tag:blogger.com,1999:blog-91384062632860659542024-02-19T08:24:26.211-08:00Table Top TerrorA tabletop gaming blogTableTopTerrorhttp://www.blogger.com/profile/13624521899571308285noreply@blogger.comBlogger136125tag:blogger.com,1999:blog-9138406263286065954.post-49156081255492402642023-07-30T18:22:00.001-07:002023-07-30T18:22:41.300-07:00And the longest break between blog posts goes to...<p> ...yours truly!</p><p>I know it's been waaaay too long of a time. </p><p>However, I decided to get back into posting on my work online. This time I decided to try some new media in an attempt to learn more about how folks share their work to each other these days. I also wanted to push myself to do the one thing I've wanted to do for a very long time, which is YouTube videos.</p><p>Rather than begin with the daunting attempt of dusting off the ol' cobwebs of video editing, I tried streaming through Twitch first as I won't have to spend so much time editing while forcing myself to learn what new equipment is out there since I was last into video stuff back in high school.</p><p><a href="https://www.twitch.tv/subparninja" target="_blank">Take a look at my Twitch</a>, let me know what you think! I figured I should share it here since this place was my first real location where I shared my work online. So far I've done about 8 streams and I'll be editing these down to more consumable videos.</p><p>Eventually this will lead to more structured content, but for now I'm having a blast learning about Twitch!</p>TableTopTerrorhttp://www.blogger.com/profile/13624521899571308285noreply@blogger.com0tag:blogger.com,1999:blog-9138406263286065954.post-55080058664112295382022-01-13T08:38:00.008-08:002022-01-13T08:38:58.517-08:00Painting Stuff<p> Just posting something here to prove I haven't died yet...</p><div class="separator" style="clear: both; text-align: center;"><a href="https://blogger.googleusercontent.com/img/a/AVvXsEhXSkxcQdzxlQ7bhglV8LMBPjxvEvU3Km1xEBVURTvu_59KzMTIoJtD0P5r-8v67cbeXgMN-HgXMRxLPhL7c3ysiHv63bP8O2pw8tWFxJoZ50tljO-FXy62_s_Q6x1x8KcGRqFsEf2tRGQc2OnQ7y69ozPPwf96rU7QDZAy5pah3eo_RgoMGqYOayfxxQ=s2766" imageanchor="1" style="margin-left: 1em; margin-right: 1em;"><img border="0" data-original-height="2766" data-original-width="2303" height="320" src="https://blogger.googleusercontent.com/img/a/AVvXsEhXSkxcQdzxlQ7bhglV8LMBPjxvEvU3Km1xEBVURTvu_59KzMTIoJtD0P5r-8v67cbeXgMN-HgXMRxLPhL7c3ysiHv63bP8O2pw8tWFxJoZ50tljO-FXy62_s_Q6x1x8KcGRqFsEf2tRGQc2OnQ7y69ozPPwf96rU7QDZAy5pah3eo_RgoMGqYOayfxxQ=s320" width="266" /></a></div><br /><div class="separator" style="clear: both; text-align: center;"><a href="https://blogger.googleusercontent.com/img/a/AVvXsEhmu2UV_oWHju8oKzwL0MY_sDZxrN4mKlnmhqC9pPcycNTbag3TOohXL7HYMOQ3JRy4F-whhoWTfhhwPV6sE0rn-1Qs217bWnobQzO_RRhs19gT1UV-BrGt-5UqxdKotgQsPidwWfkHKV8xWkMmkUSftAdl495WQs2WtowUi7P1Gs_gZ4Iyd42gz2S78g=s2686" imageanchor="1" style="margin-left: 1em; margin-right: 1em;"><img border="0" data-original-height="2686" data-original-width="2416" height="320" src="https://blogger.googleusercontent.com/img/a/AVvXsEhmu2UV_oWHju8oKzwL0MY_sDZxrN4mKlnmhqC9pPcycNTbag3TOohXL7HYMOQ3JRy4F-whhoWTfhhwPV6sE0rn-1Qs217bWnobQzO_RRhs19gT1UV-BrGt-5UqxdKotgQsPidwWfkHKV8xWkMmkUSftAdl495WQs2WtowUi7P1Gs_gZ4Iyd42gz2S78g=s320" width="288" /></a></div><br /><div class="separator" style="clear: both; text-align: center;"><a href="https://blogger.googleusercontent.com/img/a/AVvXsEhJ-_EAD1B4_KIf3-6vNe21df7uMOtEwYDHXjhLIVlouqk2jOWXL11LLcPhQKDGV0JTG08UBQkgKJehI24-N-7LRT11n1yThyGsQTWxOzzs1lMDzW-0d1FVBXtQOeNTIfo1Pm8o7o7F4rjroRXQ2qrsf6zujT-LSN3vwPiTKo0TO-AeL2oXVxhi-tb1pg=s2700" imageanchor="1" style="margin-left: 1em; margin-right: 1em;"><img border="0" data-original-height="2700" data-original-width="2234" height="320" src="https://blogger.googleusercontent.com/img/a/AVvXsEhJ-_EAD1B4_KIf3-6vNe21df7uMOtEwYDHXjhLIVlouqk2jOWXL11LLcPhQKDGV0JTG08UBQkgKJehI24-N-7LRT11n1yThyGsQTWxOzzs1lMDzW-0d1FVBXtQOeNTIfo1Pm8o7o7F4rjroRXQ2qrsf6zujT-LSN3vwPiTKo0TO-AeL2oXVxhi-tb1pg=s320" width="265" /></a></div><br /><br /><div class="separator" style="clear: both; text-align: center;"><a href="https://blogger.googleusercontent.com/img/a/AVvXsEgohqP_iJvhFoaYCQh2AOzjIxdVOIicr-jDz11RdxLnZeOSPdWevG4uuvnGwxnyGnnsWnN2sb0TEzf8SoW_kHMDA2lOMO8gYYHDrES2AfLtxPZ99_T7vnZ1LAOBpvPNBEc7WqrozznlQh63wiGbW_c_JzOdOPMhi2-FvwCUndsdZ9k5ZCFrCuvPwOJf1Q=s4032" imageanchor="1" style="margin-left: 1em; margin-right: 1em;"><img border="0" data-original-height="2487" data-original-width="4032" height="197" src="https://blogger.googleusercontent.com/img/a/AVvXsEgohqP_iJvhFoaYCQh2AOzjIxdVOIicr-jDz11RdxLnZeOSPdWevG4uuvnGwxnyGnnsWnN2sb0TEzf8SoW_kHMDA2lOMO8gYYHDrES2AfLtxPZ99_T7vnZ1LAOBpvPNBEc7WqrozznlQh63wiGbW_c_JzOdOPMhi2-FvwCUndsdZ9k5ZCFrCuvPwOJf1Q=s320" width="320" /></a></div><br /><div class="separator" style="clear: both; text-align: center;"><a href="https://blogger.googleusercontent.com/img/a/AVvXsEiK2kyshhUhWq32d69CuwYCcBwSB5Jshhg9Es7NcOoxhPkVPUOSBqLRrbDR9uSkYFgg2E8soIMCMJ9QQLMHkJlB5iwesJGamD3vWuPHrv9Ezl_I2zwmmOCyF21jl1cark2JzDveViz6M-yy7gethHUQXagqDfnKRK3sHmlK1V7QG9dsRTVQ4apo3-85qA=s4032" imageanchor="1" style="margin-left: 1em; margin-right: 1em;"><img border="0" data-original-height="3024" data-original-width="4032" height="240" src="https://blogger.googleusercontent.com/img/a/AVvXsEiK2kyshhUhWq32d69CuwYCcBwSB5Jshhg9Es7NcOoxhPkVPUOSBqLRrbDR9uSkYFgg2E8soIMCMJ9QQLMHkJlB5iwesJGamD3vWuPHrv9Ezl_I2zwmmOCyF21jl1cark2JzDveViz6M-yy7gethHUQXagqDfnKRK3sHmlK1V7QG9dsRTVQ4apo3-85qA=s320" width="320" /></a></div><br /><div class="separator" style="clear: both; text-align: center;"><a href="https://blogger.googleusercontent.com/img/a/AVvXsEj-eqzhi9O3CMPeAEA7yRcddJfkd_nNzGNsNY1TM50aK6e2klgS7qeH4ndcJYZIk4oDCZqeb0Up94tUvH2R1HdZIQsA0hOPwP_EHV7oH1Xt6rcFBtZ2xXGpipkHim_prK9tkG2M5RsaVRFr28sfDJwa0FMMfUW5Ap1hsIUJWhlxlB_45nzNZfT3nqUt7Q=s4032" imageanchor="1" style="margin-left: 1em; margin-right: 1em;"><img border="0" data-original-height="3024" data-original-width="4032" height="240" src="https://blogger.googleusercontent.com/img/a/AVvXsEj-eqzhi9O3CMPeAEA7yRcddJfkd_nNzGNsNY1TM50aK6e2klgS7qeH4ndcJYZIk4oDCZqeb0Up94tUvH2R1HdZIQsA0hOPwP_EHV7oH1Xt6rcFBtZ2xXGpipkHim_prK9tkG2M5RsaVRFr28sfDJwa0FMMfUW5Ap1hsIUJWhlxlB_45nzNZfT3nqUt7Q=s320" width="320" /></a></div><br /><div class="separator" style="clear: both; text-align: center;"><a href="https://blogger.googleusercontent.com/img/a/AVvXsEhqXkUwSHDP5jy41CqGl18xcCzOOst_IJqqUHuPmFRwJY5fb5zJ4Uf2Rn-jJMYuGXkBriIi3JU9Gj1jaCWjLUdIah3udZWYLXD2FrMlcgr_hN-hq_48y-rZ9TrrOWfnYZMuAzZxQomTq-xNCRQAtXJeUSi-NWPS8F-NrJGuVYkW6I5aVcCQ-ANKTACDLQ=s4032" imageanchor="1" style="margin-left: 1em; margin-right: 1em;"><img border="0" data-original-height="3024" data-original-width="4032" height="240" src="https://blogger.googleusercontent.com/img/a/AVvXsEhqXkUwSHDP5jy41CqGl18xcCzOOst_IJqqUHuPmFRwJY5fb5zJ4Uf2Rn-jJMYuGXkBriIi3JU9Gj1jaCWjLUdIah3udZWYLXD2FrMlcgr_hN-hq_48y-rZ9TrrOWfnYZMuAzZxQomTq-xNCRQAtXJeUSi-NWPS8F-NrJGuVYkW6I5aVcCQ-ANKTACDLQ=s320" width="320" /></a></div><br /><div class="separator" style="clear: both; text-align: center;"><a href="https://blogger.googleusercontent.com/img/a/AVvXsEjOCmBD3WzG9160kL2IztQtBf6jf6bBRKDnr0sJx2Xi7SMLPZT7tK190y_x0dSbzuR-SCArxLjdc7xuopYYFpjRvjud9R3jCoZolIqMGvYjTMmn3xOL2NVZTHUh2PvpHT6ro46hWsZzwXuRp_dVo7ZQqOushpOvH0yri3V4UDUdlgnw2A5Ag2ueXTjWQA=s4032" imageanchor="1" style="margin-left: 1em; margin-right: 1em;"><img border="0" data-original-height="3024" data-original-width="4032" height="240" src="https://blogger.googleusercontent.com/img/a/AVvXsEjOCmBD3WzG9160kL2IztQtBf6jf6bBRKDnr0sJx2Xi7SMLPZT7tK190y_x0dSbzuR-SCArxLjdc7xuopYYFpjRvjud9R3jCoZolIqMGvYjTMmn3xOL2NVZTHUh2PvpHT6ro46hWsZzwXuRp_dVo7ZQqOushpOvH0yri3V4UDUdlgnw2A5Ag2ueXTjWQA=s320" width="320" /></a></div><br /><div class="separator" style="clear: both; text-align: center;"><a href="https://blogger.googleusercontent.com/img/a/AVvXsEikQJnyI2xO4pK2iDTVsYsW6gsb2xa81rGYNqoMPgb_a8e2OpKbFi_nPajmNqz-OmtrBDUvwz3DbLLGlCKJ4K_xOQgrbssXjr3Bi9lK-DktYBmU66ajh8c_vJIayG1aZWphQu5a9CHYJykMf5Eb0vDY0I6bF2rngE26Q8A1yJiyCVnGiN8KOjmKzw5biw=s4032" imageanchor="1" style="margin-left: 1em; margin-right: 1em;"><img border="0" data-original-height="3024" data-original-width="4032" height="240" src="https://blogger.googleusercontent.com/img/a/AVvXsEikQJnyI2xO4pK2iDTVsYsW6gsb2xa81rGYNqoMPgb_a8e2OpKbFi_nPajmNqz-OmtrBDUvwz3DbLLGlCKJ4K_xOQgrbssXjr3Bi9lK-DktYBmU66ajh8c_vJIayG1aZWphQu5a9CHYJykMf5Eb0vDY0I6bF2rngE26Q8A1yJiyCVnGiN8KOjmKzw5biw=s320" width="320" /></a></div><br /><div class="separator" style="clear: both; text-align: center;"><a href="https://blogger.googleusercontent.com/img/a/AVvXsEgVcKcKca1I0X62U1BoFDVaHZ-jAZSjsl-CR2-ZMEtS-mMgNVFi-jaY8zjthKKtrxb-pRS9cDJlarW7gEzzIbPGx_gv9P8G2aMWFf3B7KfhHhONmdtSKjomrP4UUGraqgS6ozdzcoTr7MWrM3FuUq6XNQABVCTIPq2icxzaYuAmPBB3yjOpzIPVh4YuyQ=s4032" imageanchor="1" style="margin-left: 1em; margin-right: 1em;"><img border="0" data-original-height="3024" data-original-width="4032" height="240" src="https://blogger.googleusercontent.com/img/a/AVvXsEgVcKcKca1I0X62U1BoFDVaHZ-jAZSjsl-CR2-ZMEtS-mMgNVFi-jaY8zjthKKtrxb-pRS9cDJlarW7gEzzIbPGx_gv9P8G2aMWFf3B7KfhHhONmdtSKjomrP4UUGraqgS6ozdzcoTr7MWrM3FuUq6XNQABVCTIPq2icxzaYuAmPBB3yjOpzIPVh4YuyQ=s320" width="320" /></a></div><br /><div class="separator" style="clear: both; text-align: center;"><a href="https://blogger.googleusercontent.com/img/a/AVvXsEgHdN7a9ykGghh5U7bBQMbGLT7UgLWz1uyHanNnJg057njzYeYWXDk81J8pnZK9VHKwMOujBZkMMHF9LK1sVLL7RLAGcTMW4DRlUSim2GFqzYGOi5YkboynyElx9iA187QQ1NDi7bXrbG1_XMfmEz0IA2bRpiaVFPeCPZRrMD-ca1JoECY34dyKBUIveQ=s4032" imageanchor="1" style="margin-left: 1em; margin-right: 1em;"><img border="0" data-original-height="3024" data-original-width="4032" height="240" src="https://blogger.googleusercontent.com/img/a/AVvXsEgHdN7a9ykGghh5U7bBQMbGLT7UgLWz1uyHanNnJg057njzYeYWXDk81J8pnZK9VHKwMOujBZkMMHF9LK1sVLL7RLAGcTMW4DRlUSim2GFqzYGOi5YkboynyElx9iA187QQ1NDi7bXrbG1_XMfmEz0IA2bRpiaVFPeCPZRrMD-ca1JoECY34dyKBUIveQ=s320" width="320" /></a></div><br /><div class="separator" style="clear: both; text-align: center;"><a href="https://blogger.googleusercontent.com/img/a/AVvXsEj8FRec3mhDWXbsV7eLpwIg0apYvBPPFn5bYVQAOvs2SU4_ayyKelBYV9YpJJr3NR_H3_LyBVohek4iwUNb-wmjGmuz0XeQN0xda2zjOja9FOALRdwa2fVH1T0_WMYvK47OORIvCqzxdPWvLc2xVUil1c2zC2wY2pBjL31oAsaymRG0cbwakcpvoX8WcA=s4032" imageanchor="1" style="margin-left: 1em; margin-right: 1em;"><img border="0" data-original-height="4032" data-original-width="3024" height="320" src="https://blogger.googleusercontent.com/img/a/AVvXsEj8FRec3mhDWXbsV7eLpwIg0apYvBPPFn5bYVQAOvs2SU4_ayyKelBYV9YpJJr3NR_H3_LyBVohek4iwUNb-wmjGmuz0XeQN0xda2zjOja9FOALRdwa2fVH1T0_WMYvK47OORIvCqzxdPWvLc2xVUil1c2zC2wY2pBjL31oAsaymRG0cbwakcpvoX8WcA=s320" width="240" /></a></div><br /><div class="separator" style="clear: both; text-align: center;"><a href="https://blogger.googleusercontent.com/img/a/AVvXsEiKzVr4TpPBGM1es2_D-BVHsUU6a0dAWaAD4Ye4hkAwDi-OLArNcMuh_D9grdssq68c66yYNGmX-Bh51oxXTe_BYyrPcDXe2WdT6U9xjEiIIh0Ip_3875X0UHQWAfb1s3XV6y1nSE92XV1dmkz90Gm3REv2m4uiINMIwB4W4bPFEcJdMrbE8qoDICvo9Q=s4032" imageanchor="1" style="margin-left: 1em; margin-right: 1em;"><img border="0" data-original-height="4032" data-original-width="3024" height="320" src="https://blogger.googleusercontent.com/img/a/AVvXsEiKzVr4TpPBGM1es2_D-BVHsUU6a0dAWaAD4Ye4hkAwDi-OLArNcMuh_D9grdssq68c66yYNGmX-Bh51oxXTe_BYyrPcDXe2WdT6U9xjEiIIh0Ip_3875X0UHQWAfb1s3XV6y1nSE92XV1dmkz90Gm3REv2m4uiINMIwB4W4bPFEcJdMrbE8qoDICvo9Q=s320" width="240" /></a></div><br /><div class="separator" style="clear: both; text-align: center;"><a href="https://blogger.googleusercontent.com/img/a/AVvXsEgGr2vRhsxcHjpE94_d9TTdpadYNQdABcI42sv0ge6EsWJfx564uqaa7pTyIMpB2XMKpgzXN6KJOirJdeIh25MC8D-OSek0EJFQbVeAfq8cOL6NQ-vvdgWeSKUEdBSpwZ6Yho7BBgFE3-WisbjIAJGQq5GuJ8U1y_G3fQqDfDh2WgDwg8H4chF0WkN_cg=s3145" imageanchor="1" style="margin-left: 1em; margin-right: 1em;"><img border="0" data-original-height="3024" data-original-width="3145" height="308" src="https://blogger.googleusercontent.com/img/a/AVvXsEgGr2vRhsxcHjpE94_d9TTdpadYNQdABcI42sv0ge6EsWJfx564uqaa7pTyIMpB2XMKpgzXN6KJOirJdeIh25MC8D-OSek0EJFQbVeAfq8cOL6NQ-vvdgWeSKUEdBSpwZ6Yho7BBgFE3-WisbjIAJGQq5GuJ8U1y_G3fQqDfDh2WgDwg8H4chF0WkN_cg=s320" width="320" /></a></div><div class="separator" style="clear: both; text-align: center;"><br /></div><div class="separator" style="clear: both; text-align: center;"><a href="https://blogger.googleusercontent.com/img/a/AVvXsEiswToA-W2SMvRHwhNpN2eSKymxgcE58hABr3bkFu12qbNEUWVfNEAj91unIHN0BT9ef3e8Z8rV88hrH5OqhTCSRXkBs2Gt29yA6xy6YD0fPgPjX2V-tTPCAC6fph8dFAu5K9jgvm3AHQkh2FZUwNZqGO19BlIPdsQ1gZikccEVI2YJYARmbmMNAXe2eQ=s4032" imageanchor="1" style="margin-left: 1em; margin-right: 1em;"><img border="0" data-original-height="3024" data-original-width="4032" height="240" src="https://blogger.googleusercontent.com/img/a/AVvXsEiswToA-W2SMvRHwhNpN2eSKymxgcE58hABr3bkFu12qbNEUWVfNEAj91unIHN0BT9ef3e8Z8rV88hrH5OqhTCSRXkBs2Gt29yA6xy6YD0fPgPjX2V-tTPCAC6fph8dFAu5K9jgvm3AHQkh2FZUwNZqGO19BlIPdsQ1gZikccEVI2YJYARmbmMNAXe2eQ=s320" width="320" /></a></div><br />TableTopTerrorhttp://www.blogger.com/profile/13624521899571308285noreply@blogger.com2tag:blogger.com,1999:blog-9138406263286065954.post-74024849097836104552020-01-23T07:05:00.001-08:002020-01-23T07:05:33.979-08:002020 Faux TourHey Everyone!<br /><br />Thought I'd make it a quick one today. <a href="https://thirdfloorwars.com/usft-2019/" target="_blank">Third Floor Wars has been hosting tournaments for Malifaux</a> from last year through this year and yours truly has been participating and performing in a mediocre fashion in it.<br />
<br />
<div class="separator" style="clear: both; text-align: center;">
<a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEh9Sjc5JEZY1B46IiQid0mcDSW5Y6vJigEpesVJulHVppdTDVlA90H9k3pZmW52qBleOj58eVSW9usBWIkCu4sbGYJh_YbGWqAdfOxyYcVgDyTPkWK1mNswqzhnzvjTm7pnUpsJJVAeRuVj/s1600/Standings+1.23.2020.JPG" imageanchor="1" style="margin-left: 1em; margin-right: 1em;"><img border="0" data-original-height="624" data-original-width="711" height="280" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEh9Sjc5JEZY1B46IiQid0mcDSW5Y6vJigEpesVJulHVppdTDVlA90H9k3pZmW52qBleOj58eVSW9usBWIkCu4sbGYJh_YbGWqAdfOxyYcVgDyTPkWK1mNswqzhnzvjTm7pnUpsJJVAeRuVj/s320/Standings+1.23.2020.JPG" width="320" /></a></div>
<br />
Travis, of course, is in first, and when they post the last tournament we played in he'll really jump ahead as he got first again. Dreads will also jump up, likely to third overall.<br />
<br />
It's pretty cool to see the folks you play with regularly perform so well, it's like I'm the backup gang member behind the main protagonist cheering them on in a fight lol.<br />
<br />
<div class="separator" style="clear: both; text-align: center;">
<a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEiIcgZC9TaeqVwzWyc2d9Nz0t63zoIo3Na5M6nEmc5-ajPcAI7Aa5lG-etMz3ar_MILTRSo0GrIEG2soHBjbeI5CdRaRVKHSp0Rq67RBXU3DMAN3ENpKeMIV3QRMjG_Vbm-jhaxhwFOzeS-/s1600/khasb.jpg" imageanchor="1" style="margin-left: 1em; margin-right: 1em;"><img border="0" data-original-height="318" data-original-width="318" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEiIcgZC9TaeqVwzWyc2d9Nz0t63zoIo3Na5M6nEmc5-ajPcAI7Aa5lG-etMz3ar_MILTRSo0GrIEG2soHBjbeI5CdRaRVKHSp0Rq67RBXU3DMAN3ENpKeMIV3QRMjG_Vbm-jhaxhwFOzeS-/s1600/khasb.jpg" /></a></div>
<br />
Anyway that is all, have a good hobby day!TableTopTerrorhttp://www.blogger.com/profile/13624521899571308285noreply@blogger.com0tag:blogger.com,1999:blog-9138406263286065954.post-67924203357502293402020-01-18T14:14:00.000-08:002020-01-18T14:14:27.128-08:00Marvel Crisis Protocol WIP!Howdy Everyone!<br />
<br />
<div class="separator" style="clear: both; text-align: center;">
</div>
<br />
<div class="separator" style="clear: both; text-align: center;">
<a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEjhBsaiGZ947bEpKGy1jNy0N4Xg3sL7g9BhwNyGoCZ0sbFPruHDdMBMp09cs6x7Ltzc4IK-KotYYa1dEGW2FbYEeo0tcI5kOG_obSAq7uemkwXycY-FM1plwPsUZh7eA-TuAyKJSKAJjo8U/s1600/IMG_6475.jpg" imageanchor="1" style="margin-left: 1em; margin-right: 1em;"><img border="0" data-original-height="1179" data-original-width="1600" height="293" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEjhBsaiGZ947bEpKGy1jNy0N4Xg3sL7g9BhwNyGoCZ0sbFPruHDdMBMp09cs6x7Ltzc4IK-KotYYa1dEGW2FbYEeo0tcI5kOG_obSAq7uemkwXycY-FM1plwPsUZh7eA-TuAyKJSKAJjo8U/s400/IMG_6475.jpg" width="400" /></a></div>
<br />
Just want to give a quick update on yet another new project, the ultimate Marvel Crisis Protocol!<br />
<br />
I can't tell you how awesome it is to have a Marvel Miniatures game (that is much more approachable than Knight Models' take on superheroes). Marvel is my jam, Cap is one of my favorite superheroes, and the minis are spectacular.<br />
<br />
If they ever make X-Men in this game I may just have a heart attack!<br />
<br />
Anyway, I made a good amount of progress for this game:<br />
<br />
<div class="separator" style="clear: both; text-align: center;">
<a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEiIqe-fotWD72K4TRyXfajjI1UCCDAGTqie0VFEzlgYNNEfFJ-s2wBDIitm3ax9nZ9hbwxRI6rb9ConI-SiAtyMm_7c73z8rULLDVGFCibL-WxC5sl74fyfHmpFTT2gZ_ua5HHrUMzRyzhW/s1600/IMG_6448.jpg" imageanchor="1" style="margin-left: 1em; margin-right: 1em;"><img border="0" data-original-height="1200" data-original-width="1600" height="240" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEiIqe-fotWD72K4TRyXfajjI1UCCDAGTqie0VFEzlgYNNEfFJ-s2wBDIitm3ax9nZ9hbwxRI6rb9ConI-SiAtyMm_7c73z8rULLDVGFCibL-WxC5sl74fyfHmpFTT2gZ_ua5HHrUMzRyzhW/s320/IMG_6448.jpg" width="320" /></a></div>
<br />
That's a shot of my tabletop standard for 6 models. I tried to get the colors blocked in enough in as few sessions as possible to get something actually going on the table for once. Since then I've run out of steam for a bit, but I'm excited to get back on it.<br />
<br />
Here are some details:<br />
<br />
HULK<br />
<div class="separator" style="clear: both; text-align: center;">
</div>
<br />
<div class="separator" style="clear: both; text-align: center;">
<a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEhsXd5vqz-Uky-yb_I3VB1Nylpif9y8EcldiUY1Vvyt5zYv3MnOY4Oc44AtfJf_yYJpmA3_9zV7COkZY1qMFYakSLUxRx0fnjQl_g1yekyodZLE2_SVGW8x5GW18esaGxogzismZPa5ACW0/s1600/IMG_6414.jpg" imageanchor="1" style="margin-left: 1em; margin-right: 1em;"><img border="0" data-original-height="1600" data-original-width="1425" height="320" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEhsXd5vqz-Uky-yb_I3VB1Nylpif9y8EcldiUY1Vvyt5zYv3MnOY4Oc44AtfJf_yYJpmA3_9zV7COkZY1qMFYakSLUxRx0fnjQl_g1yekyodZLE2_SVGW8x5GW18esaGxogzismZPa5ACW0/s320/IMG_6414.jpg" width="284" /></a></div>
<div class="separator" style="clear: both; text-align: center;">
<br /></div>
<div class="separator" style="clear: both; text-align: left;">
Primed with Vallejo Grey - it's actually nearly white, for brighter colors I've been preferring this over white lately so things don't get "neon" on the first pass.</div>
<br />
<div class="separator" style="clear: both; text-align: center;">
<a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEjt4lO5M0lV9yjnUmVkPixhGxvHFkzCsKGSZQIB_mPP5OIj-0CrGyXzU4BubfKJWQoSRVGHQEWfvKNGXd1RKkNic_nD2HwfFPXsHC8Xc1Jx_c58XGbAwnxy_6fmed1nn4FZgOYfFLGONGif/s1600/IMG_6415.jpg" imageanchor="1" style="margin-left: 1em; margin-right: 1em;"><img border="0" data-original-height="1521" data-original-width="1600" height="304" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEjt4lO5M0lV9yjnUmVkPixhGxvHFkzCsKGSZQIB_mPP5OIj-0CrGyXzU4BubfKJWQoSRVGHQEWfvKNGXd1RKkNic_nD2HwfFPXsHC8Xc1Jx_c58XGbAwnxy_6fmed1nn4FZgOYfFLGONGif/s320/IMG_6415.jpg" width="320" /></a></div>
<div class="separator" style="clear: both; text-align: center;">
<br /></div>
<div class="separator" style="clear: both; text-align: left;">
Here I did a basecoat of Vallejo Goblin Green.</div>
<br />
<div class="separator" style="clear: both; text-align: center;">
<a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEjRh74IPxOdqWluquvvL_XdGeUJx-8wyEEeE0tkVfdIGi_j-ekHQNV1ARuZEMyIdEX_Ffjk1rYicWtgYIGki5ZWew5_6pPmU9TiZ9aF2n94KHtV9ZBVsJs9h1cr0XLmzKxKEHlgbdo6vSDJ/s1600/IMG_6416.jpg" imageanchor="1" style="margin-left: 1em; margin-right: 1em;"><img border="0" data-original-height="1350" data-original-width="1600" height="269" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEjRh74IPxOdqWluquvvL_XdGeUJx-8wyEEeE0tkVfdIGi_j-ekHQNV1ARuZEMyIdEX_Ffjk1rYicWtgYIGki5ZWew5_6pPmU9TiZ9aF2n94KHtV9ZBVsJs9h1cr0XLmzKxKEHlgbdo6vSDJ/s320/IMG_6416.jpg" width="320" /></a></div>
<div class="separator" style="clear: both; text-align: center;">
<br /></div>
<div class="separator" style="clear: both; text-align: left;">
Here I heavily shaded with a mix of Goblin Green/Dark Green.</div>
<br />
<div class="separator" style="clear: both; text-align: center;">
<a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEguXZrv9UvQ8U4hczyFAUS96GsEYSZPPfXB2z6ENSlMp8i_kJJRi8w2uOnVncUD7NRCvZzSA6ZypwGLW74LZBOEuTyJE_Ld2Lime3bc5moYQDuNXOHJmZ-HltzXuXmWPm9sIsQwM3l7gva8/s1600/IMG_6417.jpg" imageanchor="1" style="margin-left: 1em; margin-right: 1em;"><img border="0" data-original-height="1586" data-original-width="1600" height="317" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEguXZrv9UvQ8U4hczyFAUS96GsEYSZPPfXB2z6ENSlMp8i_kJJRi8w2uOnVncUD7NRCvZzSA6ZypwGLW74LZBOEuTyJE_Ld2Lime3bc5moYQDuNXOHJmZ-HltzXuXmWPm9sIsQwM3l7gva8/s320/IMG_6417.jpg" width="320" /></a></div>
<div class="separator" style="clear: both; text-align: center;">
<br /></div>
<div class="separator" style="clear: both; text-align: left;">
Then I recaptured some highlights with Goblin Green.</div>
<br />
<div class="separator" style="clear: both; text-align: center;">
<a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEieI4YO3_xNAa-O9Uxox6-loWV5L6Fx7P9BozpWY-XdAk3QZWPXLzCXgLc6xFZZt6EkL7PCcnEo-SOHtJTx0THG_1qx___Kt2XBRgJ2M6QRU-8gjXyQ6DuUdgedABTcnSSSRvWYfa5px8t3/s1600/IMG_6418.jpg" imageanchor="1" style="margin-left: 1em; margin-right: 1em;"><img border="0" data-original-height="1409" data-original-width="1600" height="281" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEieI4YO3_xNAa-O9Uxox6-loWV5L6Fx7P9BozpWY-XdAk3QZWPXLzCXgLc6xFZZt6EkL7PCcnEo-SOHtJTx0THG_1qx___Kt2XBRgJ2M6QRU-8gjXyQ6DuUdgedABTcnSSSRvWYfa5px8t3/s320/IMG_6418.jpg" width="320" /></a></div>
<div class="separator" style="clear: both; text-align: center;">
<br /></div>
<div class="separator" style="clear: both; text-align: left;">
Then I added more highlights with Scorpion Green.</div>
<br />
<div class="separator" style="clear: both; text-align: center;">
<a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEhNFW6pyx3HRM_L3uBGlc-Cr83K7qcotHQ_NR42_XZ7VHzMV_V3sv0mRU_Sn8JLqKu2hX_pSO293F0gpuWx2MRUjisRClSQ30it8iBNWPcEhB1Fz9BBfsl0XOgoF9wlZolOB8Vy6AU3vl8D/s1600/IMG_6419.jpg" imageanchor="1" style="margin-left: 1em; margin-right: 1em;"><img border="0" data-original-height="1283" data-original-width="1600" height="256" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEhNFW6pyx3HRM_L3uBGlc-Cr83K7qcotHQ_NR42_XZ7VHzMV_V3sv0mRU_Sn8JLqKu2hX_pSO293F0gpuWx2MRUjisRClSQ30it8iBNWPcEhB1Fz9BBfsl0XOgoF9wlZolOB8Vy6AU3vl8D/s320/IMG_6419.jpg" width="320" /></a></div>
<div class="separator" style="clear: both; text-align: center;">
<br /></div>
<div class="separator" style="clear: both; text-align: left;">
Lastly I hit it up with Scorpion Green/Cadmium Yellow.</div>
<br />
<div class="separator" style="clear: both; text-align: center;">
<a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEj0fVJfyUTGbBAK6eo5qzJdiCJQwML0bdLaijC23v13sHD2jYwTihzjeJakQxXHZ484wg65_XPOLWDa8Pt189JUPzT-peQRGveZjw69fwMbWK4ns93Dp3G_nZpmWb2dFiw92Kzl0PKGP5pZ/s1600/IMG_6420.jpg" imageanchor="1" style="margin-left: 1em; margin-right: 1em;"><img border="0" data-original-height="1465" data-original-width="1600" height="293" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEj0fVJfyUTGbBAK6eo5qzJdiCJQwML0bdLaijC23v13sHD2jYwTihzjeJakQxXHZ484wg65_XPOLWDa8Pt189JUPzT-peQRGveZjw69fwMbWK4ns93Dp3G_nZpmWb2dFiw92Kzl0PKGP5pZ/s320/IMG_6420.jpg" width="320" /></a></div>
<div class="separator" style="clear: both; text-align: center;">
<br /></div>
<div class="separator" style="clear: both; text-align: left;">
With one more final pass of the same mix to emphasize the highlights.</div>
<div class="separator" style="clear: both; text-align: center;">
<br /></div>
<div class="separator" style="clear: both; text-align: center;">
<a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEgIYbQAf-1IE7r6DGsSJdoyDGtCo5nKFqKc2njH_lrcECRzUCGgu7ditNMaUxshqO7WFYusg2NkvqVa0ZnPJgrhYVnJvJs6ODBclegZpILoqZv86nZts6Td9KA_DNgz9FoFg3n44Q0XO7Rq/s1600/IMG_6422.jpg" imageanchor="1" style="margin-left: 1em; margin-right: 1em;"><img border="0" data-original-height="1600" data-original-width="1267" height="320" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEgIYbQAf-1IE7r6DGsSJdoyDGtCo5nKFqKc2njH_lrcECRzUCGgu7ditNMaUxshqO7WFYusg2NkvqVa0ZnPJgrhYVnJvJs6ODBclegZpILoqZv86nZts6Td9KA_DNgz9FoFg3n44Q0XO7Rq/s320/IMG_6422.jpg" width="253" /></a></div>
<div class="separator" style="clear: both; text-align: center;">
<br /></div>
<div class="separator" style="clear: both; text-align: left;">
Lastly, to get it tabletop ready, I blocked in the major areas so that it's passable!</div>
<div class="separator" style="clear: both; text-align: left;">
<br /></div>
<div class="separator" style="clear: both; text-align: left;">
SPIDEY</div>
<div class="separator" style="clear: both; text-align: left;">
<br /></div>
<div class="separator" style="clear: both; text-align: center;">
</div>
<br />
<div class="separator" style="clear: both; text-align: center;">
<a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEjdtjdOApSFmnwB2JjoqJ5k0APFrd_h0gcMziB2i_xUsgM_SLcZUtQrm4L5dXMhZ7ACUljdF8WxTDX1kd6fwVBpFIE4cKuGf9Wu7_FxQDa6zHL2s0U7P6qHHN-ZlZzqidy9oJUJRJbLNE-_/s1600/IMG_6432.jpg" imageanchor="1" style="margin-left: 1em; margin-right: 1em;"><img border="0" data-original-height="1375" data-original-width="1600" height="275" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEjdtjdOApSFmnwB2JjoqJ5k0APFrd_h0gcMziB2i_xUsgM_SLcZUtQrm4L5dXMhZ7ACUljdF8WxTDX1kd6fwVBpFIE4cKuGf9Wu7_FxQDa6zHL2s0U7P6qHHN-ZlZzqidy9oJUJRJbLNE-_/s320/IMG_6432.jpg" width="320" /></a></div>
<div class="separator" style="clear: both; text-align: center;">
<br /></div>
<div class="separator" style="clear: both; text-align: left;">
Primed with grey.</div>
<div class="separator" style="clear: both; text-align: center;">
<br /></div>
<div class="separator" style="clear: both; text-align: center;">
<a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEhMaZ7QIgzm_8xRMPcrP7K7ecIaFxdmwf9xKCFckxrT77noDbbtdVhBrZqbcu9BN8B1zg7JqgWI0JWBoOLp1EvIkrkb9_m6Qkehr76bI4HERlEb3Ga8ynhPZFHVaTK5oV2n4Z9_7uBKSGuH/s1600/IMG_6433.jpg" imageanchor="1" style="margin-left: 1em; margin-right: 1em;"><img border="0" data-original-height="1458" data-original-width="1600" height="291" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEhMaZ7QIgzm_8xRMPcrP7K7ecIaFxdmwf9xKCFckxrT77noDbbtdVhBrZqbcu9BN8B1zg7JqgWI0JWBoOLp1EvIkrkb9_m6Qkehr76bI4HERlEb3Ga8ynhPZFHVaTK5oV2n4Z9_7uBKSGuH/s320/IMG_6433.jpg" width="320" /></a></div>
<div class="separator" style="clear: both; text-align: center;">
<br /></div>
<div class="separator" style="clear: both; text-align: left;">
Basecoat with Blue, then highlighted a mix of Blue/Electric Blue with a final subtle highlight of Electric Blue. I did this so that there was a large amount of contrast between the basecoats and what I paint on with a brush to give it that Comic feel later.</div>
<br />
<div class="separator" style="clear: both; text-align: center;">
<a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEjLlkpkRiopT87jDDvQpMisdK3w56bFCaQn1Yq90X2b1HTlDneU6w4SQq6DwmtNcG0D3FV5YEkdWhWXCGFamkckYkil6tAkWO0kR5B1U-mOb_iYwdJB-pHEmYc4acD6Ct0Eiq7FXwyQ__lE/s1600/IMG_6434.jpg" imageanchor="1" style="margin-left: 1em; margin-right: 1em;"><img border="0" data-original-height="1600" data-original-width="1363" height="320" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEjLlkpkRiopT87jDDvQpMisdK3w56bFCaQn1Yq90X2b1HTlDneU6w4SQq6DwmtNcG0D3FV5YEkdWhWXCGFamkckYkil6tAkWO0kR5B1U-mOb_iYwdJB-pHEmYc4acD6Ct0Eiq7FXwyQ__lE/s320/IMG_6434.jpg" width="272" /></a></div>
<div class="separator" style="clear: both; text-align: center;">
<br /></div>
<div class="separator" style="clear: both; text-align: left;">
Here I blocked in the major areas, like GW Foundation Mechrite Red, Cold Grey and P3 Sanguine for the girder.</div>
<br />
<div class="separator" style="clear: both; text-align: center;">
<a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEjc5yOOGAQs1UX-jfe2X5oE0dwwako8VvpStAVFMG0btqChvLsXOk46dtiHSoOFPY3cfL2XSpc8S1rMEwQsVJHwHz239qfPNgACM6WMmSkDz3eZ8YDiugndXkagQz66InuTa4MrdYW0YUV2/s1600/IMG_6435.jpg" imageanchor="1" style="margin-left: 1em; margin-right: 1em;"><img border="0" data-original-height="1420" data-original-width="1551" height="292" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEjc5yOOGAQs1UX-jfe2X5oE0dwwako8VvpStAVFMG0btqChvLsXOk46dtiHSoOFPY3cfL2XSpc8S1rMEwQsVJHwHz239qfPNgACM6WMmSkDz3eZ8YDiugndXkagQz66InuTa4MrdYW0YUV2/s320/IMG_6435.jpg" width="320" /></a></div>
<div class="separator" style="clear: both; text-align: center;">
<br /></div>
<div class="separator" style="clear: both; text-align: left;">
I then highlighted the red with GW Blood Red</div>
<br />
<div class="separator" style="clear: both; text-align: center;">
<a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEgfqczD2jUpnRuKzjsBznxiK9hZF8lyyvhsAWWj722uVonsmeThco_WDjLhLXLo0TKOR170g4D_CouikCxdXXflLL4m4nlAY6soRC-xyrFyJCY9JnxFlOFSEodTDquVFo60XG6k3NvgQDbs/s1600/IMG_6436.jpg" imageanchor="1" style="margin-left: 1em; margin-right: 1em;"><img border="0" data-original-height="1453" data-original-width="1246" height="320" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEgfqczD2jUpnRuKzjsBznxiK9hZF8lyyvhsAWWj722uVonsmeThco_WDjLhLXLo0TKOR170g4D_CouikCxdXXflLL4m4nlAY6soRC-xyrFyJCY9JnxFlOFSEodTDquVFo60XG6k3NvgQDbs/s320/IMG_6436.jpg" width="274" /></a></div>
<div class="separator" style="clear: both; text-align: center;">
<br /></div>
<div class="separator" style="clear: both; text-align: left;">
Hard to tell from the pic, but I then highlighted with GW Orange (forget the name). I also painted the chest logo and eyes.</div>
<br />
<div class="separator" style="clear: both; text-align: center;">
<a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEiWTuaJ6AiVm0QsgcJu1l0D1InuXoNfCBcEXLv2n1RQ5DmdwYhYWmcqmgsX6tFIkW8szQr1-eIcyD8Y5SyKWvZ2-TrZrG00Hw8DUhyLpOFnR05-KfHyIHUVUnxmhYR85trsiIb6E7QCtpN6/s1600/IMG_6437.jpg" imageanchor="1" style="margin-left: 1em; margin-right: 1em;"><img border="0" data-original-height="1600" data-original-width="1592" height="320" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEiWTuaJ6AiVm0QsgcJu1l0D1InuXoNfCBcEXLv2n1RQ5DmdwYhYWmcqmgsX6tFIkW8szQr1-eIcyD8Y5SyKWvZ2-TrZrG00Hw8DUhyLpOFnR05-KfHyIHUVUnxmhYR85trsiIb6E7QCtpN6/s320/IMG_6437.jpg" width="318" /></a></div>
<div class="separator" style="clear: both; text-align: center;">
<br /></div>
<div class="separator" style="clear: both; text-align: left;">
Here I carefully used GW Nuln Oil to line the webbing, then shaded the eyes with GW Space Wolf Grey</div>
<br />
<div class="separator" style="clear: both; text-align: center;">
<a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEgxWV2xKx5HbOu4FRIs7ck4TlEX7RH71Oy42aygukozc3BMa3Bw1_n3pqdwJnvreggME8vacbhFPKxZ0B_jsKnjmHamfBoiYj8PlwNNjI_MXymWDu93aPjs_IpKkTb0A0zF6NSy5n_hSjgH/s1600/IMG_6438.jpg" imageanchor="1" style="margin-left: 1em; margin-right: 1em;"><img border="0" data-original-height="1600" data-original-width="1316" height="320" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEgxWV2xKx5HbOu4FRIs7ck4TlEX7RH71Oy42aygukozc3BMa3Bw1_n3pqdwJnvreggME8vacbhFPKxZ0B_jsKnjmHamfBoiYj8PlwNNjI_MXymWDu93aPjs_IpKkTb0A0zF6NSy5n_hSjgH/s320/IMG_6438.jpg" width="263" /></a></div>
<div class="separator" style="clear: both; text-align: center;">
<br /></div>
<div class="separator" style="clear: both; text-align: left;">
And then I cleaned up the base rim, table ready!</div>
<div class="separator" style="clear: both; text-align: left;">
<br /></div>
<div class="separator" style="clear: both; text-align: center;">
<a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEhnBJD5oUjd-2WABQqMTrtkpZDAHrCrc1wVBvMMA7RL-EL0Dm5nLgQmquVnyt6ripO7AhBHM4V9oRMOanHz7FDbwnbzqwB_sh1fcNLpZe7Uoume3LsdwdPp-TvBSq6G5IPveg8zyaAoZVBa/s1600/IMG_6440.jpg" imageanchor="1" style="margin-left: 1em; margin-right: 1em;"><img border="0" data-original-height="1200" data-original-width="1600" height="240" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEhnBJD5oUjd-2WABQqMTrtkpZDAHrCrc1wVBvMMA7RL-EL0Dm5nLgQmquVnyt6ripO7AhBHM4V9oRMOanHz7FDbwnbzqwB_sh1fcNLpZe7Uoume3LsdwdPp-TvBSq6G5IPveg8zyaAoZVBa/s320/IMG_6440.jpg" width="320" /></a></div>
<div class="separator" style="clear: both; text-align: center;">
<i>Spidey and Hulk ready to rock!</i></div>
<div class="separator" style="clear: both; text-align: center;">
<i><br /></i></div>
<div class="separator" style="clear: both; text-align: center;">
<a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEiMJE94uyqvS87VBWfdp_GXtfREDHL-FaPdnWx-9TRYEvswnpVsubfRXMeWk1a_5v4MNGp-55dszr_2AAxw_HZohkC9L-65itYmEfJ9JUTZfW-vUETzCWBKZpBUTerKHpdcatDZc-yCVazv/s1600/IMG_6439.jpg" imageanchor="1" style="margin-left: 1em; margin-right: 1em;"><img border="0" data-original-height="1600" data-original-width="1200" height="320" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEiMJE94uyqvS87VBWfdp_GXtfREDHL-FaPdnWx-9TRYEvswnpVsubfRXMeWk1a_5v4MNGp-55dszr_2AAxw_HZohkC9L-65itYmEfJ9JUTZfW-vUETzCWBKZpBUTerKHpdcatDZc-yCVazv/s320/IMG_6439.jpg" width="240" /></a></div>
<div class="separator" style="clear: both; text-align: center;">
<br /></div>
<div class="separator" style="clear: both; text-align: left;">
I felt like getting more terrain ready for the game, so I took some old unpainted containers from Reaper I've had for a while and did a super quick paint job on them.</div>
<br />
<div class="separator" style="clear: both; text-align: center;">
<a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEjQ2Y_2b5qm5UwV8ZDl_nhWPdBkIqPs5xt6VSEmZQGUkGZgIFDQTVI11jbzjsOmTHd4utsFWXqlEL7I7aZpN4WJyGieBXTu1ivhbwqUYavVjgKoOkYLwkIerHjDzikKX6fhfnCsw9_EfUWG/s1600/IMG_6441.jpg" imageanchor="1" style="margin-left: 1em; margin-right: 1em;"><img border="0" data-original-height="1600" data-original-width="1200" height="320" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEjQ2Y_2b5qm5UwV8ZDl_nhWPdBkIqPs5xt6VSEmZQGUkGZgIFDQTVI11jbzjsOmTHd4utsFWXqlEL7I7aZpN4WJyGieBXTu1ivhbwqUYavVjgKoOkYLwkIerHjDzikKX6fhfnCsw9_EfUWG/s320/IMG_6441.jpg" width="240" /></a></div>
<div class="separator" style="clear: both; text-align: center;">
<br /></div>
<div class="separator" style="clear: both; text-align: left;">
BLACK WIDOW/BLACK PANTHER</div>
<div class="separator" style="clear: both; text-align: center;">
<br /></div>
<div class="separator" style="clear: both; text-align: center;">
<a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEiBWrYWF0-epzj6e5Z_CdwLI2hWc5waOwyiHXMWG23R67VcNUhkj0q7MJpICkJLeHcDJen8fous3icDZ4MWKebvFrZLuXeqyDLA2hUOKeTtHKozw9AOEoWopDyM0xPgbZoB7xnLSClfHDnL/s1600/IMG_6444.jpg" imageanchor="1" style="margin-left: 1em; margin-right: 1em;"><img border="0" data-original-height="1600" data-original-width="1599" height="320" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEiBWrYWF0-epzj6e5Z_CdwLI2hWc5waOwyiHXMWG23R67VcNUhkj0q7MJpICkJLeHcDJen8fous3icDZ4MWKebvFrZLuXeqyDLA2hUOKeTtHKozw9AOEoWopDyM0xPgbZoB7xnLSClfHDnL/s320/IMG_6444.jpg" width="319" /></a></div>
<br />
<div class="separator" style="clear: both; text-align: center;">
<a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEgO2MRSPakKrilLxHVQXRipUvokzrRNcT5zsRUNJhUtLVAP0Q-qch5xlePSgCVMpaCmCrS2O9wxJ7KyVAFwHLRXMPzQgtWQjgL6eQr5pR272fO7DAmxzJ0JA9rrzSxDvyvBvPwOC7F0oJcZ/s1600/IMG_6445.jpg" imageanchor="1" style="margin-left: 1em; margin-right: 1em;"><img border="0" data-original-height="1600" data-original-width="1453" height="320" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEgO2MRSPakKrilLxHVQXRipUvokzrRNcT5zsRUNJhUtLVAP0Q-qch5xlePSgCVMpaCmCrS2O9wxJ7KyVAFwHLRXMPzQgtWQjgL6eQr5pR272fO7DAmxzJ0JA9rrzSxDvyvBvPwOC7F0oJcZ/s320/IMG_6445.jpg" width="290" /></a></div>
<div class="separator" style="clear: both; text-align: left;">
<br /></div>
<div class="separator" style="clear: both; text-align: left;">
I didn't take any WIP pics until after I got to this point of table-ready for Black Widow, but essentially the black was Black/Somber Grey. The hair was Mechrite Red/Golden Skin Highlight, and the yellows were GW Goldbrown/White with a wash of Burnt Umber.</div>
<div class="separator" style="clear: both; text-align: left;">
<br /></div>
<div class="separator" style="clear: both; text-align: center;">
<a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEgeE1SqcwSBc_1FsdtlnyqIX4N8NvNMQj0eo8seGRSu9_cabLHTYQR8_Sq6Af1B_UtfV322qRgbDSNHHlN-FI_om1byprAdV8ebGSRT8ltRZhBsnAXjma1N3h56tQLi2p0H1s4TQg1lR-36/s1600/IMG_6447.jpg" imageanchor="1" style="margin-left: 1em; margin-right: 1em;"><img border="0" data-original-height="1333" data-original-width="1600" height="266" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEgeE1SqcwSBc_1FsdtlnyqIX4N8NvNMQj0eo8seGRSu9_cabLHTYQR8_Sq6Af1B_UtfV322qRgbDSNHHlN-FI_om1byprAdV8ebGSRT8ltRZhBsnAXjma1N3h56tQLi2p0H1s4TQg1lR-36/s320/IMG_6447.jpg" width="320" /></a></div>
<div class="separator" style="clear: both; text-align: left;">
<br /></div>
<div class="separator" style="clear: both; text-align: left;">
I painted Black Panther at the same time as Black Widow just to get the suit done. I love this model, I can't wait to work more on him.</div>
<div class="separator" style="clear: both; text-align: left;">
<br /></div>
<div class="separator" style="clear: both; text-align: left;">
CAPTAIN AMERICA/CAPTAIN MARVEL</div>
<div class="separator" style="clear: both; text-align: left;">
<br /></div>
<div class="separator" style="clear: both; text-align: center;">
<a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEjNCLKn_ISEHg-AVwWLDnkC0yoYIrm15qIY3lhnaFul3o_fp_ICXKSnl0Od2bey3-uL5dXplIiQJYBvWocKI8aSv5KshwexP6wLUhSZ6YKkErfWqHiggljqZQ1gHBwm9YCMuFr8fNpsluPB/s1600/IMG_6446.jpg" imageanchor="1" style="margin-left: 1em; margin-right: 1em;"><img border="0" data-original-height="1600" data-original-width="1306" height="320" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEjNCLKn_ISEHg-AVwWLDnkC0yoYIrm15qIY3lhnaFul3o_fp_ICXKSnl0Od2bey3-uL5dXplIiQJYBvWocKI8aSv5KshwexP6wLUhSZ6YKkErfWqHiggljqZQ1gHBwm9YCMuFr8fNpsluPB/s320/IMG_6446.jpg" width="261" /></a></div>
<div class="separator" style="clear: both; text-align: center;">
<br /></div>
<div class="separator" style="clear: both; text-align: left;">
I basecoated the blue for these guys the same way I did spidey, I think I emphasized the Electric Blue a touch more. If I could go back I think I would have added white for the final highlight, especially on Captain Marvel.</div>
<br />
<div class="separator" style="clear: both; text-align: center;">
</div>
<div class="separator" style="clear: both; text-align: center;">
<br /></div>
<div class="separator" style="clear: both; text-align: left;">
With Cap being one of my favorites I had to start working on him for more details. I blocked in all his colors to get him table ready. Initially I had his gloves and boots red, but decided to go with brown because I prefer his more practical soldier looks than the comic imitations. Plus, there are a lot of Red/Blue heroes in this box and wanted him to stand apart from Spidey and Marvel.</div>
<div class="separator" style="clear: both; text-align: left;">
<br /></div>
<div class="separator" style="clear: both; text-align: left;">
For the leather I did my usual red leather mix of Woodgrain/Orange Brown/Dark Sand that I've covered before.</div>
<br />
<div class="separator" style="clear: both; text-align: center;">
</div>
<br />
<div class="separator" style="clear: both; text-align: center;">
<a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEiLiUA6m8yJZQPXOceNKvmliMpdCxY-A1d2zvFZdRdH-SLON-bNU84LKe5XPMOau8zouo9Yee0kTX9qOhDgUhx1yPPoTyiY8XGnz4s48LiYaphuW2Ta9gXv0S0WkUZ2yiphldFsXoBh015i/s1600/IMG_6471.jpg" imageanchor="1" style="margin-left: 1em; margin-right: 1em;"><img border="0" data-original-height="1600" data-original-width="1460" height="320" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEiLiUA6m8yJZQPXOceNKvmliMpdCxY-A1d2zvFZdRdH-SLON-bNU84LKe5XPMOau8zouo9Yee0kTX9qOhDgUhx1yPPoTyiY8XGnz4s48LiYaphuW2Ta9gXv0S0WkUZ2yiphldFsXoBh015i/s320/IMG_6471.jpg" width="292" /></a></div>
<br />
<div class="separator" style="clear: both; text-align: center;">
<a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEicaYxvFSQTuGD_os7yPAIV-ZZrFX4LndIT7GNg3wlCxnCezWySEF5ewWuIcowvaj0sg8NWMUEwAcSEjVTm5GIYAeCmMN9lKH2rqY4oUM0Wk51hFMUQ7-kuLkEK4pURANvnDoQpfaIQfSBl/s1600/IMG_6472.jpg" imageanchor="1" style="margin-left: 1em; margin-right: 1em;"><img border="0" data-original-height="1600" data-original-width="1221" height="320" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEicaYxvFSQTuGD_os7yPAIV-ZZrFX4LndIT7GNg3wlCxnCezWySEF5ewWuIcowvaj0sg8NWMUEwAcSEjVTm5GIYAeCmMN9lKH2rqY4oUM0Wk51hFMUQ7-kuLkEK4pURANvnDoQpfaIQfSBl/s320/IMG_6472.jpg" width="244" /></a></div>
<br />
<div class="separator" style="clear: both; text-align: center;">
<a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEiWvAT77C8on8ZmyFuotQH6dZasBiTyF9tu6iTkuWrJCkYJVSoDiARo81rbC51JIX9ENRYSgLMucZSk0oSSQOWYZZwyl6lXbKpMJozRJf-ol2lX0tYc9xDnJdPkMvD_PFQuo9ShrGwkH519/s1600/IMG_6473.jpg" imageanchor="1" style="margin-left: 1em; margin-right: 1em;"><img border="0" data-original-height="1600" data-original-width="1443" height="320" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEiWvAT77C8on8ZmyFuotQH6dZasBiTyF9tu6iTkuWrJCkYJVSoDiARo81rbC51JIX9ENRYSgLMucZSk0oSSQOWYZZwyl6lXbKpMJozRJf-ol2lX0tYc9xDnJdPkMvD_PFQuo9ShrGwkH519/s320/IMG_6473.jpg" width="288" /></a></div>
<div class="separator" style="clear: both; text-align: center;">
<br /></div>
<div class="separator" style="clear: both; text-align: left;">
I then painted all the skin, white areas, and banding on his torso. I'd read that folks had issues with the lines being shallow/gone, and I thought I'd be able to weather through it but in practice it was really difficult to see them. I have to clean some of these areas up later, but for now it will do.</div>
<div class="separator" style="clear: both; text-align: left;">
<br /></div>
<div class="separator" style="clear: both; text-align: left;">
I also started on the shield's gleams. I hadn't done anything like this on a round surface before for NMM, and generally I steer away from red NMM because it's difficult to keep it from going pink too much.</div>
<div class="separator" style="clear: both; text-align: left;">
<br /></div>
<div class="separator" style="clear: both; text-align: left;">
What ended up happening was that I wasn't committing to the size of the gleams being large when I should have, and ended up having the really burst-y pattern you see above. I was pretty unhappy with it but saw what was working and what wasn't, and decided to start over.</div>
<div class="separator" style="clear: both; text-align: left;">
<br /></div>
<div class="separator" style="clear: both; text-align: left;">
Boy am I glad I did...</div>
<br />
<div class="separator" style="clear: both; text-align: center;">
<a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEgrrOvObBANa07_KORyZPr-bo-uB72VT_h8rp4D8AVyO7-3g5u7yxG1PiGC1i6Vri6p7tr1urzALcH0Cj73KwgFnhzFE4s5iJJxOC6CWAKoEkhePJL4nQXXU-Fk66xbCgS4Ly6OdV7Ty9fw/s1600/IMG_6474.jpg" imageanchor="1" style="margin-left: 1em; margin-right: 1em;"><img border="0" data-original-height="1175" data-original-width="1600" height="235" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEgrrOvObBANa07_KORyZPr-bo-uB72VT_h8rp4D8AVyO7-3g5u7yxG1PiGC1i6Vri6p7tr1urzALcH0Cj73KwgFnhzFE4s5iJJxOC6CWAKoEkhePJL4nQXXU-Fk66xbCgS4Ly6OdV7Ty9fw/s320/IMG_6474.jpg" width="320" /></a></div>
<div class="separator" style="clear: both; text-align: center;">
<br /></div>
<div class="separator" style="clear: both; text-align: left;">
When I repainted the base coat I said to myself that I need to go big in order to make it work. I kept it to 5 major "bursts" with a few lines extra. When I started laying in the highlights it was beginning to look awesome.</div>
<br />
<div class="separator" style="clear: both; text-align: center;">
<a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEhuyoQJy6JeCF0BYm9JGQbrLW9wKnRKCYyaBCMTiogROc6badiHZl6s3UM9JaZ6lgtal_ECUTxuYplnFyIrlJhB6RcszI7d3P_R0kf1CL5-uOweFJ2B3cM-3CSlesbfJPX_zqxRFUx0MNdt/s1600/IMG_6475.jpg" imageanchor="1" style="margin-left: 1em; margin-right: 1em;"><img border="0" data-original-height="1179" data-original-width="1600" height="235" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEhuyoQJy6JeCF0BYm9JGQbrLW9wKnRKCYyaBCMTiogROc6badiHZl6s3UM9JaZ6lgtal_ECUTxuYplnFyIrlJhB6RcszI7d3P_R0kf1CL5-uOweFJ2B3cM-3CSlesbfJPX_zqxRFUx0MNdt/s320/IMG_6475.jpg" width="320" /></a></div>
<div class="separator" style="clear: both; text-align: center;">
<br /></div>
<div class="separator" style="clear: both; text-align: left;">
The technique itself is actually super simple, and I thought I was going to have to work harder to get the colors to blend. I hadn't done any glazes at this point and thought it looks well enough already and just left it as it is. I can clean up some areas, and widen the highlights a bit more at the shield's edges, but really it's good enough.</div>
<br />
<div class="separator" style="clear: both; text-align: center;">
<a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEhc4uGUIUKF0TpnD2zk26u86mC56nfpof40uzXMH06E5SxJvbmEPo84nGqimO2TrQJlkZ95UvtOUeyQBNvP6Lc4Bd-06CWXILz-WHSvId02nL5zEoxxYNCce99Nagd1WiNoScq90uHpuA7m/s1600/IMG_6476.jpg" imageanchor="1" style="margin-left: 1em; margin-right: 1em;"><img border="0" data-original-height="1379" data-original-width="1600" height="275" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEhc4uGUIUKF0TpnD2zk26u86mC56nfpof40uzXMH06E5SxJvbmEPo84nGqimO2TrQJlkZ95UvtOUeyQBNvP6Lc4Bd-06CWXILz-WHSvId02nL5zEoxxYNCce99Nagd1WiNoScq90uHpuA7m/s320/IMG_6476.jpg" width="320" /></a></div>
<div class="separator" style="clear: both; text-align: center;">
<br /></div>
<div class="separator" style="clear: both; text-align: left;">
For the red I used GW Mechrite Red, Blood Red, then added Golden Skin Highlight. Using skin tones in reds helps it from going too pink and gives a more realistic tone when doing NMM.</div>
<div class="separator" style="clear: both; text-align: left;">
<br /></div>
<div class="separator" style="clear: both; text-align: left;">
The greys are all Cold Grey/White.</div>
<div class="separator" style="clear: both; text-align: left;">
<br /></div>
<div class="separator" style="clear: both; text-align: left;">
Like I said, super simple.</div>
<div class="separator" style="clear: both; text-align: left;">
<br /></div>
<div class="separator" style="clear: both; text-align: left;">
I can't wait to finish his blue uniform, then he's really going to stand out.</div>
<div class="separator" style="clear: both; text-align: left;">
<br /></div>
<div class="separator" style="clear: both; text-align: center;">
<a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEheFhWL3d-ZP1VAn_aLthqdGRzQZ9Dcw56AdFiDH3jmq92avG2391599u_VCNJBkQX9llyRiYwO-OX3fPoBV7IpcRch_hUnpOHV1SgzA5Q7YGLIESldKYFGZfQvI5UtaUZLucrl31uHJBaB/s1600/IMG_6486.jpg" imageanchor="1" style="margin-left: 1em; margin-right: 1em;"><img border="0" data-original-height="1200" data-original-width="1600" height="240" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEheFhWL3d-ZP1VAn_aLthqdGRzQZ9Dcw56AdFiDH3jmq92avG2391599u_VCNJBkQX9llyRiYwO-OX3fPoBV7IpcRch_hUnpOHV1SgzA5Q7YGLIESldKYFGZfQvI5UtaUZLucrl31uHJBaB/s320/IMG_6486.jpg" width="320" /></a></div>
<div class="separator" style="clear: both; text-align: center;">
<br /></div>
<div class="separator" style="clear: both; text-align: left;">
For this game I got myself a city mat from Frontline Gaming. I have other 3x3 mats but none fit the aesthetic of the game as most are for Malifaux, and I really wanted that city setting.</div>
<div class="separator" style="clear: both; text-align: left;">
<br /></div>
<div class="separator" style="clear: both; text-align: center;">
<a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEgk9Rt7vY_iC_RHPdWrTqcbeFRj9wCoDp32RkW94_goL6kY3Wv3j5BknXrOtRT3JeEL1I-TmCUyYK__zL8nuQayyYWwEUEv_hJ1lwTEUIpHQ80f8fpdNKsbmnSR6P8ajDZ26c-McPWkI46p/s1600/IMG_6487.jpg" imageanchor="1" style="margin-left: 1em; margin-right: 1em;"><img border="0" data-original-height="1200" data-original-width="1600" height="240" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEgk9Rt7vY_iC_RHPdWrTqcbeFRj9wCoDp32RkW94_goL6kY3Wv3j5BknXrOtRT3JeEL1I-TmCUyYK__zL8nuQayyYWwEUEv_hJ1lwTEUIpHQ80f8fpdNKsbmnSR6P8ajDZ26c-McPWkI46p/s320/IMG_6487.jpg" width="320" /></a></div>
<div class="separator" style="clear: both; text-align: center;">
<br /></div>
<div class="separator" style="clear: both; text-align: left;">
I slapped on some Battle Systems terrain as well as some other stuff to get an idea of a layout I'd like.</div>
<br />
<div class="separator" style="clear: both; text-align: center;">
<a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEiHRfc-CxEmtJaGocaBsMEfgr8f69XseTO8FnW2d6ogr1OTET0P0463dIa3-1CBCH9KG2NDVI2Ld5QQEwxLmrqBiva2Nimc3u0qNPDLc-9W8ryvfDfrO-Q0hGflJdlGyG3tlZM3lnwjy2Lq/s1600/IMG_6497.jpg" imageanchor="1" style="margin-left: 1em; margin-right: 1em;"><img border="0" data-original-height="1200" data-original-width="1600" height="240" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEiHRfc-CxEmtJaGocaBsMEfgr8f69XseTO8FnW2d6ogr1OTET0P0463dIa3-1CBCH9KG2NDVI2Ld5QQEwxLmrqBiva2Nimc3u0qNPDLc-9W8ryvfDfrO-Q0hGflJdlGyG3tlZM3lnwjy2Lq/s320/IMG_6497.jpg" width="320" /></a></div>
<div class="separator" style="clear: both; text-align: center;">
<br /></div>
<div class="separator" style="clear: both; text-align: left;">
Later on I built some more of the Battle Systems terrain more to the liking of the mat, and I'm still deciding on adding more elements.</div>
<div class="separator" style="clear: both; text-align: left;">
<br /></div>
<div class="separator" style="clear: both; text-align: left;">
I also got some inexpensive die cast vehicles in 1/43 scale from Amazon to get some cool looking cars on the table without having to paint more stuff.</div>
<div class="separator" style="clear: both; text-align: left;">
<br /></div>
<div class="separator" style="clear: both; text-align: left;">
Also, scales in die cast vehicles are about as consistent as women's clothing sizes. As in, they are not at all.</div>
<br />
<div class="separator" style="clear: both; text-align: center;">
<a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEgJ6jP-GYX4vo1te-V0ME2WtUbe1uOw17rZLYxJbepPRd5OeUov-43mWqsywhZNbQCla65_arH7aCN7EKXhwuiMOCNfeSmFjMdGFPwaCTLE448P9CW69opAOLAwbw4F4ueQOaQ0wDD6Qtgq/s1600/IMG_6498.jpg" imageanchor="1" style="margin-left: 1em; margin-right: 1em;"><img border="0" data-original-height="1200" data-original-width="1600" height="240" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEgJ6jP-GYX4vo1te-V0ME2WtUbe1uOw17rZLYxJbepPRd5OeUov-43mWqsywhZNbQCla65_arH7aCN7EKXhwuiMOCNfeSmFjMdGFPwaCTLE448P9CW69opAOLAwbw4F4ueQOaQ0wDD6Qtgq/s320/IMG_6498.jpg" width="320" /></a></div>
<div class="separator" style="clear: both; text-align: center;">
<br /></div>
<div class="separator" style="clear: both; text-align: left;">
Here you see the dump truck I got that is super cool. It's very small in scale when you look at the cab in comparison to the models, but it works out well in terms of game size. The pictures make it look much smaller than it really is, and the lighting washes out the models.</div>
<br />
<div class="separator" style="clear: both; text-align: center;">
<a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEjFqgPKR5aJF1N0NlwuCbvoBPs5AIVvUFtoj1oQzQoJKm2aF2E7yZvcnhMW8tnQ5ZSHHIGqb94LfQnR2jkScuJ3V7m17e_JAG5oN4QaTEjC0yuubdYsPHrVC1-0yP_Td8gIv2jmUgz7qCdo/s1600/IMG_6499.jpg" imageanchor="1" style="margin-left: 1em; margin-right: 1em;"><img border="0" data-original-height="1200" data-original-width="1600" height="240" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEjFqgPKR5aJF1N0NlwuCbvoBPs5AIVvUFtoj1oQzQoJKm2aF2E7yZvcnhMW8tnQ5ZSHHIGqb94LfQnR2jkScuJ3V7m17e_JAG5oN4QaTEjC0yuubdYsPHrVC1-0yP_Td8gIv2jmUgz7qCdo/s320/IMG_6499.jpg" width="320" /></a></div>
<div class="separator" style="clear: both; text-align: center;">
<br /></div>
<div class="separator" style="clear: both; text-align: left;">
I got this SUV and it's probably the closest to the actual needed scale of the models.</div>
<br />
<div class="separator" style="clear: both; text-align: center;">
<a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEgAeFlr8iGFV1Jw62QTFp49e1aC_P_CDanamWoHRZZu54VqTCPxigZ_h8FA3V3Kip-LHwq1lpwvkWSHvvSxL6cHRelJhp8V579L-sFIV2FBzWxt-QEcnTy2vYEZkfGuRHsWLA8pC_X3d8eJ/s1600/IMG_6500.jpg" imageanchor="1" style="margin-left: 1em; margin-right: 1em;"><img border="0" data-original-height="1200" data-original-width="1600" height="240" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEgAeFlr8iGFV1Jw62QTFp49e1aC_P_CDanamWoHRZZu54VqTCPxigZ_h8FA3V3Kip-LHwq1lpwvkWSHvvSxL6cHRelJhp8V579L-sFIV2FBzWxt-QEcnTy2vYEZkfGuRHsWLA8pC_X3d8eJ/s320/IMG_6500.jpg" width="320" /></a></div>
<div class="separator" style="clear: both; text-align: left;">
<br /></div>
<div class="separator" style="clear: both; text-align: left;">
Behind it you can see the sedan I got, along with the dumpster that came with the truck. The car is just super tiny. It technically can work for the game but it's not 1/43 at all, and may barely work for the Walking Dead instead.</div>
<div class="separator" style="clear: both; text-align: left;">
<br /></div>
<div class="separator" style="clear: both; text-align: left;">
Anyway, that's all for now, hope you've enjoyed the update!</div>
<div class="separator" style="clear: both; text-align: left;">
<br /></div>
<br />TableTopTerrorhttp://www.blogger.com/profile/13624521899571308285noreply@blogger.com2tag:blogger.com,1999:blog-9138406263286065954.post-90875761338580074802019-11-05T10:24:00.000-08:002019-11-05T10:24:15.971-08:00Cloud WIP New Progress<div class="separator" style="clear: both; text-align: center;">
</div>
<br />
<div class="separator" style="clear: both; text-align: center;">
<a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEgEJy74jfTHln2hzTjIEia0CPbWw06cwkSZ7jL_2hFJHc_9RvNEEK7u1oJDFOEs4f3xKcT0DTzkb99t6cfWws-DsruSxGThH8a58Z_SZVRi7Nj4WhQArJqIdqYMJsx7e53tZKIkhUo3qlSI/s1600/Cloud+21.jpg" imageanchor="1" style="margin-left: 1em; margin-right: 1em;"><img border="0" data-original-height="1600" data-original-width="1534" height="400" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEgEJy74jfTHln2hzTjIEia0CPbWw06cwkSZ7jL_2hFJHc_9RvNEEK7u1oJDFOEs4f3xKcT0DTzkb99t6cfWws-DsruSxGThH8a58Z_SZVRi7Nj4WhQArJqIdqYMJsx7e53tZKIkhUo3qlSI/s400/Cloud+21.jpg" width="381" /></a></div>
<br />
<br />
Howdy folks!<br />
<br />
Did some fun progress on Cloud from Final Fantasy 7 and wanted to give an update.<br />
<br />
<div class="separator" style="clear: both; text-align: center;">
<a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEg6xt2ktNjCP9Lffml7uu7CT-QpEac_BChB4mJ7jlkNUdBOi05Uo73Iru3SQt7Biq1HdqjP2ipKDBqigsWA8K_4UxkDrPVkk0jy-I75aiARBkCnKAD3aGrUrQIjeYJOmtngpX2xUkUakhAm/s1600/Cloud+15.jpg" imageanchor="1" style="margin-left: 1em; margin-right: 1em;"><img border="0" data-original-height="1600" data-original-width="1200" height="320" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEg6xt2ktNjCP9Lffml7uu7CT-QpEac_BChB4mJ7jlkNUdBOi05Uo73Iru3SQt7Biq1HdqjP2ipKDBqigsWA8K_4UxkDrPVkk0jy-I75aiARBkCnKAD3aGrUrQIjeYJOmtngpX2xUkUakhAm/s320/Cloud+15.jpg" width="240" /></a></div>
<div class="separator" style="clear: both; text-align: center;">
<br /></div>
<div class="separator" style="clear: both; text-align: center;">
<a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEhutwrPxEfC2Z1kGTNu7uY6EPh6C65eMJb_UEMMb4iiwG9UjEyJrrhHCt6aHL8WBzpnRXmRBjJoiXgK54q18qT3NgVaAuq2GJVB6QfUuw6ZFk7VbQGx9vRCWSgTVl2YDLxqEIv-7d6C0_Z-/s1600/Cloud+14.jpg" imageanchor="1" style="margin-left: 1em; margin-right: 1em;"><img border="0" data-original-height="1600" data-original-width="1200" height="320" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEhutwrPxEfC2Z1kGTNu7uY6EPh6C65eMJb_UEMMb4iiwG9UjEyJrrhHCt6aHL8WBzpnRXmRBjJoiXgK54q18qT3NgVaAuq2GJVB6QfUuw6ZFk7VbQGx9vRCWSgTVl2YDLxqEIv-7d6C0_Z-/s320/Cloud+14.jpg" width="240" /></a></div>
<div class="separator" style="clear: both; text-align: center;">
<br /></div>
<div class="separator" style="clear: both; text-align: left;">
I didn't snap any photos before this step, but essentially I did the excruciating work on the sword.</div>
<div class="separator" style="clear: both; text-align: left;">
<br /></div>
<div class="separator" style="clear: both; text-align: left;">
I started with blacklining all the shading of the sword, which takes a good wet palette, a teeny pointed brush, and some infinite patience. Making sure your brush point is, well, on point, and having thin black paint is critical. Holding your breath before you draw the line and exhaling once you start also helps, and a big factor is confidence in your brush stroke. Committing to the line without stopping makes things so much easier for you in the long run, as picking up halfway is really tough when making the black line consistent in line weight. Also being ready with a wet brush with only water helps erase mistakes before they dry, but that's a last resort for only big mistakes as the result is unpredictable. Also keep in mind that your highlights can fix the majority of your mistakes in blacklining will help prevent unnecessary modifications that you can't undo.</div>
<div class="separator" style="clear: both; text-align: left;">
<br /></div>
<div class="separator" style="clear: both; text-align: left;">
For the tiny little squares in the blade I used a wash to line instead of paint, it gives you more leeway in application and you can always add more to darken the line, but with paint you're giving yourself more chances to screw up in such a small space.</div>
<div class="separator" style="clear: both; text-align: left;">
<br /></div>
<div class="separator" style="clear: both; text-align: left;">
I then had mixes of my greys and whites for the edge highlights, which is what makes the finished product look awesome. Until this step you won't see the fruits of your labor, but once you get done with this you really see your NMM silver come together. Without this step it just looks bland and unintentional. Here you have to keep in mind how the light will reflect off the edges, and to not just have a single solid white highlight on the entire thing, it has to play with the colors beneath and only be a step above where it's reflecting. Because the blade edge is on a different plane then the flat of the blade I stepped up the white so it looks like it's reflecting harder than the flat space. I also kept in mind that the hilt of the blade needed to appear as a different material so I kept the color closer to neutral gray than the blade to give the impression of a block of sturdy metal rather than steel.</div>
<div class="separator" style="clear: both; text-align: left;">
<br /></div>
<div class="separator" style="clear: both; text-align: left;">
Lastly I carefully placed a very very very light glaze of turquoise in select areas of the blade to give the impression of steel reflecting sky. This makes the grey stand out much more and gives more of an impression of reflection than just using greys and whites.</div>
<div class="separator" style="clear: both; text-align: left;">
<br /></div>
<div class="separator" style="clear: both; text-align: center;">
<a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEiaUNvA0b9jd0NdH4eXNC1435cNUpUt1dUtFlHhhACReXwyXJToyEC3COYNpAviL_HL3Dc8GHiKCPTPbRTFrOnk9zOSOZl6iEL6qSe9OiJOTcf-KAAJtiFFbhjTJPTQfn8kMNX2FYvb894Q/s1600/Cloud+16.jpg" imageanchor="1" style="margin-left: 1em; margin-right: 1em;"><img border="0" data-original-height="1600" data-original-width="1200" height="320" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEiaUNvA0b9jd0NdH4eXNC1435cNUpUt1dUtFlHhhACReXwyXJToyEC3COYNpAviL_HL3Dc8GHiKCPTPbRTFrOnk9zOSOZl6iEL6qSe9OiJOTcf-KAAJtiFFbhjTJPTQfn8kMNX2FYvb894Q/s320/Cloud+16.jpg" width="240" /></a></div>
<br />
<div class="separator" style="clear: both; text-align: center;">
<a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEh3RwJR61X2_Vw-MguVv1JIf1_R86j5G1noHPYVD9zGUUCJ61TI8QhpWI_PyZND4-vy5g1kLonkbjaCMxABJbUJ6-BMBos5_j8pq5XOW2D0l-5JdinTi796-B6SMZbKBXm2zM3MKadqD_DA/s1600/Cloud+17.jpg" imageanchor="1" style="margin-left: 1em; margin-right: 1em;"><img border="0" data-original-height="1600" data-original-width="1200" height="320" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEh3RwJR61X2_Vw-MguVv1JIf1_R86j5G1noHPYVD9zGUUCJ61TI8QhpWI_PyZND4-vy5g1kLonkbjaCMxABJbUJ6-BMBos5_j8pq5XOW2D0l-5JdinTi796-B6SMZbKBXm2zM3MKadqD_DA/s320/Cloud+17.jpg" width="240" /></a></div>
<br />
<div class="separator" style="clear: both; text-align: center;">
<a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEiOsv2Hs0M2JW8gsn35Yova6Xp5DWS7L5lFU3f-H3urisbHBgbzGOjbuf_fhKfGTpzzBlSi_dV1reAoJnqoCQD6Idw8lfTbiwpVoiu2OQja2DTaYe-paHRdtGV0H5YVOSqPmuSKUtSFivxG/s1600/Cloud+18.jpg" imageanchor="1" style="margin-left: 1em; margin-right: 1em;"><img border="0" data-original-height="1600" data-original-width="1200" height="320" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEiOsv2Hs0M2JW8gsn35Yova6Xp5DWS7L5lFU3f-H3urisbHBgbzGOjbuf_fhKfGTpzzBlSi_dV1reAoJnqoCQD6Idw8lfTbiwpVoiu2OQja2DTaYe-paHRdtGV0H5YVOSqPmuSKUtSFivxG/s320/Cloud+18.jpg" width="240" /></a></div>
<div class="separator" style="clear: both; text-align: left;">
<br /></div>
<div class="separator" style="clear: both; text-align: left;">
Here is where I completed the hair, eyes, and a very small touchup of the face. The hair was based earlier with VGC Heavy Brown. I lined the shadows with GW Agrax Earthshade to give it definition. I then highlighted with a 50/50 VGC Heavy Brown and VGC Heavy Gold Brown. The trick to painting hair is to treat it just like NMM, where your reflections are coming from the <i>bends </i>of the hair and concentrating more on the middle portions of the shape rather than the traditional <i>top-down</i> edge highlighting technique most are familiar with. Once that was done a tighter highlight of just VGC Heavy Gold Brown followed by another highlight of adding white to the mix finished the hair.</div>
<div class="separator" style="clear: both; text-align: left;">
<br /></div>
<div class="separator" style="clear: both; text-align: left;">
The eyes, as almost all my eyes, are a happy accident. Every time it's a gamble and likely takes multiple attempts until I feel satisfied enough to leave them alone, especially when a model like this has a tiny eyeball. My normal technique was applied here. Earlier I did a small wash in the sockets to guide me and give more contrast to the eyes. I then painted the entire eye black, and finally come in with two small dots in the corners. This is a much better technique than painting the eye white then going in for the pupil in my opinion, as it is very tough to get the bottom of the pupil to meet the bottom eyelid, and if you don't you'll either get crazy eyes or the model is always looking up/down. It's also much harder to get the pupils to look in the same direction that way. With two dots in the corners you get a more pronounced pupil that stands out on the table better and is more likely to be the same size and look in the same direction. Granted, when I zoom in on the eyes, like, super zoom, the left eye is absolutely perfect and the right is just straight wonky, so take the advice with a grain of salt. Like I said early, it's a gamble, and I usually just leave it alone if it works well enough.</div>
<div class="separator" style="clear: both; text-align: left;">
<br /></div>
<div class="separator" style="clear: both; text-align: center;">
<a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEjR9veiOVMGAqFA4EuHaXOA_iLXZLn2arh4cPFQArfPC16gaEqDAlPipydMRkRjb7LBBEh1JxQyHfYoERBpZb8gwXHbgeHQrXLUqywiPqwwAc1g5S47h_UzwlbsrXHO9fRj147VzCTdGK30/s1600/Cloud+19.JPG" imageanchor="1" style="margin-left: 1em; margin-right: 1em;"><img border="0" data-original-height="1600" data-original-width="1301" height="320" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEjR9veiOVMGAqFA4EuHaXOA_iLXZLn2arh4cPFQArfPC16gaEqDAlPipydMRkRjb7LBBEh1JxQyHfYoERBpZb8gwXHbgeHQrXLUqywiPqwwAc1g5S47h_UzwlbsrXHO9fRj147VzCTdGK30/s320/Cloud+19.JPG" width="260" /></a></div>
<br />
<div class="separator" style="clear: both; text-align: center;">
<a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEhAhlI_PqTnl8lO0rwjhmRZI1GGugbysNzcCHqVKMes6ll8a9eennBEj7jm_vaQxL1Ffdrv0aCbm8DwBlcJSAF0UdcWkmfuZiT6iyIQuRisE0Yz6bP-Vk48JWXw0wiskfGThAoR7CFfcmgU/s1600/Cloud+20.JPG" imageanchor="1" style="margin-left: 1em; margin-right: 1em;"><img border="0" data-original-height="1600" data-original-width="1443" height="320" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEhAhlI_PqTnl8lO0rwjhmRZI1GGugbysNzcCHqVKMes6ll8a9eennBEj7jm_vaQxL1Ffdrv0aCbm8DwBlcJSAF0UdcWkmfuZiT6iyIQuRisE0Yz6bP-Vk48JWXw0wiskfGThAoR7CFfcmgU/s320/Cloud+20.JPG" width="288" /></a></div>
<div class="separator" style="clear: both; text-align: left;">
<br /></div>
<div class="separator" style="clear: both; text-align: left;">
Here I started repainting the base. Although the previous base looks okay in photos, it's under a harsh light. When in normal lighting it's just too dark and he doesn't contrast well. I decided to go lighter and stuck with grey. Even though this whole model is almost entirely black, grey or white, I figured it would look different enough, especially with some washes and grass.</div>
<div class="separator" style="clear: both; text-align: left;">
<br /></div>
<div class="separator" style="clear: both; text-align: center;">
<a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEjktikf0oAHe7etdyvAN2-OOamNl5dxuj65kgO1PtRM7Hl6PJO622tc1BEcMOtghsewZ60uCcnCuvFbRJ4T3jleW6HSK2Pen0TbKc9-SVDZIB6vAbaWLZ3Ofg2DAmuj8zxKOdHOdlMRgu3f/s1600/Cloud+21.jpg" imageanchor="1" style="margin-left: 1em; margin-right: 1em;"><img border="0" data-original-height="1600" data-original-width="1534" height="320" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEjktikf0oAHe7etdyvAN2-OOamNl5dxuj65kgO1PtRM7Hl6PJO622tc1BEcMOtghsewZ60uCcnCuvFbRJ4T3jleW6HSK2Pen0TbKc9-SVDZIB6vAbaWLZ3Ofg2DAmuj8zxKOdHOdlMRgu3f/s320/Cloud+21.jpg" width="306" /></a></div>
<br />
<div class="separator" style="clear: both; text-align: center;">
<a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEjjVp5uKa0Asj_eEVAXTElxei6_d3-I93ri1Ud-yCSs4Oltd9RZXklNFolsqUcYqqnHavwpOoexzE3NM1iSd2okNUA2nYSXj7DbVVp5Ky6za4ry06_OhzgQ6ZUo8kOfXjCKELUgPcuKPDuj/s1600/Cloud+22.jpg" imageanchor="1" style="margin-left: 1em; margin-right: 1em;"><img border="0" data-original-height="1600" data-original-width="1566" height="320" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEjjVp5uKa0Asj_eEVAXTElxei6_d3-I93ri1Ud-yCSs4Oltd9RZXklNFolsqUcYqqnHavwpOoexzE3NM1iSd2okNUA2nYSXj7DbVVp5Ky6za4ry06_OhzgQ6ZUo8kOfXjCKELUgPcuKPDuj/s320/Cloud+22.jpg" width="313" /></a></div>
<div class="separator" style="clear: both; text-align: left;">
<br /></div>
<div class="separator" style="clear: both; text-align: left;">
And here he is as he stands today. I ended up redoing the base twice essentially. I drybrushed some grey and white to bring up the brightness after washing the base with Secret Weapon Soft Body Black wash, but it was looking super bland and remedial. So I then added GW Agrax Earthshade and GW Nuln Oil to various areas to increase the contrast. I think I'll go back in with more drybrushing of grey/white to pick up more detail now that the contrast will show better.</div>
<div class="separator" style="clear: both; text-align: left;">
<br /></div>
<div class="separator" style="clear: both; text-align: left;">
All I'll have left after that is to paint his clothing and add some details to the base and he'll be ready to continue not getting over Aeris and moping around with existential quandaries and whatnot.</div>
TableTopTerrorhttp://www.blogger.com/profile/13624521899571308285noreply@blogger.com0tag:blogger.com,1999:blog-9138406263286065954.post-74716022030604390872019-10-28T09:08:00.000-07:002019-10-28T09:08:24.304-07:00Malifaux WIP - Tara<div class="separator" style="clear: both; text-align: center;">
<a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEh5P06961bYddQGK1YrXGI3cEyQJsNKQ9p7ccuiOrT6ie_5XnJ0wpovzenqsOKFunMPbEhLakWTUnHSLXiK263vbp6286eHO-zVxH9XJW0sjPcBR7l-GLTcsgiF-RYysWX_azpLS-m0cObR/s1600/Tara+10.jpg" imageanchor="1" style="margin-left: 1em; margin-right: 1em;"><img border="0" data-original-height="1600" data-original-width="1300" height="400" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEh5P06961bYddQGK1YrXGI3cEyQJsNKQ9p7ccuiOrT6ie_5XnJ0wpovzenqsOKFunMPbEhLakWTUnHSLXiK263vbp6286eHO-zVxH9XJW0sjPcBR7l-GLTcsgiF-RYysWX_azpLS-m0cObR/s400/Tara+10.jpg" width="323" /></a></div>
<div class="separator" style="clear: both; text-align: center;">
<br /></div>
<div class="separator" style="clear: both; text-align: left;">
Hey folks!</div>
<div class="separator" style="clear: both; text-align: left;">
<br /></div>
<div class="separator" style="clear: both; text-align: left;">
This weekend I also did some major work on Tara, using that awesome galaxy base I made and showed in the previous update a a little while back. I am absolutely pleased with how she's coming along, and only a few more (anxiety-inducing) steps away from being ready to rock!</div>
<div class="separator" style="clear: both; text-align: left;">
<br /></div>
<div class="separator" style="clear: both; text-align: center;">
<a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEhLd9ulk9_zY3vcRRJCVp08m2PWZh7L3IT4vqicDG_fPMdTTavdhfigVRUKtU8RCBenh7tG3ZXkDaQMi_zFlj36PX3_wzr0JhCUQLzozcSJ47q0_qXInIxSBaS5B-67t4CuzugrJsaoHjDX/s1600/Tara+1.jpg" imageanchor="1" style="margin-left: 1em; margin-right: 1em;"><img border="0" data-original-height="1600" data-original-width="1200" height="320" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEhLd9ulk9_zY3vcRRJCVp08m2PWZh7L3IT4vqicDG_fPMdTTavdhfigVRUKtU8RCBenh7tG3ZXkDaQMi_zFlj36PX3_wzr0JhCUQLzozcSJ47q0_qXInIxSBaS5B-67t4CuzugrJsaoHjDX/s320/Tara+1.jpg" width="240" /></a></div>
<div class="separator" style="clear: both; text-align: center;">
<br /></div>
<div class="separator" style="clear: both; text-align: left;">
I was painting her alongside the Cloud miniature I showed earlier and forgot to take pictures as I did the steps because I got too caught up in the work :)</div>
<div class="separator" style="clear: both; text-align: left;">
<br /></div>
<div class="separator" style="clear: both; text-align: left;">
Essentially prior to this stage I had her sticky-tacked to a stand to paint her off the base. I used VMA Dark Panzer Gray, then added some VGA Cold Grey until it was a pure grey. I initially wanted her clothes to be as black as Cloud's but let the grey get a little away from me. She still is pretty dark, so I'm okay with it.</div>
<div class="separator" style="clear: both; text-align: left;">
<br /></div>
<div class="separator" style="clear: both; text-align: left;">
I also painted the skin on her arm with a brush very quickly just so I can airbrush the blue where her arm is transforming into the claw. I picked blue because this is what I plan on painting her more alien crew members as, although I hyped up the lightness for her to make it stand out. On the other members of her crew, like the Nothing Beast and Void Wretches, I plan on going much darker with this blue being very sparing, just to make the OSL pink pop more. But with such a small area of "monster" on her I feel I needed to embellish the color to make it noticeable. A dark blue/black wouldn't look good and would get lost in the model. For the blue I used VMA Blue and VGA Electric Blue, a color I've been obsessed with ever since I painted that Blood Bowl commission a long time ago.</div>
<br />
<div class="separator" style="clear: both; text-align: center;">
<a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEgatueKPRuqYcyDZyKHzKV29ij5ojGkDf0ph-MYHWb8jjmP2B7oo4u0fk-Z3kb0qmf5SzMFI6qeK3I-oL7_9CqkidQXy7yfi9nf0XsgOQThF7A67BLZ-_R-hUWsCYNTqfhegL6N5zGuZdvF/s1600/Tara+2.jpg" imageanchor="1" style="margin-left: 1em; margin-right: 1em;"><img border="0" data-original-height="1600" data-original-width="1572" height="320" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEgatueKPRuqYcyDZyKHzKV29ij5ojGkDf0ph-MYHWb8jjmP2B7oo4u0fk-Z3kb0qmf5SzMFI6qeK3I-oL7_9CqkidQXy7yfi9nf0XsgOQThF7A67BLZ-_R-hUWsCYNTqfhegL6N5zGuZdvF/s320/Tara+2.jpg" width="314" /></a></div>
<div class="separator" style="clear: both; text-align: center;">
<br /></div>
<div class="separator" style="clear: both; text-align: left;">
Here you see me finishing the skin tones in the arm and face. I used my tried-and-true combo of colors from Reaper, Golden Skin Shadow, Golden Skin and Golden Skin Highlight. Simple, but effective, and my favorite combo of colors for skin. I didn't use any wash so I could keep the values nice and soft. The trick is to paint the golden skin shadow opaque, but since it's over black it's a bit darker. When you're done doing the rest of the skin, you go back over where the layers are, well, layered, and do a small amount of shadow over the lines to blend it together. When it's painted over the base Golden Skin, it comes out with a much different tone and blends the two layers extremely well.</div>
<div class="separator" style="clear: both; text-align: left;">
<br /></div>
<div class="separator" style="clear: both; text-align: left;">
For the eyes, because they are just so ridiculously tiny, I decided to keep it very simple when I was in the middle of painting them. A trick I use when wanting to give a dark, ominous feel to a model's eyes, is to do a light wash of black in the sockets. This helps guide where my paint needs to go later when painting in the actual white and irises, but if you do it light enough to let the skin tone show through it really helps frame the eyes and gives that really creepy look to them. If you're doing a non-creepy set of eyes, swap out the black wash for a flesh wash. The definition does a ton of work for you but helps your eyes pop (not literally).</div>
<div class="separator" style="clear: both; text-align: left;">
<br /></div>
<div class="separator" style="clear: both; text-align: left;">
In this case I new they were just too damn small to do that. I originally wanted to recreate what I did for the Malifaux Child's eyes, where I painted the eyeballs grey and added bone to the mix and left it with no pupils to give it a dead, otherworldly stare. But it's just too damn small. So instead I did a heavier wash of black and made it look like <i>nothing</i>. She does have nothingness in her fluff, so I guess a black set of eyes does the trick of explaining my not-doing-more-workness.</div>
<div class="separator" style="clear: both; text-align: left;">
<br /></div>
<div class="separator" style="clear: both; text-align: left;">
I think it did a great job, because it puts the Golden Skin Highlight of her cheek bones right next a line of black, which does a great job of defining the face and where the eyes are and helps make the skin contrast very well.</div>
<div class="separator" style="clear: both; text-align: left;">
<br /></div>
<div class="separator" style="clear: both; text-align: left;">
Lastly, on this step I also did an additional drybrush of white/grey on the stones of the base, because they didn't stand out well enough in natural light. Once that was done I glued her to the base to make it easier to paint.</div>
<br />
<div class="separator" style="clear: both; text-align: center;">
<a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEjhDumPAvC_wfe0rXNcoQ3jQc15Rg9ZYNRrrgwkAav11ufTR3SetV4O_aAMvsRD-pB5c4wNBlaR04_cP_M7CR8XM1D1wK3_cGcx8EHtXOgYtT7-mBHCTc-3fecyxcG-cXKS7WslNUWxFt6O/s1600/Tara+3.jpg" imageanchor="1" style="margin-left: 1em; margin-right: 1em;"><img border="0" data-original-height="1600" data-original-width="1579" height="320" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEjhDumPAvC_wfe0rXNcoQ3jQc15Rg9ZYNRrrgwkAav11ufTR3SetV4O_aAMvsRD-pB5c4wNBlaR04_cP_M7CR8XM1D1wK3_cGcx8EHtXOgYtT7-mBHCTc-3fecyxcG-cXKS7WslNUWxFt6O/s320/Tara+3.jpg" width="315" /></a></div>
<div class="separator" style="clear: both; text-align: center;">
<br /></div>
<div class="separator" style="clear: both; text-align: left;">
Here is her backside :)</div>
<br />
<div class="separator" style="clear: both; text-align: center;">
<a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEiFRvli6OOkJXk9LNVtbIjRYBdmv9yOyHXIGsQcEXpcEoguyAuwGI69sz9_iSrwhztPuhP2qGbTo8_wwHmNAYDc-X86HBCumSWzqRMrahf-zFuvfIlzVS9tBWYXYLZZR1QuVZd7X7PMEO5l/s1600/Tara+4.jpg" imageanchor="1" style="margin-left: 1em; margin-right: 1em;"><img border="0" data-original-height="1600" data-original-width="1321" height="320" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEiFRvli6OOkJXk9LNVtbIjRYBdmv9yOyHXIGsQcEXpcEoguyAuwGI69sz9_iSrwhztPuhP2qGbTo8_wwHmNAYDc-X86HBCumSWzqRMrahf-zFuvfIlzVS9tBWYXYLZZR1QuVZd7X7PMEO5l/s320/Tara+4.jpg" width="264" /></a></div>
<div class="separator" style="clear: both; text-align: center;">
<br /></div>
<div class="separator" style="clear: both; text-align: center;">
<a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEg0TvQ0imhPzdOi-CFPGEk4QR9HJYznl0R58jkvF0UUWyaj3tEQfSwrrE7lYso3I_ebwY4CH9wPGlWZMFm7cL3Rk5biLtWhm7EHqil-CzHMCDbIUfmGrNeBcuZWh1V2AqKA74ichyZUB7yq/s1600/Tara+5.jpg" imageanchor="1" style="margin-left: 1em; margin-right: 1em;"><img border="0" data-original-height="1600" data-original-width="1417" height="320" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEg0TvQ0imhPzdOi-CFPGEk4QR9HJYznl0R58jkvF0UUWyaj3tEQfSwrrE7lYso3I_ebwY4CH9wPGlWZMFm7cL3Rk5biLtWhm7EHqil-CzHMCDbIUfmGrNeBcuZWh1V2AqKA74ichyZUB7yq/s320/Tara+5.jpg" width="283" /></a></div>
<div class="separator" style="clear: both; text-align: center;">
<br /></div>
<div class="separator" style="clear: both; text-align: left;">
Okay, a ton of work was done in this photo. I used GW Nuln Oil and a small brush to glaze the shading in her grey clothes. This was pretty time consuming. Then I took shades of Black, Cold Grey and and maybe some white, to line each crease of her clothing next to the black glazing. This was even more time consuming and frustrating. There are a lot of areas where I am just completely unhappy, but really the overall look is good, and when you're not staring under intense light and 6 inches away you will likely not notice them. It may bug me, but I know it still looks pretty good.</div>
<div class="separator" style="clear: both; text-align: left;">
<br /></div>
<div class="separator" style="clear: both; text-align: left;">
Adding in these highlights definitely took it from looking maybe like black to definitely this is grey. This is what I was talking about with Cloud, where it's a really fine line between keeping a model black and stepping over the line into grey, but luckily she can get away with it as opposed to Cloud who has a defined look.</div>
<div class="separator" style="clear: both; text-align: left;">
<br /></div>
<div class="separator" style="clear: both; text-align: left;">
After the excruciating work of highlighting I also painted the leather elements with a mix of VMC Woodgrain and VMC Orange Brown to block it in. I originally did the same to the bands on her wrist and ankles, but decided that stood out too much and painted them black with a highlight of GW Shadow Grey and Space Wolves Grey. They get lost in the folds of the clothes, but I found that I actually don't want those to stand out. </div>
<div class="separator" style="clear: both; text-align: left;">
<br /></div>
<div class="separator" style="clear: both; text-align: left;">
Also, Tara knows the faux pas of wearing a brown belt with black shoes, but since she's less than 2" tall she doesn't give a crap. She needed something to break up the grey fields, and I once saw a picture online of someone doing the brown belt over a dark grey coat like this and I liked the look, so sue me :)</div>
<div class="separator" style="clear: both; text-align: left;">
<br /></div>
<div class="separator" style="clear: both; text-align: left;">
Lastly, you'll see I did the hair, and I was super happy with how it turned out. Hair like this can be a pain, especially when you want it to look like black hair. You can't go grey with this, like how her clothes turned out. So I did a simple trick that keeps it black while still having nice highlights. I just painted in the "bends" some GW Shadow Grey in the direction of the hair and left the primer in the darkest areas. Then I painted some lines of GW Space Wolves Grey to highlight those areas. It was super quick and I think is highly effective, and although it's another grey it separates well from the rest of the model. The blue tone of the grey ties the clothes in with the arm and base. It's important to think of those things to make a model look uniform, especially when you have such a wide array of colors on a model like this. </div>
<br />
<div class="separator" style="clear: both; text-align: center;">
<a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEhP8s9lvDgEuKxWGW_fxn6Y66AaLMy7zGqWmc3newXodRjCH3gUVcb2itoXwEl7lJEA-jMjp_HHjv-sRrxp9aZqfkEG_EY_OM1UqIeZbqyIIsGN7TXlTmCA39CL15aoboacnVSfgCTxv8Z3/s1600/Tara+6.jpg" imageanchor="1" style="margin-left: 1em; margin-right: 1em;"><img border="0" data-original-height="1600" data-original-width="1175" height="320" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEhP8s9lvDgEuKxWGW_fxn6Y66AaLMy7zGqWmc3newXodRjCH3gUVcb2itoXwEl7lJEA-jMjp_HHjv-sRrxp9aZqfkEG_EY_OM1UqIeZbqyIIsGN7TXlTmCA39CL15aoboacnVSfgCTxv8Z3/s320/Tara+6.jpg" width="235" /></a></div>
<br />
<div class="separator" style="clear: both; text-align: center;">
<a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEjCQMXMGasHnGOvLaZARWvYGFOlw5_mVrrmIe5cp3W8eCWZ7L6x3Ng74QcnYb_rLNUk0-MsWBMwpYOJ1rdWv_1H4mpCyzkgB_sddpWSdgp_E9A4D9KcgjNAJ0NyOMOszuPHyd6L6v0Eg5HM/s1600/Tara+7.jpg" imageanchor="1" style="margin-left: 1em; margin-right: 1em;"><img border="0" data-original-height="1600" data-original-width="1246" height="320" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEjCQMXMGasHnGOvLaZARWvYGFOlw5_mVrrmIe5cp3W8eCWZ7L6x3Ng74QcnYb_rLNUk0-MsWBMwpYOJ1rdWv_1H4mpCyzkgB_sddpWSdgp_E9A4D9KcgjNAJ0NyOMOszuPHyd6L6v0Eg5HM/s320/Tara+7.jpg" width="249" /></a></div>
<div class="separator" style="clear: both; text-align: center;">
<br /></div>
<div class="separator" style="clear: both; text-align: left;">
Here this wasn't too much extra done, mostly the arm. I used some GW Blue Glaze (I forget the name) and painted them in the crevices of the monster arm. I then took some GW Purple Wash (forgot the name of that too) and glazed in the heavier shaded areas. Lastly I mixed some VGA Electric Blue with a bit of white and selectively added edge highlights. But only highlighting small focal areas I made it look much darker than it started out to be, which I think will help tie it in with the crew models I'll paint slightly darker, or rather more emphasized on the darker areas. It will make more sense when I paint those guys.</div>
<br />
<div class="separator" style="clear: both; text-align: center;">
<a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEigAGlMhsYlajEF9hW9FobRAlgKLYxsYdTSXG2va7WQSnYzaOsdsqx9ObqNuYar2e3C5TUVd0TLpxRUPhA-Tjip_cP4htT9P1huCI2MIot6xygsnkgvT_Z6CpM47noSmO4q1eGyybtom0aG/s1600/Tara+8.jpg" imageanchor="1" style="margin-left: 1em; margin-right: 1em;"><img border="0" data-original-height="1600" data-original-width="1426" height="320" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEigAGlMhsYlajEF9hW9FobRAlgKLYxsYdTSXG2va7WQSnYzaOsdsqx9ObqNuYar2e3C5TUVd0TLpxRUPhA-Tjip_cP4htT9P1huCI2MIot6xygsnkgvT_Z6CpM47noSmO4q1eGyybtom0aG/s320/Tara+8.jpg" width="285" /></a></div>
<br />
<div class="separator" style="clear: both; text-align: center;">
<a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEiQKtJ9G7wsXKsxIiY_hsk_T-micm_GeU0BUfo_qdzOxA2WQhQORPPGWI6OMEl8wL8nHC5tyutmjvEj0LBLWCu3in6oOQwjhe9CXsTsvsEYszqHqg0iG_tmtFXPiY9bUnkoc2cHC3GekapX/s1600/Tara+9.jpg" imageanchor="1" style="margin-left: 1em; margin-right: 1em;"><img border="0" data-original-height="1600" data-original-width="1385" height="320" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEiQKtJ9G7wsXKsxIiY_hsk_T-micm_GeU0BUfo_qdzOxA2WQhQORPPGWI6OMEl8wL8nHC5tyutmjvEj0LBLWCu3in6oOQwjhe9CXsTsvsEYszqHqg0iG_tmtFXPiY9bUnkoc2cHC3GekapX/s320/Tara+9.jpg" width="276" /></a></div>
<div class="separator" style="clear: both; text-align: center;">
<br /></div>
<div class="separator" style="clear: both; text-align: left;">
Here I finished, or rather started working the leather areas. I took the original VMC Woodgrain/Orange Brown mix, added more Orange Brown until it was pure Orange Brown, then added VMC Dark Sand for highlighting. I did this haphazardly to show worn leather rather than a clean set of layers. I then washed it with Woodgrain and finally GW Nuln Oil. I ended up going back over with my highlight mix to show more areas of wear by slightly stippling/randomizing the highlights.</div>
<br />
<div class="separator" style="clear: both; text-align: center;">
<a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEhh2J40i2hGFdUZLStUIgI7qyKVDe9KnBfHhSeTq9UJfek7DqNX5wLL0HVBbL7LYvzp87AjnWG6h9wc7k2lZUleUXdhCRbOpcWl70F-Vy2tAB78GqEcv-vGAJeU8wwnREGSW7cxoXxZGn8B/s1600/Tara+10.jpg" imageanchor="1" style="margin-left: 1em; margin-right: 1em;"><img border="0" data-original-height="1600" data-original-width="1300" height="320" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEhh2J40i2hGFdUZLStUIgI7qyKVDe9KnBfHhSeTq9UJfek7DqNX5wLL0HVBbL7LYvzp87AjnWG6h9wc7k2lZUleUXdhCRbOpcWl70F-Vy2tAB78GqEcv-vGAJeU8wwnREGSW7cxoXxZGn8B/s320/Tara+10.jpg" width="259" /></a></div>
<br />
<div class="separator" style="clear: both; text-align: center;">
<a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEgGdkCP3d4ggXEdJ2RP1X6-h0Ck8Sn8WSzItgVN50tuJZ1JbY18Kc1nyDZa7fCmJw_IeVANiGIjf_60cbHZn7Jutla8Miams1pnOisoTU1k53RpR7vtdp5fgiHRM9aOfs0K7gHCZpX5qMHn/s1600/Tara+11.jpg" imageanchor="1" style="margin-left: 1em; margin-right: 1em;"><img border="0" data-original-height="1600" data-original-width="1197" height="320" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEgGdkCP3d4ggXEdJ2RP1X6-h0Ck8Sn8WSzItgVN50tuJZ1JbY18Kc1nyDZa7fCmJw_IeVANiGIjf_60cbHZn7Jutla8Miams1pnOisoTU1k53RpR7vtdp5fgiHRM9aOfs0K7gHCZpX5qMHn/s320/Tara+11.jpg" width="239" /></a></div>
<div class="separator" style="clear: both; text-align: left;">
<br /></div>
<div class="separator" style="clear: both; text-align: left;">
And this is where she stands today. I painted the belt buckle up quickly with some greys, and did work on the hilt of the sword. The hilt I painted as a challenge to myself to try to do more brush NMM work, using GW Shadow and Space Wolf Grey with white as the final highlight, with a small glaze of VGC Turquoise. Because it's so small even if I mess it up it doesn't stand out too badly. I feel like I did the front of the hilt well enough but just crapped out on the back side. Honestly it doesn't bug me even though it's objectively the worst part of the model, but it was fun to try out some challenging new things, and I feel like I can easily translate this to other models in the future. If I had just had my mixes out and ready on the palette rather than mixing on the fly I think I could have done this better. Overall I'm pleased.</div>
<div class="separator" style="clear: both; text-align: left;">
<br /></div>
<div class="separator" style="clear: both; text-align: left;">
Next up I'll have to paint the OSL glow on the sword and the hole in her chest. I am excited about the final look, but am terrified of doing this as one screw up will negate all the hard work I did on her clothes!</div>
<br />TableTopTerrorhttp://www.blogger.com/profile/13624521899571308285noreply@blogger.com0tag:blogger.com,1999:blog-9138406263286065954.post-43801964506620629582019-10-28T08:31:00.001-07:002019-10-28T08:31:50.119-07:00More Cool Stuff for the Hobby!<div class="separator" style="clear: both; text-align: center;">
<a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEis0jwy_XIqBoTj_wfe_B7rVNp4ElBkt-J-jHyBiks13Fpvt7rm8Qd-Wh-rR7wGJ-K5urR0QdZ809AkP7UKUq95bmnf-sXN0Pw1Q3K-EiRDw06TNrcHbDc0TODJbFy2Hv2Q9FZ_lqrEAh4P/s1600/Mini+Case+2.jpg" imageanchor="1" style="margin-left: 1em; margin-right: 1em;"><img border="0" data-original-height="1200" data-original-width="1600" height="300" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEis0jwy_XIqBoTj_wfe_B7rVNp4ElBkt-J-jHyBiks13Fpvt7rm8Qd-Wh-rR7wGJ-K5urR0QdZ809AkP7UKUq95bmnf-sXN0Pw1Q3K-EiRDw06TNrcHbDc0TODJbFy2Hv2Q9FZ_lqrEAh4P/s400/Mini+Case+2.jpg" width="400" /></a></div>
<div class="separator" style="clear: both; text-align: center;">
<br /></div>
<div class="separator" style="clear: both; text-align: left;">
Lately I've been struggling with getting all my Malifaux crews transported successfully to tournaments and (semi)weekly gaming. I was using a small Feldherr bag to transport my crews, which worked well enough when I got my Viktoria crew well-tuned and didn't need to bring much else. Now in M3E I have completely different crews and a few of my models don't fit the foam bag well at all and have broken. When one of my Bandidos' tiny guns broke from her hand twice I decided enough was enough and I needed to get a new solution. </div>
<div class="separator" style="clear: both; text-align: left;">
<br /></div>
<div class="separator" style="clear: both; text-align: left;">
I had been messing with magnets for my miniatures for a while now but never fully committed to it. I successfully magnetized my Descent minis, but don't transport them often. I magnetized my Hamelin crew but don't use them and never stored them in a magnetic case or transport. I also successfully magnetized my Zombicide Green Horde minis but made a foamcore box with a magnet sheet to store them. What I really needed was a very sturdy solution for all my Malifaux crews, and working on it myself would have me hesitant on its quality or security.</div>
<div class="separator" style="clear: both; text-align: left;">
<br /></div>
<div class="separator" style="clear: both; text-align: left;">
I debated on turning a wooden cigar box into a tournament tray and transport solution, but felt it wouldn't be big enough, and I'd have to secure a handle to it, and it wouldn't hold my other stuff like cards, tape measure, etc. without more work.</div>
<div class="separator" style="clear: both; text-align: left;">
<br /></div>
<div class="separator" style="clear: both; text-align: left;">
I remember a long time ago seeing these Tablewar Mini Cases at a Warmachine Tournament and realized it was a perfect solution, so I found the site and ended up buying one.</div>
<div class="separator" style="clear: both; text-align: left;">
<br /></div>
<div class="separator" style="clear: both; text-align: left;">
It came in separate shipments but didn't take too long. The trays, due to its modular nature, takes a tiny bit of work to put together but Spikey Bits does an excellent set of videos on doing this stuff. Essentially you use some Gorilla Glue to put them all together and use some clamps to hold the sheet to the frame while it dries.</div>
<br />
<div class="separator" style="clear: both; text-align: center;">
<a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEiAxRr6380Rt-L804myGYcN1OB3l2rpzy2O1kaHQWA7n_ZtTeX-Htcx8-OP_H9mpB0YUMhtkhz_JDkdmUmIkKaH5flx579d_dRPT8rNi0NQqa1v-M0Zeu-Htd9-TJJphrDCpRZ3MZfBS5Jq/s1600/Mini+Case+3.jpg" imageanchor="1" style="margin-left: 1em; margin-right: 1em;"><img border="0" data-original-height="1200" data-original-width="1600" height="300" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEiAxRr6380Rt-L804myGYcN1OB3l2rpzy2O1kaHQWA7n_ZtTeX-Htcx8-OP_H9mpB0YUMhtkhz_JDkdmUmIkKaH5flx579d_dRPT8rNi0NQqa1v-M0Zeu-Htd9-TJJphrDCpRZ3MZfBS5Jq/s400/Mini+Case+3.jpg" width="400" /></a></div>
<div class="separator" style="clear: both; text-align: center;">
<br /></div>
<div class="separator" style="clear: both; text-align: left;">
What you get is an excellent storage/transport unit that fits every one of my needs! The trays slide out and can hold a ton of minis on each one. It also comes with a small drawer to hold all your necessary gaming items. This isn't 100% needed, and I may have to abandon it if I plan on bringing my entire Malifaux Outcasts collection. But for now I've streamlined all the items I need to bring to play in a tournament or weekly game to <i>only this case</i>! I love that. It also can hold my dry erase marker, which I've decided to switch to using instead of a ton of tokens/markers for conditions in the game to downsize the amount of stuff I need to bring to a game.</div>
<div class="separator" style="clear: both; text-align: left;">
<br /></div>
<div class="separator" style="clear: both; text-align: left;">
For now I don't have a ton of stuff magnetized, but my entire Parker Barrows crew is on the left and some of my Tara crew is on the right (with an extra Midnight Stalker because he was already magnetized). By this weekend's tournament I'm hoping to have the Tara crew magnetized and ready to play!</div>
<div class="separator" style="clear: both; text-align: left;">
<br /></div>
<div class="separator" style="clear: both; text-align: center;">
<a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEgKUrd87qw1bSdHFj-LoEoynbKGL1w8FJ3oqyClWAsqRYAw1uaZo1bLJ8irUGmNGmozRLxC4A2PqlAaLBKBVQoP-xJjY3fpcBdbAXWnHvLjqwh-mh2UnFH8O5wjEwp3Cp31AqZvgN1MizTK/s1600/Mini+Case+1.jpg" imageanchor="1" style="margin-left: 1em; margin-right: 1em;"><img border="0" data-original-height="1600" data-original-width="1200" height="320" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEgKUrd87qw1bSdHFj-LoEoynbKGL1w8FJ3oqyClWAsqRYAw1uaZo1bLJ8irUGmNGmozRLxC4A2PqlAaLBKBVQoP-xJjY3fpcBdbAXWnHvLjqwh-mh2UnFH8O5wjEwp3Cp31AqZvgN1MizTK/s320/Mini+Case+1.jpg" width="240" /></a></div>
<div class="separator" style="clear: both; text-align: center;">
<br /></div>
<div class="separator" style="clear: both; text-align: left;">
While I was on the same site I saw they also offered neoprene backdrops for Macro photography, and it comes with a cool stand to hold it up so I bought that too. I used to use a printed backdrop on regular paper and it worked well enough, but I saw that the mat could work really well with my light box that I owned and it turned out to be a perfect fit! It comes with three mats for different backdrops, one is cool, one is warm, and another is just a blue to white gradient.</div>
<div class="separator" style="clear: both; text-align: left;">
<br /></div>
<div class="separator" style="clear: both; text-align: center;">
<a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEgIGIPWuBlXgYZi4kAU37pANzcjIWGgWSm78zD57SYPUF_4pGoiDkJNpdH3pnHZuVirXzvJzhBnRdZ84Aja3bBEL8svMDEwOpR5OW9CVUwZonJIoIPkdK2BALv23CvuzPHXej-niznMUoX_/s1600/Ashes+and+Dust.jpg" imageanchor="1" style="margin-left: 1em; margin-right: 1em;"><img border="0" data-original-height="1517" data-original-width="1600" height="303" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEgIGIPWuBlXgYZi4kAU37pANzcjIWGgWSm78zD57SYPUF_4pGoiDkJNpdH3pnHZuVirXzvJzhBnRdZ84Aja3bBEL8svMDEwOpR5OW9CVUwZonJIoIPkdK2BALv23CvuzPHXej-niznMUoX_/s320/Ashes+and+Dust.jpg" width="320" /></a></div>
<div class="separator" style="clear: both; text-align: center;">
<br /></div>
<div class="separator" style="clear: both; text-align: left;">
My first test photo using Ashes and Dust turned out pretty good! I've just got to work on my camera settings as the lights are really bright even when diffused and the white colors get washed out.</div>
<div class="separator" style="clear: both; text-align: left;">
<br /></div>
<div class="separator" style="clear: both; text-align: left;">
I highly recommend these products from Tablewar if you have the same needs that I had!</div>
<br />TableTopTerrorhttp://www.blogger.com/profile/13624521899571308285noreply@blogger.com3tag:blogger.com,1999:blog-9138406263286065954.post-6860094245899086002019-10-28T08:14:00.000-07:002019-10-28T08:14:17.099-07:00Final Fantasy 7 Cloud WIP<div class="separator" style="clear: both; text-align: center;">
<a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEhuI4kf7Xn6cpV1_EjIYCpI9uf3XX0a1Oh-kSpbDjkDgC_Wk41j1KDOr7W2az2k9PgTxMauQRu4Dm2o8N_rBEkKhxPisY4Bl9orbiSAfek8j-FMqQj4lzSFjSceh4d1rtIe9QTOVcWcj9xP/s1600/Cloud+11.jpg" imageanchor="1" style="margin-left: 1em; margin-right: 1em;"><img border="0" data-original-height="1600" data-original-width="1335" height="400" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEhuI4kf7Xn6cpV1_EjIYCpI9uf3XX0a1Oh-kSpbDjkDgC_Wk41j1KDOr7W2az2k9PgTxMauQRu4Dm2o8N_rBEkKhxPisY4Bl9orbiSAfek8j-FMqQj4lzSFjSceh4d1rtIe9QTOVcWcj9xP/s400/Cloud+11.jpg" width="331" /></a></div>
<br />
Howdy Folks!<br />
<br />
Just gonna show a quick work-in-progress on a cool miniature I got from eBay, Cloud from Final Fantasy VII!<br />
<br />
This was purchased as a vanity project, but I'm going to use him as a Wokou Raider proxy in my Parker Barrows crew until the models are available again.<br />
<br />
<div class="separator" style="clear: both; text-align: center;">
<a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEi4vJ41tlAjldYfXG2JEkAbYYDWlYx-BE2EzLRRO2NNM0IyFf5Q1bZZ_Os0-OmaW798zdgo81MgyAcwZQJhQz70nkqQEI02YYFvq2gdd934bYOx3jMCQ38Hp83EmEsC3NBEuQo-jzkUaxUB/s1600/Cloud+1.jpg" imageanchor="1" style="margin-left: 1em; margin-right: 1em;"><img border="0" data-original-height="1600" data-original-width="1200" height="320" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEi4vJ41tlAjldYfXG2JEkAbYYDWlYx-BE2EzLRRO2NNM0IyFf5Q1bZZ_Os0-OmaW798zdgo81MgyAcwZQJhQz70nkqQEI02YYFvq2gdd934bYOx3jMCQ38Hp83EmEsC3NBEuQo-jzkUaxUB/s320/Cloud+1.jpg" width="240" /></a></div>
<div class="separator" style="clear: both; text-align: center;">
<br /></div>
<div class="separator" style="clear: both; text-align: left;">
Here is is primed black. Not much of a step but a crucial one :)</div>
<br />
<div class="separator" style="clear: both; text-align: center;">
<a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEijiUwSVJNDM3xRrqs6Q2J2R7LhCtKNMfQECTa-TNDwkoxwne0fNjTH8cFP4BZ3cDmwU914vT-vpuWMoSABi1u_2lPhDNMUu2S1efUj6W8D0jS4m_tOfIaDHP1JoNG8QYUFmBY_cBJt_VDn/s1600/Cloud+2.jpg" imageanchor="1" style="margin-left: 1em; margin-right: 1em;"><img border="0" data-original-height="1600" data-original-width="1200" height="320" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEijiUwSVJNDM3xRrqs6Q2J2R7LhCtKNMfQECTa-TNDwkoxwne0fNjTH8cFP4BZ3cDmwU914vT-vpuWMoSABi1u_2lPhDNMUu2S1efUj6W8D0jS4m_tOfIaDHP1JoNG8QYUFmBY_cBJt_VDn/s320/Cloud+2.jpg" width="240" /></a></div>
<div class="separator" style="clear: both; text-align: center;">
<br /></div>
<div class="separator" style="clear: both; text-align: left;">
I did a very heavy coat of one of my workhorse colors, VMA Dark Panzer Grey. This is a very good color to use when wanting to paint "black" without just being, well, primer black. Black is a very tough color to show values for and easily steps into grey when done too much, and this color being used as one of the primary colors is what helps keep it dark while showing value.</div>
<br />
<div class="separator" style="clear: both; text-align: center;">
<a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEiNp_Jr1INeVM17SMRvXQWId3RsXZK9b2KmsXmTKZeC_eLd6_qQn225ou3oByia-hArxr9R17ve5RiPTKDWxVxaRJ3-hF_RIpVuXxHSczgUzH9mwa_VGxP26cUQ1LjsfeCz9WFhjS7TnYK2/s1600/Cloud+3.jpg" imageanchor="1" style="margin-left: 1em; margin-right: 1em;"><img border="0" data-original-height="1600" data-original-width="1200" height="320" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEiNp_Jr1INeVM17SMRvXQWId3RsXZK9b2KmsXmTKZeC_eLd6_qQn225ou3oByia-hArxr9R17ve5RiPTKDWxVxaRJ3-hF_RIpVuXxHSczgUzH9mwa_VGxP26cUQ1LjsfeCz9WFhjS7TnYK2/s320/Cloud+3.jpg" width="240" /></a></div>
<div class="separator" style="clear: both; text-align: center;">
<br /></div>
<div class="separator" style="clear: both; text-align: left;">
Next step is a highlight of my other workhorse color, VGA Cold Grey. I love this color so much, it's probably one of my most used ones.</div>
<br />
<div class="separator" style="clear: both; text-align: center;">
<a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEj05o_KaCiEm7liQUMN_C6UyNGQXq9NazNrgkRRJkI5Uq-HPsWOvpJRlC_DaRzCU2HUrA__uE2mtHUV87TU22gCccEBpXLmdtcrQ0XwMRDlVt0QEhKV9DRBIvkbGvGEBHvKxJXoWdZVhana/s1600/Cloud+4.jpg" imageanchor="1" style="margin-left: 1em; margin-right: 1em;"><img border="0" data-original-height="1600" data-original-width="1200" height="320" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEj05o_KaCiEm7liQUMN_C6UyNGQXq9NazNrgkRRJkI5Uq-HPsWOvpJRlC_DaRzCU2HUrA__uE2mtHUV87TU22gCccEBpXLmdtcrQ0XwMRDlVt0QEhKV9DRBIvkbGvGEBHvKxJXoWdZVhana/s320/Cloud+4.jpg" width="240" /></a></div>
<div class="separator" style="clear: both; text-align: center;">
<br /></div>
<div class="separator" style="clear: both; text-align: left;">
Add a little white to the Cold Grey for the next step, you can see it coming together on the NMM of the sword (which I drastically change later). I believe I keep this highlight to the sword and base only.</div>
<br />
<div class="separator" style="clear: both; text-align: center;">
<a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEjNLrwGqBiEiMoISkicmfLlcBG6xmCzAcTE-qe52kjgZAIpxCyk7gFdKJ5hEVeqkz3OqaksKGBI3_Mn5eKQadl3k3AZvFFBzWqZCZzJwnGl5X9h7EAZ2u6Y1Cos2aKhrM3AIFxn1e7jYOPu/s1600/Cloud+5.jpg" imageanchor="1" style="margin-left: 1em; margin-right: 1em;"><img border="0" data-original-height="1600" data-original-width="1200" height="320" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEjNLrwGqBiEiMoISkicmfLlcBG6xmCzAcTE-qe52kjgZAIpxCyk7gFdKJ5hEVeqkz3OqaksKGBI3_Mn5eKQadl3k3AZvFFBzWqZCZzJwnGl5X9h7EAZ2u6Y1Cos2aKhrM3AIFxn1e7jYOPu/s320/Cloud+5.jpg" width="240" /></a></div>
<div class="separator" style="clear: both; text-align: center;">
<br /></div>
<div class="separator" style="clear: both; text-align: left;">
Then a final highlight of White on the sword. Bling!</div>
<br />
<div class="separator" style="clear: both; text-align: center;">
<a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEj-KSHbQ05YDSlqcKqHBy2R8FBAfNUGj1bt20VTaIMwwZypoxikwjAZmqn-o3yvxbbtDD1uiYQXT827YBbflNaeAQESBh3KK4Zh69AMwJiPd7_50EtYB62_UVW_QHxPBz_OGaM9j_pk0YdY/s1600/Cloud+6.jpg" imageanchor="1" style="margin-left: 1em; margin-right: 1em;"><img border="0" data-original-height="1600" data-original-width="1200" height="320" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEj-KSHbQ05YDSlqcKqHBy2R8FBAfNUGj1bt20VTaIMwwZypoxikwjAZmqn-o3yvxbbtDD1uiYQXT827YBbflNaeAQESBh3KK4Zh69AMwJiPd7_50EtYB62_UVW_QHxPBz_OGaM9j_pk0YdY/s320/Cloud+6.jpg" width="240" /></a></div>
<div class="separator" style="clear: both; text-align: center;">
<br /></div>
<div class="separator" style="clear: both; text-align: left;">
I felt like experimenting on the base so I did a recipe I only did once before, and I think I will paint over this now that I've seen it in regular light, but for this step I did a heavy wash of Secret Weapons Miniatures Stone.</div>
<br />
<div class="separator" style="clear: both; text-align: center;">
<a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEiTbWTWGrChu3Kykq0NwQ1ywZny7JzETjM16bnnjt8ii9bHAfP7LKVS1tq8YzR_HG78s4cFVO8uUoMY9pfl1SfI9VImaRXwx_ZZSbb3luYBqfK-4Z6_R1RwvKToUKgGCadqTI5i0TwSOIVY/s1600/Cloud+7.jpg" imageanchor="1" style="margin-left: 1em; margin-right: 1em;"><img border="0" data-original-height="1600" data-original-width="1200" height="320" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEiTbWTWGrChu3Kykq0NwQ1ywZny7JzETjM16bnnjt8ii9bHAfP7LKVS1tq8YzR_HG78s4cFVO8uUoMY9pfl1SfI9VImaRXwx_ZZSbb3luYBqfK-4Z6_R1RwvKToUKgGCadqTI5i0TwSOIVY/s320/Cloud+7.jpg" width="240" /></a></div>
<div class="separator" style="clear: both; text-align: center;">
<br /></div>
<div class="separator" style="clear: both; text-align: left;">
Then I blocked in some colors for the hilt and skin. The hilt is GW Foundation Mephiston Red, an out-of-production color that I love and will miss when the bottle runs dry. The skin is Reaper Golden Shadow.</div>
<br />
<div class="separator" style="clear: both; text-align: center;">
<a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEh6yYL_a4emWrwnDR7Up9ofF6ny3wHTgwDHaUFL0y9UO4RHO5P-LFbMj1kFyt2lq5ndxGJHb9_LmCXRa_OlZqyBn9h1jPwtZx90mwz21-NOe3DDzgL7CZ0Ta-9z3nncap1R8HIdCzgHPWSd/s1600/Cloud+8.jpg" imageanchor="1" style="margin-left: 1em; margin-right: 1em;"><img border="0" data-original-height="1600" data-original-width="1200" height="320" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEh6yYL_a4emWrwnDR7Up9ofF6ny3wHTgwDHaUFL0y9UO4RHO5P-LFbMj1kFyt2lq5ndxGJHb9_LmCXRa_OlZqyBn9h1jPwtZx90mwz21-NOe3DDzgL7CZ0Ta-9z3nncap1R8HIdCzgHPWSd/s320/Cloud+8.jpg" width="240" /></a></div>
<div class="separator" style="clear: both; text-align: center;">
<br /></div>
<br />
<div class="separator" style="clear: both; text-align: center;">
<a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEhwDX-iMui5lmtGJPqg0NJITptPkQgWCzZ0NjLLf6QgPR5UPo_ttC28Ui3Ihfu9CyWRq100ghrQTRZq-Yuq1GTItJRdEXxUYCqpzNJEyre4MbODlO_QJer4Vd20tv9P6xIbm4iKTG0Lmt1V/s1600/Cloud+10.jpg" imageanchor="1" style="margin-left: 1em; margin-right: 1em;"><img border="0" data-original-height="1600" data-original-width="1200" height="320" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEhwDX-iMui5lmtGJPqg0NJITptPkQgWCzZ0NjLLf6QgPR5UPo_ttC28Ui3Ihfu9CyWRq100ghrQTRZq-Yuq1GTItJRdEXxUYCqpzNJEyre4MbODlO_QJer4Vd20tv9P6xIbm4iKTG0Lmt1V/s320/Cloud+10.jpg" width="240" /></a></div>
<div>
<br /></div>
I block in the hair to turn him from Zack to Cloud :) and drybrush the base with VGC Dead Flesh. The base ended up being too dark in natural light and doesn't contrast with Cloud's clothes/boots so I'll likely change this to a brighter color.<br />
<div class="separator" style="clear: both; text-align: center;">
<a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEj3rxX9IP35NJx3ooMnGmNF54uzfwA5N_OETN-EWpOSlDL4X_IG4_h3SBEPIVtk9VHzjk-7nQjwy3zFNwsqzf1CNvDJ-c8wFSSwy7wYD10tKb7l5H-SHL88pzdy4ZqsVOMsqCpw-_g_VTlu/s1600/Cloud+11.jpg" imageanchor="1" style="margin-left: 1em; margin-right: 1em;"><img border="0" data-original-height="1600" data-original-width="1335" height="320" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEj3rxX9IP35NJx3ooMnGmNF54uzfwA5N_OETN-EWpOSlDL4X_IG4_h3SBEPIVtk9VHzjk-7nQjwy3zFNwsqzf1CNvDJ-c8wFSSwy7wYD10tKb7l5H-SHL88pzdy4ZqsVOMsqCpw-_g_VTlu/s320/Cloud+11.jpg" width="266" /></a></div>
<br />
<div class="separator" style="clear: both; text-align: center;">
<a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEhWwyYl7WJltIGEDHsCJCD2CKu4mV6KX0ATle_JrklVdoQ-1Y1qnKuVqRSTRiAI-DB4Bw_CXiZVfRoHuHFx66DkQxgZ0S6C66UtkLcRan9MV2bSQLeC0F_n-dYJJQ1zPnmao9AkEyhK313s/s1600/Cloud+12.jpg" imageanchor="1" style="margin-left: 1em; margin-right: 1em;"><img border="0" data-original-height="1600" data-original-width="1347" height="320" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEhWwyYl7WJltIGEDHsCJCD2CKu4mV6KX0ATle_JrklVdoQ-1Y1qnKuVqRSTRiAI-DB4Bw_CXiZVfRoHuHFx66DkQxgZ0S6C66UtkLcRan9MV2bSQLeC0F_n-dYJJQ1zPnmao9AkEyhK313s/s320/Cloud+12.jpg" width="269" /></a></div>
<div class="separator" style="clear: both; text-align: center;">
<br /></div>
<div class="separator" style="clear: both; text-align: left;">
Here I did a major overhaul of the sword and added some "gleams" to the front and more to the back, along with brightening the edge of the sword. Under my hobby lights the original gleam looked good, but in natural light it was entirely too dark. I also noticed that behind his head was almost completely Dark Panzer Grey so I had to fix that up, it looked extremely odd that it was really bright up at the top of the front sword but then almost black by the head. This was a ton of frustrating work to get right, and even then I just settled rather than keep fidgeting with the sword. The hardest part was getting the edge completed without screwing up the earlier work done on the blade, and you may still be able to see the mess but I'll be able to cover it with the brush highlights.</div>
<div class="separator" style="clear: both; text-align: left;">
<br /></div>
<div class="separator" style="clear: both; text-align: left;">
Somewhere along the way you will see I finished the hilt, I hit it with a heavy wash of GW Agrax Earthshade then highlighted with a mix of GW Mephiston Red/Reaper Golden Skin. I also finished his skin tones for the face and arm, although I'm going to go back and add a bit more to the arm and clean up his cheek bone area to make him look less gaunt.</div>
<div class="separator" style="clear: both; text-align: left;">
<br /></div>
<div class="separator" style="clear: both; text-align: left;">
That's where he's at for now, once I do the brush highlights he will look a lot better.</div>
<br />TableTopTerrorhttp://www.blogger.com/profile/13624521899571308285noreply@blogger.com2tag:blogger.com,1999:blog-9138406263286065954.post-43725972450974650372019-10-14T11:45:00.000-07:002019-10-14T11:45:23.942-07:00Wow, it really has been a long time...It has been the better part of two years since I've posted. I am going to try to revitalize this blog, with the hopes of better motivating myself on completing some projects that I plan on soon.<br />
<br />
I won't bore you with long reasons why I drifted away. Essentially my job had me prioritize my time differently than I used to before my promotion, and cutting this blog out was one of the ways for me to get things done.<br />
<br />
But I've really missed updating this, even if it was mostly for myself. So I'll do my best to keep posting stuff, starting with a photo dump of various projects I've done since the last post.<br />
<br />
Granted, this isn't absolutely everything, but really just the ones I've managed to find from my phone. Some are complete while most are in various stages of progress.<br />
<br />
Enjoy!<br />
<br />
<div class="separator" style="clear: both; text-align: center;">
<a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEjwMoB4VpbgmoKii9m4HIGNUixASi0eNgXX0cIt-SuW0xgPgXtNgkqbrqlWcH-yrERNdn9QGEUZ_Avx2UrZvTBlGhY3_g5p5ZR0xoLNP0qIHiuJCZQ12zWf3sORhnyA_VRrkRUUXHBLmsOO/s1600/ArenaRex.jpg" imageanchor="1" style="margin-left: 1em; margin-right: 1em;"><img border="0" data-original-height="1378" data-original-width="1600" height="275" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEjwMoB4VpbgmoKii9m4HIGNUixASi0eNgXX0cIt-SuW0xgPgXtNgkqbrqlWcH-yrERNdn9QGEUZ_Avx2UrZvTBlGhY3_g5p5ZR0xoLNP0qIHiuJCZQ12zWf3sORhnyA_VRrkRUUXHBLmsOO/s320/ArenaRex.jpg" width="320" /></a></div>
<br />
<div class="separator" style="clear: both; text-align: center;">
<a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEgruKJ5Zjk9fWlbQXPXLzPdMDm5rGjaqeqHYy7B2hsO-rJQlJldJZ93A_lNHm988l2ka_zIhHHZfyy2mAMetKtnoX6LFM97EKMj-srhE2LKqBPg0mrGrYf27qRGg94SbAVRLJP88GrCKFqw/s1600/Aristeia.jpg" imageanchor="1" style="margin-left: 1em; margin-right: 1em;"><img border="0" data-original-height="1200" data-original-width="1600" height="240" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEgruKJ5Zjk9fWlbQXPXLzPdMDm5rGjaqeqHYy7B2hsO-rJQlJldJZ93A_lNHm988l2ka_zIhHHZfyy2mAMetKtnoX6LFM97EKMj-srhE2LKqBPg0mrGrYf27qRGg94SbAVRLJP88GrCKFqw/s320/Aristeia.jpg" width="320" /></a></div>
<br />
<div class="separator" style="clear: both; text-align: center;">
<a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEh0I6RGLQ9QSIoYnxQEoaFd7k_bXg9myNZskktq1IUtE6wUXh9oFNnzxmHCkuxedERdG0u13tfFyhtJbCEpQYUxRMPPNcSVKJLYKUR9AZ10SJthLJkhXyqY1O8JKLKQdxG7wNAXgpzmQfD5/s1600/Batman.jpg" imageanchor="1" style="margin-left: 1em; margin-right: 1em;"><img border="0" data-original-height="1386" data-original-width="1600" height="277" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEh0I6RGLQ9QSIoYnxQEoaFd7k_bXg9myNZskktq1IUtE6wUXh9oFNnzxmHCkuxedERdG0u13tfFyhtJbCEpQYUxRMPPNcSVKJLYKUR9AZ10SJthLJkhXyqY1O8JKLKQdxG7wNAXgpzmQfD5/s320/Batman.jpg" width="320" /></a></div>
<br />
<div class="separator" style="clear: both; text-align: center;">
<a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEhoLSw6S5u5ji_HdSsGtieMS1NChjtm5FcTW21UntFZSN04ZP5E-WEaCEjYrkaiVsqGK3qgsr-I3jp6N7bVbbKNn7xCjT_ltYCXwOjdpW61PHNTTTufD5pi0GFaZGeHfoCw4ADqiPlunHyV/s1600/Battle+Systems.jpg" imageanchor="1" style="margin-left: 1em; margin-right: 1em;"><img border="0" data-original-height="1200" data-original-width="1600" height="240" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEhoLSw6S5u5ji_HdSsGtieMS1NChjtm5FcTW21UntFZSN04ZP5E-WEaCEjYrkaiVsqGK3qgsr-I3jp6N7bVbbKNn7xCjT_ltYCXwOjdpW61PHNTTTufD5pi0GFaZGeHfoCw4ADqiPlunHyV/s320/Battle+Systems.jpg" width="320" /></a></div>
<br />
<div class="separator" style="clear: both; text-align: center;">
<a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEjBvpzUW7H8n_oi47k1MOrH4XZTa_C6lFZscfisED5l8icna7wN2om2mbydc33qGGll2FysN20mrUc-eJN7bf2sBH_lzJ8-F-FEFmzut3qesCU36rPa3opicofxGEee_qfTYgVvU9lPOk7Y/s1600/Big+Jake.jpg" imageanchor="1" style="margin-left: 1em; margin-right: 1em;"><img border="0" data-original-height="1514" data-original-width="1394" height="320" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEjBvpzUW7H8n_oi47k1MOrH4XZTa_C6lFZscfisED5l8icna7wN2om2mbydc33qGGll2FysN20mrUc-eJN7bf2sBH_lzJ8-F-FEFmzut3qesCU36rPa3opicofxGEee_qfTYgVvU9lPOk7Y/s320/Big+Jake.jpg" width="294" /></a></div>
<br />
<div class="separator" style="clear: both; text-align: center;">
<a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEhdTI74LF8_vYo5GRuLr-04vVnMqJQUS35T5nSC68TRypLiP-CBTz_xZYG1bXnIvuXANO33OmKxkbtAsgX7xB4aZctUkV2_NBGfUYQ4U8ypLxdFPrBlQb3e5NvFHHNTphI6gRNFtyTCAj0-/s1600/Core+Space+1.jpg" imageanchor="1" style="margin-left: 1em; margin-right: 1em;"><img border="0" data-original-height="1200" data-original-width="1600" height="240" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEhdTI74LF8_vYo5GRuLr-04vVnMqJQUS35T5nSC68TRypLiP-CBTz_xZYG1bXnIvuXANO33OmKxkbtAsgX7xB4aZctUkV2_NBGfUYQ4U8ypLxdFPrBlQb3e5NvFHHNTphI6gRNFtyTCAj0-/s320/Core+Space+1.jpg" width="320" /></a></div>
<br />
<div class="separator" style="clear: both; text-align: center;">
<a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEhTvCB2tyOePBWeykbIaHD7a8u1_0zo73AvS9qT9zLxE1Oeo0ElfQsbwlPwuIN78ERQoG-Zsa7Xj-L09A25Hi_bzXmsK3c6LD2AzU79vUXDm9ua085aSe-iBBJ0o1nRVzvN6gs6j50c5B_R/s1600/Core+Space+2.jpg" imageanchor="1" style="margin-left: 1em; margin-right: 1em;"><img border="0" data-original-height="1200" data-original-width="1600" height="240" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEhTvCB2tyOePBWeykbIaHD7a8u1_0zo73AvS9qT9zLxE1Oeo0ElfQsbwlPwuIN78ERQoG-Zsa7Xj-L09A25Hi_bzXmsK3c6LD2AzU79vUXDm9ua085aSe-iBBJ0o1nRVzvN6gs6j50c5B_R/s320/Core+Space+2.jpg" width="320" /></a></div>
<br />
<div class="separator" style="clear: both; text-align: center;">
<a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEgGJlH5Sairqr1cKfTcjYyIKSWe9YIXBotHx6cR7ACXL9fYvm6Wle0kD1gUUv-Wz8j1MAV0Pc6jQqXZfhsuBTcsWjlIpqwDp-IXn0QBDP0-GWd-Z4YIfuoJvdEpSqtRnV7Uw-5XMDoTfE1H/s1600/Crate.jpg" imageanchor="1" style="margin-left: 1em; margin-right: 1em;"><img border="0" data-original-height="1200" data-original-width="1600" height="240" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEgGJlH5Sairqr1cKfTcjYyIKSWe9YIXBotHx6cR7ACXL9fYvm6Wle0kD1gUUv-Wz8j1MAV0Pc6jQqXZfhsuBTcsWjlIpqwDp-IXn0QBDP0-GWd-Z4YIfuoJvdEpSqtRnV7Uw-5XMDoTfE1H/s320/Crate.jpg" width="320" /></a></div>
<br />
<div class="separator" style="clear: both; text-align: center;">
<a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEgx6wuKBRaiBi7MPx-ss8rHpg1-nVITlGu8xoXj4RqXlkO6EJ6ceTsJq37Jzf9HnpvVdi7v_mtgSspu_lsR61H_Y_tGZxcV0diKP7PDlsLpbUDqM0BlG-M_dv5Gdl_LmwAV8irq3FyDZlsZ/s1600/Elephant.jpg" imageanchor="1" style="margin-left: 1em; margin-right: 1em;"><img border="0" data-original-height="1163" data-original-width="1600" height="232" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEgx6wuKBRaiBi7MPx-ss8rHpg1-nVITlGu8xoXj4RqXlkO6EJ6ceTsJq37Jzf9HnpvVdi7v_mtgSspu_lsR61H_Y_tGZxcV0diKP7PDlsLpbUDqM0BlG-M_dv5Gdl_LmwAV8irq3FyDZlsZ/s320/Elephant.jpg" width="320" /></a></div>
<br />
<div class="separator" style="clear: both; text-align: center;">
<a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEio079DoogUd6NDokAs4nQHd-nr_uv_HXwTywlZgonq7Er_DuL3-m6213wM3iG97yPzCTB_R0rKSw1mp73Nh0HkZv_YdmARIifxCKlK3RkjEqePy_Yj8fgYWzeXbm9Qg74aOYwC_r13QSIZ/s1600/Gaslands1.jpg" imageanchor="1" style="margin-left: 1em; margin-right: 1em;"><img border="0" data-original-height="1040" data-original-width="1600" height="208" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEio079DoogUd6NDokAs4nQHd-nr_uv_HXwTywlZgonq7Er_DuL3-m6213wM3iG97yPzCTB_R0rKSw1mp73Nh0HkZv_YdmARIifxCKlK3RkjEqePy_Yj8fgYWzeXbm9Qg74aOYwC_r13QSIZ/s320/Gaslands1.jpg" width="320" /></a></div>
<br />
<div class="separator" style="clear: both; text-align: center;">
<a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEjX7tv47CLSdHb8ldXbF9BT1tcVDMHRkOH5-JnM7td2V9Cbt7nkvulatJqWzfw5NnByXtJEx0a6zJSmUvgw7c6D0EvMc1NvIRgtWCJMIOCxWHln5damyUPwvFRqjD6nIAJklhNmnJNMakJ6/s1600/Gaslands2.jpg" imageanchor="1" style="margin-left: 1em; margin-right: 1em;"><img border="0" data-original-height="1111" data-original-width="1600" height="222" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEjX7tv47CLSdHb8ldXbF9BT1tcVDMHRkOH5-JnM7td2V9Cbt7nkvulatJqWzfw5NnByXtJEx0a6zJSmUvgw7c6D0EvMc1NvIRgtWCJMIOCxWHln5damyUPwvFRqjD6nIAJklhNmnJNMakJ6/s320/Gaslands2.jpg" width="320" /></a></div>
<br />
<div class="separator" style="clear: both; text-align: center;">
<a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEih2AmMLxZ6ETEyPl-nwSV-l2m1ohmYjzjrq58S-qwzT4mgWzjcAQMraSFi_7UdIZ_lpcljEDs-c19hlWi0C6WeDC7IqD5DVwgUg3zpkmGnUJbNE27MoV7utXwzpUr-O1sxCqw144LDF__g/s1600/Guild+Ball.jpg" imageanchor="1" style="margin-left: 1em; margin-right: 1em;"><img border="0" data-original-height="1200" data-original-width="1600" height="240" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEih2AmMLxZ6ETEyPl-nwSV-l2m1ohmYjzjrq58S-qwzT4mgWzjcAQMraSFi_7UdIZ_lpcljEDs-c19hlWi0C6WeDC7IqD5DVwgUg3zpkmGnUJbNE27MoV7utXwzpUr-O1sxCqw144LDF__g/s320/Guild+Ball.jpg" width="320" /></a></div>
<br />
<div class="separator" style="clear: both; text-align: center;">
<a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEird3OaoPrAkTAuvX_tbhWINzfespQDcMkVf_rg0V7iKk_PQK8O5f-oyG3shPnb42ZmO8f_1B5JlJhCwf823RTY3MphwM-bp3Y-CtlbOl_buUqxjBoejPmX3XCSCFDMc2bjlQFGa16tdyoT/s1600/Iason.jpg" imageanchor="1" style="margin-left: 1em; margin-right: 1em;"><img border="0" data-original-height="1573" data-original-width="1600" height="314" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEird3OaoPrAkTAuvX_tbhWINzfespQDcMkVf_rg0V7iKk_PQK8O5f-oyG3shPnb42ZmO8f_1B5JlJhCwf823RTY3MphwM-bp3Y-CtlbOl_buUqxjBoejPmX3XCSCFDMc2bjlQFGa16tdyoT/s320/Iason.jpg" width="320" /></a></div>
<br />
<div class="separator" style="clear: both; text-align: center;">
<a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEj74ULZzKf90XmFbU5tLUouMpqsh0pYYlY305WMnbpIre4j2UbRc94g0YgtbEtUDZ9X7m4ZaQxTxg4cDV9h8JeMY8XDBDliYwdvnzhcADVK-DHxLEtMzxdMrvA2NuNiLrXcYXGwgPf3fw6N/s1600/Ironbound.jpg" imageanchor="1" style="margin-left: 1em; margin-right: 1em;"><img border="0" data-original-height="1600" data-original-width="1443" height="320" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEj74ULZzKf90XmFbU5tLUouMpqsh0pYYlY305WMnbpIre4j2UbRc94g0YgtbEtUDZ9X7m4ZaQxTxg4cDV9h8JeMY8XDBDliYwdvnzhcADVK-DHxLEtMzxdMrvA2NuNiLrXcYXGwgPf3fw6N/s320/Ironbound.jpg" width="288" /></a></div>
<br />
<div class="separator" style="clear: both; text-align: center;">
<a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEhRjXnoVfjeTmqdjEHmouWef7ovlRXF5973_gfRHQYSz1NSCcB07MPKCUpU8Ywu7hiMXngPC9sfbn1DTZpLLYyVIziuF4BGPxasAlobbZ7gfNJpuCECQEH2_WZm6P6xs4aPsg8bYq0SbNdq/s1600/Librarian1.jpg" imageanchor="1" style="margin-left: 1em; margin-right: 1em;"><img border="0" data-original-height="1477" data-original-width="1600" height="295" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEhRjXnoVfjeTmqdjEHmouWef7ovlRXF5973_gfRHQYSz1NSCcB07MPKCUpU8Ywu7hiMXngPC9sfbn1DTZpLLYyVIziuF4BGPxasAlobbZ7gfNJpuCECQEH2_WZm6P6xs4aPsg8bYq0SbNdq/s320/Librarian1.jpg" width="320" /></a></div>
<br />
<div class="separator" style="clear: both; text-align: center;">
<a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEh7p9SgUBfBaGBipALr7HnT-P1OYwk1Uxt_3eMhtfrDlrwea46MBoiAVHNkj2gsRjDCLCfpqS7MHzW2uI9gGTv-Liz0pLWEdCF7Y-i4xSV6L5uzL3W6KaxKLuPOTZemkaBZVKX5VX6_bRMa/s1600/Librarian2.jpg" imageanchor="1" style="margin-left: 1em; margin-right: 1em;"><img border="0" data-original-height="1401" data-original-width="1555" height="288" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEh7p9SgUBfBaGBipALr7HnT-P1OYwk1Uxt_3eMhtfrDlrwea46MBoiAVHNkj2gsRjDCLCfpqS7MHzW2uI9gGTv-Liz0pLWEdCF7Y-i4xSV6L5uzL3W6KaxKLuPOTZemkaBZVKX5VX6_bRMa/s320/Librarian2.jpg" width="320" /></a></div>
<br />
<div class="separator" style="clear: both; text-align: center;">
<a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEjrjqT4qglgoRuiSZHBvjAFFU3f8aX2u0700cXCldqGOYM6UUlIqdjYkEkcHONJfpFOBOAjYQpLZSdjPaOASsw_zQ_cBcbsXEvPyVduNZCMI5TxlxNmlprDGzUPubccKTRqvpII4IWXN-z7/s1600/Max+Back.JPG" imageanchor="1" style="margin-left: 1em; margin-right: 1em;"><img border="0" data-original-height="1600" data-original-width="1200" height="320" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEjrjqT4qglgoRuiSZHBvjAFFU3f8aX2u0700cXCldqGOYM6UUlIqdjYkEkcHONJfpFOBOAjYQpLZSdjPaOASsw_zQ_cBcbsXEvPyVduNZCMI5TxlxNmlprDGzUPubccKTRqvpII4IWXN-z7/s320/Max+Back.JPG" width="240" /></a></div>
<br />
<div class="separator" style="clear: both; text-align: center;">
<a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEjIpJbgXP4nP9DNOHAxtBSF3KSBPNC_QtNjVtGn137xMi0HMFaBf_Kfy56VD4AauTneNvK2UqhlwB26XoqxQL28g36com4a-aO9SLO0X8P7Ny0bYSyR3DnR_W_22Tq2ax0lD4t655cU7cdc/s1600/Max+Front.JPG" imageanchor="1" style="margin-left: 1em; margin-right: 1em;"><img border="0" data-original-height="1600" data-original-width="1200" height="320" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEjIpJbgXP4nP9DNOHAxtBSF3KSBPNC_QtNjVtGn137xMi0HMFaBf_Kfy56VD4AauTneNvK2UqhlwB26XoqxQL28g36com4a-aO9SLO0X8P7Ny0bYSyR3DnR_W_22Tq2ax0lD4t655cU7cdc/s320/Max+Front.JPG" width="240" /></a></div>
<br />
<div class="separator" style="clear: both; text-align: center;">
<a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEjdS0Ho_8bbK8CM3h0HP9S9z2IFc9NWMQSK-0CRK04gnp25M6scEMfuXirpJDeTojUXJUw6FwJL7E6iPSgk0Hq0exymw-sjT7EuTcL2FyRP_ILC3e353x9hzoMjb2zGYqtotEpJajFsSAgT/s1600/Micon.jpg" imageanchor="1" style="margin-left: 1em; margin-right: 1em;"><img border="0" data-original-height="1546" data-original-width="1600" height="309" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEjdS0Ho_8bbK8CM3h0HP9S9z2IFc9NWMQSK-0CRK04gnp25M6scEMfuXirpJDeTojUXJUw6FwJL7E6iPSgk0Hq0exymw-sjT7EuTcL2FyRP_ILC3e353x9hzoMjb2zGYqtotEpJajFsSAgT/s320/Micon.jpg" width="320" /></a></div>
<br />
<div class="separator" style="clear: both; text-align: center;">
<a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEj4r7hY6YILa9ERJ7HEYCy90LkBIW4WtyFJhgl11bcvZVjH-j-T-eQfNytK_6bcWiNEErUuoZWoD0_U3Atg358-H8Agso1Bspq7cvc1KyifZpnGJFvEK8o9hXRY83yg-aJllJ9vWp4uJrUp/s1600/Misc.jpg" imageanchor="1" style="margin-left: 1em; margin-right: 1em;"><img border="0" data-original-height="1295" data-original-width="1600" height="259" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEj4r7hY6YILa9ERJ7HEYCy90LkBIW4WtyFJhgl11bcvZVjH-j-T-eQfNytK_6bcWiNEErUuoZWoD0_U3Atg358-H8Agso1Bspq7cvc1KyifZpnGJFvEK8o9hXRY83yg-aJllJ9vWp4uJrUp/s320/Misc.jpg" width="320" /></a></div>
<br />
<div class="separator" style="clear: both; text-align: center;">
<a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEiDDfgF-_rfWiUX8S8BVPnZCwUwgCpvSdWht21WXcFgt-y_paXUnTYJOTl4h2eYDyGcWoIWSOUrfYNUb7vBHwNC6KjG8E5UMCPF-hqIQkgpkU4VxT-D7NbrQ8x-GK086PdETKsqRDR-ZUZB/s1600/Ninja+All+Stars.jpg" imageanchor="1" style="margin-left: 1em; margin-right: 1em;"><img border="0" data-original-height="1082" data-original-width="1600" height="216" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEiDDfgF-_rfWiUX8S8BVPnZCwUwgCpvSdWht21WXcFgt-y_paXUnTYJOTl4h2eYDyGcWoIWSOUrfYNUb7vBHwNC6KjG8E5UMCPF-hqIQkgpkU4VxT-D7NbrQ8x-GK086PdETKsqRDR-ZUZB/s320/Ninja+All+Stars.jpg" width="320" /></a></div>
<br />
<div class="separator" style="clear: both; text-align: center;">
<a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEhv5QmqBlannU-EfuPHQlfJFyLh9yFsd1tiCBHyXrK0YQF8iWV1ENU_sjZa1QQ2nMh90TAJf2w-k_Sn7qr47MWXSUu88khL6ASRRPaePa5k545gn75rPSa-MY6fRi8H-MoFEMH6E1mT4Q9x/s1600/Relic+Knights.jpg" imageanchor="1" style="margin-left: 1em; margin-right: 1em;"><img border="0" data-original-height="1600" data-original-width="1200" height="320" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEhv5QmqBlannU-EfuPHQlfJFyLh9yFsd1tiCBHyXrK0YQF8iWV1ENU_sjZa1QQ2nMh90TAJf2w-k_Sn7qr47MWXSUu88khL6ASRRPaePa5k545gn75rPSa-MY6fRi8H-MoFEMH6E1mT4Q9x/s320/Relic+Knights.jpg" width="240" /></a></div>
<br />
<div class="separator" style="clear: both; text-align: center;">
<a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEizmwBjzMJWLVM6cHQrVRMECt4JWuwyczDsey06ekjaGIbExkv4TNxFfUrMQwykkKFfDI_8qKzT_p3hMk4Ntli7-nmN1xHPY9-mqCzkSFlbW380GxTqBkWEUTUiCQXlcJAxLUE2DjAhRTnK/s1600/Rick.jpg" imageanchor="1" style="margin-left: 1em; margin-right: 1em;"><img border="0" data-original-height="1600" data-original-width="1486" height="320" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEizmwBjzMJWLVM6cHQrVRMECt4JWuwyczDsey06ekjaGIbExkv4TNxFfUrMQwykkKFfDI_8qKzT_p3hMk4Ntli7-nmN1xHPY9-mqCzkSFlbW380GxTqBkWEUTUiCQXlcJAxLUE2DjAhRTnK/s320/Rick.jpg" width="297" /></a></div>
<br />
<div class="separator" style="clear: both; text-align: center;">
<a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEjH3wEsbugL3R1Vdd9BwPqhDI7vLxaFakC0URg67dd_iOcLREuVULJ7Kmj9gtasdchkVZo_OzcT99T8YjYwMvLSzaKLtYENRRZfKv2OXt2ek2FsgpzdJuYV-JjYOF5utbxZ_xV58B4q-Y4d/s1600/Ronin+1.jpg" imageanchor="1" style="margin-left: 1em; margin-right: 1em;"><img border="0" data-original-height="1235" data-original-width="1600" height="246" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEjH3wEsbugL3R1Vdd9BwPqhDI7vLxaFakC0URg67dd_iOcLREuVULJ7Kmj9gtasdchkVZo_OzcT99T8YjYwMvLSzaKLtYENRRZfKv2OXt2ek2FsgpzdJuYV-JjYOF5utbxZ_xV58B4q-Y4d/s320/Ronin+1.jpg" width="320" /></a></div>
<br />
<div class="separator" style="clear: both; text-align: center;">
<a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEhgiiKDdbgkB1wp2DYOUln4FboBmUsTjW2vi_ndJoxAsm0emMRNaVH5PovA6Glu35M8Sh_TWESUBnWTidlKRROlbuwrimp4s8VXOR9S2arZYOvgzTryRFy8ca_1-GcgE2G0Lu6sp1UvKJYj/s1600/Ronin+2.jpg" imageanchor="1" style="margin-left: 1em; margin-right: 1em;"><img border="0" data-original-height="1600" data-original-width="1465" height="320" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEhgiiKDdbgkB1wp2DYOUln4FboBmUsTjW2vi_ndJoxAsm0emMRNaVH5PovA6Glu35M8Sh_TWESUBnWTidlKRROlbuwrimp4s8VXOR9S2arZYOvgzTryRFy8ca_1-GcgE2G0Lu6sp1UvKJYj/s320/Ronin+2.jpg" width="292" /></a></div>
<br />
<div class="separator" style="clear: both; text-align: center;">
<a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEi9x9TRDyhEl0ClXDsLCCW-UnL_wQPQ81GDO9jumXT3JNMusMyGmnB79BhGw3YrM21ppJo81H1XnYsHY9lsW8B0rHAN0QB2DTWjfa5eZlYjeLiUeFGuzKYRGpL3a2WDzV1mrak_qz2m7vLF/s1600/Sensei+Yu.jpg" imageanchor="1" style="margin-left: 1em; margin-right: 1em;"><img border="0" data-original-height="1344" data-original-width="1600" height="268" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEi9x9TRDyhEl0ClXDsLCCW-UnL_wQPQ81GDO9jumXT3JNMusMyGmnB79BhGw3YrM21ppJo81H1XnYsHY9lsW8B0rHAN0QB2DTWjfa5eZlYjeLiUeFGuzKYRGpL3a2WDzV1mrak_qz2m7vLF/s320/Sensei+Yu.jpg" width="320" /></a></div>
<br />
<div class="separator" style="clear: both; text-align: center;">
<a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEjXMHSwkd2JsZ1nSz7yRJZJqRZhZwIpbBX_W9y4nVbzdZFSW9_BSYClZon9kg9ZIqbEMkiZSknMVCU7yxt29jR_jHt3HnDBDc_QceosncXXkNjuXTk26bUKkJ2ot_McVOY7sb5nys5Og5Gm/s1600/Shadespire.jpg" imageanchor="1" style="margin-left: 1em; margin-right: 1em;"><img border="0" data-original-height="1235" data-original-width="1600" height="246" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEjXMHSwkd2JsZ1nSz7yRJZJqRZhZwIpbBX_W9y4nVbzdZFSW9_BSYClZon9kg9ZIqbEMkiZSknMVCU7yxt29jR_jHt3HnDBDc_QceosncXXkNjuXTk26bUKkJ2ot_McVOY7sb5nys5Og5Gm/s320/Shadespire.jpg" width="320" /></a></div>
<br />
<div class="separator" style="clear: both; text-align: center;">
<a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEiT7Y-fq94X931WIJoH2FMRcGsRKVA31XI2YHfs4fzsaiBy6x3YFo02l7JwbrJ1KFtj7AyfVWaks-Mv-s5TnJd6n_hohd3iMIaAd7oHYE72KzK9zApDbHxzMytt7n_zRp4FhulGLJ0PoJvy/s1600/Tanks.jpg" imageanchor="1" style="margin-left: 1em; margin-right: 1em;"><img border="0" data-original-height="1270" data-original-width="1600" height="254" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEiT7Y-fq94X931WIJoH2FMRcGsRKVA31XI2YHfs4fzsaiBy6x3YFo02l7JwbrJ1KFtj7AyfVWaks-Mv-s5TnJd6n_hohd3iMIaAd7oHYE72KzK9zApDbHxzMytt7n_zRp4FhulGLJ0PoJvy/s320/Tanks.jpg" width="320" /></a></div>
<br />
<div class="separator" style="clear: both; text-align: center;">
<a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEjhfm_ocCLN4f6v46rmJ_g-lZt7zI5ZfYhQesGaN7lp3_fKZgigmaQNe8zviaYX11Vpr0Hni6Ja6b5TVO7tfKdHG5gR2XaHa-MxzM8K7JZngYXtapY1FcuMNO8MwI3utukRcVAWhxPPgdks/s1600/Tara+Base.jpg" imageanchor="1" style="margin-left: 1em; margin-right: 1em;"><img border="0" data-original-height="1404" data-original-width="1600" height="280" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEjhfm_ocCLN4f6v46rmJ_g-lZt7zI5ZfYhQesGaN7lp3_fKZgigmaQNe8zviaYX11Vpr0Hni6Ja6b5TVO7tfKdHG5gR2XaHa-MxzM8K7JZngYXtapY1FcuMNO8MwI3utukRcVAWhxPPgdks/s320/Tara+Base.jpg" width="320" /></a></div>
<br />
<div class="separator" style="clear: both; text-align: center;">
<a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEirPTjAd4MZf8whG9UzXfTPtG_AqzWXrhX5_8DQik_T_ZJLdQvNJcByZgIgQsY-jkpi6rJFkbYMDqiDhhR4Wu_oetz-HNVANuh0_9SgPx7ihPvzUtYe0Tv58-OYTzZx3e8bkoHLYtDMI-Ua/s1600/Teddy.jpg" imageanchor="1" style="margin-left: 1em; margin-right: 1em;"><img border="0" data-original-height="1367" data-original-width="1600" height="273" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEirPTjAd4MZf8whG9UzXfTPtG_AqzWXrhX5_8DQik_T_ZJLdQvNJcByZgIgQsY-jkpi6rJFkbYMDqiDhhR4Wu_oetz-HNVANuh0_9SgPx7ihPvzUtYe0Tv58-OYTzZx3e8bkoHLYtDMI-Ua/s320/Teddy.jpg" width="320" /></a></div>
<br />
<div class="separator" style="clear: both; text-align: center;">
<a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEiCWXBVUvITXGGKX1Rj-_Qp8EbgRQzpsyfzQXnwIWojDn9qnu2-lmi9xamtkoP2aFo1OX1Ub3w-oiJlfxs-wKQNhoadxVOLGyxPdE3AT-rYtHCRPnDKlVFj8_FamjeJfrPHNcmaCDQhIBLp/s1600/Terrain.jpg" imageanchor="1" style="margin-left: 1em; margin-right: 1em;"><img border="0" data-original-height="1600" data-original-width="1200" height="320" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEiCWXBVUvITXGGKX1Rj-_Qp8EbgRQzpsyfzQXnwIWojDn9qnu2-lmi9xamtkoP2aFo1OX1Ub3w-oiJlfxs-wKQNhoadxVOLGyxPdE3AT-rYtHCRPnDKlVFj8_FamjeJfrPHNcmaCDQhIBLp/s320/Terrain.jpg" width="240" /></a></div>
<br />
<div class="separator" style="clear: both; text-align: center;">
<a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEgAU6rxISpQaoQ0PnneWYBzRgl6pnK6uKJLQ7BBixIIRlfmKWRKyVUbPFUxYimSuR9rSQxcZ5wSeDhrzpVdBAg6DvhfCNy6IBDzC62C1TXkETs2r5edpqtzZareOng_oxVGCHPq7VQImmib/s1600/TOS.jpg" imageanchor="1" style="margin-left: 1em; margin-right: 1em;"><img border="0" data-original-height="1503" data-original-width="1600" height="300" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEgAU6rxISpQaoQ0PnneWYBzRgl6pnK6uKJLQ7BBixIIRlfmKWRKyVUbPFUxYimSuR9rSQxcZ5wSeDhrzpVdBAg6DvhfCNy6IBDzC62C1TXkETs2r5edpqtzZareOng_oxVGCHPq7VQImmib/s320/TOS.jpg" width="320" /></a></div>
<br />
<div class="separator" style="clear: both; text-align: center;">
<a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEir5390_Zo50bGZ4Vzfi_-F8ZMsd0E0MzyivR17NrJOHnad3SMb_fznMt9X6kgTjU6edPpSSsd1XIytIJTeUvLYzaHt_H_2siFT7Xd7QI_2Aof58vILQj4OWULNniQef1SORTLf5A9go-O-/s1600/TWDGuy.jpg" imageanchor="1" style="margin-left: 1em; margin-right: 1em;"><img border="0" data-original-height="1600" data-original-width="1491" height="320" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEir5390_Zo50bGZ4Vzfi_-F8ZMsd0E0MzyivR17NrJOHnad3SMb_fznMt9X6kgTjU6edPpSSsd1XIytIJTeUvLYzaHt_H_2siFT7Xd7QI_2Aof58vILQj4OWULNniQef1SORTLf5A9go-O-/s320/TWDGuy.jpg" width="298" /></a></div>
<br />
<div class="separator" style="clear: both; text-align: center;">
<a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEjsSPsvWzPkS1LUqc3bAOhTacdeoLwhuwWQizIxLogunuv1Ul22e1Xwk7FqDLPKpj0NxGL4nsXG8NJIA6DAhxIyceAgrvJi3QZTmj-_Nk8O7iGNjgrgu04JMbeJhmSrb0kTh6JciQmOPkBB/s1600/Zombicide.jpg" imageanchor="1" style="margin-left: 1em; margin-right: 1em;"><img border="0" data-original-height="967" data-original-width="1600" height="193" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEjsSPsvWzPkS1LUqc3bAOhTacdeoLwhuwWQizIxLogunuv1Ul22e1Xwk7FqDLPKpj0NxGL4nsXG8NJIA6DAhxIyceAgrvJi3QZTmj-_Nk8O7iGNjgrgu04JMbeJhmSrb0kTh6JciQmOPkBB/s320/Zombicide.jpg" width="320" /></a></div>
<span id="goog_1294851308"></span><span id="goog_1294851309"></span><br />TableTopTerrorhttp://www.blogger.com/profile/13624521899571308285noreply@blogger.com7tag:blogger.com,1999:blog-9138406263286065954.post-12370293631874822552018-01-22T18:30:00.000-08:002018-01-22T18:30:36.361-08:00The Walking Dead - Andrea Complete!<div class="separator" style="clear: both; text-align: center;">
<a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEiS_pSdRQSLa-I817EpQbRio9IjnWw8Gjtkh-7UvQiSP6ngmAgdQusyioGcblOxP36XXKW3OHBB7nTUZTo4Smxxx70gbxmTgnq355iPyKQjvWWoSe00ODoRVcbQT6UhP-FTeGOenlDWAyUF/s1600/Andrea+1.jpg" imageanchor="1" style="margin-left: 1em; margin-right: 1em;"><img border="0" data-original-height="1600" data-original-width="1439" height="400" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEiS_pSdRQSLa-I817EpQbRio9IjnWw8Gjtkh-7UvQiSP6ngmAgdQusyioGcblOxP36XXKW3OHBB7nTUZTo4Smxxx70gbxmTgnq355iPyKQjvWWoSe00ODoRVcbQT6UhP-FTeGOenlDWAyUF/s400/Andrea+1.jpg" width="358" /></a></div>
<div class="separator" style="clear: both; text-align: center;">
<br /></div>
<div class="separator" style="clear: both; text-align: left;">
Hey internet people!</div>
<div class="separator" style="clear: both; text-align: left;">
<br /></div>
<div class="separator" style="clear: both; text-align: left;">
So on Saturday I managed to paint my first survivor for the Walking Dead miniatures game, and I'm very very very happy with how she turned out, especially for the time I spent.</div>
<div class="separator" style="clear: both; text-align: center;">
<br /></div>
<div class="separator" style="clear: both; text-align: center;">
<a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEht2dVnKrb1liYH8gP9RHxiqJ0VPg743LZhrduSbieB33Ec1_BFW3oCUJZ0F0ercCC7zzey1lSHuSEI8w-Xuq1X_8Ds3jnaF3wjwdnU1N-_Y7NeXdR5aAjmQLhDhwD_FRBKBXg6_OZpdXGU/s1600/Andrea+2.jpg" imageanchor="1" style="margin-left: 1em; margin-right: 1em;"><img border="0" data-original-height="1592" data-original-width="1504" height="320" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEht2dVnKrb1liYH8gP9RHxiqJ0VPg743LZhrduSbieB33Ec1_BFW3oCUJZ0F0ercCC7zzey1lSHuSEI8w-Xuq1X_8Ds3jnaF3wjwdnU1N-_Y7NeXdR5aAjmQLhDhwD_FRBKBXg6_OZpdXGU/s320/Andrea+2.jpg" width="302" /></a></div>
<div class="separator" style="clear: both; text-align: center;">
<br /></div>
<div class="separator" style="clear: both; text-align: left;">
I knew since the game arrived that this model would be the first survivor I'd paint. Andrea was my absolute favorite character from the comic (who was given a disservice in the television series, yet her character was still enjoyable). She was a person who didn't want to be a victim and took training into her own hands, and managed to become one of the most reliable soldiers of the group and the best shot.</div>
<div class="separator" style="clear: both; text-align: left;">
<br /></div>
<div class="separator" style="clear: both; text-align: left;">
It didn't hurt that she had the best sculpt of the game in my opinion. Very rarely do we see sculpts of characters squared up for shooting. There's a possibility of this pose being a difficult sculpt or something, or perhaps it's not a dynamic pose, but I find myself wanting to see more of this in miniatures. It's also great to see a female character not cheesed up with skimpy outfits or over-emphasized body shapes. Don't get me wrong, I do enjoy these models, but they permeate <b>every </b>game I have or look at and we need less emphasis on games overall. I like a good cheesy model, especially in anime based games, but it's not needed everywhere, and in this game it would betray the character anyway.</div>
<br />
<div class="separator" style="clear: both; text-align: center;">
<a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEhpOlTx69ki3AOnsZEzgb71hfjM-ufG1wKEJSbeFoms93SK8qi_KqCO4G-jSo_DxPz1tND9CGe2hW-0l9kgLwknmiv6pcoIClCiBWHjGi5GCjR3frugB6h_U0ORHhfWa2cWhk3uh1mKBVSZ/s1600/Andrea+3.jpg" imageanchor="1" style="margin-left: 1em; margin-right: 1em;"><img border="0" data-original-height="1409" data-original-width="1600" height="281" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEhpOlTx69ki3AOnsZEzgb71hfjM-ufG1wKEJSbeFoms93SK8qi_KqCO4G-jSo_DxPz1tND9CGe2hW-0l9kgLwknmiv6pcoIClCiBWHjGi5GCjR3frugB6h_U0ORHhfWa2cWhk3uh1mKBVSZ/s320/Andrea+3.jpg" width="320" /></a></div>
<div class="separator" style="clear: both; text-align: center;">
<br /></div>
<div class="separator" style="clear: both; text-align: left;">
So I started out with my mantra in mind (get it table ready) but wanted to spend a little more effort on the survivors as they are the stars of the show. With this in mind I thought of quick techniques to utilize that still look professional - smooth textures for the shirt and leather, but drybrush for the jeans for speed. Lighter washes throughout the clothing to give smoothness and speed.</div>
<div class="separator" style="clear: both; text-align: left;">
<br /></div>
<div class="separator" style="clear: both; text-align: left;">
So with a light grey basecoat I sprayed 50/50 VGA Wolf Grey/VGA Shadow Grey for a lighter blue gray base. I then zenithal sprayed Wolf Grey then a light spray of Wolf Grey/White for the final highlights. I took SWM Storm Cloud Wash, which is a close color to the blue greys of Shadow and Wolf, mixed it with a few drops of GW Lahmian Medium to give more matte to the finish while keeping the wash viscosity properties, and a drop or two of water to make it more runny. I took this wash and heavily washed the shirt to tone down the white/lightness and provide soft shading throughout. Secret Weapon washes are excellent for this, as they're one of the only companies I know of that make light toned washes. They even have one that is a bright yellow green called Fallout. Having light washes is a good way to shade really bright tones and maintain its lightness, and most companies make very dark washes because it works most of the time.</div>
<div class="separator" style="clear: both; text-align: left;">
<br /></div>
<div class="separator" style="clear: both; text-align: left;">
With the jeans I based it with a few layers of GW Shadow for a solid opaque coating. I heavily washed with GW Nuln Oil, then drybrushed with GW Shadow and GW Space Wolf Grey (forgot the new name of this) to build up the highlights lightly and create that rough texture. Drybrushing has been a nice relief of a technique to use lately. Although I don't like the messiness of it (I like a lot of control for my blends) it's been nice to accept it as a valid technique for speed.</div>
<div class="separator" style="clear: both; text-align: left;">
<br /></div>
<div class="separator" style="clear: both; text-align: left;">
I used my usual Vallejo/Angel Giraldez recipe for the red leather on her straps and boots. For the hair I based with VGC Goldbrown, washed with GW Agrax Earthshade, and highlighted with VGC Goldbrown mixed with successive additions of VMC Dark Sand. I think I successfully reenacted Andrea's dirty blonde hair!</div>
<div class="separator" style="clear: both; text-align: left;">
<br /></div>
<div class="separator" style="clear: both; text-align: left;">
I was really proud of her eyes, as I tried a different technique for painting them. I'm getting much more accurate with these, although it is a frustrating element of painting. It's one of those details that is just so annoying to do, and I always have to redo eyes for every model which risks parts of the paint drying thicker in different areas and affecting the dot of the eye's application. But when you get this right it unlocks a higher level in your miniature and draws the attention to the face even more.</div>
<br />
<div class="separator" style="clear: both; text-align: center;">
<a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEiUQgLqOyqpowU3EzXLhs0zQQJzWKhBQZZ2JjK_Oj7lqRVkSyQ7UL_fyDCyuBJeiVJorkKk_SnTXF_ZaiDp0Iz4FdLO6CuHRdDsFw5dgLwWov2tUAd9j04nLcxpo4gzqevxJsACjJegi5dP/s1600/Andrea+4.JPG" imageanchor="1" style="margin-left: 1em; margin-right: 1em;"><img border="0" data-original-height="1200" data-original-width="1600" height="300" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEiUQgLqOyqpowU3EzXLhs0zQQJzWKhBQZZ2JjK_Oj7lqRVkSyQ7UL_fyDCyuBJeiVJorkKk_SnTXF_ZaiDp0Iz4FdLO6CuHRdDsFw5dgLwWov2tUAd9j04nLcxpo4gzqevxJsACjJegi5dP/s400/Andrea+4.JPG" width="400" /></a></div>
<div class="separator" style="clear: both; text-align: center;">
<br /></div>
Of course, I had to include a picture of playing around with my toys!<br />
<br />
Pretty soon I'll have a demo set up fully painted! I'm concentrating on getting two crews of equal level survivors painted, which means I have to figure out what combinations are good for demoing the game first. I am not much of a fan of having Rick/Carl going against the generic scavenger gang, as it doesn't inspire much enthusiasm in me. I was thinking of having Rick/Carl go against Andrea and her sister as an even match, and maybe including one more beater on each side. Fans of the Walking Dead may not like Andrea going against Rick, but I think they are better models to display the game's range - Rick and Andrea both reflect strong characters with support models like Carl & her sister Amy that need protection give the leaders some synergy.<br />
<br />
Anyway, let me know what you think! See you next time.TableTopTerrorhttp://www.blogger.com/profile/13624521899571308285noreply@blogger.com0tag:blogger.com,1999:blog-9138406263286065954.post-62756216700919042732018-01-15T17:30:00.000-08:002018-01-15T17:30:44.014-08:00The Walking Dead WIP & Other Stuff...<div class="separator" style="clear: both; text-align: center;">
<a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEhFWtPPMXKRxVOgO767X-BEU-MfYhQorURUihGV3NPZzfCGnPn0WB-a73_DI88ZFdf-WgEGXADJMr_hA-os6tk9uVvoFcvi24g5yrZxqvDRuWT1ORScvPUTqywtya7Kv5uON1_KR6xW_0zU/s1600/IMG_4854.JPG" imageanchor="1" style="margin-left: 1em; margin-right: 1em;"><img border="0" data-original-height="1200" data-original-width="1600" height="480" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEhFWtPPMXKRxVOgO767X-BEU-MfYhQorURUihGV3NPZzfCGnPn0WB-a73_DI88ZFdf-WgEGXADJMr_hA-os6tk9uVvoFcvi24g5yrZxqvDRuWT1ORScvPUTqywtya7Kv5uON1_KR6xW_0zU/s640/IMG_4854.JPG" width="640" /></a></div>
<div style="text-align: center;">
<i>Paints... Paaaaaaaaaaaaints...</i></div>
<div style="text-align: center;">
<i><br /></i></div>
<div style="text-align: left;">
Howdy folks!</div>
<div style="text-align: left;">
<br /></div>
<div style="text-align: left;">
Long time no post, as usual!</div>
<div style="text-align: left;">
<br /></div>
<div style="text-align: left;">
So I did quite a bit of hobby stuff recently and thought a good update was in order.</div>
<div style="text-align: left;">
<br /></div>
<div style="text-align: left;">
First up: my Novus building that you may recall from <a href="http://tabletopterror.blogspot.com/2016/05/mercs-terrain-wip-novus-design-building.html" target="_blank">waaaay</a> back in the day.</div>
<div style="text-align: left;">
<br /></div>
<div class="separator" style="clear: both; text-align: center;">
<a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEhm2MOHuXGJlxCAFOixjuwucxZ0zC5vOToBoJkKObFAtliE3CuqVppVh7AGZrLijFgE7XMx3-c75fH2E3zrU-mNbotRkAx8VMxQm_gu8aAGNwQtug_AbgOfN2NhesxRq4EddN9Eavm5JQzi/s1600/Novus+Building+WIP.JPG" imageanchor="1" style="margin-left: 1em; margin-right: 1em;"><img border="0" data-original-height="1600" data-original-width="1200" height="400" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEhm2MOHuXGJlxCAFOixjuwucxZ0zC5vOToBoJkKObFAtliE3CuqVppVh7AGZrLijFgE7XMx3-c75fH2E3zrU-mNbotRkAx8VMxQm_gu8aAGNwQtug_AbgOfN2NhesxRq4EddN9Eavm5JQzi/s400/Novus+Building+WIP.JPG" width="300" /></a></div>
<div class="separator" style="clear: both; text-align: center;">
<i>I took entirely too long to actually slap paint on this bad boy</i></div>
<div class="separator" style="clear: both; text-align: center;">
<i><br /></i></div>
<div class="separator" style="clear: both; text-align: left;">
I kept it simple like the other building. I under coated it with blank, then highlighted VGA Cold Grey and VMA Light Grey, then came back over with VMA Scarlet Red, an excellent vibrant red. Lastly I painted the interior walls with VMA Khaki or something. I still have work to do on it, like paint the debris and machines, but I've held myself to my 2018 mantra:</div>
<div class="separator" style="clear: both; text-align: left;">
<br /></div>
<div class="separator" style="clear: both; text-align: left;">
Get your crap at least table ready.</div>
<div class="separator" style="clear: both; text-align: left;">
<br /></div>
<div class="separator" style="clear: both; text-align: left;">
The flood in Houston forced me to consolidate all my hobby stuff and move them around the house, which when all piled together really became overwhelming when seeing <b>all </b>the stuff I have, and how <b>none </b>of it is completely painted.</div>
<div class="separator" style="clear: both; text-align: left;">
<br /></div>
<div class="separator" style="clear: both; text-align: left;">
So I'm going to try to get things at least presentable when I can, meaning actually painting rather than just thinking of painting. An hour here, and hour there, it all adds up and gets crap done.</div>
<div class="separator" style="clear: both; text-align: left;">
<br /></div>
<div class="separator" style="clear: both; text-align: left;">
So when I saw this building again I decided that's what I'll do, starting with this building, and did it.</div>
<div class="separator" style="clear: both; text-align: left;">
<br /></div>
<div class="separator" style="clear: both; text-align: left;">
Which transitioned into the next project:</div>
<div class="separator" style="clear: both; text-align: left;">
<br /></div>
<div class="separator" style="clear: both; text-align: center;">
<a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEgOq2yezbNRU7beIbrAzGemsa5HsdHQVm0K42KJjbMJ1LtMz3kRQBxBj1xAfFj3kcXBsKjYKAyJKLObDiULC8_8_bTTNuv6aWPoj-BPa-49F4TGxCX1fU1lfptWLE9r_19vF6jyb2P5XQ-D/s1600/TWD+WIP+4.JPG" imageanchor="1" style="margin-left: 1em; margin-right: 1em;"><img border="0" data-original-height="1200" data-original-width="1600" height="300" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEgOq2yezbNRU7beIbrAzGemsa5HsdHQVm0K42KJjbMJ1LtMz3kRQBxBj1xAfFj3kcXBsKjYKAyJKLObDiULC8_8_bTTNuv6aWPoj-BPa-49F4TGxCX1fU1lfptWLE9r_19vF6jyb2P5XQ-D/s400/TWD+WIP+4.JPG" width="400" /></a></div>
<div class="separator" style="clear: both; text-align: left;">
<br /></div>
<div class="separator" style="clear: both; text-align: left;">
<b>The Walking Dead: All Out War Miniatures Game</b></div>
<div class="separator" style="clear: both; text-align: left;">
<b><br /></b></div>
<div class="separator" style="clear: both; text-align: left;">
I Kickstarted this game a while back, and even though I was hesitant when it first came out by the end of the campaign I was really excited to back it and get it on the table. When it arrived I played a few solo games but nothing serious, I mostly used the cars for terrain for other games and even the supply token pieces. I never really tried to get it on the table for our regular gaming group, though, as we usually played Malifaux and it just collected dust.</div>
<div class="separator" style="clear: both; text-align: left;">
<br /></div>
<div class="separator" style="clear: both; text-align: left;">
Recently, though, one of our regulars expressed interest in other games as Malifaux is starting to feel tired - this will happen when it's what your main game is (in our group) and it's played multiple times a week since 2013, which is when at least I joined the group so it's even longer for this player. When I thought about my catalog of games that might be interesting to introduce during this opportunity I brushed by my copy of TWD and figured why not.</div>
<div class="separator" style="clear: both; text-align: left;">
<br /></div>
<div class="separator" style="clear: both; text-align: left;">
I got really motivated to get this table ready and started on two of the walkers:</div>
<div class="separator" style="clear: both; text-align: left;">
<br /></div>
<div class="separator" style="clear: both; text-align: center;">
<a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEjmeaqxEkpzXp4eR01sMGw8inVdoPawyljE9i45KgOWlyaPoI0u-I6rLibYKtJ55kWMLZPS1KjQAOFqmmlbbIKduGmQucucqdipMZMNGzT17gzGEbGnPWUvOQo_ifgNv9pQ600h7qb5oLyk/s1600/TWD+WIP+2.jpg" imageanchor="1" style="margin-left: 1em; margin-right: 1em;"><img border="0" data-original-height="1371" data-original-width="1266" height="400" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEjmeaqxEkpzXp4eR01sMGw8inVdoPawyljE9i45KgOWlyaPoI0u-I6rLibYKtJ55kWMLZPS1KjQAOFqmmlbbIKduGmQucucqdipMZMNGzT17gzGEbGnPWUvOQo_ifgNv9pQ600h7qb5oLyk/s400/TWD+WIP+2.jpg" width="368" /></a></div>
<br />
<div class="separator" style="clear: both; text-align: center;">
<a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEgtfnh3V0dk9ygRhr-CdpUkAa599CCDMQ2EeERVFLUBZQ4VvRYTm8MBrVciisuIPukxswFswDMf53PyCrpascIfyW9K8hloIgc5vBcgX1QYmiLAQ9l2rHyWBXQtAdifJWVll3isyPyMDKuV/s1600/TWD+WIP+3.jpg" imageanchor="1" style="margin-left: 1em; margin-right: 1em;"><img border="0" data-original-height="1362" data-original-width="1088" height="400" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEgtfnh3V0dk9ygRhr-CdpUkAa599CCDMQ2EeERVFLUBZQ4VvRYTm8MBrVciisuIPukxswFswDMf53PyCrpascIfyW9K8hloIgc5vBcgX1QYmiLAQ9l2rHyWBXQtAdifJWVll3isyPyMDKuV/s400/TWD+WIP+3.jpg" width="318" /></a></div>
<div class="separator" style="clear: both; text-align: left;">
<br /></div>
<div class="separator" style="clear: both; text-align: left;">
These were my test models for quick-painting concepts. I figured I'd rely heavily on washes and drybrushing (I hardly drybrush ever, so this shows that I really want to get these done lol) and came up with a recipe/paint order that may very well get the job done, and it's similar to how I painted my old horde Vampire army in Warhammer Fantasy.</div>
<div class="separator" style="clear: both; text-align: left;">
<br /></div>
<div class="separator" style="clear: both; text-align: left;">
For the skin, it's 50/50 VMA IDF Green/VGC Dead Flesh airbrushed on, then zenithal with VGC Dead Flesh, then a heavy wash of SWM Stone wash, then a drybrush of VGC Dead Flesh and a bit of white, followed by a spot wash of GW Green for shading and tone. A few dashes of GW Blood stuff adds contrast to the overall green tone.</div>
<div class="separator" style="clear: both; text-align: left;">
<br /></div>
<div class="separator" style="clear: both; text-align: left;">
For any other elements like clothing I just base, wash, drybrush, repeat as needed. As I said, really trying to get this done fast and not get held up on details like I normally do, and I feel like this recipe is a good balance between speed and aesthetics.</div>
<div class="separator" style="clear: both; text-align: left;">
<br /></div>
<div class="separator" style="clear: both; text-align: center;">
<a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEh_1-8u7vlu89pwjAqhXI-hKMYgq0vnDxj7z6LTlQD-Qe3x6Rzgu1JJUIFfMgY180h3RxvkVj2H_CoYkCGQ-rTInpgS75swzK6UJXsH1EoKdLp8-pselMatZ8dQTboE95o8mBEgcBgPdB5A/s1600/Truck+WIP.JPG" imageanchor="1" style="margin-left: 1em; margin-right: 1em;"><img border="0" data-original-height="1200" data-original-width="1600" height="300" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEh_1-8u7vlu89pwjAqhXI-hKMYgq0vnDxj7z6LTlQD-Qe3x6Rzgu1JJUIFfMgY180h3RxvkVj2H_CoYkCGQ-rTInpgS75swzK6UJXsH1EoKdLp8-pselMatZ8dQTboE95o8mBEgcBgPdB5A/s400/Truck+WIP.JPG" width="400" /></a></div>
<div class="separator" style="clear: both; text-align: center;">
<br /></div>
<div class="separator" style="clear: both; text-align: left;">
While I painted those I got started on the trucks that come with the game (for the KS version). I knew I wanted a red and a blue truck, as my wife used to own a cool red Chevy and when we first met we drove around in her blue Chevy, so I undercoated one with Black/Cold Grey/Light Grey then hit it with Scarlet Red like the Novus building. Then I washed it with GW Agrax Earthshade for quick weathering and did a few other elements like the windows.</div>
<div class="separator" style="clear: both; text-align: center;">
<br /></div>
<div class="separator" style="clear: both; text-align: center;">
<a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEgOgkmwLB0lsDDRcXE_5HDBqk1TDMSQKl7K0J8FJ4Idevy-kZKr741rPa-VwWqBSXpuUHbv0EY2PFkuSiZqLna1LMVH9jV2YsdbTQ2g_UYIOuGiKEjvU5WlaD28O7Y42-Za2r4e6cy8VltP/s1600/TWD+WIP+5.jpg" imageanchor="1" style="margin-left: 1em; margin-right: 1em;"><img border="0" data-original-height="1204" data-original-width="1600" height="300" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEgOgkmwLB0lsDDRcXE_5HDBqk1TDMSQKl7K0J8FJ4Idevy-kZKr741rPa-VwWqBSXpuUHbv0EY2PFkuSiZqLna1LMVH9jV2YsdbTQ2g_UYIOuGiKEjvU5WlaD28O7Y42-Za2r4e6cy8VltP/s400/TWD+WIP+5.jpg" width="400" /></a></div>
<div class="separator" style="clear: both; text-align: center;">
<i>Where it's at so far, these walkers are a breeze and fun to paint</i></div>
<div class="separator" style="clear: both; text-align: center;">
<br /></div>
<div class="separator" style="clear: both; text-align: left;">
The vehicles aren't done fully, as I need to pick out elements like the grill and hubcaps, and weather it even further with stippling and paint chipping, but as I said earlier - just get my crap table ready, so I did.</div>
<div class="separator" style="clear: both; text-align: left;">
<br /></div>
<div class="separator" style="clear: both; text-align: left;">
Speaking of table ready:</div>
<br />
<div class="separator" style="clear: both; text-align: center;">
<a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEg5GGPuFpq-c3iDbyjbm-HlpllD4JzT5bhmIUvckl0sy0aC0f1tOZqTvp48MkG-1FRtwCIwolqi441jbEpOfxS5Ny_xGtHORJpb2x1Rzm0wkF7ke_rNuJs3bFxUdhMdYBvAYZmQKjEF-Z8a/s1600/TWD+Table+1.JPG" imageanchor="1" style="margin-left: 1em; margin-right: 1em;"><img border="0" data-original-height="1200" data-original-width="1600" height="300" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEg5GGPuFpq-c3iDbyjbm-HlpllD4JzT5bhmIUvckl0sy0aC0f1tOZqTvp48MkG-1FRtwCIwolqi441jbEpOfxS5Ny_xGtHORJpb2x1Rzm0wkF7ke_rNuJs3bFxUdhMdYBvAYZmQKjEF-Z8a/s400/TWD+Table+1.JPG" width="400" /></a></div>
<div class="separator" style="clear: both; text-align: center;">
<br /></div>
<div class="separator" style="clear: both; text-align: left;">
I couldn't help myself! I recently bought a Walking Dead mouse pad mat from our FLGS in anticipation of my recent motivation to get TWD table ready. So I plopped on some Battle Systems terrain, a few trees, etc. and before you know it I've got a pretty sweet table ready to rock this game! With its small model count I may <b>actually </b>get a game fully painted and ready for demos!</div>
<div class="separator" style="clear: both; text-align: left;">
<br /></div>
<div class="separator" style="clear: both; text-align: left;">
I have to admit I really like the small table size and model count, but when you have about 10 or so zombies on this set up you can see exactly the claustrophobia that this game meant to induce in players! It's going to be fun and intense.</div>
<div class="separator" style="clear: both; text-align: left;">
<br /></div>
<div class="separator" style="clear: both; text-align: left;">
And as a side project:</div>
<br />
<div class="separator" style="clear: both; text-align: center;">
<a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEgIWJj7oGqNHNqw2cbw7gJUBLeOP1Pg3yrnZO42s2q57x5TJKDCbEaqMNrgQ6ffSuh5gdWmdszMrfRuxOgcRQbJqgvjhy2g05SnhLwmyoYIsfFMln-HN9VT3WLenKyrmCr2is8MpQl_6R_y/s1600/Yashima+WIP.jpg" imageanchor="1" style="margin-left: 1em; margin-right: 1em;"><img border="0" data-original-height="1286" data-original-width="1600" height="321" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEgIWJj7oGqNHNqw2cbw7gJUBLeOP1Pg3yrnZO42s2q57x5TJKDCbEaqMNrgQ6ffSuh5gdWmdszMrfRuxOgcRQbJqgvjhy2g05SnhLwmyoYIsfFMln-HN9VT3WLenKyrmCr2is8MpQl_6R_y/s400/Yashima+WIP.jpg" width="400" /></a></div>
<div class="separator" style="clear: both; text-align: left;">
<br /></div>
<div style="text-align: left;">
I started and almost completed Rosamu from the board game Yashima. I've always liked this game and its miniatures, and thought it could double as a model in A Fistful of Kung Fu. I painted it mostly by brush, so it felt like painting with one hand tied behind me as I've heavily airbrushed for the last few years, but it's nice to get back to your roots - I just shouldn't have done so after picking orange and yellow as my colors, because man I forgot how tedious and painful those colors are when painting by hand! The difficulty and disappointment actually led me to stop painting this guy for now, but - and this is my new mantra - he's table ready!</div>
<div style="text-align: left;">
<br /></div>
<div style="text-align: left;">
That's it for now, I'll keep in touch when I can!</div>
TableTopTerrorhttp://www.blogger.com/profile/13624521899571308285noreply@blogger.com0tag:blogger.com,1999:blog-9138406263286065954.post-21154830745038106572017-11-24T05:36:00.000-08:002017-11-24T05:36:21.132-08:00Montag's Tourney 10/28/17, Painting updates, and Hamelin!!!<div class="separator" style="clear: both; text-align: center;">
<a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEgzDHYKAOJegZYVqvOKVvqmQEBMHr4xHy8DQISTtTqKLTLftHPsdoQ5DO31_PVFAJHys-P9o9jqMia0iBaOyYikD6CinCOSPfIzTgzc9LGUjJP1HaTEKWTocGR_pho_ZGLqXf9LRgFK7s8S/s1600/Nix+1.jpg" imageanchor="1" style="margin-left: 1em; margin-right: 1em;"><img border="0" data-original-height="1501" data-original-width="1600" height="375" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEgzDHYKAOJegZYVqvOKVvqmQEBMHr4xHy8DQISTtTqKLTLftHPsdoQ5DO31_PVFAJHys-P9o9jqMia0iBaOyYikD6CinCOSPfIzTgzc9LGUjJP1HaTEKWTocGR_pho_ZGLqXf9LRgFK7s8S/s400/Nix+1.jpg" width="400" /></a></div>
<div class="separator" style="clear: both; text-align: center;">
<br /></div>
<div class="separator" style="clear: both; text-align: left;">
Howdy folks!!</div>
<div class="separator" style="clear: both; text-align: left;">
<br /></div>
<div class="separator" style="clear: both; text-align: left;">
It has been quite a while, but I came back with actual updates!</div>
<div class="separator" style="clear: both; text-align: left;">
<br /></div>
<div class="separator" style="clear: both; text-align: left;">
This time it's painting, along with a Tournament last month.</div>
<div class="separator" style="clear: both; text-align: left;">
<br /></div>
<div class="separator" style="clear: both; text-align: left;">
First up, Schrodinger's Cat! This is a limited edition proxy crew for Hamelin, this guy in particular is a replacement for Nix. I had a ton of fun painting him, and I worked with some fluorescent orange pigment to do the glow on him. I really liked playing with the idea that he was phasing his tail through himself, he is incorporeal after all.</div>
<br />
<div class="separator" style="clear: both; text-align: center;">
<a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEjuPUT1kLywDgLOMpDivhfTsac9cZMx9rEUSsz9ffyDbVE1ZJ02EMydbXwfTALANogn4tEx3wYyWhu2h4AZo2iVpeHNe6oNHRJK6QfNvkzrX0VcKNZEJ31AB7wp_4F19k4nCwowQBe9Dd6J/s1600/Nix+2.jpg" imageanchor="1" style="margin-left: 1em; margin-right: 1em;"><img border="0" data-original-height="1376" data-original-width="1473" height="372" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEjuPUT1kLywDgLOMpDivhfTsac9cZMx9rEUSsz9ffyDbVE1ZJ02EMydbXwfTALANogn4tEx3wYyWhu2h4AZo2iVpeHNe6oNHRJK6QfNvkzrX0VcKNZEJ31AB7wp_4F19k4nCwowQBe9Dd6J/s400/Nix+2.jpg" width="400" /></a></div>
<div class="separator" style="clear: both; text-align: center;">
<i>It is kinda weird that he has a human hand for his left and a regular paw for his other feet</i></div>
<div class="separator" style="clear: both; text-align: center;">
<br /></div>
<div class="separator" style="clear: both; text-align: center;">
<a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEhCJqAmFlCTOQG_X8JQ7OvY42Osksc-B9RhbgtWijQsUKNoIWanBslsVHmVMybq010ggb6OI546Zl6n1M7PlLuufIwbtfaZHNUqX56xcZ3pfJ12zhKrA516BEzTUBnWhqCSWt6rSyvEGhsZ/s1600/Midnight+Stalker+WIP.jpg" imageanchor="1" style="margin-left: 1em; margin-right: 1em;"><img border="0" data-original-height="1539" data-original-width="1315" height="400" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEhCJqAmFlCTOQG_X8JQ7OvY42Osksc-B9RhbgtWijQsUKNoIWanBslsVHmVMybq010ggb6OI546Zl6n1M7PlLuufIwbtfaZHNUqX56xcZ3pfJ12zhKrA516BEzTUBnWhqCSWt6rSyvEGhsZ/s400/Midnight+Stalker+WIP.jpg" width="341" /></a></div>
<div class="separator" style="clear: both; text-align: center;">
<i>One Dapper Fella</i></div>
<div class="separator" style="clear: both; text-align: center;">
<i><br /></i></div>
<div class="separator" style="clear: both; text-align: left;">
Along with Nix I'm working on the Midnight Stalker, this is a WIP but he's mostly done. I've got to finish the base, highlight the black, and put in some accent colors. This guy has been worth his weight in gold in games though!</div>
<div class="separator" style="clear: both; text-align: left;">
<br /></div>
<div class="separator" style="clear: both; text-align: left;">
Speaking of games, there was a small tournament held at Montag's on 10/28/17 and it was my first test of using this crew in a tournament setting. Overall I won 2 of three games, losing only to Dreads' Sonnia list - which is a very bad match up for me - and even that game wasn't terrible in differential for me.</div>
<div class="separator" style="clear: both; text-align: left;">
<br /></div>
<div class="separator" style="clear: both; text-align: left;">
Game 1: Paul's Jack Daw</div>
<div class="separator" style="clear: both; text-align: left;">
Standard, Guard the Stash</div>
<div class="separator" style="clear: both; text-align: left;">
Claim Jump, Dig Their Graves, Accusation, Undercover Entourage, Last Stand</div>
<div class="separator" style="clear: both; text-align: center;">
<br /></div>
<div class="separator" style="clear: both; text-align: center;">
<a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEgfp6wPA0QNpIxRzC-GOoYilawYRUPD12yO1shChtHohwgTHOl5Iwhu4lyu8eI0zhTKfO1sdWYGdnJ9UGsUeHxa3JnKzqIzHM6kwtSSyU5doGoEBMMwlpRXn4Ai3PYzLef1xWdF3TNiWMTM/s1600/IMG_4688.JPG" imageanchor="1" style="margin-left: 1em; margin-right: 1em;"><img border="0" data-original-height="1200" data-original-width="1600" height="240" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEgfp6wPA0QNpIxRzC-GOoYilawYRUPD12yO1shChtHohwgTHOl5Iwhu4lyu8eI0zhTKfO1sdWYGdnJ9UGsUeHxa3JnKzqIzHM6kwtSSyU5doGoEBMMwlpRXn4Ai3PYzLef1xWdF3TNiWMTM/s320/IMG_4688.JPG" width="320" /></a></div>
<br />
<div class="separator" style="clear: both; text-align: center;">
<a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEjF-3BG58DdM4TWxGXIv416bbZj6dVU8Ij6UFZB9fsFgH3n7GzGHfl8LD0KukE9bAIO8f0KxrJ-aHjMzEEolzNTraLT5imD4__-Nelwxh_RrIw3Fq-pMofvu1o2BrJfW6ho2ulY7_EJq0Va/s1600/IMG_4689.JPG" imageanchor="1" style="margin-left: 1em; margin-right: 1em;"><img border="0" data-original-height="1200" data-original-width="1600" height="240" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEjF-3BG58DdM4TWxGXIv416bbZj6dVU8Ij6UFZB9fsFgH3n7GzGHfl8LD0KukE9bAIO8f0KxrJ-aHjMzEEolzNTraLT5imD4__-Nelwxh_RrIw3Fq-pMofvu1o2BrJfW6ho2ulY7_EJq0Va/s320/IMG_4689.JPG" width="320" /></a></div>
<br />
<div class="separator" style="clear: both; text-align: center;">
<a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEjZSPkaGNWAXlLRlTaKt7ansNh-t69hMwDbsPHhpQbgkZwLo5EvHFYr_nLyPqFvehWI-5Q-gUFJuorNaRrCEhhsRt53688KezfQ3696hOCxTZ7IS_wXimqPcJRJoiNCnecqPEXgA3rx12GP/s1600/IMG_4690.JPG" imageanchor="1" style="margin-left: 1em; margin-right: 1em;"><img border="0" data-original-height="1200" data-original-width="1600" height="240" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEjZSPkaGNWAXlLRlTaKt7ansNh-t69hMwDbsPHhpQbgkZwLo5EvHFYr_nLyPqFvehWI-5Q-gUFJuorNaRrCEhhsRt53688KezfQ3696hOCxTZ7IS_wXimqPcJRJoiNCnecqPEXgA3rx12GP/s320/IMG_4690.JPG" width="320" /></a></div>
<br />
<div class="separator" style="clear: both; text-align: center;">
<a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEiTAzIRN7wrkgmyY-gGhJh5BG6qnlmHT9yHoG0g0NHPhABUsOwRXiBozD0rOWTu0ldc6cVjK48bCV82dboJq8nvprfqMeyE9fJenNxmFUebQVsA_F6mHbQ22eoY3Kbk-QMjh3zDkks7forj/s1600/IMG_4691.JPG" imageanchor="1" style="margin-left: 1em; margin-right: 1em;"><img border="0" data-original-height="1200" data-original-width="1600" height="240" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEiTAzIRN7wrkgmyY-gGhJh5BG6qnlmHT9yHoG0g0NHPhABUsOwRXiBozD0rOWTu0ldc6cVjK48bCV82dboJq8nvprfqMeyE9fJenNxmFUebQVsA_F6mHbQ22eoY3Kbk-QMjh3zDkks7forj/s320/IMG_4691.JPG" width="320" /></a></div>
<br />
I won this game at the end of turn 3, the score ended up as 6-1. Nix essentially controlled the entire left side with some backup by Hamelin, kept him from scoring Guard the Stash, while Hannah held the other side and got support from Bleeding Disease sources like the Obedient Wretch and Stolen, occasionally the Midnight Stalker would come in and hold models from moving closer to the Stash,.<br />
<br />
Game 2: Dreads' Sonnia<br />
Corner, Reckoning<br />
Claim Jump, Frame for Murder, Accusation, Hidden Trap, A Quick Murder<br />
<br />
<div class="separator" style="clear: both; text-align: center;">
<a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEhZmZWHVT1TBHklDr4qCSt_C6BBvtKfQMKCmrKr4sPzYbVhHUyK5E6v0vzj6j39l7bWNHzIdhekGAQL-mjN3-cXsc0Ur1cZjO9erIenlIaH-ksWvFAazSNamgvP54RUx68RZRgZGG4pPk1d/s1600/IMG_4692.JPG" imageanchor="1" style="margin-left: 1em; margin-right: 1em;"><img border="0" data-original-height="1200" data-original-width="1600" height="240" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEhZmZWHVT1TBHklDr4qCSt_C6BBvtKfQMKCmrKr4sPzYbVhHUyK5E6v0vzj6j39l7bWNHzIdhekGAQL-mjN3-cXsc0Ur1cZjO9erIenlIaH-ksWvFAazSNamgvP54RUx68RZRgZGG4pPk1d/s320/IMG_4692.JPG" width="320" /></a></div>
<br />
<div class="separator" style="clear: both; text-align: center;">
<a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEiVMk-lcKkBSd72AtyXGff0QPqUr9wcw6Dcd-IrfoQcattYU_CXi6c7rWrFRDFaGAtIhJuQRMk-9hGBf6yCcBk8IW_6tunZtwxuy_C6FihAvUmE9QUJpQh97J0_Jp9Eh54F5GKIbZvzLEAt/s1600/IMG_4693.JPG" imageanchor="1" style="margin-left: 1em; margin-right: 1em;"><img border="0" data-original-height="1200" data-original-width="1600" height="240" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEiVMk-lcKkBSd72AtyXGff0QPqUr9wcw6Dcd-IrfoQcattYU_CXi6c7rWrFRDFaGAtIhJuQRMk-9hGBf6yCcBk8IW_6tunZtwxuy_C6FihAvUmE9QUJpQh97J0_Jp9Eh54F5GKIbZvzLEAt/s320/IMG_4693.JPG" width="320" /></a></div>
<br />
<div class="separator" style="clear: both; text-align: center;">
<a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEgkaZcGC_vjTy7vBVvNZxBiRDY4G6vBgSz5U8X03J5l_-0qEfw6-nmrVCHpY1YAeHyfXrDfYw3bnA7rPOc-1ZA0rZWndADoPkebXvygFykYUYqeqLk9XFDXD-axyvPeQ6Ase6SFWZo20ybQ/s1600/IMG_4694.JPG" imageanchor="1" style="margin-left: 1em; margin-right: 1em;"><img border="0" data-original-height="1200" data-original-width="1600" height="240" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEgkaZcGC_vjTy7vBVvNZxBiRDY4G6vBgSz5U8X03J5l_-0qEfw6-nmrVCHpY1YAeHyfXrDfYw3bnA7rPOc-1ZA0rZWndADoPkebXvygFykYUYqeqLk9XFDXD-axyvPeQ6Ase6SFWZo20ybQ/s320/IMG_4694.JPG" width="320" /></a></div>
<div class="separator" style="clear: both; text-align: center;">
<i>This strategy right here I discovered in the middle of this game, and now it's a staple!</i></div>
<div class="separator" style="clear: both; text-align: center;">
<br /></div>
<div class="separator" style="clear: both; text-align: left;">
I knew this game was going to be an uphill battle from the start, Sonnia is one of my worst match ups I could have against Hamelin. He ended up blasting my rat engine to pieces from turn one from a very long way away. I managed to crawl back and get Nix and the Midnight Stalker into his crew and build up the blight from the Plague Pits. I ended up only losing 3-5, so not terrible. </div>
<div class="separator" style="clear: both; text-align: left;">
<br /></div>
<div class="separator" style="clear: both; text-align: left;">
The awesome thing is, though, that I discovered with the combination of the Midnight Stalker and Plague Pits prevents the elimination of the marker (unless you have Don't Mind Me) and just absolutely <b>piles </b>on the blight! Even with condition removal, Dreads' models were gaining a large amount of blight in short amounts of time.</div>
<div class="separator" style="clear: both; text-align: left;">
<br /></div>
<div class="separator" style="clear: both; text-align: left;">
Game 3: Karl's Parker</div>
<div class="separator" style="clear: both; text-align: left;">
Flank, Stake a Claim</div>
<div class="separator" style="clear: both; text-align: left;">
Can't remember the rest!</div>
<br />
<div class="separator" style="clear: both; text-align: center;">
<a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEjj7kJ_mH9HYhZfHJxxSd9NWndYH0D4Osmbtl77mteeE3BOn2b8TXukjPImHruBNgl6bX34OZ9uV4UZRJIGn299o8K_JZhTZJhWLsB_x1toHuMFvN1tPP8iDsoQOELKaEKnqylen1Q15BO-/s1600/IMG_4695.JPG" imageanchor="1" style="margin-left: 1em; margin-right: 1em;"><img border="0" data-original-height="1200" data-original-width="1600" height="240" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEjj7kJ_mH9HYhZfHJxxSd9NWndYH0D4Osmbtl77mteeE3BOn2b8TXukjPImHruBNgl6bX34OZ9uV4UZRJIGn299o8K_JZhTZJhWLsB_x1toHuMFvN1tPP8iDsoQOELKaEKnqylen1Q15BO-/s320/IMG_4695.JPG" width="320" /></a></div>
<br />
<div class="separator" style="clear: both; text-align: center;">
<a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEis8N7xmc-clsD1OouCKCWu7KWBrtqu-BtziMlIHwrSfZVZgkKZZupnT5RGQ8i6dF3p6mLWYNXkH98c4n_gxv6dbVudsy7bR_NVMw5klxlRceC4awXf8B9XGe9YnrSjPdUue5ziVAbEGymq/s1600/IMG_4696.JPG" imageanchor="1" style="margin-left: 1em; margin-right: 1em;"><img border="0" data-original-height="1200" data-original-width="1600" height="240" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEis8N7xmc-clsD1OouCKCWu7KWBrtqu-BtziMlIHwrSfZVZgkKZZupnT5RGQ8i6dF3p6mLWYNXkH98c4n_gxv6dbVudsy7bR_NVMw5klxlRceC4awXf8B9XGe9YnrSjPdUue5ziVAbEGymq/s320/IMG_4696.JPG" width="320" /></a></div>
<br />
<div class="separator" style="clear: both; text-align: center;">
<a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEi2GaYwZpIBpj0k5n5IrB-0EohLb1eiXfTHVY4ZP11coQAe3ZeeKOMrbGVxjkZb55gHoZtPs1Vl6fftqR85o4Bn7BHR1pwztw5YYEMl7myQFUaGMpCNxm5H5Iy4DnE3Tx-WMttmRMlaCqzG/s1600/IMG_4697.JPG" imageanchor="1" style="margin-left: 1em; margin-right: 1em;"><img border="0" data-original-height="1200" data-original-width="1600" height="240" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEi2GaYwZpIBpj0k5n5IrB-0EohLb1eiXfTHVY4ZP11coQAe3ZeeKOMrbGVxjkZb55gHoZtPs1Vl6fftqR85o4Bn7BHR1pwztw5YYEMl7myQFUaGMpCNxm5H5Iy4DnE3Tx-WMttmRMlaCqzG/s320/IMG_4697.JPG" width="320" /></a></div>
<br />
<div class="separator" style="clear: both; text-align: center;">
<a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEi5JUZGf40ytvxj4P_nOX9miNsi7GR2jx2gTxwCgJX2cpqDr1JLiIhO4nOHFWfgpQ10khpUjRURLMQmw02d1y1pgG08os1-A9GJbYTdrH_17-b7NxLk3exA_LHA3nqroC45fYoqL48v1lz7/s1600/IMG_4698.JPG" imageanchor="1" style="margin-left: 1em; margin-right: 1em;"><img border="0" data-original-height="1200" data-original-width="1600" height="240" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEi5JUZGf40ytvxj4P_nOX9miNsi7GR2jx2gTxwCgJX2cpqDr1JLiIhO4nOHFWfgpQ10khpUjRURLMQmw02d1y1pgG08os1-A9GJbYTdrH_17-b7NxLk3exA_LHA3nqroC45fYoqL48v1lz7/s320/IMG_4698.JPG" width="320" /></a></div>
<div class="separator" style="clear: both; text-align: center;">
<br /></div>
<div class="separator" style="clear: both; text-align: left;">
This game was relatively fast. I had control of most of the game, and after I engaged with Nix on turn 1 it was hard for him to get out of the area while I was killing multiple models. He called it early on turn 2 or 3 so it was 10-1 in my favor.</div>
<br />
<div class="separator" style="clear: both; text-align: center;">
<a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEjOPX4pg39LaGImwTFoqDA2WAHct6F94jDC6jJ1WU9ynD-LXqedmmcVhWuErpw9SVM1kkgrZ9yCa1lrfYh5BXbN9glc6-tt3MmsTgl-AT1MzfOJ1XIZUkhx5XhTL1QRmz6mxJ_8ZsWPTb57/s1600/IMG_4699.JPG" imageanchor="1" style="margin-left: 1em; margin-right: 1em;"><img border="0" data-original-height="1600" data-original-width="1200" height="320" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEjOPX4pg39LaGImwTFoqDA2WAHct6F94jDC6jJ1WU9ynD-LXqedmmcVhWuErpw9SVM1kkgrZ9yCa1lrfYh5BXbN9glc6-tt3MmsTgl-AT1MzfOJ1XIZUkhx5XhTL1QRmz6mxJ_8ZsWPTb57/s320/IMG_4699.JPG" width="240" /></a></div>
<div class="separator" style="clear: both; text-align: center;">
<br /></div>
<div class="separator" style="clear: both; text-align: left;">
In the end I got 3rd - and the certificate didn't have anything filled out on it :( but that's ok.</div>
<div class="separator" style="clear: both; text-align: left;">
<br /></div>
<div class="separator" style="clear: both; text-align: left;">
I plan on providing more insight into my new iteration of Hamelin as it is quite a competitive list with the new upgrades from Book 5. Right now it's tough to get free time, especially since it's the day after Thanksgiving right now, but I also plan on painting more regularly as I have lately.</div>
<div class="separator" style="clear: both; text-align: left;">
<br /></div>
<div class="separator" style="clear: both; text-align: left;">
Stay painted!!!</div>
<br />TableTopTerrorhttp://www.blogger.com/profile/13624521899571308285noreply@blogger.com0tag:blogger.com,1999:blog-9138406263286065954.post-33262085201195250652017-08-05T18:22:00.000-07:002017-08-05T18:22:08.216-07:00Austin Malifaux Tourney 7/29/17<div class="separator" style="clear: both; text-align: center;">
<a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEj1gb0DHo_W19xzbclKQvjUeNZOl2gnV9Oq0yuRMCH-J12ccgB7PslqUAdUM8QPNq8yioGtuCnQGLE8U8Q6rVR_lzgIUjjEG01omzpG-dxOh90RsbgUCk6aCobGMuMRIgZ4ZXlFaxZ_B67M/s1600/FirstPlaceLoser.jpg" imageanchor="1" style="margin-left: 1em; margin-right: 1em;"><img border="0" data-original-height="1118" data-original-width="1600" height="446" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEj1gb0DHo_W19xzbclKQvjUeNZOl2gnV9Oq0yuRMCH-J12ccgB7PslqUAdUM8QPNq8yioGtuCnQGLE8U8Q6rVR_lzgIUjjEG01omzpG-dxOh90RsbgUCk6aCobGMuMRIgZ4ZXlFaxZ_B67M/s640/FirstPlaceLoser.jpg" width="640" /></a></div>
<div class="separator" style="clear: both; text-align: center;">
<i>I guess I gave away the best part immediately...</i></div>
<b>Howdy guys!</b><br />
<b><br /></b>
Again, long time no post. Work has been getting crazier and crazier, with each new success comes a new responsibility or project, so real life is taking priority over my hobby stuff lately. I think I'll be able to gather some more free time soon enough, the end of the quarter usually helps with less office time. But I've also started traveling for work, and it's sounding like there might be more of that in store so who knows.<br />
<br />
Anywho, even though I haven't done anything new with painting I managed to make it to a Malifaux Tournament in Austin last week! Sadly it's the last one being hosted by their resident Henchman Robert Stull - he's been incredible with support for both his community and the Houston community, and his presence will be sorely missed, but he's going for bigger and better things so we all wish him luck!<br />
<br />
<b>Pre Tourney</b><br />
<b><br /></b>
I hadn't played very many games prior to the tourney, probably about a month straight of not playing so I knew I'd be pretty rusty. I stuck with only bringing my Viktorias again, as I'm used to the meta and feel that the crew is working so well now with the Hodgepodge Emissary. I was pretty confident they could do a good job.<br />
<br />
My wife and I planned on visiting my in-laws that live nearby, so we thought we'd drop her off prior to the start of the tourney. Traffic was worst than we anticipated, and we left a little later than planned, which resulted in me running about 15 min after the start time. Luckily (or unluckily) my first opponent was Houstonite Travis so he was understanding, plus we play each other so often that our games go very fast.<br />
<br />
<b>Game 1</b><br />
<b><br /></b>
Vs. Travis (Reva)<br />
Standard<br />
Turf War<br />
<br />
<ul>
<li>Claim Jump</li>
<li>Frame For Murder</li>
<li>Leave Your Mark</li>
<li>Set Up</li>
<li>Tail 'Em</li>
</ul>
<div>
Chosen: Claim Jump and Set Up</div>
<div>
Travis: Frame For Murder and Leave Your Mark</div>
<br />
<b><br /></b>
<div class="separator" style="clear: both; text-align: center;">
<a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEgAgxL_C_TQ2b_gXFHabsgB9GIKnsUMoK9XSvsz2z4_MSoN7zVI1dqtJPh2PXreYT3dbZi18-EMk2v3rSADyJAjhPNiEiqHrtUjwZ3W9Ssqxx1vyQusfqyRv3XSr5tHTJwddq5ddNRuEliR/s1600/Game+1+1.JPG" imageanchor="1" style="margin-left: 1em; margin-right: 1em;"><img border="0" data-original-height="1200" data-original-width="1600" height="300" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEgAgxL_C_TQ2b_gXFHabsgB9GIKnsUMoK9XSvsz2z4_MSoN7zVI1dqtJPh2PXreYT3dbZi18-EMk2v3rSADyJAjhPNiEiqHrtUjwZ3W9Ssqxx1vyQusfqyRv3XSr5tHTJwddq5ddNRuEliR/s400/Game+1+1.JPG" width="400" /></a></div>
<div class="separator" style="clear: both; text-align: center;">
<i>A very pretty table, that just so happened to create a choke point</i></div>
<div class="separator" style="clear: both; text-align: center;">
<i><br /></i></div>
<div class="separator" style="clear: both; text-align: left;">
So Travis pulled a fast one on me and decided not only to swap from Ten Thunders - the faction he's been playing for about a year or more) - back to Rezzers, and on top of that Reva! I had never faced his Reva before and was instantly worried. He seemed less confident though, as he thought this was probably his worst kind of match up. Rezzers tend to be very packed together, and this map had an obvious choke point in the middle, and his crew didn't have nearly the resilience he's used to with Rezzers. It seemed to be in my favor.</div>
<div class="separator" style="clear: both; text-align: left;">
<br /></div>
<div class="separator" style="clear: both; text-align: center;">
<a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEg_Dcm1a4bOuO4PH4Khn7J-Xh6T2r0tU1pjmILNBwczVBUC2S-xH4fazX8TJ53TdmP7cIy4-n4cNucjLdoM9m9MzZ257sTEIRC0vdhtFEUeB-Q8AZs0GobqJrPSaUr1lDpS4cV_IkmNLJ_g/s1600/Game+1+2.JPG" imageanchor="1" style="margin-left: 1em; margin-right: 1em;"><img border="0" data-original-height="1200" data-original-width="1600" height="300" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEg_Dcm1a4bOuO4PH4Khn7J-Xh6T2r0tU1pjmILNBwczVBUC2S-xH4fazX8TJ53TdmP7cIy4-n4cNucjLdoM9m9MzZ257sTEIRC0vdhtFEUeB-Q8AZs0GobqJrPSaUr1lDpS4cV_IkmNLJ_g/s400/Game+1+2.JPG" width="400" /></a></div>
<div class="separator" style="clear: both; text-align: center;">
<i>Things didn't go that well, though...</i></div>
<div class="separator" style="clear: both; text-align: center;">
<i><br /></i></div>
<div class="separator" style="clear: both; text-align: left;">
At first the game seemed to be doing well. Without the Yasunori from his Asami crew I didn't feel that threatened about my Viks making it to his crew. I did the usual creep with the Viks, with terrain and the big models blocking avenues to the sisters. He threw Reva right into the scrum and killed one of my Winged Plagues.</div>
<br />
<div class="separator" style="clear: both; text-align: center;">
<a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEhVw5rEoTHZnevpDbNdXgaNP04sKZnYbMRQD0qkZof9_P1eiL5VbWjntUOo0PnlXcuT9FoS7IhdoUaLimZc-Pwn4Ofq5snRJ5HE65k08FGPjHMV6k_Tiaiy01lt1kIjA68u9QL_iaRnK7le/s1600/Game+1+3.JPG" imageanchor="1" style="margin-left: 1em; margin-right: 1em;"><img border="0" data-original-height="1200" data-original-width="1600" height="300" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEhVw5rEoTHZnevpDbNdXgaNP04sKZnYbMRQD0qkZof9_P1eiL5VbWjntUOo0PnlXcuT9FoS7IhdoUaLimZc-Pwn4Ofq5snRJ5HE65k08FGPjHMV6k_Tiaiy01lt1kIjA68u9QL_iaRnK7le/s400/Game+1+3.JPG" width="400" /></a></div>
<div class="separator" style="clear: both; text-align: center;">
<i>Crucial turn 2 set up and initiative...</i></div>
<div class="separator" style="clear: both; text-align: center;">
<i><br /></i></div>
<div class="separator" style="clear: both; text-align: left;">
So, as with most of our games together, it all really came down to initiative of turn 2. I stoned for cards in case, and even after stoning to re-flip initiative I still lost it. The first activation he ran his master away after hitting the Hodgepodge, then I proceeded to do what I always do turn 2...</div>
<div class="separator" style="clear: both; text-align: center;">
<br /></div>
<div class="separator" style="clear: both; text-align: center;">
<a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEgqDZHLVy1aHfuvTB-_ygFRRYt-WLBa2ktopDrAQITYHyHlQtPFuCzUhIMaCaOc8-u5_oNJcXEOBGZyE4EQv5sbdOpGhE6xvm5YZjs9b0NNa_I4deaKLDgcdqc-wv7Ei3olfp7BDnmZm6oI/s1600/FullSizeRender1.jpg" imageanchor="1" style="margin-left: 1em; margin-right: 1em;"><img border="0" data-original-height="998" data-original-width="1414" height="281" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEgqDZHLVy1aHfuvTB-_ygFRRYt-WLBa2ktopDrAQITYHyHlQtPFuCzUhIMaCaOc8-u5_oNJcXEOBGZyE4EQv5sbdOpGhE6xvm5YZjs9b0NNa_I4deaKLDgcdqc-wv7Ei3olfp7BDnmZm6oI/s400/FullSizeRender1.jpg" width="400" /></a></div>
<div class="separator" style="clear: both; text-align: center;">
<i>Lets blend some models in a whirlwind...</i></div>
<div class="separator" style="clear: both; text-align: center;">
<i><br /></i></div>
<div class="separator" style="clear: both; text-align: left;">
I managed to get Blood into a good clump, despite Big Jake being lured by a Belle into the choke point blocking my movement. In the first hit I managed to get everyone in Whirlwind range down to 1 wound left! It was looking great...</div>
<div class="separator" style="clear: both; text-align: left;">
<br /></div>
<div class="separator" style="clear: both; text-align: left;">
...but Travis managed to make me miss my second attack on Sybelle, ending another Whirlwind. And with my last attack from Melee Expert he threw out the Red Joker in defense.</div>
<div class="separator" style="clear: both; text-align: left;">
<br /></div>
<div class="separator" style="clear: both; text-align: left;">
I just couldn't believe it. It was such a magnificent play I couldn't even be mad about it (par for the course when playing against Travis).</div>
<div class="separator" style="clear: both; text-align: left;">
<br /></div>
<div class="separator" style="clear: both; text-align: left;">
Well it goes without saying, with this kind of level of play, Blood died almost immediately afterward due to being in range of about 4 very angry and almost dead models.</div>
<div class="separator" style="clear: both; text-align: center;">
<br /></div>
<div class="separator" style="clear: both; text-align: center;">
<a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEgNNoL5B50dinlDZwL84kQO7JlitgTjWTK5iv-s6Db9J2y5IEYLdBcQRFdSBO53YGUM4hl4SBL77fWE31vs_myqcggJFUb3cvQPSohyoxtkW5CZlugrnaedMyQldH1_XYHCn5W4PRdA2jTG/s1600/Game+1+4.JPG" imageanchor="1" style="margin-left: 1em; margin-right: 1em;"><img border="0" data-original-height="1200" data-original-width="1600" height="300" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEgNNoL5B50dinlDZwL84kQO7JlitgTjWTK5iv-s6Db9J2y5IEYLdBcQRFdSBO53YGUM4hl4SBL77fWE31vs_myqcggJFUb3cvQPSohyoxtkW5CZlugrnaedMyQldH1_XYHCn5W4PRdA2jTG/s400/Game+1+4.JPG" width="400" /></a></div>
<div class="separator" style="clear: both; text-align: center;">
<br /></div>
<div class="separator" style="clear: both; text-align: left;">
It went pretty downhill from there. Reva was cleaning up model after model, with Corpse Candles blocking lanes and getting in the way. Travis played the crew like clockwork.</div>
<br />
<div class="separator" style="clear: both; text-align: center;">
<a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEhzTCfqcl67Hz2_xctCMkxy6Wdxq5SKVpUvbBzBtj97fxC-Mx7Owuku6AVujIWvXAhJ3A4TxQdZBHxKwlHrym0uExTRzfICFzRVG_0i8U9CCdq_dBBMsHC6K8qtX3JFdCLKWBIuOgT4ZyCp/s1600/Game+1+5.JPG" imageanchor="1" style="margin-left: 1em; margin-right: 1em;"><img border="0" data-original-height="1200" data-original-width="1600" height="300" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEhzTCfqcl67Hz2_xctCMkxy6Wdxq5SKVpUvbBzBtj97fxC-Mx7Owuku6AVujIWvXAhJ3A4TxQdZBHxKwlHrym0uExTRzfICFzRVG_0i8U9CCdq_dBBMsHC6K8qtX3JFdCLKWBIuOgT4ZyCp/s400/Game+1+5.JPG" width="400" /></a></div>
<div class="separator" style="clear: both; text-align: center;">
<i>Big Jake and Hannah trying to save what they could...</i></div>
<div class="separator" style="clear: both; text-align: left;">
<br /></div>
<div class="separator" style="clear: both; text-align: left;">
It was just grasping at VP for my crew, I knew he was getting his full 10VP after Blood whiffed. It wasn't all that bad considering, as we ended the game 6-10. I managed to get 2 rounds of Turf War, a VP for Claim Jump, and all points for Set Up.</div>
<div class="separator" style="clear: both; text-align: left;">
<br /></div>
<div class="separator" style="clear: both; text-align: left;">
This game, though, probably knocked me down a tier in standings and I felt that I should be able to pick it up in round 2.</div>
<div class="separator" style="clear: both; text-align: left;">
<br /></div>
<div class="separator" style="clear: both; text-align: left;">
<b>Game 2</b></div>
<div class="separator" style="clear: both; text-align: left;">
<b><br /></b></div>
<div class="separator" style="clear: both; text-align: left;">
Vs Steven (Sandeep)</div>
<div class="separator" style="clear: both; text-align: left;">
Flank</div>
<div class="separator" style="clear: both; text-align: left;">
Headhunter</div>
<div class="separator" style="clear: both; text-align: left;">
</div>
<ul>
<li>Claim Jump</li>
<li>Accusation!</li>
<li>Leave Your Mark</li>
<li>Show of Force</li>
</ul>
<div>
Chosen: Claim Jump and Leave Your Mark</div>
<div>
Steven: Claim Jump (don't remember the other one)</div>
<div>
<br /></div>
<div class="separator" style="clear: both; text-align: center;">
<a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEiI8zflJ2Oqfxk-vIaQxsLskIV_oop881Kt2jm0P2gOYHIiAHu_5q6zDmbsCfgMYY8Cg4GCm2enHH0bnqxRe33nIlZbOb271cixXfv3ul1-o3oWaQ0ovHbur-2i_6nxJVB0gbnfS-MgRG1U/s1600/Game+2+1.JPG" imageanchor="1" style="margin-left: 1em; margin-right: 1em;"><img border="0" data-original-height="1200" data-original-width="1600" height="300" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEiI8zflJ2Oqfxk-vIaQxsLskIV_oop881Kt2jm0P2gOYHIiAHu_5q6zDmbsCfgMYY8Cg4GCm2enHH0bnqxRe33nIlZbOb271cixXfv3ul1-o3oWaQ0ovHbur-2i_6nxJVB0gbnfS-MgRG1U/s400/Game+2+1.JPG" width="400" /></a></div>
<div class="separator" style="clear: both; text-align: center;">
<br /></div>
<div class="separator" style="clear: both; text-align: left;">
Steven is a relatively new player, and I think Sandeep was his first crew. I was a little worried as usually he's extremely solid, but I saw that he didn't have Cassandra so I knew this would be easier than usual - Cass is just messed up with Practiced Production.</div>
<br />
<div class="separator" style="clear: both; text-align: center;">
<a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEh36X6ZsnDSAUfS9VSIwdwjfFrs-x_bdQRSvGNS8TplqY3QP1jileLI6jAo6n7gFB-mbLN_dKSW6XeBp3EQmS_aCo1n9s3gAHY4Fgtu4oiKz10i_xPg5jaqow1Hq698Bw6z_SlOZRLzBlFZ/s1600/Game+2+2.JPG" imageanchor="1" style="margin-left: 1em; margin-right: 1em;"><img border="0" data-original-height="1200" data-original-width="1600" height="300" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEh36X6ZsnDSAUfS9VSIwdwjfFrs-x_bdQRSvGNS8TplqY3QP1jileLI6jAo6n7gFB-mbLN_dKSW6XeBp3EQmS_aCo1n9s3gAHY4Fgtu4oiKz10i_xPg5jaqow1Hq698Bw6z_SlOZRLzBlFZ/s400/Game+2+2.JPG" width="400" /></a></div>
<div class="separator" style="clear: both; text-align: center;">
<i>A bit of a weird way to stand...</i></div>
<div class="separator" style="clear: both; text-align: center;">
<br /></div>
<div class="separator" style="clear: both; text-align: left;">
I set up Winged Plagues on opposite ends to prepare for Leave Your Mark. Either Hannah or the Hodgepodge were going to take Claim Jump into their hands as they were probably going to stay in the middle. Viktoria was going to take care of Headhunter for sure.</div>
<br />
<div class="separator" style="clear: both; text-align: center;">
<a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEgegJkwNIKdb98q7YbArh3p5HuhvoOLfPIELagx8cq5ezBirzFbyDXCKQ6HefgB4alTR9FQNSyBqQpQ8EzzxUCoffGciLT9ggoZ7fNKJYHTTkM8GqlcCEQo7nyCt0NcwDGo7iJV81FMx6O_/s1600/Game+2+3.JPG" imageanchor="1" style="margin-left: 1em; margin-right: 1em;"><img border="0" data-original-height="1200" data-original-width="1600" height="300" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEgegJkwNIKdb98q7YbArh3p5HuhvoOLfPIELagx8cq5ezBirzFbyDXCKQ6HefgB4alTR9FQNSyBqQpQ8EzzxUCoffGciLT9ggoZ7fNKJYHTTkM8GqlcCEQo7nyCt0NcwDGo7iJV81FMx6O_/s400/Game+2+3.JPG" width="400" /></a></div>
<div class="separator" style="clear: both; text-align: center;">
<br /></div>
<div class="separator" style="clear: both; text-align: left;">
In the beginning moves he took a shot at Big Jake who didn't get hurt. I set up the rest of my crew as usual (I can't recall a game where I don't move in the block formation I usually do outside of close deployment).</div>
<div class="separator" style="clear: both; text-align: left;">
<br /></div>
<div class="separator" style="clear: both; text-align: left;">
He had Sandeep and some other models relatively close to each other past the river, so I knew that I should be able to take care of the master next turn as long as the Banasuva doesn't block my lane.</div>
<br />
<div class="separator" style="clear: both; text-align: center;">
<a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEgfsICRHVoVZaMhZz2DBESQMz1EEKW2nPhjgnht4ZUMuStdirDa7A_AthVudCNAwftjim7HYTzjZn_jU5AGLfmOC7zJttZWfqptEja5j4uqtrSN-BCW_d0lvpvMg3CwzceJXHeHStepcBiL/s1600/Game+2+4.JPG" imageanchor="1" style="margin-left: 1em; margin-right: 1em;"><img border="0" data-original-height="1200" data-original-width="1600" height="300" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEgfsICRHVoVZaMhZz2DBESQMz1EEKW2nPhjgnht4ZUMuStdirDa7A_AthVudCNAwftjim7HYTzjZn_jU5AGLfmOC7zJttZWfqptEja5j4uqtrSN-BCW_d0lvpvMg3CwzceJXHeHStepcBiL/s400/Game+2+4.JPG" width="400" /></a></div>
<div class="separator" style="clear: both; text-align: center;">
<i>Om nom nom...</i></div>
<div class="separator" style="clear: both; text-align: center;">
<i><br /></i></div>
<div class="separator" style="clear: both; text-align: left;">
Well, I won initiative and proceeded to run directly to Sandeep. I managed to easily kill him and the two models close by with AP to spare, all before the Banasuva came out. All in all it was a good play, and left Steven on the reactive side while I had no opposition to my VP.</div>
<div class="separator" style="clear: both; text-align: center;">
<br /></div>
<div class="separator" style="clear: both; text-align: center;">
<a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEg9V2wR5Mp2RaUpOa6EZrrFCn4dRwnW49HVRyF6sG56FI1GZ0nUcZjVc7nRvq-KkokazR0ySQWYDhyl8jFZmZiDSw96TtGlDsf7DV2Gv2KTOMQ5FNQQCslXfAc2DLqxCXR0aGOqfKdxwTM2/s1600/FullSizeRender2.jpg" imageanchor="1" style="margin-left: 1em; margin-right: 1em;"><img border="0" data-original-height="1533" data-original-width="1600" height="382" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEg9V2wR5Mp2RaUpOa6EZrrFCn4dRwnW49HVRyF6sG56FI1GZ0nUcZjVc7nRvq-KkokazR0ySQWYDhyl8jFZmZiDSw96TtGlDsf7DV2Gv2KTOMQ5FNQQCslXfAc2DLqxCXR0aGOqfKdxwTM2/s400/FullSizeRender2.jpg" width="400" /></a></div>
<div class="separator" style="clear: both; text-align: center;">
<i>Hannah acts as Janitor and cleans up some heads...</i></div>
<div>
<br /></div>
<div>
I believe at the end of the game I had managed to only lose a single model. I ended up winning 10-2 and was going to the third round strong.</div>
<div>
<br /></div>
<div>
Steve was pretty flabbergasted at how I was able to kill effectively, but I told him that now that he's seen the trick he can better prepare for it. Plus it's a bit stacked against him, as I've been playing the Viktorias almost exclusively for 3 years, and he's a new player. He appreciated the game though, as he has the same mentality as me when it comes to learning games - get absolutely pummeled often, and soon enough you'll be doing the pummeling. </div>
<div>
<br /></div>
<div>
<b>Game 3</b></div>
<div>
<b><br /></b></div>
<div>
Vs Hans (Neverborn Collodi)</div>
<div>
Close Deployment</div>
<div>
Interference</div>
<div>
<ul>
<li>Claim Jump</li>
<li>Eliminate the Leadership</li>
<li>Dig Their Graves</li>
<li>Search the Ruins</li>
<li>Recover Evidence</li>
</ul>
<div>
Chosen: Claim Jump and Search the Ruins</div>
</div>
<div>
Hans: Eliminate the Leadership and Dig Their Graves</div>
<div>
<br /></div>
<div class="separator" style="clear: both; text-align: center;">
<a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEjguKaqpA-GEsKRQZSKcHNUAqZwJyYi8R5pA6cBIPGCMeCAOaBVWAD-ylI2JJcdCFsryokOfUpCzV7V_8xv5GyyKS_59wWXu4wqkipIja2cDP6S8QeA7Rmxnf52c7WdpqsCF63uNJDPjdUq/s1600/Game+3+1.JPG" imageanchor="1" style="margin-left: 1em; margin-right: 1em;"><img border="0" data-original-height="1200" data-original-width="1600" height="300" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEjguKaqpA-GEsKRQZSKcHNUAqZwJyYi8R5pA6cBIPGCMeCAOaBVWAD-ylI2JJcdCFsryokOfUpCzV7V_8xv5GyyKS_59wWXu4wqkipIja2cDP6S8QeA7Rmxnf52c7WdpqsCF63uNJDPjdUq/s400/Game+3+1.JPG" width="400" /></a></div>
<div class="separator" style="clear: both; text-align: center;">
<i>What, you don't want to come closer?! Aww...</i></div>
<div class="separator" style="clear: both; text-align: center;">
<i><br /></i></div>
<div class="separator" style="clear: both; text-align: left;">
So this game had me facing Hans, who I've previously played before with my Viks against his Lilith. After our last game he quickly decided not to use Lilith and repeat what happened last time, although I was more scared of him using Lilith than he was of my Viks!</div>
<div class="separator" style="clear: both; text-align: left;">
<br /></div>
<div class="separator" style="clear: both; text-align: left;">
It was close deployment, and I got right on the line while he stayed waaaaay in the back. I knew with close deployment it would be easier to run certain schemes and so I chose Claim Jump and Search the Ruins, knowing he'd want to stay away from my crew in the middle as well as keep getting VP from Interference. I knew with Big Jake I could claim a weak corner while running schemes.</div>
<br />
<div class="separator" style="clear: both; text-align: center;">
<a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEgzJqyUIux5661Ue7y05PAFheHqdplxdAKzCN9hDEgMl6xrwr40oqQvVWN_5SOSJ_U3WeBFV5I1ztk4a-xe5YEto3Ly0n7f_H6Dq4Zd8jeweW8jgBb0XHD5JOTErfPqeJQlLPSfAliRQjpU/s1600/Game+3+2.JPG" imageanchor="1" style="margin-left: 1em; margin-right: 1em;"><img border="0" data-original-height="1200" data-original-width="1600" height="300" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEgzJqyUIux5661Ue7y05PAFheHqdplxdAKzCN9hDEgMl6xrwr40oqQvVWN_5SOSJ_U3WeBFV5I1ztk4a-xe5YEto3Ly0n7f_H6Dq4Zd8jeweW8jgBb0XHD5JOTErfPqeJQlLPSfAliRQjpU/s400/Game+3+2.JPG" width="400" /></a></div>
<div class="separator" style="clear: both; text-align: center;">
<br /></div>
<div class="separator" style="clear: both; text-align: left;">
I did my usual walk forward, and ended up getting my Winged Plagues engaged by a Changeling - for the rest of the game hahahaha!</div>
<div class="separator" style="clear: both; text-align: left;">
<br /></div>
<div class="separator" style="clear: both; text-align: left;">
I was preparing for the best use of Whirlwind and figured I should get Envy and the Mysterious Emissary - mostly because they were close together, and I remembered that Collodi is actually pretty tough to kill with his dolls nearby. The route to them was much easier as well.</div>
<br />
<div class="separator" style="clear: both; text-align: center;">
<a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEj0w4iMl6BTHhupCVxIOe7NszAjpl_6MhgQnGKoD4S1LLwZbLSkf4uQwUY6sTd0wGgQdRnhs0qivuzk-IGiNUUehS6m6OLqYvKpb_IHtHlGdpqRAByKxfpqzcQIeQP7vIqv_JM5K4kZS-4g/s1600/Game+3+3.JPG" imageanchor="1" style="margin-left: 1em; margin-right: 1em;"><img border="0" data-original-height="1200" data-original-width="1600" height="300" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEj0w4iMl6BTHhupCVxIOe7NszAjpl_6MhgQnGKoD4S1LLwZbLSkf4uQwUY6sTd0wGgQdRnhs0qivuzk-IGiNUUehS6m6OLqYvKpb_IHtHlGdpqRAByKxfpqzcQIeQP7vIqv_JM5K4kZS-4g/s400/Game+3+3.JPG" width="400" /></a></div>
<br />
<div class="separator" style="clear: both; text-align: center;">
<a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEg7fiz0tr6rCqPxZ5Zal6F-nE3-j6xf8H1n1hriXTS9AoOCfjL9Mt9tgkufGqBsXsC3Ik2R5srD5FjtCON3HZJiIIZXDEnnf54wZmTFU98Dxz_ypa9RWRoJ-n5kMZIh0DHQjQi6GDm65asB/s1600/Game+3+4.JPG" imageanchor="1" style="margin-left: 1em; margin-right: 1em;"><img border="0" data-original-height="1200" data-original-width="1600" height="300" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEg7fiz0tr6rCqPxZ5Zal6F-nE3-j6xf8H1n1hriXTS9AoOCfjL9Mt9tgkufGqBsXsC3Ik2R5srD5FjtCON3HZJiIIZXDEnnf54wZmTFU98Dxz_ypa9RWRoJ-n5kMZIh0DHQjQi6GDm65asB/s400/Game+3+4.JPG" width="400" /></a></div>
<div class="separator" style="clear: both; text-align: center;">
<i>Turn 2 board state</i></div>
<div class="separator" style="clear: both; text-align: center;">
<i><br /></i></div>
<div class="separator" style="clear: both; text-align: left;">
As you can see I spread out pretty far due to Envy's ability to obliterate stuff. He ended up missing the Hodgepodge so I came out smelling like roses.</div>
<div class="separator" style="clear: both; text-align: left;">
<br /></div>
<div class="separator" style="clear: both; text-align: left;">
I didn't get initiative, but due to an unsuccessful attack it was like I did!</div>
<div class="separator" style="clear: both; text-align: left;">
<br /></div>
<div class="separator" style="clear: both; text-align: left;">
So what do I usually do on turn 2?</div>
<br />
<div class="separator" style="clear: both; text-align: center;">
<a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEi3Q3eizANEr2VOHUJghZg9EGaVSbNntNvtDc_gPpYPmQWo62k1nQAphbfr_VtCZsLRp4VafHfIY1lmroHPp1srA9cJepXr0XTDWcEQoN2heXMXTJ-FwwMax0T5a_ru75PmMIuxCSlt7EWx/s1600/Game+3+5.JPG" imageanchor="1" style="margin-left: 1em; margin-right: 1em;"><img border="0" data-original-height="1200" data-original-width="1600" height="300" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEi3Q3eizANEr2VOHUJghZg9EGaVSbNntNvtDc_gPpYPmQWo62k1nQAphbfr_VtCZsLRp4VafHfIY1lmroHPp1srA9cJepXr0XTDWcEQoN2heXMXTJ-FwwMax0T5a_ru75PmMIuxCSlt7EWx/s400/Game+3+5.JPG" width="400" /></a></div>
<div class="separator" style="clear: both; text-align: center;">
<i>Om nom nom... (that used to be Envy and the Emissary)</i></div>
<div class="separator" style="clear: both; text-align: center;">
<i><br /></i></div>
<div class="separator" style="clear: both; text-align: left;">
I managed to catch a few models in Whirlwind and eat them right up. It seemed like it was easy pickings from this point on.</div>
<br />
<div class="separator" style="clear: both; text-align: center;">
<a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEgumps2H0QCBMGdWqgtSfFXI_lN5azKWxA8B36PY-WbVen8nLlK5xx3TRqi_q-DaufSBvptuHNmAiysut_IX5E8v62c2Jiaq01UPoDLvZ-dkuvBdaynixbKN4_CrPrZwPCGkY6ZQeuHHOM5/s1600/Game+3+6.JPG" imageanchor="1" style="margin-left: 1em; margin-right: 1em;"><img border="0" data-original-height="1200" data-original-width="1600" height="300" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEgumps2H0QCBMGdWqgtSfFXI_lN5azKWxA8B36PY-WbVen8nLlK5xx3TRqi_q-DaufSBvptuHNmAiysut_IX5E8v62c2Jiaq01UPoDLvZ-dkuvBdaynixbKN4_CrPrZwPCGkY6ZQeuHHOM5/s400/Game+3+6.JPG" width="400" /></a></div>
<div class="separator" style="clear: both; text-align: center;">
<i>But I was wrong...</i></div>
<div class="separator" style="clear: both; text-align: center;">
<i><br /></i></div>
<div class="separator" style="clear: both; text-align: left;">
Apparently not playing against Collodi often showed me how good he could be with this game. He ended up picking apart my crew one by one every turn, starting with Viktoria of Blood and Ashes...</div>
<br />
<div class="separator" style="clear: both; text-align: center;">
<a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEgqKfFKTJ_FGPTsGbRtct18Vn9v4eJqUe0OBLAxlk5g_LuuS0zlbIgslVLoZ8xpy7uhcCkI3DChQfSfulv0ULrT_5_IcG7cxPH2Je-iJoo2Ax1SO2PbtnVv_covf0A27jJtBvBM5xj1F9J2/s1600/Game+3+7.JPG" imageanchor="1" style="margin-left: 1em; margin-right: 1em;"><img border="0" data-original-height="1200" data-original-width="1600" height="300" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEgqKfFKTJ_FGPTsGbRtct18Vn9v4eJqUe0OBLAxlk5g_LuuS0zlbIgslVLoZ8xpy7uhcCkI3DChQfSfulv0ULrT_5_IcG7cxPH2Je-iJoo2Ax1SO2PbtnVv_covf0A27jJtBvBM5xj1F9J2/s400/Game+3+7.JPG" width="400" /></a></div>
<div class="separator" style="clear: both; text-align: center;">
<i>Oh no...</i></div>
<div class="separator" style="clear: both; text-align: center;">
<i><br /></i></div>
<div class="separator" style="clear: both; text-align: left;">
...and managed to kill enough of my crew to have me sweating!</div>
<br />
<div class="separator" style="clear: both; text-align: center;">
<a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEiwagxWLkrhl5Rob_b2M4YnGihkhVYMDMaQhyphenhyphen8e7XTOP1tJ69Z1LDJyBNaVUepWo70zgqfqf139_bz6Z8ogYAdnD65Rx9xcoobX4QG5ILlcchNqAShuZezmbd93V6kVVarAyLhUHukhiBPp/s1600/Game+3+8.JPG" imageanchor="1" style="margin-left: 1em; margin-right: 1em;"><img border="0" data-original-height="1200" data-original-width="1600" height="300" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEiwagxWLkrhl5Rob_b2M4YnGihkhVYMDMaQhyphenhyphen8e7XTOP1tJ69Z1LDJyBNaVUepWo70zgqfqf139_bz6Z8ogYAdnD65Rx9xcoobX4QG5ILlcchNqAShuZezmbd93V6kVVarAyLhUHukhiBPp/s400/Game+3+8.JPG" width="400" /></a></div>
<div class="separator" style="clear: both; text-align: center;">
<i>Not as weak as I thought, huh?</i></div>
<div class="separator" style="clear: both; text-align: center;">
<i><br /></i></div>
<div class="separator" style="clear: both; text-align: left;">
In the end he managed to pick up from the loss of his key models and score a bit of VP. It was looking like he may get a win after all, but then he realized that I had markers around the center ready for Search the Ruins. This is when he decided to get to the middle, but it was too late! He picked up one marker, but then the Hodgepodge went and put one in its place.</div>
<div class="separator" style="clear: both; text-align: left;">
<br /></div>
<div class="separator" style="clear: both; text-align: left;">
The game was mine 10-6, but it was pretty eventful!</div>
<div class="separator" style="clear: both; text-align: left;">
<br /></div>
<div class="separator" style="clear: both; text-align: left;">
The scoring came down, and at Top Table Travis was playing against a very good Lilith player and ended up losing. This, coupled with my large win in round 2 and decent win in round 3 bumped me up to second place! I got some Descent miniatures with my winnings as I don't need any more stuff for Malifaux.</div>
<div class="separator" style="clear: both; text-align: left;">
<br /></div>
<div class="separator" style="clear: both; text-align: left;">
All in all it was a great sendoff tourney for Robert, we'll miss him dearly but he said he's coming to the next Houston one before he leaves.</div>
<div class="separator" style="clear: both; text-align: left;">
<br /></div>
<div class="separator" style="clear: both; text-align: left;">
Oh, did I say earlier that I don't need any more Malifaux stuff?</div>
<div class="separator" style="clear: both; text-align: left;">
<br /></div>
<div class="separator" style="clear: both; text-align: center;">
<a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEjSZ4fE3aS1u-g03EAQ1SSFWY4l4LRsww6Fi9WvkRiv_5WTaduPAcNJoK1XGxx6rvWrs6-OFIGCD-PT8PlTlV3C2nec31ZWUgTkq4KKewYyvkbuz5LwUugqeskP8JE39GXftZKdMKGIDYQJ/s1600/Cats%2521.JPG" imageanchor="1" style="margin-left: 1em; margin-right: 1em;"><img border="0" data-original-height="300" data-original-width="750" height="256" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEjSZ4fE3aS1u-g03EAQ1SSFWY4l4LRsww6Fi9WvkRiv_5WTaduPAcNJoK1XGxx6rvWrs6-OFIGCD-PT8PlTlV3C2nec31ZWUgTkq4KKewYyvkbuz5LwUugqeskP8JE39GXftZKdMKGIDYQJ/s640/Cats%2521.JPG" width="640" /></a></div>
<div class="separator" style="clear: both; text-align: left;">
I think I died and went to heaven when they released this announcement for GenCon. Anyone who knows me knows I'm nuts for cats (we own five and yes we know that's crazy we regret it too)!</div>
<div class="separator" style="clear: both; text-align: left;">
<br /></div>
<div class="separator" style="clear: both; text-align: left;">
The fact that this is a crew proxy for Hamelin makes it sooooo much sweeter! Hamelin is the only other Master I'm interested in right now in terms of competitive play, and making a kitty crew just makes me want to learn him so badly! I got a practice game with him this week and it was awful, so I've got a lot of work ahead of me!</div>
<div class="separator" style="clear: both; text-align: left;">
<br /></div>
<div class="separator" style="clear: both; text-align: left;">
I can't wait to get this crew, and I'm definitely going to paint it. I mean, usually I want to paint stuff, but rarely do (I haven't even put together last year's GenCon crew!) but <b>I'm painting this whole crew no matter what</b>. I want to paint my cats as models hahahahaha!</div>
<div class="separator" style="clear: both; text-align: left;">
<br /></div>
<div class="separator" style="clear: both; text-align: left;">
I mean, they're so awesome. Look at that Nix proxy! I'm going Cheshire Cat with a little acid trip on him, blues, greens, yellows, pinks, the whole works - like a Tzeentch model. The Stolen even have cats on them!!!</div>
<div class="separator" style="clear: both; text-align: left;">
<br /></div>
<div class="separator" style="clear: both; text-align: left;">
So... yeah... I'm cat crazy. Also, they're called the Sisterhood of the Cat, while Hamelin's other box is called The Brotherhood of the Rat. It's just so darn clever.</div>
<div class="separator" style="clear: both; text-align: left;">
<br /></div>
<div class="separator" style="clear: both; text-align: left;">
Oh, and litter box scheme markers. And yarn ball markers. So many ideas.</div>
<div class="separator" style="clear: both; text-align: left;">
<br /></div>
<div class="separator" style="clear: both; text-align: left;">
Anyway, before I get even weirder, I'll let you go!</div>
TableTopTerrorhttp://www.blogger.com/profile/13624521899571308285noreply@blogger.com0tag:blogger.com,1999:blog-9138406263286065954.post-88366767835386331952017-06-24T20:56:00.003-07:002017-06-24T20:56:47.744-07:00Descent Miniatures: Merriod WIP<div class="separator" style="clear: both; text-align: center;">
<a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEiAdF2xTRaj26ezzW4IaghDrsusByfR-y5NT2QC3VXL9LgPQHFtGM4nN9Gmnvd-7alCDPvKC5pvXGZ4tO_3yezh1GC6usbA88P7VUeirzPBYuwpVov2Ah58iztTDKdPI36oZa8nB9kiGOoM/s1600/Merriod+B+4.jpg" imageanchor="1" style="margin-left: 1em; margin-right: 1em;"><img border="0" data-original-height="1600" data-original-width="1370" height="400" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEiAdF2xTRaj26ezzW4IaghDrsusByfR-y5NT2QC3VXL9LgPQHFtGM4nN9Gmnvd-7alCDPvKC5pvXGZ4tO_3yezh1GC6usbA88P7VUeirzPBYuwpVov2Ah58iztTDKdPI36oZa8nB9kiGOoM/s400/Merriod+B+4.jpg" width="341" /></a></div>
<div class="separator" style="clear: both; text-align: center;">
<i>So cool!</i></div>
<div class="separator" style="clear: both; text-align: center;">
<br /></div>
<div class="separator" style="clear: both; text-align: center;">
<a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEjvu2rKKDsPMDf4TqisFajqR6G04ervKZqBY0XFX_xDTS_p01WF9aBanhGtCfzDJuiCfw3uB_PJQKHlGmiHfhdYn2Ch1XIozi5SNNbjEX3LLt8F2KVWNnFnNowFsQ353gfj2WpRkmzZ35ZQ/s1600/Merriod+A+4.jpg" imageanchor="1" style="margin-left: 1em; margin-right: 1em;"><img border="0" data-original-height="1297" data-original-width="1600" height="323" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEjvu2rKKDsPMDf4TqisFajqR6G04ervKZqBY0XFX_xDTS_p01WF9aBanhGtCfzDJuiCfw3uB_PJQKHlGmiHfhdYn2Ch1XIozi5SNNbjEX3LLt8F2KVWNnFnNowFsQ353gfj2WpRkmzZ35ZQ/s400/Merriod+A+4.jpg" width="400" /></a></div>
<div class="separator" style="clear: both; text-align: center;">
<i>The red tentacles help it stand out as the Master model</i></div>
<div class="separator" style="clear: both; text-align: center;">
<br /></div>
<div class="separator" style="clear: both; text-align: left;">
Howdy folks!</div>
<div class="separator" style="clear: both; text-align: left;">
<br /></div>
<div class="separator" style="clear: both; text-align: left;">
So today I got a chance to put some paint to plastic! I wanted to get started on significant work for my Descent miniatures. Although I've already painted the Zombies for the game as a test on basing I consider these Merriod models as my true first tries. The Zombies are absolutely hideous, the sculpts are some of the worst I've dealt with, and I lost a lot of motivation after trying those models out. Content-wise I can't complain about the Zombies, as you get a ton of cool stuff in the box and one batch of bad models doesn't ruin the whole thing (especially with cool models like the Merriod). Also, outside of the missions where they're mandatory, they aren't going to get any use so a bad paint job isn't the end of the world.</div>
<div class="separator" style="clear: both; text-align: left;">
<br /></div>
<div class="separator" style="clear: both; text-align: left;">
So as I was deciding on what to work on next my wife suggested the Merriods, as they're simply the coolest sculpt in the box tied with the Shadow Dragons. They are also my favorite monster in the base game due to their awesome abilities and annoying defense. So I got to laying some base coats on the guys, then after getting into the groove I found that I got almost the whole thing done in a sitting! All I have left to do is shade and highlight the blue skin, after that add the water effects and other basing elements and they're done. They're suitable enough to play as is in fact. If I'm not especially lazy I'll shade the grey on the stomach and tentacles.</div>
<div class="separator" style="clear: both; text-align: left;">
<br /></div>
<div class="separator" style="clear: both; text-align: left;">
It was also a cool coincidence that the base matched a tile in the game. I didn't plan on it matching, as I tried to do so with the Zombies and didn't do such a great job. I just wanted to make an interesting base and figured even if it didn't match it would look cool.</div>
<div class="separator" style="clear: both; text-align: left;">
<br /></div>
<div class="separator" style="clear: both; text-align: left;">
Overall it was a simple paint job, I didn't want to spend too much time on the monsters as I really am trying to follow through with having a fully painted set (at least of what I own). Lately I've been trying to keep in mind that not every model has to be perfect, and to try to get a standard that not only leaves me happy with the result but is also timely. I can't have every model done to the same 3-4 session standard, it's just not feasible especially with the new job demands.</div>
<div class="separator" style="clear: both; text-align: left;">
<br /></div>
<div class="separator" style="clear: both; text-align: left;">
Anyway, here are some more pics and WIP, when it's done I'll give an update!</div>
<div class="separator" style="clear: both; text-align: left;">
<br /></div>
<div class="separator" style="clear: both; text-align: center;">
<a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEhSWJgFRp_3NdYFZbV9_yGUB3ImKdI01xTFoQEliht3xTU9g5ne8idp9NUWL3dvg6Jv5he_DhAY7GyErM24N5VQZSUy3UgAY3xnO7trfbn_Akxt81-KON8C-_weFo1VVBxOLF8nX-xzZ-I2/s1600/Merriod+A+5.jpg" imageanchor="1" style="margin-left: 1em; margin-right: 1em;"><img border="0" data-original-height="1600" data-original-width="1560" height="320" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEhSWJgFRp_3NdYFZbV9_yGUB3ImKdI01xTFoQEliht3xTU9g5ne8idp9NUWL3dvg6Jv5he_DhAY7GyErM24N5VQZSUy3UgAY3xnO7trfbn_Akxt81-KON8C-_weFo1VVBxOLF8nX-xzZ-I2/s320/Merriod+A+5.jpg" width="311" /></a></div>
<div class="separator" style="clear: both; text-align: center;">
<br /></div>
<div class="separator" style="clear: both; text-align: center;">
<a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEiZWW1aErWnYfbbdmtkfG0g0ndT-tExLN310925e0xLsDmZ9b3ZdB8wmYzAYnq6n3-B44rrl1oiDbcnwLs_pX-DERalHokVo3NBZMMcoqQkMbyRdFUY-Evhi5w7TTqvturF03du5RWQg31F/s1600/Merriod+A+1.jpg" imageanchor="1" style="margin-left: 1em; margin-right: 1em;"><img border="0" data-original-height="1543" data-original-width="1332" height="320" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEiZWW1aErWnYfbbdmtkfG0g0ndT-tExLN310925e0xLsDmZ9b3ZdB8wmYzAYnq6n3-B44rrl1oiDbcnwLs_pX-DERalHokVo3NBZMMcoqQkMbyRdFUY-Evhi5w7TTqvturF03du5RWQg31F/s320/Merriod+A+1.jpg" width="276" /></a></div>
<br />
<div class="separator" style="clear: both; text-align: center;">
<a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEhpVTxncH-I4E2SwVZab2pWnFBSpJrzQ-VQq919uA4fKAvn4EM3-bmnamlbAEJex3-FIy_9NFET8n7r4o6RHXfYr1ZzZFbKC7iGTGLBYiwmxcrxH9qATsJQ5rxWfBURK8qR0JqAqPWsq4qT/s1600/Merriod+A+2.jpg" imageanchor="1" style="margin-left: 1em; margin-right: 1em;"><img border="0" data-original-height="1600" data-original-width="1433" height="320" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEhpVTxncH-I4E2SwVZab2pWnFBSpJrzQ-VQq919uA4fKAvn4EM3-bmnamlbAEJex3-FIy_9NFET8n7r4o6RHXfYr1ZzZFbKC7iGTGLBYiwmxcrxH9qATsJQ5rxWfBURK8qR0JqAqPWsq4qT/s320/Merriod+A+2.jpg" width="286" /></a></div>
<br />
<div class="separator" style="clear: both; text-align: center;">
<a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEgkUXs-7GdEEPiyxmef0dhBcyYXBp85-DGXzRW5C8T1P9eGlEOUhDL_IbVPNvR7_dRrffqdwCpySwjBQwijWz1t9Yx1XbhwLByc0NknsMQavkx7WNra9N_JB4asp20s0I6QH54ALR4S5tz2/s1600/Merriod+A+3.jpg" imageanchor="1" style="margin-left: 1em; margin-right: 1em;"><img border="0" data-original-height="1554" data-original-width="1600" height="310" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEgkUXs-7GdEEPiyxmef0dhBcyYXBp85-DGXzRW5C8T1P9eGlEOUhDL_IbVPNvR7_dRrffqdwCpySwjBQwijWz1t9Yx1XbhwLByc0NknsMQavkx7WNra9N_JB4asp20s0I6QH54ALR4S5tz2/s320/Merriod+A+3.jpg" width="320" /></a></div>
<br />
<div class="separator" style="clear: both; text-align: center;">
<a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEgK2JaFaT2oYTaMzZUgEdM3PU6ejJWbXn_mi8cass-dGWRrBf6syP5_8LtBfF_ObT5XMTLZw3TvUOnV5P7154pAPpgSLCmmv-abnLX6NV1wsBELEJW4aSU6DpjunXwKulx-n0fYwEJ56ZSx/s1600/Merriod+B+1.jpg" imageanchor="1" style="margin-left: 1em; margin-right: 1em;"><img border="0" data-original-height="1600" data-original-width="1296" height="320" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEgK2JaFaT2oYTaMzZUgEdM3PU6ejJWbXn_mi8cass-dGWRrBf6syP5_8LtBfF_ObT5XMTLZw3TvUOnV5P7154pAPpgSLCmmv-abnLX6NV1wsBELEJW4aSU6DpjunXwKulx-n0fYwEJ56ZSx/s320/Merriod+B+1.jpg" width="259" /></a></div>
<br />
<div class="separator" style="clear: both; text-align: center;">
<a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEjm_h93CxjmXZSeIh1mWut2Qb66H02-hx2ZuECqv6e9WHoXUl5UHl23cyvZNqHnPtCQ6ySm6H4Yl3tCUvXk6eWHDoM2OtAv82gd3u7bk-qj5WKzF6WYNZRrRu2JFhP1BiZjawKi__uSIieo/s1600/Merriod+B+2.jpg" imageanchor="1" style="margin-left: 1em; margin-right: 1em;"><img border="0" data-original-height="1268" data-original-width="1600" height="253" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEjm_h93CxjmXZSeIh1mWut2Qb66H02-hx2ZuECqv6e9WHoXUl5UHl23cyvZNqHnPtCQ6ySm6H4Yl3tCUvXk6eWHDoM2OtAv82gd3u7bk-qj5WKzF6WYNZRrRu2JFhP1BiZjawKi__uSIieo/s320/Merriod+B+2.jpg" width="320" /></a></div>
<br />
<div class="separator" style="clear: both; text-align: center;">
<a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEgdWAOu8hulMOKG0IqykP1syoAlEjncRBpI1ke1VrkguTQNgeQSnN2mnkwHavdxebLlQeAxDfu23xiScnpZVF-aJazl9nNZmigfdDkjl_XzS14CZuh3PyZI1T9KrY0WtptGiRt2Jv90_t0h/s1600/Merriod+B+3.jpg" imageanchor="1" style="margin-left: 1em; margin-right: 1em;"><img border="0" data-original-height="1569" data-original-width="1600" height="313" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEgdWAOu8hulMOKG0IqykP1syoAlEjncRBpI1ke1VrkguTQNgeQSnN2mnkwHavdxebLlQeAxDfu23xiScnpZVF-aJazl9nNZmigfdDkjl_XzS14CZuh3PyZI1T9KrY0WtptGiRt2Jv90_t0h/s320/Merriod+B+3.jpg" width="320" /></a></div>
<div class="separator" style="clear: both; text-align: left;">
<br /></div>
Keep slinging paint!TableTopTerrorhttp://www.blogger.com/profile/13624521899571308285noreply@blogger.com0tag:blogger.com,1999:blog-9138406263286065954.post-78485075788667294212017-06-04T09:46:00.000-07:002017-06-04T09:47:42.426-07:00The Hodgepodge Emissary Tactica (Or: How I Learned To Stop Worrying And Love The Donkey)<div class="separator" style="clear: both; text-align: center;">
<a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEhOPYgLW9iag3Hdd8eewD6EFb19fNkqXyqkebhUzMgk4nykNYY1KaAdlW9QNwCXPVS4buo-mnJzRZBbWprnWbgx3aBrYELrZiVC-rMjLG9AKO3WmDtnoBv3B0aYMeCPBY3pQmhEtT03ZCCy/s1600/hodgepodge-emissary.jpg" imageanchor="1" style="margin-left: 1em; margin-right: 1em;"><img border="0" data-original-height="642" data-original-width="336" height="640" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEhOPYgLW9iag3Hdd8eewD6EFb19fNkqXyqkebhUzMgk4nykNYY1KaAdlW9QNwCXPVS4buo-mnJzRZBbWprnWbgx3aBrYELrZiVC-rMjLG9AKO3WmDtnoBv3B0aYMeCPBY3pQmhEtT03ZCCy/s640/hodgepodge-emissary.jpg" width="334" /></a></div>
<br />
Howdy Mali-Folks!<br />
<br />
Today I'll be talking about the Hodgepodge Emissary, from his special nuances and upgrades down to his relation to my Viktorias crew. He has a lot of synergies with each individual master for Outcasts and it would take a long time for me to explore all his options, not to mention my limited table experience with him, limits me to only talking about his abilities in the context of general tactics and Viktoria synergies.<br />
<br />
I managed to go a very long time without having actually read his card, entirely due to the fact that I absolutely <i>hated </i>this model. When they previewed the Emissaries I was excited. The Carrion is huge and intimidating, the Brutal was a massive dude with a caged man, the Shadow was a giant cool dragon, the Arcane was a fiery bull, then the Hodgepodge was... a hoarder on a donkey. He's a quirky model with character, and would fit in perfectly in the Gremlins faction (and is reminiscent of the Lucky Emissary), but not in my beloved Outcasts. Because of my aversion to the model I had no desire to buy it, which inadvertently led me to not read the card. That was a mistake on my part, and as soon as I read it I instantly thought he would fit in perfectly in my Viktorias list, and ultimately lead me to think that I've done as much if not all I can to make my list as good as it can be for me.<br />
<br />
So what's he like?<br />
<br />
<b>General Stats</b><br />
<b><br /></b>
He's a 10ss Enforcer, with a notable lack of the "Living" characteristic. He has a good 6 for both WP and DF, 10 wounds, with a walk and charge of 5. He has a height of 3 so he can see over the average model if needed.<br />
<br />
This isn't terrible, in fact it's pretty decent. Although he does have a crappy charge it isn't a bad set of stats.<br />
<br />
<b>Front of Card Abilities</b><br />
<b><br /></b>
So he's got three abilities on the front of his card that make him pretty interesting. <b>Power Sink </b>is a common ability among the Emissaries and can be very frustrating. Essentially the guy gets a version of Regenerate at the end of his activation and heals a number of wounds equal to the number of Strategy VP you've gained during the game. This translates into more healing as long as the game is going your way. Couple this ability with the next one, <b>Hard to Kill</b>, and you've got an annoying combination. Healing and Hard To Kill is a time honored combination in this game, and with the right timing can prove to be just annoying as all get out to your opponent. Because these are passive it's only a matter of understanding when you should activate to get the most out of the abilities.<br />
<br />
His last, although to me his most powerful, ability is <b>Instinctual</b> which allows him to use 2 (0) abilities a turn as long as they're different. I've loved this ability with Von Schill as it's a very efficient ability, especially if you have (0)s that are awesome. For Von Schill this was <i>Finish the Cur</i> that allowed extra free attacks, and for this guy it's no different as his (0)s are pretty awesome.<br />
<br />
<b>Back of Card Abilities - the Nitty Gritty</b><br />
<b><br /></b>
So this is where the guy starts to shine in my book.<br />
<br />
He has only one attack action, but it is very flexible and almost always useful. <b>Call of the Lost </b>is a Ca6 action with a built in Crow. It has both a range of 9 and melee 1 so you can use it regardless of being engaged and doesn't randomize in melee, but still capable of causing disengaging strikes. It has an average damage track of 2/3/4 so it's nothing to write home about. What he does have are very good triggers for all suits short of Rams, but with the built in Crow you'll always have something to do. The Crow trigger <b>The Lonely Road </b>is based on succeeding rather than damaging, so as long as you hit you get it. It forces the target to either discard a card or gain slow. Being that this is built in you can reliably use it for a bit of card control or condition control, especially if you start to use it in the last bits of the turn when they're down on cards. If there are no cards in their hand then it's time to hand out Slow and get an upper hand next turn. The Tome trigger <b>Empty Road </b>makes the target push 4" toward the Hodgepodge, very useful in schemes and strategies that require proper placement like Extraction, Turf War, Interference, etc. and can prove invaluable when needed. His Mask trigger <b>Word of the Emissary </b>lets you take the action again after damaging, but doesn't allow additional triggers as usual. This leads to an extreme amount of flexibility and use for the table, as every trigger can be crucial in the right situation and can default to handing out Slow as a backup. I've used him once and managed to get Word of the Emissary twice and got 4 shots out of the guy, even at minimum damage that is 8 right there. It's not 100% reliable but you can fall into that kind of efficiency that most players wouldn't expect, especially with his Power Sink ability making him usually activate toward the end of the turn to get a more efficient heal.<br />
<br />
Although in the end I don't use him for damaging, I do find myself using him with 2AP to spare as his (0)s do all the work and surprised when he gets a decent amount of damage onto a model.<br />
<br />
Now he has THREE tactical actions, and these are where he starts to shine.<br />
<br />
His first is a 1AP action called <b>Something in my Pack</b> which centers around attaching his unique upgrades onto friendly non-Leader models. They can only have one of these "Trinket" upgrades at a time and there's no built in way of taking them off short of dying or having Hans shoot them off, so once they're on a model that's probably what they're going to have for the game.<br />
<br />
These upgrades are absolutely awesome! He has 4 Trinket upgrades. <b>Momento </b>gives Companion to a model, <b>Pretty Floral Bonnet </b>gives Don't Mind Me, <b>The Monkey's Paw </b>gives Reactivate in exchange for the hefty price of two cards and guaranteed death at the end of the turn, and the <b>Vitality Potion </b>gives Regenerate +1. These are all extremely handy and can shift the dynamic of how a model behaves tremendously. This, in itself, is a strategy all its own as you can imagine the potential of several different models with these upgrades. Sue with Regenerate? Hannah with Don't Mind Me? Viktoria of Blood with The Monkey's Paw?!<br />
<br />
The main drawback is that it takes 1AP to use this ability, but a certain Hannah can mitigate this...<br />
<br />
He also has a (0) called <b>A Weary Road</b>, which needs a 7 and a discard. This allows the Hodgepodge to push 4" and place a Scheme Marker in base contact. This understated ability is one of the main reasons why I use him now, as it's essentially 2 AP for free - one for movement and one for the marker.<br />
<br />
His other (0) is called <b>The Piecing Together</b>, a sort of nuclear scheme option. If you have at least two Destined from his Power Sink ability, you can get rid of the condition to allow up to 3 friendly non-peons and LOS - this can include himself - to push up to 3" and place a free scheme marker in base contact. This makes schemes like Search the Ruins, Set Up, and a few others essentially automatic. It's an absolute game winner if used correctly and can come out of nowhere - I can't wait until I get Set Up with this guy!<br />
<br />
At this point I'll mention his upgrade <b>Conflux of Avarice</b>, which is only available if you use the Viktorias as your master. It gives a 6" aura I always forget about, but allows you to draw a card when a friendly model kills a model. If the model was not a mercenary you have to discard a card. Super handy! But the main part is his new (0) from the upgrade, <b>Proper Motivation</b>. This gives him a 3" push on a model within 6", and if the target was a mercenary they'd gain Focus for free. Granted this costs a discard, but it is absolutely bonkers in the Viktoria list.<br />
<br />
Because he can use 2 different (0)s he becomes a scheme running beast with this, as he can put Pretty Floral Bonnet on himself, place a scheme marker while engaged, push 4" and place another scheme marker, Push another 3", then spend his last AP placing a marker on his other side outside of 4" from the last marker. That's 3 markers with 2AP. Another notable combination is pushing 3" from one (0) then another 4" and a marker with the other (0). That's a 7" move and marker placement without spending one AP. This guy can definitely run some schemes, not to mention live a long time from his heals and Hard to Kill.<br />
<br />
<b>So how does this dude fit in to the Viktorias crew?</b><br />
<b><br /></b>
If you recall my last post on the Viktorias I mentioned what they needed and who I included. One of those models was the Strongarm Suit, a great model that fit the bill but found that it was lacking in scheme running. Being that he was 10ss and the Hodgepodge was 10ss it was a simple swap but opened up the list wide! Suddenly I no longer lacked scheme running options throughout the game, still had sustainability with him, and provided even more options for killing with the Viktorias.<br />
<br />
Here are a few notable plays I've used the Hodgepodge for:<br />
<br />
<ul>
<li>Place Pretty Floral Bonnet on Hannah so that while she's engaged she can place markers behind her for schemes, her base is big enough to prevent models in front of her from denying schemes like Claim Jump</li>
<li>Place Momento on the Student of Conflict so that if one of the Viktorias dies she has the option of immediately activating after the surviving half and teleport them out of trouble</li>
<li>Place the Monkey's Paw on Viktoria of Blood! If I anticipate her not living after her activation I can instead discard two cards for her to Reactivate and cause more mayhem in case she lives!</li>
<li>Place the Vitality Potion on the Hodgepodge for even more healing shenanigans, or place it on Hannah to make her sustain longer. I've found it to be more successful on the Hodgepodge though</li>
<li>As mentioned earlier use his two (0)s to move 7" and place a marker for free, or push out to place a marker that won't be denied and move right back into engagement</li>
<li>Push another target 3" to get better positioning or get rid of conditions like Lilith's Wicked Vines</li>
<li>Place Monkey's Paw on a scheme runner like Winged Plague to get a crucial extra scheme running activation, this can be necessary for Strategies like Stake a Claim where a lack of movement options like Leap prove detrimental</li>
</ul>
<div>
These are all brand new options that open up just by including him instead of the Strongarm, who mostly only multiplied my hitting capabilities and synergized with Hannah well. The healing option he brings alone warrants his inclusion.</div>
<div>
<br /></div>
<div>
This all is coupled with the fact that he still brings the necessary traits I mentioned in my earlier post that the Viktorias need. He adds in scheme running, he has staying power naturally, he has a big 50mm base that blocks LOS, he's the full package.</div>
<div>
<br /></div>
<div>
I'll just have to get over his model... it's not terrible just out of place.</div>
<div>
<br /></div>
<div class="separator" style="clear: both; text-align: center;">
</div>
<br />
<br />
<div>
Anyway, that's my quick(ish) write up on the Hodgepodge Emissary, if you have Outcasts I invite you to try him out as he's actually one of our best options of scheme running and flexibility. I believe he has something to offer every Outcast list. Let me know what you think!</div>
TableTopTerrorhttp://www.blogger.com/profile/13624521899571308285noreply@blogger.com0tag:blogger.com,1999:blog-9138406263286065954.post-15023475947764570352017-05-29T08:58:00.000-07:002017-05-29T08:58:48.257-07:00Austin Malifaux Tourney 5/20/17<div class="separator" style="clear: both; text-align: center;">
<a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEg4W8DzOzJCNrVz2QyEGyhyphenhypheniACg7Wwu_AAYiB2-up3mlAi-cmGppZ2enJJ9hCQ2F2lgWHgNv2o7Em_LhqFFzPaP6Xdg9u8rQAE7a2DlzmGTlaxOVEeBY-AsAX4kLQ3OVjqdCDtxE8SNP17n/s1600/Third+Place.JPG" imageanchor="1" style="margin-left: 1em; margin-right: 1em;"><img border="0" data-original-height="1200" data-original-width="1600" height="480" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEg4W8DzOzJCNrVz2QyEGyhyphenhypheniACg7Wwu_AAYiB2-up3mlAi-cmGppZ2enJJ9hCQ2F2lgWHgNv2o7Em_LhqFFzPaP6Xdg9u8rQAE7a2DlzmGTlaxOVEeBY-AsAX4kLQ3OVjqdCDtxE8SNP17n/s640/Third+Place.JPG" width="640" /></a></div>
<br />
Good day internet!<br />
<br />
Jeez, I've really neglected this blog as of late. My page views definitely show this, as I was going from 300 views a day down to 20 now. I'll do my best to keep this more up to date, especially now that I'm getting into my groove at work and don't have to stay so late anymore. Hopefully.<br />
<br />
Earlier when I had heard the date for the upcoming tournament in Austin I started to do some real evaluation of my current lists and felt I needed to make some changes. I no longer felt any love for Leve, his nerf just sucked the fun right out of his play (not to mention his viability). I tried to branch out to other masters like Jack Daw and Parker Barrows, even made Parker get a win or two by making his lists semi-viable. I'm getting close to having an alternate master through Hamelin, as he's actually fun to play but still competetive. In the end, though, my attempts to find a second master to bring as a tech list made me start to think more about my main list, the Viktorias, and how to make it better.<br />
<br />
Long story short: my disgusting dislike to the Hodgepodge Emissary's model kept me from actually <i>reading </i>the card until recently without realizing it. Once I'd read it I threw out my disdain for the thing and immediately swapped out the Strongarm Suit for it. A future post may come around explaining how he's absolutely perfect for the list, and how he's my favorite scheme runner in Outcasts.<br />
<br />
So with the addition of the Hodgepodge Emissary I went to the tournament with only one list and no fears. Okay, some fears, but mostly confidence.<br />
<br />
<b>Game 1</b><br />
<b><br /></b>
Standard<br />
Extraction<br />
<br />
<ul>
<li>Claim Jump</li>
<li>Dig Their Graves</li>
<li>Leave Your Mark</li>
<li>Tail 'Em</li>
<li>A Quick Murder</li>
</ul>
<div>
Opponent: Patrick (Molly - Rezzers)</div>
<div>
<br /></div>
<br />
<div class="separator" style="clear: both; text-align: center;">
<a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEi-kwfu8htfcsN4zQbLpXfFuD8dkFeXTAMvAiMOTlZAM9IXUbVzSmOscyszLH3PG5TcWevfqro5yuK9fX7hGwXIxLWPGAi7BII_bRcDmBgcAdd56Dm-vKLqIN0mzJrG0HdsDXbdLicKUoVL/s1600/Game+1+1.JPG" imageanchor="1" style="margin-left: 1em; margin-right: 1em;"><img border="0" data-original-height="1200" data-original-width="1600" height="300" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEi-kwfu8htfcsN4zQbLpXfFuD8dkFeXTAMvAiMOTlZAM9IXUbVzSmOscyszLH3PG5TcWevfqro5yuK9fX7hGwXIxLWPGAi7BII_bRcDmBgcAdd56Dm-vKLqIN0mzJrG0HdsDXbdLicKUoVL/s400/Game+1+1.JPG" width="400" /></a></div>
<div class="separator" style="clear: both; text-align: center;">
<i>Getting ready to rumble...</i></div>
<div class="separator" style="clear: both; text-align: center;">
<i><br /></i></div>
<div class="separator" style="clear: both; text-align: left;">
My first match was set up against Patrick, an awesome dude who has a great attitude about the game. I've faced his Molly before, using Leveticus I believe but I can't quite remember. Knowing what was across the table, I chose A Quick Murder on Phillip and Leave Your Mark. </div>
<br />
<div class="separator" style="clear: both; text-align: center;">
<a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEgzn7sjjrA6yeiFCAadnkLyPOMsO_ylW2e8U0Hko7Mrx-tgSI0sJOIagCj0C68hKzlgHEZvuTjXzvy1f6WsVUh_X6jnbYgqTFwKxhCN2FkGhUFpb_0yMr2L75tNOCk51jdMz-TrHeEMx_AT/s1600/Game+1+2.JPG" imageanchor="1" style="margin-left: 1em; margin-right: 1em;"><img border="0" data-original-height="1200" data-original-width="1600" height="300" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEgzn7sjjrA6yeiFCAadnkLyPOMsO_ylW2e8U0Hko7Mrx-tgSI0sJOIagCj0C68hKzlgHEZvuTjXzvy1f6WsVUh_X6jnbYgqTFwKxhCN2FkGhUFpb_0yMr2L75tNOCk51jdMz-TrHeEMx_AT/s400/Game+1+2.JPG" width="400" /></a></div>
<div class="separator" style="clear: both; text-align: center;">
<br /></div>
<div class="separator" style="clear: both; text-align: left;">
I deployed first and got my crew right in the middle bunched together. When he deployed he was right in the middle as well, except for three Crooligans he placed to my near a building. From what I could tell these three models were his main scheme runners and I immediately thought of aiming the Viks at them rather than the main crew in order to deny VP. The Viks are fast enough to get right back into the fight, but only if they can dispatch the Crooligans fast enough. I held off activating them until I saw what he planned on doing with the Crooligans and moved everyone else up the middle to entice him to leave the Crooligans unsupported as if they were unopposed.</div>
<br />
<div class="separator" style="clear: both; text-align: center;">
<a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEiEVxibt3xCxByqAt87fhOdi7cO8bL5zjy0ctV6PIuljP3iaZgHoBymLxcoT7csIZAchk0aMKD3H0NAWTKxruNLS-wfyCRkn-KkkVFaYlQePdsRL9cpBTTXa6KXiVwboNd6o7xwmJQGppT6/s1600/Game+1+3.JPG" imageanchor="1"><img border="0" data-original-height="1200" data-original-width="1600" height="300" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEiEVxibt3xCxByqAt87fhOdi7cO8bL5zjy0ctV6PIuljP3iaZgHoBymLxcoT7csIZAchk0aMKD3H0NAWTKxruNLS-wfyCRkn-KkkVFaYlQePdsRL9cpBTTXa6KXiVwboNd6o7xwmJQGppT6/s320/Game+1+3.JPG" width="400" /></a></div>
<div class="separator" style="clear: both; text-align: center;">
<i>Sorry so blurry, but you can see where the Crooligans were by where the Corpse Markers are...</i></div>
<div class="separator" style="clear: both; text-align: center;">
<br /></div>
<div class="separator" style="clear: both; text-align: left;">
When it came time for the Viks the Crooligans had already activated and got fairly close together. Using the Student I teleported Ashes closer, who then teleported Blood closer, walked, and teleported again. Blood then chain activated and killed two Crooligans, leaving the third for next turn. When my opponent saw that happen he started to realize his scheme running is going to be challenging, as I assumed he chose Leave Your Mark due to the proximity to my line.</div>
<br />
<div class="separator" style="clear: both; text-align: center;">
<a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEhJ5yZ-IWfpQXs8dGteYbWuM3wM01sgqZANIdH-tVYsLrOyfkLsANI3nVo4VfpTdZ5rEFbV5uBHTELyrX7K3cZo05FBqDuqAKohHddcBJlSMHhLx30_k53pbccqELlj0sI-XQT1-F6CoDM0/s1600/Game+1+4.JPG" imageanchor="1" style="margin-left: 1em; margin-right: 1em;"><img border="0" data-original-height="1200" data-original-width="1600" height="300" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEhJ5yZ-IWfpQXs8dGteYbWuM3wM01sgqZANIdH-tVYsLrOyfkLsANI3nVo4VfpTdZ5rEFbV5uBHTELyrX7K3cZo05FBqDuqAKohHddcBJlSMHhLx30_k53pbccqELlj0sI-XQT1-F6CoDM0/s400/Game+1+4.JPG" width="400" /></a></div>
<div class="separator" style="clear: both; text-align: center;">
<br /></div>
<div class="separator" style="clear: both; text-align: left;">
The turn ended with Molly summoning a Necrotic Machine right in the middle of my main crew as a distraction as well as to throw some duels on me. One of his Crooligans got away from me, but I used the Winged Plague to get on top of the scheme marker to deny next turn.</div>
<br />
<div class="separator" style="clear: both; text-align: center;">
<a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEjJyXoFE7YBthOjeOMhx1kFCpqwGVh2Phi8qQGCt7cUVDTuYOKyGmjZFpMHGjp3XY6PHu5Ml7x5-ndAnxq18sVRLGZVv_ddFZaeIoPLLs-pCckoTSo0AuqIbXzZTQHY7xPbX4ih6zkhj3zX/s1600/Game+1+5.JPG" imageanchor="1" style="margin-left: 1em; margin-right: 1em;"><img border="0" data-original-height="1200" data-original-width="1600" height="300" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEjJyXoFE7YBthOjeOMhx1kFCpqwGVh2Phi8qQGCt7cUVDTuYOKyGmjZFpMHGjp3XY6PHu5Ml7x5-ndAnxq18sVRLGZVv_ddFZaeIoPLLs-pCckoTSo0AuqIbXzZTQHY7xPbX4ih6zkhj3zX/s400/Game+1+5.JPG" width="400" /></a></div>
<div class="separator" style="clear: both; text-align: center;">
<br /></div>
<div class="separator" style="clear: both; text-align: left;">
Turn two is where the magic happened. I got initiative and went to work.</div>
<br />
<div class="separator" style="clear: both; text-align: center;">
<a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEgnO5cJfXKk0zf0nZ9MX2RhUzXcOtR5Sz6VOEAT1CbhePbn9-3GNgPe37I6_LaoGxnn3fSDqlTD98DXATCAMDcMgTB-BpZGC_UkTmPjHTaohMkihHLKUQLsdu0gXMe-90px5Bs88ZTinOIP/s1600/Game+1+6.JPG" imageanchor="1" style="margin-left: 1em; margin-right: 1em;"><img border="0" data-original-height="1200" data-original-width="1600" height="300" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEgnO5cJfXKk0zf0nZ9MX2RhUzXcOtR5Sz6VOEAT1CbhePbn9-3GNgPe37I6_LaoGxnn3fSDqlTD98DXATCAMDcMgTB-BpZGC_UkTmPjHTaohMkihHLKUQLsdu0gXMe-90px5Bs88ZTinOIP/s400/Game+1+6.JPG" width="400" /></a></div>
<div class="separator" style="clear: both; text-align: center;">
<br /></div>
<div class="separator" style="clear: both; text-align: left;">
The Student walked and teleported Ashes closer to the fray in the middle. Ashes teleports Blood, buffs her, and unleashes her into the back area of his crew. I couldn't quite reach Phillip but got a few models taken down leaving Phillip vulnerable and not many models capable of killing Blood. </div>
<br />
<div class="separator" style="clear: both; text-align: center;">
<a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEjoctHdn9bQr70fqrgW7ML4F4n2MuL4PyVEG8UUXAKGRj2mbLaNfrwISbKPb9PkK9pNYG0tZK7Gro0rMNyb9AEXvkUddM5aodu6EQG_pMLfsow5-LD_NNskG_smNwJNMpwU5TE2TT-6j9cR/s1600/Game+1+7.JPG" imageanchor="1" style="margin-left: 1em; margin-right: 1em;"><img border="0" data-original-height="1200" data-original-width="1600" height="300" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEjoctHdn9bQr70fqrgW7ML4F4n2MuL4PyVEG8UUXAKGRj2mbLaNfrwISbKPb9PkK9pNYG0tZK7Gro0rMNyb9AEXvkUddM5aodu6EQG_pMLfsow5-LD_NNskG_smNwJNMpwU5TE2TT-6j9cR/s400/Game+1+7.JPG" width="400" /></a></div>
<b><br /></b>
There was a scuffle in the middle, but ultimately I didn't lose anyone. My Winged Plague ran up the right for Leave Your Mark, while the other one picked up the enemy marker and chased down the Crooligan to deny VP again.<br />
<br />
Turn three saw the death of Phillip and me scoring for A Quick Murder, as well as a few other casualties. I had forgotten to take pictures at this point so I don't recall much. In the end the Hodgepodge had to replace the Winged Plague at scheme running because the Belle was doing a good job at denial, and the Hodgepodge was doing an excellent job at it. That guy is just so darn mobile in this crew and makes scheme running a breeze, not to mention the utility he brings to the crew.<br />
<br />
At the end of turn 4 the game was over, I had won 7-5, with him surprising me by getting Dig Their Graves and Leave Your Mark. Considering I had his crew on the ropes for most of the game he had made it a much closer game than I would have anticipated on turn one.<br />
<br />
<b>Game 2</b><br />
<b><br /></b>
Flank<br />
Guard the Stash<br />
<br />
<ul>
<li>Claim Jump</li>
<li>Frame For Murder</li>
<li>Accusation!</li>
<li>Covert Breakthrough</li>
<li>Mark For Death</li>
</ul>
<div>
Opponent: Hans (Lilith Neverborn)</div>
<br />
<b><br /></b>
<div class="separator" style="clear: both; text-align: center;">
<a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEiVHIc-S82f_dXNeDfXv5wV1dCSsqVPR4y8yJypM5vYqQymeTDS-qHzY_ZQi6qc03N5ZgEKbe6Vk2QyPqD0fgcCNzA9q64_QkCmpIdjlu2KzQRPzefXv53h5lk4sh4Bl5TH8f_1-FnYYf-a/s1600/Game+2.JPG" imageanchor="1" style="margin-left: 1em; margin-right: 1em;"><img border="0" data-original-height="1200" data-original-width="1600" height="300" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEiVHIc-S82f_dXNeDfXv5wV1dCSsqVPR4y8yJypM5vYqQymeTDS-qHzY_ZQi6qc03N5ZgEKbe6Vk2QyPqD0fgcCNzA9q64_QkCmpIdjlu2KzQRPzefXv53h5lk4sh4Bl5TH8f_1-FnYYf-a/s400/Game+2.JPG" width="400" /></a></div>
<div style="text-align: center;">
<i>Glorious!</i></div>
<div style="text-align: center;">
<i><br /></i></div>
<div style="text-align: left;">
So I had only taken one picture of this game, but it was a memorable one! I was facing Lilith, a bane for this list as Dreads has knocked my confidence of this match up. On top of that he was using Wicked Vines as his main ability, something I've never seen myself on the table but have read about. I ended up choosing Frame For Murder (Blood) thinking Lilith will certainly kill her, as well as Covert Breakthrough considering how close the deployment zones are in Flank Deployment.</div>
<div style="text-align: left;">
<br /></div>
<div style="text-align: left;">
We both creeped to the center, while Lilith used Tangled Shadows to place my Winged Plague near her and killed him for Mark For Death, which wasn't a good start<i>. </i>He also started placing markers from the Mysterious Emissary that would injure me when on or nearby. I could tell he was trying to bottleneck me from having a direct route to Lilith, and Lilith placed her forest markers right next to the Stash marker making it even harder to approach her.</div>
<div style="text-align: left;">
<br /></div>
<div style="text-align: left;">
On turn two he moved closer and bogged up my left lane up the center with Depleted. He placed more markers on the right center lane in front of my Viks to keep them from coming closer. When Lilith activated she managed to get Wicked Vines on both my Viktorias which was super frustrating, but when I asked about the ability he mentioned that the condition would go away if they're pushed which was something I forgot. When I heard that I remembered why Dreads prefers Tangle Shadows over Wicked Vines and had to do some clever stuff to get out of it. I had Big Jake charge Ashes to get his trigger to push her 3" getting rid of her Wicked Vines. Then I had the Hodgepodge use his (0) to push Blood 3" and both sisters were free to move, if a little bloodied by the end of it. I think Blood had 2 HP left while Ashes had 4, it was a bit scary.</div>
<div style="text-align: left;">
<br /></div>
<div style="text-align: left;">
With my sisters free I decided to go around the markers he made, something that surprised him as he didn't expect that mobility. Ashes, being pushed from Big Jake toward the left-center, moved and teleported Blood to the left side and buffed her damage. Blood, who was given Fast by the Student, let loose and Whirlwinded right into his main crew. This resulted in bloody glory, as Blood managed to kill the Emissary, two Changelings, a Tot (I think) and <b>LILITH</b>.</div>
<div style="text-align: left;">
<br /></div>
<div style="text-align: left;">
Yes, I finally managed to kill Lilith, which is a tall order to fill considering how hard Lilith is to kill traditionally.</div>
<div style="text-align: left;">
<br /></div>
<div style="text-align: left;">
In the end, though, it wasn't enough and I lost 8-9. It was mostly due to screw ups on my part because I was so focused on killing Lilith that I made some dumb decisions that made me miss some Strategy VP for being out of position. Had I just made some clear decisions with Hannah and the Hodgepodge I would have gotten all my VP and won the game, or at least tie it. Oh well, lessons learned, and dead Lilith.</div>
<div style="text-align: left;">
<br /></div>
<div style="text-align: left;">
<b>Game 3</b></div>
<div style="text-align: left;">
<b><br /></b></div>
<div style="text-align: left;">
Close</div>
<div style="text-align: left;">
Reconnoiter</div>
<div style="text-align: left;">
</div>
<ul>
<li>Claim Jump</li>
<li>Eliminate the Leadership</li>
<li>Accusation!</li>
<li>Search the Ruins</li>
<li>Undercover Entourage</li>
</ul>
<div>
Opponent: Josh (Marcus Arcanists)</div>
<div>
<br /></div>
<div class="separator" style="clear: both; text-align: center;">
<a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEgX2SvwcmjVoEO_8W7DU_5KqVDXlfP_2iHqPJdDhSh5hdY0LTNCEqL_tgHTaQwBkqhPkYtx9wfgaOJoM1fVz_GF4bgbicCl_QZYsSLsi1o0IkBHufDDh7zGildwXgAq7B9wEYtKCAoNxkQ8/s1600/Game+3+2.JPG" imageanchor="1" style="margin-left: 1em; margin-right: 1em;"><img border="0" data-original-height="1200" data-original-width="1600" height="300" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEgX2SvwcmjVoEO_8W7DU_5KqVDXlfP_2iHqPJdDhSh5hdY0LTNCEqL_tgHTaQwBkqhPkYtx9wfgaOJoM1fVz_GF4bgbicCl_QZYsSLsi1o0IkBHufDDh7zGildwXgAq7B9wEYtKCAoNxkQ8/s400/Game+3+2.JPG" width="400" /></a></div>
<div class="separator" style="clear: both; text-align: center;">
<i>This is gonna get messy...</i></div>
<div class="separator" style="clear: both; text-align: center;">
<i><br /></i></div>
<div class="separator" style="clear: both; text-align: left;">
My last game proved to be very interesting. With Close deployment I saw an advantage, but then he decided to use Marcus and I saw that Close can work for either of us and would come down to positioning and initiative. While I was very comfortable with my crew and he was unfamiliar with Viks I felt more confident but still wary. He initially had his crew right on the line all bunched up, but then asked me what my crew did and decided to spread out rightfully. Because I chose Eliminate the Leadership and Search The Ruins I knew it would be a toss up if I didn't kill Marcus fast, and I was really relying on the Hodgepodge living long enough to place markers for Search the Ruins.</div>
<br />
<div class="separator" style="clear: both; text-align: center;">
<a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEh-EVKitx22kf8AHd78NPjq1m7hx4nasqm-5OcwyW6Ae0EPRlop2YHarHl8OORmPUo-zvaAavR4C6lnj-IdeSa8zozhLb_h-KBheQRwG1GiZJ8bAIOXifwKXSk8hZehd8LNZLbn0KTTCL31/s1600/Game+3+5.JPG" imageanchor="1" style="margin-left: 1em; margin-right: 1em;"><img border="0" data-original-height="1200" data-original-width="1600" height="300" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEh-EVKitx22kf8AHd78NPjq1m7hx4nasqm-5OcwyW6Ae0EPRlop2YHarHl8OORmPUo-zvaAavR4C6lnj-IdeSa8zozhLb_h-KBheQRwG1GiZJ8bAIOXifwKXSk8hZehd8LNZLbn0KTTCL31/s400/Game+3+5.JPG" width="400" /></a></div>
<div class="separator" style="clear: both; text-align: center;">
<i>Marcus' ridiculous walk range...</i></div>
<div class="separator" style="clear: both; text-align: center;">
<br /></div>
<div class="separator" style="clear: both; text-align: left;">
With close deployment I knew the action was going to start right away, and after a few moves to throw out activations we started getting to it. He moved Cojo right into my lines with Marcus in tow close behind to the right. I threw Blood right into them, killed Cojo, but didn't manage to hurt Marcus as he passed off all the damage onto his nearby friendlies. As predicted, this game is going to go down to initiative.</div>
<br />
<div class="separator" style="clear: both; text-align: center;">
<a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEiOGXAfqiB25FVeHcL8WI-iLqkp8BUwMq3SI8fm_3fLoDtY_ylYWkt7RxGDaD-mGtDw8KAH7tdSd4Q6k4gN76P6PlS7krVhlzYRSalCVMXm4Jg_UckVLclq6vhQsyyZgAF5YEWiHNg-F4XS/s1600/Game+3+6.JPG" imageanchor="1" style="margin-left: 1em; margin-right: 1em;"><img border="0" data-original-height="1200" data-original-width="1600" height="300" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEiOGXAfqiB25FVeHcL8WI-iLqkp8BUwMq3SI8fm_3fLoDtY_ylYWkt7RxGDaD-mGtDw8KAH7tdSd4Q6k4gN76P6PlS7krVhlzYRSalCVMXm4Jg_UckVLclq6vhQsyyZgAF5YEWiHNg-F4XS/s400/Game+3+6.JPG" width="400" /></a></div>
<br />
<div class="separator" style="clear: both; text-align: center;">
<a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEiwvWmSRwMfPIXs2YOutv4qgT2FgktLkYazaUlUUK_0wKLMnxz8Pgj74S5_fxXG29ovFsT0IotezufXtXqolVePyTA9QYrkIXoZYX9rqXvwiLnrPB3C43W23I2FsRyRMGGOj6IFV0T9WwtE/s1600/Game+3+7.JPG" imageanchor="1" style="margin-left: 1em; margin-right: 1em;"><img border="0" data-original-height="1200" data-original-width="1600" height="300" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEiwvWmSRwMfPIXs2YOutv4qgT2FgktLkYazaUlUUK_0wKLMnxz8Pgj74S5_fxXG29ovFsT0IotezufXtXqolVePyTA9QYrkIXoZYX9rqXvwiLnrPB3C43W23I2FsRyRMGGOj6IFV0T9WwtE/s400/Game+3+7.JPG" width="400" /></a></div>
<div class="separator" style="clear: both; text-align: center;">
<br /></div>
<div class="separator" style="clear: both; text-align: left;">
Needless to say I lost initiative... </div>
<div class="separator" style="clear: both; text-align: left;">
<br /></div>
<div class="separator" style="clear: both; text-align: left;">
Long story short, Marcus killed Blood. I thought I had the resources to weather the storm, I had 3 stones for damage prevention, the Red Joker to stop at least one attack, positives to defense to have him cheat first for the most part, everything was in order. In his last attack I had only two damage left and flipped the Black Joker for damage prevention. If only a moderate card showed up, which was a decent chance considering my hand and how many weak cards were flipped, I would have lived through it and just went to town. Alas, it didn't, and I had to become creative.</div>
<div class="separator" style="clear: both; text-align: left;">
<br /></div>
<div class="separator" style="clear: both; text-align: left;">
I had Ashes eventually get in there and do the work Blood usually did. She managed to kill Marcus at the end of turn two. Throughout the game I had dominated Reconnoiter, something I don't think I would have been able to do without the Hodgepodge and Big Jake - the newest additions to my Viks crew. </div>
<div class="separator" style="clear: both; text-align: left;">
<br /></div>
<div class="separator" style="clear: both; text-align: left;">
Despite losing Blood early on I managed to get a win 7-3! It was a great game full of surprises, with our best fights happening to our worst models - a Winged Plague and Jackalope were flipping face cards like it was going out of style.</div>
<br />
<div class="separator" style="clear: both; text-align: center;">
<a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEjipKYT2isfWXAM-U_EnvpQn5Fi5mBUHbREP1FOTIjkD1QNbZpdvvuS45iWcgKvUrCxaXLZl_yJvAHG7AvwSVQCKmR-P2emGA_cR-m5hKx7l6VoQsVpC9HCwIg66iEZqVokFbW51b7poB13/s1600/Store+Credit.JPG" imageanchor="1" style="margin-left: 1em; margin-right: 1em;"><img border="0" data-original-height="1200" data-original-width="1600" height="300" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEjipKYT2isfWXAM-U_EnvpQn5Fi5mBUHbREP1FOTIjkD1QNbZpdvvuS45iWcgKvUrCxaXLZl_yJvAHG7AvwSVQCKmR-P2emGA_cR-m5hKx7l6VoQsVpC9HCwIg66iEZqVokFbW51b7poB13/s400/Store+Credit.JPG" width="400" /></a></div>
<div>
<br /></div>
<div>
At the end of the tournament I found that I had reached 3rd place, not bad at all! I used my store credit to buy more Descent stuff, for some reason I'd reawakened my love for the game and want to get it on the table.</div>
<div>
<br /></div>
<div>
Speaking of Descent...</div>
<div>
<br /></div>
<div class="separator" style="clear: both; text-align: center;">
<a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEgAm9gUXVcRH90AEaPDqKUK1c-bYOTQs5jdBQZAb38D3wyXbIi15wXO2wxCvv4gkTccZwDFfZ0DJh5bwdUitjFxpEWoUeFC86wlIdns7NZnMa0xFGFuKKfyCbn_wg-LnWz3PkNXtN3Od71L/s1600/IMG_4198.JPG" imageanchor="1" style="margin-left: 1em; margin-right: 1em;"><img border="0" data-original-height="1200" data-original-width="1600" height="300" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEgAm9gUXVcRH90AEaPDqKUK1c-bYOTQs5jdBQZAb38D3wyXbIi15wXO2wxCvv4gkTccZwDFfZ0DJh5bwdUitjFxpEWoUeFC86wlIdns7NZnMa0xFGFuKKfyCbn_wg-LnWz3PkNXtN3Od71L/s400/IMG_4198.JPG" width="400" /></a></div>
<div class="separator" style="clear: both; text-align: center;">
<br /></div>
<div class="separator" style="clear: both; text-align: left;">
I've finally started to get this game organized and easier to get on the table. I consolidated all my Descent stuff, putting expansion cards and stuff with my main box and got all the minis together. I took a container I bought with this idea in mind, cut some magnetic sheets I bought a while back on Amazon for cheap, and placed it in the container. The sheet is adhesive so no gluing was needed.</div>
<div class="separator" style="clear: both; text-align: left;">
<br /></div>
<div class="separator" style="clear: both; text-align: left;">
I had the idea to put some small rare earth magnets on the bottom of the bases, but saw that it would be more of a chore than I anticipated. I'd need to drill holes for every model to place the magnets, and it didn't seem to be a strong magnet considering how small it was. Being that a bigger magnet wouldn't be as universal depending on the model size and it would elevate the base way more than I wanted I had to think of a better solution. I remembered seeing people use washers, and it was kind of like how I used nickels for my old Orks, and thought that would be a good solution. I traced each different sized base and went to Home Depot, bought some washers and glued them on.</div>
<br />
<div class="separator" style="clear: both; text-align: center;">
<a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEgrY00lMG0ZrtnomRFz9Ht6budQfHueEmHmFGSoPI3q3rxJMudVp0DnVGmlQHcKquFaGGRaXZtXzrwKnOc2G2KOEF-RSEtriC6RyIIjw79rUWOoNozsiLHFUdWQBIbhM55RoNO1CBvGlaVD/s1600/IMG_4199.JPG" imageanchor="1" style="margin-left: 1em; margin-right: 1em;"><img border="0" data-original-height="1600" data-original-width="1200" height="400" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEgrY00lMG0ZrtnomRFz9Ht6budQfHueEmHmFGSoPI3q3rxJMudVp0DnVGmlQHcKquFaGGRaXZtXzrwKnOc2G2KOEF-RSEtriC6RyIIjw79rUWOoNozsiLHFUdWQBIbhM55RoNO1CBvGlaVD/s400/IMG_4199.JPG" width="300" /></a></div>
<div style="text-align: center;">
<i>Success!</i></div>
<div style="text-align: center;">
<i><br /></i></div>
<div style="text-align: left;">
It worked like a charm! I've got most of the models magnetized, but the ones I bought for the heroes turned out to be too large and I'll have to figure out a different sized washer for them. The big models have warped bases, which normally don't matter for the smaller bases but these ones look like floppy pizzas. I'll have to fix them before I place washers on them in order for the base to be flush with the washers.</div>
<div style="text-align: left;">
<br /></div>
<div style="text-align: left;">
I really want to get working on these guys because I absolutely <b>love </b>this game, it's by far my favorite board game and is the closest offering to a light RPG as I've seen. The rules are very approachable and every game has a memorable moment. I'll keep this blog posted as to my progress, I feel that this project will have me much more motivated to finish than usual!</div>
<div style="text-align: left;">
<br /></div>
<div style="text-align: left;">
Until next time, keep gaming!</div>
TableTopTerrorhttp://www.blogger.com/profile/13624521899571308285noreply@blogger.com0tag:blogger.com,1999:blog-9138406263286065954.post-27440862705147092792017-03-26T08:32:00.000-07:002017-03-26T08:32:37.096-07:003/11/17 Montag's Malifaux Tournament!<div class="separator" style="clear: both; text-align: center;">
<a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEhk2RZ04lFq6lqG_ZVPXOhCsMzpwdIDNKDt7aZwB9Q6TGQ1bHJm2WRYnVH5TK10LP1JqNrIs0L8qQR7Z5jb0WlvJfCBQBg42V2AiYb74IlBL_7dBi8nxV7BCWD1M4D3vv2Uh9YvpgnQcDfb/s1600/Game+1+c.jpeg" imageanchor="1" style="margin-left: 1em; margin-right: 1em;"><img border="0" height="480" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEhk2RZ04lFq6lqG_ZVPXOhCsMzpwdIDNKDt7aZwB9Q6TGQ1bHJm2WRYnVH5TK10LP1JqNrIs0L8qQR7Z5jb0WlvJfCBQBg42V2AiYb74IlBL_7dBi8nxV7BCWD1M4D3vv2Uh9YvpgnQcDfb/s640/Game+1+c.jpeg" width="640" /></a></div>
<br />
So as promised I'll be catching up with updating the blog for my recent tournaments. This post will be on my Malifaux tournament here in Houston!<br />
<br />
<div class="separator" style="clear: both; text-align: center;">
<a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEi9QgjW-mQkoPqp7s2ciK66o-by1ldnLZmNOPppc82lb9irCDK1TjDiKOQHEKmj_kB6q_6iBugH-_6qttRgWF3Rx8JXVI8FlLgmvLOxbpo4VOS7xddCjHHUWPfpILkRH7GniBaNJC2vyPTe/s1600/Game+1+d.jpeg" imageanchor="1" style="margin-left: 1em; margin-right: 1em;"><img border="0" height="300" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEi9QgjW-mQkoPqp7s2ciK66o-by1ldnLZmNOPppc82lb9irCDK1TjDiKOQHEKmj_kB6q_6iBugH-_6qttRgWF3Rx8JXVI8FlLgmvLOxbpo4VOS7xddCjHHUWPfpILkRH7GniBaNJC2vyPTe/s400/Game+1+d.jpeg" width="400" /></a></div>
<div class="separator" style="clear: both; text-align: center;">
<br /></div>
<div class="separator" style="clear: both; text-align: left;">
This first game was against Travis, Malifaux Extraordinaire. Lately I'd been successfully winning in practice games against him and have gotten a very good grasp on his crew mechanics. Turns out it didn't count when it mattered...</div>
<div class="separator" style="clear: both; text-align: left;">
<br /></div>
<div class="separator" style="clear: both; text-align: left;">
It was Flank Deployment, the strategy was Headhunter. The schemes were Claim Jump, Frame For Murder, Leave Your Mark, Undercover Entourage, and Search the Ruins. I chose Claim Jump and Frame for Murder, he ended up choosing Leave Your Mark and Undercover Entourage.</div>
<div class="separator" style="clear: both; text-align: left;">
<br /></div>
<div class="separator" style="clear: both; text-align: left;">
I ended up taking Viktorias due to being able to handle his Yasunori charge better than Leve could, I knew I'd be engaged very fast because of it and had to provide a deterrent with Blood.</div>
<div class="separator" style="clear: both; text-align: center;">
<br /></div>
<div class="separator" style="clear: both; text-align: center;">
<a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEgEmmKENF0FOUsyxiKjY47rGnvWpMKgdDzLdzjh4vvsoR-klcUf9fsKvOKiqMALQ9oRQSSI5KRt3omolKFsIzKpwljTODMDFVq1vWFnM-OX7VtJjtI62zb-j4vi97cGYWRP4-x0GtaNkVZg/s1600/Game+1+e.jpeg" imageanchor="1" style="margin-left: 1em; margin-right: 1em;"><img border="0" height="300" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEgEmmKENF0FOUsyxiKjY47rGnvWpMKgdDzLdzjh4vvsoR-klcUf9fsKvOKiqMALQ9oRQSSI5KRt3omolKFsIzKpwljTODMDFVq1vWFnM-OX7VtJjtI62zb-j4vi97cGYWRP4-x0GtaNkVZg/s400/Game+1+e.jpeg" width="400" /></a></div>
<div class="separator" style="clear: both; text-align: center;">
<i>My deployment, the Winged Plagues were far out on the flank</i></div>
<div class="separator" style="clear: both; text-align: center;">
<i><br /></i></div>
<div class="separator" style="clear: both; text-align: left;">
The beginning was standard fare, positioning for a prime assault for both sides. I moved the Winged Plagues on my left in anticipation of Claim Jump, but he answered by moving Asami and summoned some Yokai to counter it. I realized I should have split them up after that, too late.</div>
<div class="separator" style="clear: both; text-align: center;">
<br /></div>
<div class="separator" style="clear: both; text-align: center;">
<a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEjkicMbGO_HeQXn9vFDcSEj95WJ8El0T6O-72ePMRSvYteXo7LSDL5GyR09ECQSVgTvDIoFLWxKoV5CPO-j93aQxiUTXFNII_2AMm44h7KEqkVwDK3R9BME_NzVYZj3khggVQMf08ojVpUN/s1600/Game+1+g.jpeg" imageanchor="1" style="margin-left: 1em; margin-right: 1em;"><img border="0" height="300" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEjkicMbGO_HeQXn9vFDcSEj95WJ8El0T6O-72ePMRSvYteXo7LSDL5GyR09ECQSVgTvDIoFLWxKoV5CPO-j93aQxiUTXFNII_2AMm44h7KEqkVwDK3R9BME_NzVYZj3khggVQMf08ojVpUN/s400/Game+1+g.jpeg" width="400" /></a></div>
<div class="separator" style="clear: both; text-align: center;">
<br /></div>
<div class="separator" style="clear: both; text-align: center;">
<a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEjCm5-pwdRSraMNTtFljv8UTO2sXdXzjxcGHPXt3JtKnDgQWabiytXDLyfq1W-iaL7QqhdIgR8Ja6PEPjrZkSKVbB7nuc_p7ATqmjw5iK_7BoTGTeW5J7k98JoUDeSpZc96bagEp_Om6w8q/s1600/Game+1+b.jpeg" imageanchor="1" style="margin-left: 1em; margin-right: 1em;"><img border="0" height="300" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEjCm5-pwdRSraMNTtFljv8UTO2sXdXzjxcGHPXt3JtKnDgQWabiytXDLyfq1W-iaL7QqhdIgR8Ja6PEPjrZkSKVbB7nuc_p7ATqmjw5iK_7BoTGTeW5J7k98JoUDeSpZc96bagEp_Om6w8q/s400/Game+1+b.jpeg" width="400" /></a></div>
<br />
<div class="separator" style="clear: both; text-align: center;">
<a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEjz0mK1mZ9D0MSyVg_0d1j05XSiM_Vv8xK1WXhlG0NifDZq-AiCauqDbkdWX71H0EsWiKrfSaLpnpMVLxq0Df0uUc1n1nIjLgl3xXHRSdBNTS2HEBocdg5-FbevdcbTAFdblKhIdZD5lDGN/s1600/Game+1+h.jpeg" imageanchor="1" style="margin-left: 1em; margin-right: 1em;"><img border="0" height="300" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEjz0mK1mZ9D0MSyVg_0d1j05XSiM_Vv8xK1WXhlG0NifDZq-AiCauqDbkdWX71H0EsWiKrfSaLpnpMVLxq0Df0uUc1n1nIjLgl3xXHRSdBNTS2HEBocdg5-FbevdcbTAFdblKhIdZD5lDGN/s400/Game+1+h.jpeg" width="400" /></a></div>
<div class="separator" style="clear: both; text-align: center;">
<br /></div>
<div class="separator" style="clear: both; text-align: left;">
He also summoned Obsidian Oni to clog up charge lanes to Asami.</div>
<div class="separator" style="clear: both; text-align: center;">
</div>
<div class="separator" style="clear: both; text-align: center;">
<br /></div>
<div class="separator" style="clear: both; text-align: center;">
<a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEg6gJEe4KHw78urFnskxothKNpywYNYEWDXDfIFB_DvynGE5SQHzwgqjQP8VnOYy7_oSor9vi_erwUHHSFpIPna_wZH4TT7iIM7hBRyQJUVwoZqih_ARM-U2WNihVuub9IhbM-5fJSSTGM_/s1600/Game+1+a.jpeg" imageanchor="1" style="margin-left: 1em; margin-right: 1em;"><img border="0" height="300" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEg6gJEe4KHw78urFnskxothKNpywYNYEWDXDfIFB_DvynGE5SQHzwgqjQP8VnOYy7_oSor9vi_erwUHHSFpIPna_wZH4TT7iIM7hBRyQJUVwoZqih_ARM-U2WNihVuub9IhbM-5fJSSTGM_/s400/Game+1+a.jpeg" width="400" /></a></div>
<div class="separator" style="clear: both; text-align: center;">
<i>My positioning at the end of turn 1</i></div>
<div class="separator" style="clear: both; text-align: center;">
<br /></div>
<div class="separator" style="clear: both; text-align: center;">
<a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEjZmXwHOAMlyBoY5WHn1CaydQeLVRFucDD6JKBANec9mN1sF6RQptlRWhCXgBGrFOtekbtsAiQ8GOv_hqSBZ5oqLgzMjUOveIEvbjlJG1IGilxvSGqah2bSu6WihZ9VcdHTiNuWRUEp3F1-/s1600/Game+1+j.jpeg" imageanchor="1" style="margin-left: 1em; margin-right: 1em;"><img border="0" height="300" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEjZmXwHOAMlyBoY5WHn1CaydQeLVRFucDD6JKBANec9mN1sF6RQptlRWhCXgBGrFOtekbtsAiQ8GOv_hqSBZ5oqLgzMjUOveIEvbjlJG1IGilxvSGqah2bSu6WihZ9VcdHTiNuWRUEp3F1-/s400/Game+1+j.jpeg" width="400" /></a></div>
<div class="separator" style="clear: both; text-align: center;">
<i>The Winged Plagues, realizing they may have made a bad move...</i></div>
<div class="separator" style="clear: both; text-align: center;">
<i><br /></i></div>
<div class="separator" style="clear: both; text-align: left;">
With the way we were set up and the experience we've had playing each other, we both said this game comes down to who wins initiative for turn 2. If I won then I'd be able to wipe out his critical models including Yasunori and his Henchman. If I did this then there'd be almost no retaliation capable of killing Blood or my other models. If he won then he'd be able to stop my crew from advancing and feed Blood one model at a time, slowly picking away at my crew while achieving his schemes and denying mine.</div>
<div class="separator" style="clear: both; text-align: left;">
<br /></div>
<div class="separator" style="clear: both; text-align: left;">
Guess who won? Well, of course I didn't...</div>
<div class="separator" style="clear: both; text-align: center;">
<br /></div>
<div class="separator" style="clear: both; text-align: center;">
<a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEizah8Ga-ZLF30lGW30fGitF-jgu-gXjkn5uwghF2dT5Q8YAXrX_faBkWjR1feKVPTYngDJaGD2V4NJ-EWvnJqxk65s7wo62CrYMtADm0ezLkH62xpZS75xGVOTD1tLesfIKQYfmvmDp-qD/s1600/Game+1+f.jpeg" imageanchor="1" style="margin-left: 1em; margin-right: 1em;"><img border="0" height="300" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEizah8Ga-ZLF30lGW30fGitF-jgu-gXjkn5uwghF2dT5Q8YAXrX_faBkWjR1feKVPTYngDJaGD2V4NJ-EWvnJqxk65s7wo62CrYMtADm0ezLkH62xpZS75xGVOTD1tLesfIKQYfmvmDp-qD/s400/Game+1+f.jpeg" width="400" /></a></div>
<div class="separator" style="clear: both; text-align: center;">
<i>It was a blood bath...</i></div>
<div class="separator" style="clear: both; text-align: center;">
<br /></div>
<div class="separator" style="clear: both; text-align: left;">
Yeah... So I lost initiative, of course, even after spending a stone.</div>
<div class="separator" style="clear: both; text-align: left;">
<br /></div>
<div class="separator" style="clear: both; text-align: left;">
There isn't much to say after that, things happened and I took less pictures because I was losing models left and right. Yasunori killed Hannah, the Henchman, Graves and Yokai ended up clogging my right side so I had to choose between targets and the Yasunori lived. There were corpse and Head markers absolutely everywhere. I felt bad for the Malifaux clean up crew that was responsible for clearing dead bodies afterward.</div>
<br />
<div class="separator" style="clear: both; text-align: center;">
<a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEjW-yiCQK8yobjfXw2KvcW1tynkQnp6Z0uDaKCcp7ymRkHfUIijNLQo4C2Rp3qMrO3ng-VmaxQQWaCWDl2txITII4THTn9mIWLjzcUMhcTX-qM1apYNdQwmYW6RmvIHILA3FADYNhP7I1qq/s1600/Game+1+i.jpeg" imageanchor="1" style="margin-left: 1em; margin-right: 1em;"><img border="0" height="300" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEjW-yiCQK8yobjfXw2KvcW1tynkQnp6Z0uDaKCcp7ymRkHfUIijNLQo4C2Rp3qMrO3ng-VmaxQQWaCWDl2txITII4THTn9mIWLjzcUMhcTX-qM1apYNdQwmYW6RmvIHILA3FADYNhP7I1qq/s400/Game+1+i.jpeg" width="400" /></a></div>
<div class="separator" style="clear: both; text-align: center;">
<br /></div>
<div class="separator" style="clear: both; text-align: left;">
Because of this I was unable to perform any of my schemes since I was on the defensive the whole time. I ended up getting 2 VP for Frame For Murder on turn 3, and by that time I had hardly anything left. He scored his full 10 VP for the game. On the last turn I managed to pick up one Headhunter marker, ending in a loss of 10-3.</div>
<div class="separator" style="clear: both; text-align: left;">
<br /></div>
<div class="separator" style="clear: both; text-align: center;">
<a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEjtZLntkH8JKo6m42LhPp7YsICemUi4joBwyOw5LuD0GuIh6VN7xPXrOUAgfjtMecnmv8dkLminFdhGho7hnXPtveuvTIavBUJIELAYiKDJv6jzSCPGqrDnaW9I0di1VyNySsvuKtU5mVgo/s1600/Game+2+b.jpeg" imageanchor="1" style="margin-left: 1em; margin-right: 1em;"><img border="0" height="300" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEjtZLntkH8JKo6m42LhPp7YsICemUi4joBwyOw5LuD0GuIh6VN7xPXrOUAgfjtMecnmv8dkLminFdhGho7hnXPtveuvTIavBUJIELAYiKDJv6jzSCPGqrDnaW9I0di1VyNySsvuKtU5mVgo/s400/Game+2+b.jpeg" width="400" /></a></div>
<div class="separator" style="clear: both; text-align: center;">
<br /></div>
<div class="separator" style="clear: both; text-align: left;">
My second game was against Brian, a newer player. He declared Nicodem, a master I have only had one game against and it was brutal as it was Travis' most successful list to date with his favorite Rezzer master. He admitted to not having a large model pool for his crew, which is scary as he has a pretty good understanding of the game and will only get better once he gets the right models.</div>
<div class="separator" style="clear: both; text-align: left;">
<br /></div>
<div class="separator" style="clear: both; text-align: left;">
During lunch we talked before we played and I ended up explaining to him how the Viktorias worked since he'd never faced them. It made this game interesting since he knew how my crew in particular worked right before the game, with both Mike and myself explaining how you can counter it.</div>
<div class="separator" style="clear: both; text-align: left;">
<br /></div>
<div class="separator" style="clear: both; text-align: left;">
It was Standard deployment with Stake a Claim as the strategy. I really hate this strategy as Outcasts don't have solutions like a Necropunk to move and do 2AP interact actions. The Schemes were Claim Jump, Dig Their Graves, Accusation, Hunting Party and Mark For Death. I decided on Viks as I could stop the sheer amount of summons every turn by killing them and hopefully distract him into committing to my main crew more and letting my scheme runners run more free, and Hunting Party seemed to be an easy score for me with two henchman and easy summons to kill.</div>
<div class="separator" style="clear: both; text-align: left;">
<br /></div>
<div class="separator" style="clear: both; text-align: left;">
I ended up taking Hunting Party and Claim Jump. He took Claim Jump and Hunting Party as well.</div>
<div class="separator" style="clear: both; text-align: left;">
<br /></div>
<div class="separator" style="clear: both; text-align: left;">
On turn 1 I moved my Vik block up while keeping the Winged Plagues on opposite table edges (I learned!) with the Freikorpsman in the middle just in case. He moved his Carrion Emissary, Mortimer, Rotten Belle, Nicodem and Valedictorian (can't remember if this was summoned or not) up the middle, with the Necropunk going toward my right.</div>
<br />
<div class="separator" style="clear: both; text-align: center;">
<a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEgyceI9-xhyphenhyphenfc8TpRzDcSjgUNNwlsdaCmTDoNUfogh2WMb0JGvgCa99ZmAkK9gRTE2La912DWqFAX_UuEyYJDDI2zcJlE2ACjvgYjELRzm5HD5-xAIAe-_JrKp7s1ay0uB4YiA33Er_6xuP/s1600/Game+2+f.jpeg" imageanchor="1" style="margin-left: 1em; margin-right: 1em;"><img border="0" height="300" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEgyceI9-xhyphenhyphenfc8TpRzDcSjgUNNwlsdaCmTDoNUfogh2WMb0JGvgCa99ZmAkK9gRTE2La912DWqFAX_UuEyYJDDI2zcJlE2ACjvgYjELRzm5HD5-xAIAe-_JrKp7s1ay0uB4YiA33Er_6xuP/s400/Game+2+f.jpeg" width="400" /></a></div>
<div class="separator" style="clear: both; text-align: left;">
<br /></div>
<div class="separator" style="clear: both; text-align: center;">
<a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEjQQtKkj4Jc3zmwbMcBTDjj5eyXxuKK5faRMdmmzDSx5L4P0ujD5X1T7JBPVeKEuGgJvQHcZyiw-YA8tIkkhhTfFBxHZPsSngfUpChimYYaMxZ4jjQgG0odRRpNaXV1RBZyR3pZsR3gTI_z/s1600/Game+2+c.jpeg" imageanchor="1" style="margin-left: 1em; margin-right: 1em;"><img border="0" height="300" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEjQQtKkj4Jc3zmwbMcBTDjj5eyXxuKK5faRMdmmzDSx5L4P0ujD5X1T7JBPVeKEuGgJvQHcZyiw-YA8tIkkhhTfFBxHZPsSngfUpChimYYaMxZ4jjQgG0odRRpNaXV1RBZyR3pZsR3gTI_z/s400/Game+2+c.jpeg" width="400" /></a></div>
<br />
<div class="separator" style="clear: both; text-align: center;">
<a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEhmL_B7EbgPMx3BcBnmiBV997W7nCUd7-H4EJ8eTioSUAJ7JKqXQ_zcQNk5UY5zGEXq-6FQRxFxlJF2NkZcCw8MBi5IRvUZZVie-uS1qSzjnNu4pylJ0RMkAL6z_-HkJFNXreYzjJQSksIs/s1600/Game+2+d.jpeg" imageanchor="1" style="margin-left: 1em; margin-right: 1em;"><img border="0" height="300" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEhmL_B7EbgPMx3BcBnmiBV997W7nCUd7-H4EJ8eTioSUAJ7JKqXQ_zcQNk5UY5zGEXq-6FQRxFxlJF2NkZcCw8MBi5IRvUZZVie-uS1qSzjnNu4pylJ0RMkAL6z_-HkJFNXreYzjJQSksIs/s400/Game+2+d.jpeg" width="400" /></a></div>
<div class="separator" style="clear: both; text-align: center;">
<br /></div>
<div class="separator" style="clear: both; text-align: left;">
He couldn't really Lure anything since Hannah blocked LOS, and he used his Emissary's ability to block LOS and eventually summon Mindless Zombies into that charge lane. He also summoned a Punk Zombie to get into my clump.</div>
<div class="separator" style="clear: both; text-align: left;">
<br /></div>
<div class="separator" style="clear: both; text-align: left;">
In the end, though, Blood got them all lol.</div>
<div class="separator" style="clear: both; text-align: left;">
<br /></div>
<div class="separator" style="clear: both; text-align: center;">
<a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEg1a1La5gzpe-L6LPLxZPXKgInQlus-QBweR6mQrgaGmjjjIVo54IsDCzj7GDDCQNbRlBDcAPYSk0650qN3nPoB_BG19RW3k3T8CIW_dBrng4htHl9XPwuarmos4yu1OLwrCsP1FnBdNKq-/s1600/Game+2+a.jpeg" imageanchor="1" style="margin-left: 1em; margin-right: 1em;"><img border="0" height="300" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEg1a1La5gzpe-L6LPLxZPXKgInQlus-QBweR6mQrgaGmjjjIVo54IsDCzj7GDDCQNbRlBDcAPYSk0650qN3nPoB_BG19RW3k3T8CIW_dBrng4htHl9XPwuarmos4yu1OLwrCsP1FnBdNKq-/s400/Game+2+a.jpeg" width="400" /></a></div>
<div class="separator" style="clear: both; text-align: center;">
<i>Notice a lot of models disappeared!</i></div>
<div class="separator" style="clear: both; text-align: center;">
<i><br /></i></div>
<div class="separator" style="clear: both; text-align: left;">
So I ended up winning that crucial turn 2 initiative. I charged Blood into the clump and killed pretty much everything there. The rest of my block moved forward and things were looking good.</div>
<div class="separator" style="clear: both; text-align: left;">
<br /></div>
<div class="separator" style="clear: both; text-align: left;">
Although I was able to gain the upper hand on the table Brian ended up doing a very good job at denying my score and catching up in VP. I found myself unable to deny his Stake a Claim with the Necropunk without sacrificing my VP for Claim Jump and Stake a Claim. He summoned models to deny my Claim Jump and Stake a Claim as well.</div>
<div class="separator" style="clear: both; text-align: left;">
<br /></div>
<div class="separator" style="clear: both; text-align: left;">
On the left he shifted Mortimer, who escaped the range of Whirlwind, to deny that side as well.</div>
<div class="separator" style="clear: both; text-align: left;">
<br /></div>
<div class="separator" style="clear: both; text-align: left;">
In the end I got the win 6-5, which was much tougher than I anticipated on turn 2.</div>
<div class="separator" style="clear: both; text-align: left;">
<br /></div>
<div class="separator" style="clear: both; text-align: center;">
<a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEgGMPZaetBSUi39JyUb8CiFGlRNOPB9X0ggzM0TRPL0-jReMok3dxUxBRX1L9_4OJm1s-qq3F0f3SM38JtZ-j60ZO3cgrDUoLRzjjnfeBNXtQT4CD_mu1lOBCyet21UuGWJDHPFQnfIAiNU/s1600/Game+3+b.jpeg" imageanchor="1" style="margin-left: 1em; margin-right: 1em;"><img border="0" height="240" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEgGMPZaetBSUi39JyUb8CiFGlRNOPB9X0ggzM0TRPL0-jReMok3dxUxBRX1L9_4OJm1s-qq3F0f3SM38JtZ-j60ZO3cgrDUoLRzjjnfeBNXtQT4CD_mu1lOBCyet21UuGWJDHPFQnfIAiNU/s320/Game+3+b.jpeg" width="320" /></a></div>
<div class="separator" style="clear: both; text-align: center;">
<br /></div>
<div class="separator" style="clear: both; text-align: left;">
In game 3 I played Parker, who was using Ramos. I didn't take many pictures during this game because I was pretty engaged the whole time.</div>
<div class="separator" style="clear: both; text-align: left;">
<br /></div>
<div class="separator" style="clear: both; text-align: left;">
It was Corner Deployment with Squatter's Rights as the strategy. Claim Jump, Frame For Murder, Leave Your Mark, Mark for Death and Tail 'Em were in the scheme pool. I ended up taking Leveticus as he tended to be a good counter to Parker's lists. I took Leave Your Mark and Claim Jump, he took Frame For Murder and Mark For Death.</div>
<div class="separator" style="clear: both; text-align: left;">
<br /></div>
<div class="separator" style="clear: both; text-align: left;">
He was running a very elite list and had a shocking 5 models in his list. Granted, he had a lot of summoning power between Ramos and the Mechanical Rider, and the rest had some hitting power with Joss, Howard Langston and the Arcane Emissary.</div>
<div class="separator" style="clear: both; text-align: center;">
<br /></div>
<div class="separator" style="clear: both; text-align: center;">
<a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEiPASTIuWabM2DPdePo1RVx54UWRtf5UUbu3E0u4W-Vxdod5nxVrrSyDbf4xZCHH4QbceA_Agu_0UnBb8hwfw4fahoWpg8isEYS3swwxG3H7WUNrELfjzgAxE_qemQ9lvQ8GJSBgkrcuh3O/s1600/Game+3+a.jpeg" imageanchor="1" style="margin-left: 1em; margin-right: 1em;"><img border="0" height="240" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEiPASTIuWabM2DPdePo1RVx54UWRtf5UUbu3E0u4W-Vxdod5nxVrrSyDbf4xZCHH4QbceA_Agu_0UnBb8hwfw4fahoWpg8isEYS3swwxG3H7WUNrELfjzgAxE_qemQ9lvQ8GJSBgkrcuh3O/s320/Game+3+a.jpeg" width="320" /></a></div>
<div class="separator" style="clear: both; text-align: left;">
<br /></div>
<div class="separator" style="clear: both; text-align: left;">
He ended up hitting me very strongly with Howard, the Emissary and the Mech Rider. I managed to live through most of the attack, as I was using a pure Outcast Leve list that was untested but seemed to work fine. The Strongarm took the brunt of the Emissary's insane attacks, and Sue lived through assaults from the others. Because Sue had his aura of burning up he ended up giving burning 3 to all of these guys, lived with Hard to Kill, and got an insane amount of free attacks due to the Return Fire upgrade - I was just throwing out low Crow cards just to get it! On top of that the Librarian and Hannah were healing these guys up slowly. The Winged Plagues were running schemes unchallenged as well.</div>
<div class="separator" style="clear: both; text-align: left;">
<br /></div>
<div class="separator" style="clear: both; text-align: left;">
In the end I got the win 8-5!</div>
<div class="separator" style="clear: both; text-align: left;">
<br /></div>
<div class="separator" style="clear: both; text-align: left;">
That's all for now, next time I'll update you on last week's tournament in Austin!</div>
TableTopTerrorhttp://www.blogger.com/profile/13624521899571308285noreply@blogger.com0tag:blogger.com,1999:blog-9138406263286065954.post-84400927989360179162017-03-22T08:24:00.000-07:002017-03-22T08:32:41.283-07:00Blood Bowl Commission<div class="separator" style="clear: both; text-align: center;">
<a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEhUlG4tdm_LJRNlh_Y_50UFbONoNpHaEnLUwPpQt3PRruLHuSKDo6RrINQ3P0KRvz5G7QXyJJa7aZDIoFgT1P5JN_WhXp-WGUkA2DLvH4LYc46vzmSwQnRrjs8o4twqkoHpZ48uM85CkATc/s1600/d74bde18fc35a335-photo.jpeg" imageanchor="1" style="margin-left: 1em; margin-right: 1em;"><img border="0" height="480" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEhUlG4tdm_LJRNlh_Y_50UFbONoNpHaEnLUwPpQt3PRruLHuSKDo6RrINQ3P0KRvz5G7QXyJJa7aZDIoFgT1P5JN_WhXp-WGUkA2DLvH4LYc46vzmSwQnRrjs8o4twqkoHpZ48uM85CkATc/s640/d74bde18fc35a335-photo.jpeg" width="640" /></a></div>
<br />
<br />
Holy crap, two months?!<br />
<br />
What the heck, man...<br />
<br />
So why the long absence? Well, firstly I got a promotion at work and with that came lots of training and more responsibilities, so this obviously came into conflict with extracurricular stuff like hobbies. Also, because I was working on the commission, I stopped any projects that were personal to ensure it got done, so it became a standstill for my own work.<br />
<br />
Although once I got done with that stuff I was out of the groove in terms of upkeep for the blog. Now that I've gathered my wits I'll make sure to get this back up and running regularly.<br />
<br />
So with that I present the completed commission:<br />
<br />
<div class="separator" style="clear: both; text-align: center;">
<iframe allowfullscreen='allowfullscreen' webkitallowfullscreen='webkitallowfullscreen' mozallowfullscreen='mozallowfullscreen' width='320' height='266' src='https://www.blogger.com/video.g?token=AD6v5dwZSrGi7Txqwrpc8LGzw2xCrZWQC5VQllca7Q5dgFoSFxeuZU_paEdLoLetzDoUbuCH3luuOzZQRVF_VakkVQ' class='b-hbp-video b-uploaded' frameborder='0'></iframe></div>
<i>(So it turned out really grainy and looked much better on my phone/computer, but in the future I'd be using a camcorder and not a phone!)</i><br />
<div class="separator" style="clear: both; text-align: center;">
</div>
<br />
This video was slapped together haphazardly, so it's not really a reflection of what I'd want to eventually do with the hobby in regards to making videos. I just thought it would be cool to try out, and I did so immediately after getting the painting done so I was extremely tired. Anyway, thought you'd enjoy it!<br />
<br />
So what about pics?<br />
<br />
<div class="separator" style="clear: both; text-align: center;">
<a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEjWcdEYDHjQAvUuWWMLEwMYSj9-_LoUddUoxb2tI6cQFldqBwIsEfHB9_VCJaUCVHe2-GkQ2LCxIXKC5jOukb53Kyo0MwIPKXCkD2DF-0tLcqrfCTkuIWq7BlD1exiBHqTf0zj9detne-CL/s1600/FullSizeRender.jpg" imageanchor="1" style="margin-left: 1em; margin-right: 1em;"><img border="0" height="120" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEjWcdEYDHjQAvUuWWMLEwMYSj9-_LoUddUoxb2tI6cQFldqBwIsEfHB9_VCJaUCVHe2-GkQ2LCxIXKC5jOukb53Kyo0MwIPKXCkD2DF-0tLcqrfCTkuIWq7BlD1exiBHqTf0zj9detne-CL/s400/FullSizeRender.jpg" width="400" /></a></div>
<br />
Here's the Ork team in all its completed glory. As stated earlier I was tired, it was around 1AM on a worknight, and I couldn't find my usual camera to take photos of the job. I had to use my phone, which doesn't have a white balance option and doesn't take macro photos, so bear with me with the yellow pics.<br />
<br />
<div class="separator" style="clear: both; text-align: center;">
<a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEiWHwKMhj0U2_OIILHb1DBxXRa2j7XuC7PZnTmrYVxt__d93etfaXI0MIxy21UFwsi9jr5XQJiup2q_YSMDIlTfCNeGLwx494ks1KJ2-s8HdJifOtQhPlnpov9ymRFYD9oiNBvKoh_LLqOk/s1600/FullSizeRender+%25281%2529.jpg" imageanchor="1" style="margin-left: 1em; margin-right: 1em;"><img border="0" height="172" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEiWHwKMhj0U2_OIILHb1DBxXRa2j7XuC7PZnTmrYVxt__d93etfaXI0MIxy21UFwsi9jr5XQJiup2q_YSMDIlTfCNeGLwx494ks1KJ2-s8HdJifOtQhPlnpov9ymRFYD9oiNBvKoh_LLqOk/s320/FullSizeRender+%25281%2529.jpg" width="320" /></a></div>
<br />
<div class="separator" style="clear: both; text-align: center;">
<a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEgDPKfJ1It6nzrHS5LbEhb6F93zRlHRcn8tANwDtYswbb_mUNITxxOm1Ulmj-zOUhlbvKslPWH5CCiDDIa1TQQ9UVLKMdgO-Qf3bpQOrnUQDfTjLOXjToLqHmqfWlRJYhCRJ9M43RfLUnmv/s1600/FullSizeRender+%25282%2529.jpg" imageanchor="1" style="margin-left: 1em; margin-right: 1em;"><img border="0" height="173" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEgDPKfJ1It6nzrHS5LbEhb6F93zRlHRcn8tANwDtYswbb_mUNITxxOm1Ulmj-zOUhlbvKslPWH5CCiDDIa1TQQ9UVLKMdgO-Qf3bpQOrnUQDfTjLOXjToLqHmqfWlRJYhCRJ9M43RfLUnmv/s320/FullSizeRender+%25282%2529.jpg" width="320" /></a></div>
<br />
<div class="separator" style="clear: both; text-align: center;">
<a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEjJtYaxdqPZiKlilHPtYfAPTdMTOkRL3RfHaX-Lvt7Fh7-n9rokK6AMdJZ6DvPSh-Z9Z6ffCOoHaMHuUDdGn9iPiv6gHg1r0jwgmHTOe3gwfMbbIXB9PkSKLAL0qOwRkdtQKEEEWpwU1SJ5/s1600/IMG_3954.JPG" imageanchor="1" style="margin-left: 1em; margin-right: 1em;"><img border="0" height="240" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEjJtYaxdqPZiKlilHPtYfAPTdMTOkRL3RfHaX-Lvt7Fh7-n9rokK6AMdJZ6DvPSh-Z9Z6ffCOoHaMHuUDdGn9iPiv6gHg1r0jwgmHTOe3gwfMbbIXB9PkSKLAL0qOwRkdtQKEEEWpwU1SJ5/s320/IMG_3954.JPG" width="320" /></a></div>
<br />
<div class="separator" style="clear: both; text-align: center;">
<a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEidveAlZkZcxESsAP9Zzxv7QZ4VVYpZO903AHBjmoA_ComqA8mWQKPIvDT8eWeBTaM_cfV-Ogor3z1E5SajFNa6VP1ZbrbGqBgv6D85GkNJqRGRTk5qS_mxlGJR7Z78UR3CsyVufApeZSQI/s1600/IMG_3956.JPG" imageanchor="1" style="margin-left: 1em; margin-right: 1em;"><img border="0" height="240" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEidveAlZkZcxESsAP9Zzxv7QZ4VVYpZO903AHBjmoA_ComqA8mWQKPIvDT8eWeBTaM_cfV-Ogor3z1E5SajFNa6VP1ZbrbGqBgv6D85GkNJqRGRTk5qS_mxlGJR7Z78UR3CsyVufApeZSQI/s320/IMG_3956.JPG" width="320" /></a></div>
<br />
<div class="separator" style="clear: both; text-align: center;">
<a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEhBmvw_hsW23sPhRf2_etUhfghSzIUxHOPGagye5yX1PsN-90w_4xp_roK1q3xgh84heCrEIEZeIpsCMJ0aebGMgfYfVi78EMIDADIRkl2K3hj1VbNigEAoXfSe42pqTDEy_A0Xd1C79nEE/s1600/IMG_3958.JPG" imageanchor="1" style="margin-left: 1em; margin-right: 1em;"><img border="0" height="240" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEhBmvw_hsW23sPhRf2_etUhfghSzIUxHOPGagye5yX1PsN-90w_4xp_roK1q3xgh84heCrEIEZeIpsCMJ0aebGMgfYfVi78EMIDADIRkl2K3hj1VbNigEAoXfSe42pqTDEy_A0Xd1C79nEE/s320/IMG_3958.JPG" width="320" /></a></div>
<br />
<div class="separator" style="clear: both; text-align: center;">
<a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEjLXqLtWHhX98GRFyYnuJXYLwx10RBbmF8648s24R1XptVmfo9th7EbTSKiMEMlyt8quPsleDMQAfWzn2YZNVBenatQ0Xg9m_a-yEcMHn90ajLzPKPeL3s-T8nvLuJ17ufMoEFl5I2Jo0hw/s1600/IMG_3960.JPG" imageanchor="1" style="margin-left: 1em; margin-right: 1em;"><img border="0" height="240" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEjLXqLtWHhX98GRFyYnuJXYLwx10RBbmF8648s24R1XptVmfo9th7EbTSKiMEMlyt8quPsleDMQAfWzn2YZNVBenatQ0Xg9m_a-yEcMHn90ajLzPKPeL3s-T8nvLuJ17ufMoEFl5I2Jo0hw/s320/IMG_3960.JPG" width="320" /></a></div>
<br />
<div class="separator" style="clear: both; text-align: center;">
<a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEilyjVw1PgvdC64bkHjecteW3QmDX1vaVKVmXmFB7O4AyPzmWUx2HtpYtrEWO_IvfSX6wJMeuth6g_Gho3CCzL5C-1u4vGubvosptGHDabgEXpUz3t-wQPZ4pmsepE0AIYJ5gg6bJ-Qj6FY/s1600/IMG_3962.JPG" imageanchor="1" style="margin-left: 1em; margin-right: 1em;"><img border="0" height="240" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEilyjVw1PgvdC64bkHjecteW3QmDX1vaVKVmXmFB7O4AyPzmWUx2HtpYtrEWO_IvfSX6wJMeuth6g_Gho3CCzL5C-1u4vGubvosptGHDabgEXpUz3t-wQPZ4pmsepE0AIYJ5gg6bJ-Qj6FY/s320/IMG_3962.JPG" width="320" /></a></div>
<br />
<div class="separator" style="clear: both; text-align: center;">
<a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEgW2pSln_sL6XFDWRHPkiCLNgv1QdYqko05UebP5vLppTQ3aJpuu12axfkq5HzC3Mf_WSuJQBK3OVtrK_FfE0Jgiio1GOPvZPiBk74nuw2id8H8pgaqolo7wEW1BCNPK1K84qAo0bAeg1AY/s1600/IMG_3964.JPG" imageanchor="1" style="margin-left: 1em; margin-right: 1em;"><img border="0" height="240" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEgW2pSln_sL6XFDWRHPkiCLNgv1QdYqko05UebP5vLppTQ3aJpuu12axfkq5HzC3Mf_WSuJQBK3OVtrK_FfE0Jgiio1GOPvZPiBk74nuw2id8H8pgaqolo7wEW1BCNPK1K84qAo0bAeg1AY/s320/IMG_3964.JPG" width="320" /></a></div>
<div class="separator" style="clear: both; text-align: center;">
<br /></div>
<div class="separator" style="clear: both; text-align: left;">
Like I said, they're really yellow...</div>
<div class="separator" style="clear: both; text-align: left;">
<br /></div>
<div class="separator" style="clear: both; text-align: left;">
Initially these guys were a lot more vibrant, but due to the matte varnish it knocked the oranges down a lot and made them more muted. It did a great job blending the decals into the paint job though, and it's crucial when working with decals to have a painted-on look.</div>
<br />
<div class="separator" style="clear: both; text-align: center;">
<a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEhyY_JGas6yyQrD3Kk0ZMIN8sX4aKrFYYbg0_35NRsvBh44KlnHMo_KDfIpbkPE5CCHk44tsrgvLOJUbiVV_PKFoY6JPTlAp-Z0LniuaebNI3auu97zwCIsfosmF6yBC4YytqnPcYtcD-6Y/s1600/0303a0ef52bafc6a-photo-full.jpeg" imageanchor="1" style="margin-left: 1em; margin-right: 1em;"><img border="0" height="270" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEhyY_JGas6yyQrD3Kk0ZMIN8sX4aKrFYYbg0_35NRsvBh44KlnHMo_KDfIpbkPE5CCHk44tsrgvLOJUbiVV_PKFoY6JPTlAp-Z0LniuaebNI3auu97zwCIsfosmF6yBC4YytqnPcYtcD-6Y/s320/0303a0ef52bafc6a-photo-full.jpeg" width="320" /></a></div>
<br />
<div class="separator" style="clear: both; text-align: center;">
<a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEjvXczKYGDS-vWx5ESd3Mz2JoS46igvmw20OM92Vkrsl1SMr_h24RaMDTcNSomXl8TcB22DpDgZvPBpth9SLhX2sN4KTaHygIObGuxB3sYwZxPYxggdxYZHmeauRtH3pYTkrqxaprF8s02O/s1600/c7f5b0472de34a18-photo-full.jpeg" imageanchor="1" style="margin-left: 1em; margin-right: 1em;"><img border="0" height="294" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEjvXczKYGDS-vWx5ESd3Mz2JoS46igvmw20OM92Vkrsl1SMr_h24RaMDTcNSomXl8TcB22DpDgZvPBpth9SLhX2sN4KTaHygIObGuxB3sYwZxPYxggdxYZHmeauRtH3pYTkrqxaprF8s02O/s320/c7f5b0472de34a18-photo-full.jpeg" width="320" /></a></div>
<div class="separator" style="clear: both; text-align: center;">
<br /></div>
<div class="separator" style="clear: both; text-align: left;">
Although this guy was my test model for the Orks it shows a bit more on its vibrancy, although I had others that looked better.</div>
<br />
<div class="separator" style="clear: both; text-align: center;">
<a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEgHud1Hl2K28zRCdtNdBdgUcZ78kneib2HtdVgXXBBcRyPMtBNGFB4lqLW3mhmkT0Pf8tIQZRDOR1EuNUAA9EmtJJCn9Di5YOh58E2Hwt9ELi-b2fkitIGA3q7X-n6Iy3fU_isCqr6xXbsI/s1600/ed950b700f89a66f-photo.jpeg" imageanchor="1" style="margin-left: 1em; margin-right: 1em;"><img border="0" height="300" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEgHud1Hl2K28zRCdtNdBdgUcZ78kneib2HtdVgXXBBcRyPMtBNGFB4lqLW3mhmkT0Pf8tIQZRDOR1EuNUAA9EmtJJCn9Di5YOh58E2Hwt9ELi-b2fkitIGA3q7X-n6Iy3fU_isCqr6xXbsI/s400/ed950b700f89a66f-photo.jpeg" width="400" /></a></div>
<div class="separator" style="clear: both; text-align: center;">
<i>The team on the field...</i></div>
<div class="separator" style="clear: both; text-align: center;">
<i><br /></i></div>
<div class="separator" style="clear: both; text-align: center;">
<a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEhLoTvs4ZY34jEoXln0mvpFJenOYFIJbEGRAdkr3YKAWOYSpz4t6UCkeVVTJ-woZmfv6BjNuDrExNhIs8ZgQT_vRgbiTEPMgNsKBrT3TfRNfNMUi87q2CgIHHv7dwZNuR9VKOh3w6dtmivh/s1600/FullSizeRender+%25283%2529.jpg" imageanchor="1" style="margin-left: 1em; margin-right: 1em;"><img border="0" height="192" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEhLoTvs4ZY34jEoXln0mvpFJenOYFIJbEGRAdkr3YKAWOYSpz4t6UCkeVVTJ-woZmfv6BjNuDrExNhIs8ZgQT_vRgbiTEPMgNsKBrT3TfRNfNMUi87q2CgIHHv7dwZNuR9VKOh3w6dtmivh/s640/FullSizeRender+%25283%2529.jpg" width="640" /></a></div>
<div class="separator" style="clear: both; text-align: center;">
<i><br /></i></div>
Now for the humans, the Reikland Reavers!<br />
<br />
These guys turned out <i style="font-weight: bold;">way </i>better than I anticipated, and turned out to be one of my favorite paint jobs! It was a breath of fresh air painting these guys after the Orks, they have more unanimous shapes for the armor plating and the blue turned out spectacular. I had also finally worked out an effective assembly line schedule for painting and got them done much faster than I had with the Orks.<br />
<br />
I have a ton of WIP photos for both teams, but figured it's not a crucial item to display.<br />
<br />
I learned a ton from this commission! I finally figured out how to paint black in a way I'm satisfied with, as it's a color I struggled with much like brown a few years back. I couldn't figure out how to highlight the color without making it look too much like the highlight being the main color, for this instance grey. I also learned how to do a very vibrant blue. And although I've done green skin numerous times this is my first foray into blending it smoother, and I learned to love the new GW Glaze line they offer (it's amazing for glazing!). The most important thing I learned though was organization and learning how to effectively paint in an assembly line, since I hadn't done that since around 2007. I really prefer painting one model at a time, though, as I tend to sacrifice a tiny bit of quality for quantity.<br />
<br />
Let me know what you think, and if you have any questions on paint recipes I'll be happy to share them! For the next update I'll post on my last two Malifaux tournaments along with a few items I've learned from them, as well as progress regarding Parker Barrows in my recent experiments!TableTopTerrorhttp://www.blogger.com/profile/13624521899571308285noreply@blogger.com0tag:blogger.com,1999:blog-9138406263286065954.post-24439828565944485902017-01-16T09:40:00.001-08:002017-01-16T09:40:25.839-08:00Malifaux: Viktoria Tactica and StrategyHowdy all!<br />
<br />
So, in keeping with the theme of other strategy articles I've decided to post on one of my all-time favorite masters the Viktorias. I also anticipate utilizing this information for a future project I hope to do...<br />
<br />
<b>Introduction</b><br />
<div class="separator" style="clear: both; text-align: center;">
</div>
<br />
<b><br /></b>
<div class="separator" style="clear: both; text-align: center;">
<a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEghvKFmuIS_pxlQVYSDrJKf5Tnbjdp8m1K2pyijOd440T9MkAAgdlqv-Mgn_wzFnchdnYb8pSdo4D1SxiOhnzv25M9hzmdxryEyxb20oo5zSQritvrOGAKnoEYG0zWbZSDfruZnzoFiWa-y/s1600/League+Game+1.2.jpg" imageanchor="1"><img border="0" height="240" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEghvKFmuIS_pxlQVYSDrJKf5Tnbjdp8m1K2pyijOd440T9MkAAgdlqv-Mgn_wzFnchdnYb8pSdo4D1SxiOhnzv25M9hzmdxryEyxb20oo5zSQritvrOGAKnoEYG0zWbZSDfruZnzoFiWa-y/s1600/League+Game+1.2.jpg" width="320" /></a></div>
<b><br /></b>
<br />
The Viktorias are a very hard hitting combination that not many models would be able to survive against if they were charged by them. They can bypass a lot of the average defenses while pushing some of the highest damage from melee in the game. They also sport some of the best mobility in the game - if there's a target they need to get to there isn't a lot that can stand in their way.<br />
<br />
On the other side of that coin they are a very vulnerable duo. Their defenses only mitigate so much, and with the equivalent of the average master's wounds split between two models they become susceptible to a quick death. They are also resource intensive, demanding many soulstones to stay alive and cards to make their attacks effective. When one twin uses up resources to gain an advantage the other one may be suffering because of it. They also are very involved with their activation order. Many say that they are the definitive glass cannons of the game. I think of them more like a house of cards - when one gives way it doesn't take long for the game to crumble if not handled correctly.<br />
<br />
I'm going to go over the individual nuances of each of the pair, along with some notable synergies, mainstay crew members and general activation strategies.<br />
<br />
From this point I'll often refer to them by Ashes or Blood.<br />
<br />
<b>Viktoria of Ashes</b><br />
<b><br /></b>
<div class="separator" style="clear: both; text-align: center;">
<a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEjm4uDrB3qT2cqxGNdXNfsCP8mnQ65ZYhoTkctp6JQkjl3ykBnVb1tJk4ih3azRKbQTeqMhs34LZEPCCHyh2vBNpEYuFmUxqchBLuX6McRmjNId22G0zb3AJ1hWmvfQcMkqUZGdb_Qe1NG2/s1600/Vik4.JPG" imageanchor="1" style="margin-left: 1em; margin-right: 1em;"><img border="0" height="240" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEjm4uDrB3qT2cqxGNdXNfsCP8mnQ65ZYhoTkctp6JQkjl3ykBnVb1tJk4ih3azRKbQTeqMhs34LZEPCCHyh2vBNpEYuFmUxqchBLuX6McRmjNId22G0zb3AJ1hWmvfQcMkqUZGdb_Qe1NG2/s320/Vik4.JPG" width="320" /></a></div>
<b><br /></b>
<br />
The lady of the hour that makes it all work, Viktoria of Ashes is what I would consider the support half of the twins. There may be several different play styles involved with her, but every one of them revolve around getting her better half into position to attack.<br />
<br />
<u>Front of Card Stats</u><br />
<br />
Ashes sports an average walk and a very high charge range of 8. She has an average defense and a slightly higher WP. She has an abysmally low wound count of 7, making her susceptible to death from one enemy activation. She also sports a ridiculously low stone cache of 1, but more than likely it's because she comes with a free badass henchman.<br />
<br />
<b>Blood lines </b>is an incredible ability that plays an important role in how the twins work. It gives <i>Melee Expert </i>to other Sister models in LOS regardless of range. You'll more than likely be using this strictly for Viktoria of Blood, as the other Sister models in the game are lackluster in melee.<br />
<br />
<b>Fate's Chosen </b>is a defensive buff that's passive. As long as you have three or less cards in your hand you gain positive twists to all Df/WP duels. This can be a frustrating measure for your opponent, as you don't have to do anything outside of managing your cards to benefit from it. There's a very strong, subtle strategy you'll need to become aware of throughout your games in order to capitalize on this defense. These positives, while never a guarantee, can stretch your resource management out for some extra mileage as theoretically you'll need to use less of your control cards to increase your chances of succeeding in duels. There's still the chance of flipping two aces when you're defending, so never <i>ever </i>think of this as a guarantee you'll live through attacks. The best thing this defense is for is actually as a deterrent for enemy models to spend their resources. By flipping better cards you can increase your duel totals to the point where it's requiring your opponent to cheat higher cards - and sometimes it will be worth it for them to do so. But in doing this you're making the decision harder and you may walk away with duels that they decided to save their resources on. If I only flipped one card that required the opponent to cheat in an 8 or higher they'd more than likely try to make that work, but the positive may bump that up to needing a 10 or higher and people may be more reluctant on releasing a face card they may need for other actions.<br />
<br />
<b>Fates Entwined </b>is an ability that doesn't occur too often but can be really good when it's needed. This ability allows all sisters to be healed when Ashes heals. There's only a small amount of Sister models in the game, all of which can't be spammed so you're limited to its use in general. On top of that you're more than likely not putting them all in your list at once, and if you are then perhaps in a later section I'll discuss why I wouldn't (lol). However this can be a game-saver if done at the right time. The biggest issue with this is more than likely if either Viktoria gets hit they're knocking on Heaven's door anyway and a solitary heal probably won't save them.<br />
<br />
<u>Back of Card Stats</u><br />
<br />
So, onto attack actions! Ashes sports a melee option and a shooting option. Her <b>Masamune Nihonto </b>is a high melee attack with a range of 2. It sports an awesome damage track starting at weak damage 3 with a built in Mask. For an additional Mask she gets her <b>Whirlwind </b>trigger, which allows the attack to generate additional attacks on <i>every </i>model in range except the target. This trigger is amazing, but I will elaborate more on this in Blood's entry.<br />
<br />
She also has a <b>Clockwork Pistol</b>, which sports a good long range and a decent Shoot value, along with an average damage track. It's a good option to keep in mind, but Ashes' AP will be strapped and I can't remember the last time I ever actually shot her gun. I always thought it was interesting how in the fluff her character is defined by the fact that out of the twins she's the one who uses a gun, but they made her gun lackluster.<br />
<br />
Her tactical actions run the range of useful to useless...<br />
<br />
Her first (0) action <b>The Setting Sun </b>gives her a condition based on being within 2" of another Sister model, and it gives an aura for each Sister increasing their Df by 1. Remember, this <i>requires </i>that another Sister be in range for any Sister to benefit from it so she doesn't just get the bonus if she's on her own. The Viktorias require that the player be conscious of each sisters' positioning in order to benefit from their buffs, and this one exemplifies that. If you plan on being bunched together then make sure to pop this buff because it, along with defensive measures like <b>Fate's Chosen</b>, are what makes them survive when it all works together.<br />
<br />
Her other (0) action is <b>East and West</b>, which gives Ashes a condition that lets her get positives to attack flips when not within 6" of another Sister. This is the important one to remember should you lose your Sisters in battle. You can't benefit from <b>The Setting Sun </b>when Ashes is left all on her own, so more than likely this will be your go-to (0).<br />
<br />
These two (0) actions create what's been referred to as a "Dead Zone" in terms of her abilities. If a fellow sister is about 4" away from Ashes, then she can not benefit from <i>either </i>ability and is left with no (0) action being useful. Just remember you either want them really far or really close to benefit, but also don't let their positioning dictate what is actually best for them during the game. These benefits are a deal-breaker if they don't have it up, so don't compromise a valuable position just so you can get a bump up in defense.<br />
<br />
Lastly her other tactical action is a (2) called <b>Dragon's Bite</b>. I've previously gone over why this isn't a great ability when I briefly went over <a href="http://tabletopterror.blogspot.com/2016/03/outcast-impressions-part-1-masters.html" target="_blank">Outcast Masters</a>, so if you're interested in finding more about this ability visit the link. It needs an 8 to cast and targets an enemy model. All Sisters within 6" of the target get placed in base contact, then get a 1AP Melee action which receives a positive flip on damage. It looks good on paper, but it's highly impractical to get set up and uses the majority of her AP. Avoid this, please... but feel free to experiment with it and tell me if you can prove me wrong (I'd gladly love to hear about making it work consistently). She just has so many better options for her AP that are much more effective at doing the same thing - killing stuff in melee.<br />
<br />
<u>Master/Sister-Specific Upgrades</u><br />
<u><br /></u>
These are where you start to see how Viktoria of Ashes operates, and how although she sports an impressive array of melee abilities you'll more than likely operate in a support capacity.<br />
<br />
First there's <b>Sisters in Fury</b>, which gives her a (1) Tactical action that costs 6 to cast. If successful all Sisters (and the model who casted it) gain a condition that adds +2 damage to melee attacks. This is, by far, the must-have upgrade. For 1 AP, regardless of range or LOS, both Viktorias increase their already great melee damage profiles up by almost double. Each Viktoria will have a minimum 5 damage! Absolutely incredible, and all for a moderate card.<br />
<br />
Then there's <b>Sisters in Spirit</b>, which for 1AP you can place another Sister within 6" in base contact with this model. This is used for movement shenanigans and getting your sisters in position for an attack.<br />
<br />
There's <b>Synchronized Slaying</b>, which grants Accomplice to the model and gives a 1AP action <b>Sisters in Battle</b>, a buff similar to Sisters in Fury that gives positive flips to attack flips. The buff is very nice, and when possible I utilize it, but I mainly use this upgrade for Accomplice as it allows you to chain an important model immediately after you cast your buff spells and use Sisters in Spirit to place Viktoria of Blood.<br />
<br />
<b>Howling Wolf Tattoo</b> is an upgrade I've never used. It lets models that are Mercenaries and in LOS use Flurry/Rapid Fire abilities without discarding a card - a useful ability but one that isn't worth the upgrade slot to me. You can also discard the upgrade to make a model within 8" gain the Sister characteristic until the end of the turn - again, doesn't seem worth it and makes the upgrade even more situational.<br />
<br />
All of these upgrades can actually go on other Sister models, with Sisters in Fury being the only exception that limits it to either Viktoria. Typically I put the same three upgrades on Ashes regardless of what I'm playing, which is Sisters in Spirit, Sisters in Fury and Synchronized Slaying. This combination allows me to have several options when activating. I can move once, cast Sisters in Fury for the +2 damage, then teleport Blood in base contact using Sisters in Spirit and chain activate her fully loaded! If you don't have to move or teleport you can throw in Sisters in Battle to gain a positive flip, or just attack for a minimum 5 damage before chain activating.<br />
<br />
<u>Notable Generic Upgrades</u><br />
<u><br /></u>
The only upgrade that comes to mind that would be beneficial for the Viktorias' play style would be <b>Survivalist</b>. This allows you to gain <b>Hard to Kill</b> and gives positive flips to healing flips, something that she may do in the game. <b>Hard to Kill </b>will increase her survival, a weak element for her, with a possibility of bouncing back with a heal somewhere. Her main issue with this is that she has no natural way of healing on her own, so for one precious upgrade slot you're more than likely just adding in an additional AP needed to kill her. Granted, that's a decent improvement well worth consideration, I just tend to find I have no space to sacrifice for the upgrade myself. It depends on your play style and how you plan on using Ashes, I just tend to double down on the fact that I am sending the Viktorias to their doom and the only hope I have is killing enemy models before they attack me. There are other ways of protecting them, this option just limits other options while adding an additional layer of protection.<br />
<br />
Other upgrades like <b>Oathkeeper </b>carry the usual benefits that have been exhausted before, it's just that it'll run into the same issue as Survivalist being simply there's just no room.<br />
<br />
<b>Viktoria of Blood</b><br />
<b><br /></b>
<div class="separator" style="clear: both; text-align: center;">
<a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEgDOojzNl6zpvdHxS6pmLvLP9aoKWG2yh6i9oqx8OVUr5Znxtc0aIKmbTUAsd_bK_xQDsFBwvreSrlooOokRwclTewGIgYbx7Cv_svBB3Wvx-ISOYUZXnAvG-lGb65PiHskc5Gtb69KfBKM/s1600/Blood1.JPG" imageanchor="1" style="margin-left: 1em; margin-right: 1em;"><img border="0" height="240" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEgDOojzNl6zpvdHxS6pmLvLP9aoKWG2yh6i9oqx8OVUr5Znxtc0aIKmbTUAsd_bK_xQDsFBwvreSrlooOokRwclTewGIgYbx7Cv_svBB3Wvx-ISOYUZXnAvG-lGb65PiHskc5Gtb69KfBKM/s320/Blood1.JPG" width="320" /></a></div>
<b><br /></b>
<b><br /></b>
Awwww man, this chick is my muse! I absolutely love the carnage she brings, I just live for the destruction.<br />
<br />
Viktoria of Blood is what players learn to fear, and also what players try to kill first.<br />
<br />
<u>Front of Card Stats</u><br />
<br />
Viktoria of Blood is a free Henchman that you only have access to with Viktoria of Ashes. She sports an average walk and the awesome charge range of 8. She has a Df 6 and WP 5 with the same abysmal wound count as her sister.<br />
<br />
She also has <b>Fates Entwined </b>like Ashes, meaning when she heals all other Sisters heal as well.<br />
<br />
<b>The Uninvited </b>simply means she can only be hired if Ashes is the leader, so no funny business with Leve!<br />
<br />
<b>Fate's Pariah </b>is the exact opposite to Ashes' <b>Fate's Chosen</b>, giving her a bonus positive flip to Df/WP when you have four or more cards in hand. This means that only one sister will benefit from positives at any time, so you have to plan your card management accordingly. This also means that at the beginning of the turn you're more than likely giving the benefit to Blood as you will have more cards in hand, and as the game goes on the benefit will transfer to Ashes.<br />
<br />
<b>Into the Fray </b>is unique to Blood and gives her a 1/2/3 healing flip the first time she kills a model during her activation. Couple this with <b>Fates Entwined </b>and now Ashes gains a way to heal outside of changing her crew composition. Remember this ability! It can be a life-saver when done right, and it may change your activation order or AP spending as you can reliably kill models with Blood.<br />
<br />
Also, off topic, isn't Viktoria of Blood a Doppleganger in the fluff? I wonder why she doesn't have the <i>Mimic </i>characteristic...<br />
<u><br /></u>
<u>Back of Card Stats</u><br />
<u><br /></u>
Alright, this is where it gets fun...<br />
<br />
So she has one attack action, <b>Paired Masamune Nihonto</b>. This attack sports a high melee value of 7 with a built in Mask and a range of 2". The damage track is impressive at 3/4/6 and gains an innate positive flip to the attack flip. Her trigger <b>Whirlwind </b>is the stuff of legend in her hands and requires an additional Mask. As mentioned in her twin's entry it allows her to make additional attacks against all enemy models in her range. With the built in positive this trigger becomes dangerous, with her additional abilities and upgrades this becomes just plain incredible.<br />
<br />
Her first tactical action is a (0) called <b>The Falling Star</b>, which just like her sister's ability The Setting Sun, gives her a buff while another sister is within 2". But instead of granting a bonus to defense it grants a bonus to Melee and increases it by 1. Very, very handy when needed as it elevates Blood's melee to 8, a number that damn near guarantees a hit.<br />
<br />
Her other (0), <b>The Lonely Path</b>, grants a condition that gives a positive flip to damage while not within 6" of another Sister. This is what I mainly try to use with Blood as it takes her already stellar damage output into the stratosphere. Not only do you have an incredible damage track, but with this up you're getting a positive to both attack and damage. If you hit severe damage (while buffed from <b>Sisters in Fury) </b>you're doing 8 damage in one swing, and a Red Joker would do 11! You're killing something for sure with that.<br />
<br />
And lastly her (2) action <b>Flight of the Dragons</b>. It's like Ashes' <b>Dragon's Bite </b>except the opposite - needing an 8, it targets an enemy within 6" and all Sister models within 2" perform a (1) Ml attack that receives a positive to damage then all Sisters can push 6" in any direction. I don't recommend it, especially when those same 2AP could have been used for 2 Whirlwind attacks, that just hit everyone in 2" of her anyway for a minimum of 5 damage twice to three times at least, doing way more damage than other sisters would have done with this ability. Avoid at all costs, just swing away with Blood instead.<br />
<br />
<u>Specific Upgrades</u><br />
<u><br /></u>
Although her only named upgrade is Sisters in Fury she does have an upgrade I dedicate solely to Blood, and that is <b>Mark of Shez'uul</b>. This pricy upgrade is really <i>priceless</i>, as it grants the Tattoo of Shez'uul: damage dealt by the model's Ml attacks ignore armor, Hard to Wound, Incorporeal and Hard to Kill! This... is... bonkers!<br />
<br />
So, on top of the stellar damage profile, and the innate positive to her attack, and her (0) to give a positive to damage, and her high Ml number, and her Melee Expert gained from Ashes, and her ability to heal when killing, she gets the ability to ignore almost every relevant defensive measure the average model has... while being able to get free attacks on everyone around her.<br />
<br />
This upgrade elevates her to one of the best assassin characters in the game! Put it on her every time. Don't think about it.<br />
<br />
<u>Notable Generic Upgrades</u><br />
<u><br /></u>
So Viktoria of Blood actually has quite a few candidates for her second upgrade slot, and each of them are very viable choices.<br />
<br />
Firstly there's <b>Oathkeeper</b>, the great generic upgrade that grants the user Fast on demand. This is notable for Blood as it just gives her an extra AP for another attack to Whirlwind with. Or it gives her the option to walk once before charging in, extending her threat range. Either way it's an option that gives her flexibility in doing what she does best - getting stuck right in with melee. This option is a staple among the community, and I admit to having used it quite often myself.<br />
<br />
The other notable option I've used to great success is <b>Tally Sheet</b>, which grants the model the ability to draw a card every time she kills a model. On most models this isn't too great an option, but with Blood it becomes an entirely different beast. Blood tends to swirl in the middle of an enemy crew and kill A LOT of models. Blood also benefits from having more than four cards to get a positive to her Defense and Willpower, so more cards mean keeping that benefit longer while having more options in her hand to cheat with (or at the very least, get crappy cards out of your deck). There's a subtle power in being able to cycle through your deck, and Tally Sheet opens that up. The argument against using it is whether you believe that Oathkeeper's flexibility outweighs Tally Sheet's, but I believe that the latter is better personally especially when you consider other options of gaining fast (discussed in a little bit...).<br />
<br />
There's also <b>Scramble</b>, which is pricy but gives Viktoria Unimpeded and increases her Walk/Charge ranges by 1. When I first began using the Viks this upgrade was a staple, as it really increased her threat range significantly and enough so that you can reach out and touch the opponent on turn 1. Through the years though I've discovered that it gets outshined by her other options and isn't always necessary. It is a good option to think of though, especially if you have a board filled with Severe terrain as it can absolutely cripple your ability to effectively trap as many models as possible in her Whirlwind.<br />
<br />
Another option that has recently cropped up in Book 4 is <b>The Bigger They Are</b>. This 1ss upgrade incrases her melee damage by 1 when attacking non-masters with upgrades, elevating her possible minimum damage to 6. Very situational, but the chances are you'll be running into models with upgrades often so it's still got a use. I don't find it absolutely necessary, but if you know your matchup ahead of time - say, against Sandeep using his Oxfordian Mages - then it could be very good.<br />
<b><br /></b>
<b>Weaknesses</b><br />
<br />
With all this incredible melee potential there are a few caveats for the twins...<br />
<br />
They are very susceptible to being killed before they do anything. Although they can increase their defenses or even gain positives one or two hits coming in can kill them instantly. Blast damage will also ruin their day as it bypasses their defenses and the average damage from blasts will be enough to get their wounds down to around half or so. They can still be shot off the table with ease so protecting them on the way in is a high priority.<br />
<br />
Their order of activation is picky, you have to recognize when it's best to activate the Viks or when to hold them back, because once you do you are going all-in. If you have any support models that need to go first then you're leaving the Viks vulnerable for an additional activation, and that could be all it takes to kill one.<br />
<br />
They tend to need to activate first in a turn so you need to know what the most effective attack will be. After that both of them are going to be first priorities for the enemy and you'll likely spend all your resources trying to keep them alive.<br />
<br />
They are also susceptible to placement effects like that of Lilith's. If they are taken out of range or LOS then a lot of their abilities become negated and they're easier to kill that way.<br />
<br />
One notable weakness is conditions, especially Burning and Paralyze. If you Paralyze Blood then their effectiveness goes down to almost nothing, and if you stack enough Burning on them they can die very easily. They don't have natural ways of removing conditions so you'd need to build around that if needed.<br />
<br />
Lastly they are very largely dependent on the enemy crew being relatively close together. They will have a hard time hunting down every element of a crew that is widely stretched out. If they are even remotely close together then they won't have as much of a problem, but Blood likes to get right in the middle of a crew to Whirlwind on every one of them - every model that's outside of that range is one that can kill her after she attacks.<br />
<br />
<b>Crew Composition</b><br />
<br />
So we've gone over individual abilities for the twins and we know what they're capable of as well as any pitfalls they have. How do you build a crew around that?<br />
<br />
Their main goal is to kill stuff in melee. Couple this with the fact that they are very squishy means they need protection from ranged attacks on the way in that won't get in the way. Outside of this parameter they are a largely independent unit. Their only synergy with other models would be involving the Sister characteristic, which not many models have. crew composition will mainly be about filling in any gaps they have.<br />
<br />And what gaps do they have, exactly? Well, to start with, notice how we have not once mentioned anything scheme marker related - this is because they have absolutely nothing that helps with these. So that is one gap that must be filled.<br />
<br />
Another gap would be ranged attacks, whether they're Cast actions or Shooting. Ashes comes with a gun, but she will almost never have the AP to pop a shot off if you use her in a support role. There is so much more of a benefit concentrating on buffs than with her base attacks. So ranged roles will be another gap that you may be interested in filling.<br />
<br />
Resource management can be a godsend in this crew, so anything that cycles cards, stones, AP, etc. is more than welcome.<br />
<br />
Denial is yet another layer they don't excel in, and this includes items that provide slow, or debuffs like negative flips, Horror duels, Manipulative, etc. Although this isn't always an important role to have to include it's something that they do not innately do.<br />
<br />
Sustaining is an area they need help with as well. The Viktorias aren't concerned about staying power so much as removal power. If you need models to hold some ground in a particular area then the Viktorias aren't always the best option considering their squishiness.<br />
<br />
A big one I have found over my experience is their model count, and this is in the context of strategies like Reconnoiter/Interference. These strategies proved to be a big weakness for the Viks, as they want to go the shortest route toward the enemy which often puts them in that 6" diameter dead zone in the middle. The fact that they're not summoners doesn't help with model count either. In the other vein of this issue is the fact that they will often be out-activated. You may get a model for free with Viktoria of Blood but using Chain activations cancel that out. Hopefully you've killed enough models on turn two where it won't impact your game significantly.<br />
<br />
So, with all these things in mind, what type of models do I use to alleviate these issues?<br />
<br />
<u>Hannah</u><br />
<u><br /></u>
<div class="separator" style="clear: both; text-align: center;">
<a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEjNvT4CmIpQQnGszw9Qf3t-BZeyJ1JPk1Kp1f-j9PWqyPlFm91ANgt1LY4_G9lCTxwy1neRUSrv3ZBVrX3JRmbWK686fs6GePaoFACTGDiyEhu7NDL2Fk6WLCDY5KHHyUpNW3Ey1UBoYHyw/s1600/Hannah+Complete+2.jpg" imageanchor="1" style="margin-left: 1em; margin-right: 1em;"><img border="0" height="319" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEjNvT4CmIpQQnGszw9Qf3t-BZeyJ1JPk1Kp1f-j9PWqyPlFm91ANgt1LY4_G9lCTxwy1neRUSrv3ZBVrX3JRmbWK686fs6GePaoFACTGDiyEhu7NDL2Fk6WLCDY5KHHyUpNW3Ey1UBoYHyw/s320/Hannah+Complete+2.jpg" width="320" /></a></div>
<u><br /></u>
<br />
Man, I feel annoyed that I always go to this model for any crew I build. She's just such a solid piece that fills so many roles it's hard not to include her.<br />
<br />
In the Viktoria crew I feel like she's their sister from another mister. A lot of the gaps that I've mentioned get assistance with her.<br />
<br />
<br />
<ul>
<li>Protection</li>
<ul>
<li>This is the main reason why I put her in the list when I first started this crew. Her large base provides a place for the Viktorias to hide behind during their initial trek toward the enemy. Placing Ashes directly behind Hannah near base to base closes off a chunk of attack vectors that could hit Ashes with ranged attacks.</li>
<li>There's also a little known strategy to protect Blood after she attacks. If you can keep Blood alive through one activation after she goes nuts, and you have Ancient Tomes, then you can use the ability to Bury Blood to protect her from any further attacks. You can use this offensively as well for protection - bury a model that threatens Blood but wasn't in her range, or bury models that you can't handle immediately through defensive triggers like Lilith, and if possible you can walk her giant base over the bury marker so they can't unbury at the end of the turn and have to unbury in their deployment zone (something I've always wanted to do!)</li>
</ul>
<li>Ranged Attacks</li>
<ul>
<li>Her <b>Make a New Entry </b>can be seen as a ranged attack with the proper spell to copy, it also provides an attack vector targeting WP</li>
</ul>
<li>Resource Management</li>
<ul>
<li>She gives you a 7th control card, that alone warrants her use. This directly helps Blood by increasing the size of your hand and therefor your defensive bonus' duration.</li>
</ul>
<li>Denial</li>
<ul>
<li>Her Counterspell Aura and Netherflux Aura provide an additional layer of defense for abilities like Lure and lengthen her life span. Armor denies models' ability to be efficient with their attacks unless they are specialized for it.</li>
</ul>
<li>Sustaining</li>
<ul>
<li>Armor 1 was mentioned, but she can also use stones to damage prevent on the way in. I generally put Hannah out in front as a target then stone when hit to negate their attacks. Armor and damage prevention can make a very frustrated opponent.</li>
</ul>
</ul>
<div>
This is an incredible amount of utility all coming from one model that's modestly priced.</div>
<div>
<br /></div>
<div>
Granted, not all of Hannah's abilities directly work with the Viks. For instance her ability to copy Cast actions does not get played from the Viks, you'd have to include other elements in your list to copy.</div>
<div>
<br /></div>
<div>
Her main use is her ability to sustain damage and block LOS to the Viktorias. Keep her out in front to attract fire - every shot or attack directed at Hannah, a model who can take it, is one less attack on a Viktoria, a model who can't take it. Walk the Viktorias behind her to make sure they can't get engaged by enemies and limit the amount of shots that get through. Once you're in range of charging a juicy target you just have Ashes walk around Hannah and teleport in Blood, let the bodies hit the floor....</div>
<br />
<br />
<u>Student of Conflict</u><br />
<br />
So I have been having a back and forth between which totem I prefer for this crew. For the last year I had been using the Malifaux Child, but initially I started with the Student and now I'm back on with her.<br />
<br />
The Student of Conflict, although a generic totem, has the Sister characteristic as well as Sisters in Spirit - the placement ability. This alone would be enough of a use to warrant her inclusion, but she is a pricy totem at 4ss. What makes her more worth it?<br />
<br />
Her ability to hand out Fast for a (2) action, that's what. Once you are able to give Fast to a model a lot of options that were previously unavailable suddenly become viable.<br />
<br />
Her main issues, beside her cost, is activation timing. Since it takes up all her AP to give fast and it's only a 4" range she has some limits on who and when she can cast it. You either have to prepare for it by going to where you anticipate models will need Fast or you cast it on models who've activated to benefit from it later. In the case of the Viktorias she almost never gets to cast Fast on them since they always activate first. This limits her ability to other crew members who may not get nearly as much mileage as Blood would with the extra AP. There's also the fact that it's a dead activation - if you plan on utilizing it early then it's an activation where nothing will happen besides buffing, and that can get models killed.<br />
<br />
In the end though I came back around to her because her use is so powerful during the all-important second turn for the Viktorias. She can be teleported by Ashes on turn one to move forward approximately 6". After Blood activates and gets within range the Student gives Fast to Blood for the next turn. This interaction essentially negates the need for Blood herself to have Oathkeeper attached, although it is a little more intensive in terms of planning. The good news is that it can happen every turn if possible so it's like 5 little Oathkeepers!<br />
<br />
Outside of that she is useful to get more mobility out of the Viktorias. With her ability to teleport them she can get them out of a pinch if needed. I've once used Ashes and the Student to have Ashes cast Sisters in Fury, charge, chain activate the Student and then had her teleport Ashes back to where she started to score for Turf War.<br />
<br />
Whether all of this is worth the 4ss will be up to you though...<br />
<br />
<u>Malifaux Child</u><br />
<br />
This is the totem I've used most with the Viktorias. One of the reasons why is that I needed activation control, and for 2ss you get another model. His use is a bit more limited, as his <b>Just Like You </b>ability can only perform Sisters in Battle or Sisters in Fury. Freeing up an AP would be worth it, but just like the Student you run into activation timing issues - in important turns I'd rather just have Ashes spend the AP for the buff so I can activate Blood and kill things early in the turn rather than wait an activation for the Child to do it. There was also the risk of not hitting the card when you flip, due to the -3 to Cast you need to hit a 9. I'd still do it with the built in positive and Focus, but when you miss it you'll have to spend a high card to hit the target number.<br />
<br />
Outside of casting Ashes' buff he adds a small amount of healing to the crew. Hannah is able to copy this ability in a pinch, but would need a Ram or spend a stone to get it going. It widens options though, and healing on Hannah or the Viks can extend their mileage significantly, especially when you consider that every Sister heals at the same time.<br />
<br />
I also managed to use him as an occasional road block to block charge lanes, but that's not really an ability or anything.<br />
<br />
<u>Winged Plague</u><br />
<br />
I've only recent discovered how great this little guy is for Outcasts, and man is he a work horse for me now.<br />
<br />
The Winged Plague is one of our more recent additions from Book 3 to the faction and he's an in-theme model for Hamelin. It turns out he's great for any crew and is possibly Outcasts' best scheme runner available in-faction. The reason is because they are highly mobile with Walk 6 and Flight, but they're also pretty survivable with Armor 1 for 4ss. They also get positive flips on attacks if you DON'T have a condition on you, which is often, and they can put Blight on you if necessary (but it isn't if you aren't using Hamelin). The upside to putting Blight on outside of a Hamelin crew is an additional push effect but it's not something you'll likely need most of the time. There is a valid tactic when you are picking a scheme that requires a model to interact to remove a condition outside of melee and you use the push to prevent them from doing so, so don't discount it.<br />
<br />
This little guy is great for a Viktoria crew especially due to their lack of scheme marker abilities. This forces you to recruit independent scheme runners dedicated solely to scoring VP for schemes like Claim Jump or Leave Your Mark. They aren't the best scheme runners in the game by far (like Necropunks) but they are capable enough and are the best answer Outcasts have. I usually hire two in a crew and leave it as is for scheme running dedication - two fast model activations for 8ss isn't bad at all.<br />
<br />
Previously people used Void Wretches in this spot but I actually don't like them at all, but feel free to try them out in this role instead.<br />
<br />
Strongarm Suit<br />
<br />
This guy is in here more as a direct synergy with Hannah within the context of the crew more so than the Viktorias themselves. With this beast you add yet another credible melee threat to focus efforts on outside of the already looming threat of the Viktorias. He also ticks off a lot of boxes that Hannah does:<br />
<br />
<ul>
<li>Protection</li>
<ul>
<li>He has a 40mm base, another way to block LOS to the Viks</li>
</ul>
<li>Ranged Attacks</li>
<ul>
<li>He has access to a 12" range Sh attack that can actually get up to Sh7 - it also attacks WP</li>
</ul>
<li>Denial</li>
<ul>
<li>He's able to ignore <i>damage reduction</i> rather than just simply armor. This makes him a credible threat against models who reduce damage outside of armor, like the Riders or Sandeep</li>
<li>He also has another trigger for positive damage flips, helping with Hard to Wound</li>
<li>Freikorps suit denies quite a bit more than people may realize</li>
</ul>
<li>Sustaining</li>
<ul>
<li>Armor 2 can pose a serious problem for models who can't ignore armor</li>
</ul>
</ul>
<div>
Hannah can also copy his (0) ability to either give herself +1 melee damage or a slight version of Black Blood, making her an even bigger threat than before. Putting his base in contact with Hannah as protection on the way in gives you even more wiggle room by closing off more attack vectors to your twins. There's also the fact that you have to choose your evil with them; either attack the Freikorps element which has high armor and Counterspell and get wrecked by Ashes and Blood, or try to ignore the Freikorps and possibly be able to damage or kill the Viks but get wrecked by two models who can do minimum damage 3 and other shenanigans. Doing this definitely adds some melee presence.</div>
<br />
<br />
<u>Sue</u><br />
<br />
Sue is just one of those generally great models that I tend to think about including a lot (I have a few of those). In the Viktoria crew he's an important tech piece, one that you can confidently substitute or build around and find a use against any opponent but works especially well against quite a few matchups. His ability to add negative flips to Ca attacks targeting him and models within a short distance can provide a further layer of denial when facing factions like Arcanists. If needed he can swap that out for a short aura that adds a ton of burning onto enemies, which is great when you need to control the center in Turf War. <i>On top of that </i>you also get a very good ranged attack. <i>On top of that </i>you also get a bit of staying power with Hard to Kill and 8 wounds. <i>On top of that </i>you also get a bit of card cycling by hurting yourself to draw a card, which is super powerful when done with Hannah in the crew and eventually also Tally Sheet from Blood. Oh my goodness, <i>on top of that </i>you can also put the upgrade <b>Return Fire </b>on him to make it where if he gets a Crow in a Df/WP duel then he gets to do a ranged attack back - a ranged attack that can be used in melee as well as out of it and has a minimum damage of 3. This guy is serious bang-for-your-buck at 8ss, similar to how Johan is one of the best models for the 6ss tier, and is often hired out of faction because of it.<br />
<br />
<b>General Strategies</b><br />
<br />
So this section is for a general outline of how the Viks can typically operate within an activation or so, depending on what you need.<br />
<br />
<u>Slingshot/Blood Bomb</u><br />
<br />
So this is a well known combo that has slight variations but does the same thing: shoot Viktoria of Blood far up the board and let her loose. A tooled up Blood can wipe almost anything off the board in a single activation and Ashes is there to do it.<br />
<br />
It starts with Viktoria of Ashes casting Sisters in Fury to get the damage buff, then she walks up 5" and casts Sisters in Spirit on Blood to move her around 6" forward from where she started. Ashes then chain activates into Blood, who then uses Fast (gained either from Oathkeeper or previously from the Student) to get three AP. If needed she can walk 5" then charge 8" with a 2" melee range, making a 15" which is pretty darn threatening, especially considering the 6" or so from where she teleported adding up to 21". She can definitely reach out and touch someone.<br />
<br />
Blood also uses her (0) to get positives to damage, has the innate positive to attacks and a Ml7. Simply buy the Mask and make sure to hit the target. The Whirlwind trigger depends on damaging, so unless you flip the Black Joker you're probably going to hit and damage everything within 2" of her. When figuring out the best placement for her charge you should keep in mind the biggest threats to Blood and the crew and prioritize that target while trying to catch as many other models in range as possible. It's not uncommon to kill absolutely everything you had range to. It won't even matter if you have negative flips as she can cancel them out, and negatives on damage still result in 5 damage which is most models' severe damage range. Melee expert (while in LOS of Ashes) adds yet another assurance you're going to kill stuff. If you didn't have to walk first then you've got 4 attacks that can all Whirlwind. With 4 attacks you're able to reliably kill masters regardless of stone prevention, at the very least draining resources. If you have Tally Sheet on her you're drawing cards every time you kill something and thus helping kill more things in Whirlwind or defending her from retaliation.<br />
<br />
This is the main way to operate the Viks every activation. If both your Viks are alive then you're able to kill something that turn for sure, the difficult part of this is proper target acquisition and positioning.<br />
<br />
<u>Protection</u><br />
<br />
I've briefly discussed this before but protecting them on the way in is a key strategy you'll need to learn. If you're walking them out in front like any other model then you're going to be putting yourself in harm's way as a typical model may be enough to kill or seriously wound the twins. Any attack that uses your resources is enough to throw them off balance, as it could be a resource you need to hit models, cast spells, or prevent important damage. You definitely don't want to have to spend a stone for prevention from an attack coming from a lowly minion.<br />
<br />
I typically use at least Hannah for this protection, but you can use any similarly large-based model with damage mitigation. In the first turn it's important that Hannah moves up before the Viks to provide screening and scout the way forward. Afterward the Viks, namely Blood, can go directly behind Hannah touching her base. This means that enemy models will have to get very creative to get a bead on Blood. Surely they may be able to get her in engagement, but luckily as long as Ashes is freed up then Blood can be teleported out of harm's way. The main downside to this tactic may be blast damage, but luckily most of those come from Moderate to Severe damage and Hannah can ensure the damage flip is negative to help mitigate that and in the worst case you can use a stone to damage prevent on Blood. The damage that gets through can hopefully later be healed once Blood kills someone.<br />
<br />
Sue can also be used to place his aura to help deny Cast attacks, in which case he should be the first activation to get the most mileage out of the defensive measure.<br />
<br />
The main idea is putting out viable targets for the opponent to attack rather than trying to attack the Viks themselves. Then when you present these targets that appear juicy you use your resources to prevent as much damage coming through. After the first turn or even two the protections won't matter as much as the Viks should be doing their thing, then your protection elements join the fray.<br />
<br />
All of the options presented under "protection" roles also double as reliable damage dealers - from Hannah causing Horror duels in melee and possibly gaining a buff from the Strongarm, to the Strongarm or Sue having minimum 3 damage. So once they're done escorting the Viks it's not like they won't have anything to do.<br />
<br />
<u>Activation Timing</u><br />
<br />
This is an important section to go over with most (or maybe all) masters, but doubly so for the twins. Due to their Glass Cannon nature they find it very important to activate before the opponent does in order to ensure their Alpha Strike capabilities.<br />
<br />
However during the first turn it's important to <i>do the opposite</i>. You actually want the Viktorias to activate last during the first turn. This helps you get a lay of the land and anticipate where the fight is going to take place and identify clumps of models that are potential Blood Bomb targets.<br />
<br />
Another reason you activate them last is to see if there's potential for a first turn Blood Bomb. This is <i>extremely </i>situational as I've learned over my experience with them. It's very tempting with a 21" threat range, and using the bomb in the first turn has secured me several of my fastest victories along with more defeats. It's probably one of the biggest debates I have in my head during a game on whether or not to unleash the bomb early. With the right positioning the opponent may not be able to recover from it if it's successful, but the downside is that Blood is guaranteed to be out on her own with no support from retaliation and you'll be gambling on gaining initiative on turn two or surviving. The upside is that you'll be Alpha Striking <b>hard</b>. Due to being at the end of the turn most models won't be in a position to retaliate on turn one, then you kill a handful and gain an advantage as those models died before doing absolutely anything in the game. If you happen to win the next initiative you're in a great place, although slightly worse in terms of support as Ashes would have to walk twice to possibly be in range to Sisters in Spirit/Chain activate Blood. If you're too far for some reason (like difficult terrain) then you're in a bad place.<br />
<br />
The turn one bomb is risky as all get out, and I've lost more than I've won doing that strategy. Be able to recognize whether the cost is worth the benefit, as you'll more than likely lose Blood afterward. It is particularly powerful against opponents who haven't seen it before or aren't aware of it, but it's a trick that only works once - hence why all the strategy I've developed in terms of protection. I suggest before trying it to try to talk yourself out of it, it's generally not a great idea (but fun to do so have at it!)<br />
<br />
Outside of that in a typical turn you're probably going to want to win initiative and activate the Ashes first to cast Sisters in Fury. With your remaining two AP you should be thinking about Viktoria of Blood - where does she need to go, does she need an additional positive on attacks from Sisters in Battle, where is she going to end up after chain activating and will it be further than 6" away. If your options for Blood (outside of Sisters in Fury) aren't exactly necessary then you can use Ashes to soften up targets herself using her melee or even ranged attacks.<br />
<br />
There will be times where it may not be necessary for them to activate first. If you feel very confident in the Viks surviving an activation they can delay their actions for something else to go first if it's just as or more important. Maybe you need to wait for more models to get stuck in or bunched up, or your most important target isn't quite in range, or you need to reposition Ashes before she activates using the Student, or the Student wants to hand out Fast, it's fine to delay. The reason why I usually don't is because of their fragility and sometimes you get surprised with an opponent's move you didn't anticipate and that's all it takes for you to lose a Vik or two. Just like the turn one bomb, make sure to weigh your options. Does delaying help you score or provide a move that will help you? Will the Viks survive delaying another activation? If so, do it. Activating first isn't a hard and fast rule, but with experience you'll see it's a good guide to go by.<br />
<u><br /></u>
<u>What to do if one of your Viks is dead</u><br />
<br />
So, something you may not have anticipated happened, or the inevitable death of Blood has occurred, what do you do now?<br />
<br />
Well, you're not all helpless fellow gamer! There's still plenty you can do with your leftovers.<br />
<br />
First off, if Ashes is by herself, she still has the ability to Chain activate other models. So now she can be a lesser version of Blood while having another close model clean up some enemies.<br />
<br />
She can also still be teleported by Student or vice versa, she can still shoot but more importantly can hit quite hard on her own. She'll still want to cast Sisters in Fury every activation that she can, because that increase of 2 damage is worth more than an additional attack at her base damage (2AP of attacks with minimum 5 damage rather than 3 attacks with minimum 3 damage). She still has a (0) for positive flips on attacking that's useful, or her other one that increases her defense.<br />
<br />
Blood on her own is still capable but you'll have to keep in mind her limitations. You can use the Student to help protect her by teleporting Blood into a better spot. I've found that I actually do this first then hold out on Blood's activation until later unless she's in danger of dying soon. Blood can have a bit off staying power with her defensive positive flips and good cards from the beginning of the turn or Tally Sheet. But mainly I'd concentrate on getting the most mileage out of her by killing at least a model or two for her remaining activations. Don't forget you'll lose your Melee Expert now that Ashes is gone.<br />
<br />
Both are still quite capable on their own, just know that it's only a matter of time before the other one dies if you're still evened up on the table in terms of models your opponent has.<br />
<br />
<b>List</b><br />
<br />
So, at the end of this, what do I include in my list for Viktoria?<br />
<br />
This is my current iteration:<br />
<br />
<br />
<ul>
<li>Viktoria of Ashes (6ss Cache)</li>
<ul>
<li>Sisters in Fury</li>
<li>Sisters in Spirit</li>
<li>Synchronized Slaying</li>
</ul>
<li>Viktoria of Blood</li>
<ul>
<li>Mark of Shez'uul</li>
<li>Tally Sheet</li>
</ul>
<li>Student of Conflict</li>
<li>Hannah</li>
<li>Strongarm Suit</li>
<li>Friekorpsmann</li>
<li>2x The Winged Plague</li>
</ul>
<div>
I've gone over the reasons why these models are in the list so this is more of a complete visualization of what I will typically take to the table. An 8 model count isn't bad, along with a healthy cache of 6ss. I wish I could make it a full 7ss cache because Ashes, Blood and Hannah all compete for these on top of using it for initiative flips. Typically Hannah will use a few in the first turn at most, then Blood uses up to 3 for attacking in turn two and the remaining one or two are held on for super important moments so it's definitely stretching.</div>
<div>
<br /></div>
<div>
I also included a Friekorpsmann as a backup scheme runner should the Winged Plagues not be enough, he also provides <b>Reference the Field Guide </b>for Hannah to copy if she needs a suit, perhaps for a Tome to trigger the Horror Duel on her melee attack. I debated whether I should use Big Jake in his place instead to help with strategies like Reconnoiter/Interference as well as his ability to push models around and come back on turn 5, but I don't have his model yet.</div>
<div>
<br /></div>
<div>
The idea of the list is exactly as I've described over the post. The Winged Plagues will run up to position for schemes like Claim Jump, Hannah and the Strongarm form an armored barrier for the Viks to hide behind, then the Sisters (including the Student) either stay behind them or in the rare cases throw out a Vik Bomb early. Turn two if I win initiative there should be an opportunity for me to bomb their crew and take out a lot of models before they do anything, if not I should be relatively safe for one activation for me to Bomb them immediately afterward. If anything attacks Hannah/Strongarm in turn two then I won't care as much, being that they will now have an immediate threat of Blood in their face. More than likely Blood will die and hopefully after taking out more than her share in return, and from that point it's cleanup with the Strongarm, Hannah and Ashes/Student. I should be putting out plenty of threats for them to keep their eye off my scheme runners (including the Freikorpsmann) for me to score VP.</div>
<div>
<br /></div>
<div>
My biggest issue with the list is actually not having the room to give Hannah her upgrade Ancient Tomes. I've recently come around to liking the upgrade to use instead of actually attacking with melee and with the Friekorpsmann she has a way of getting the needed suit outside of using a stone. There's the added benefit of being able to protect Blood with it if needed or forcing a model to unbury in their deployment zone, but I just don't have the points for it. Maybe if I downgraded the Strongarm for Sue I'd use the leftover points for Ancient Tomes, but I'm afraid of spending the stones and never using the attack like I've done in the past. Also the Strongarm has more staying power and synergizes better with Hannah.</div>
<div>
<br /></div>
<div>
Anyway, that's my entirely way too long post on the Viktorias. Let me know what you think, if it opened up any insights, or any items I didn't mention so far!</div>
TableTopTerrorhttp://www.blogger.com/profile/13624521899571308285noreply@blogger.com0tag:blogger.com,1999:blog-9138406263286065954.post-20457726572169774212017-01-12T10:22:00.001-08:002017-01-12T10:22:51.603-08:002016 Malifaux Data<iframe height="400" src="https://docs.google.com/spreadsheets/d/1ZvwD5fNe51rthPqZgNFecmM2QId7c0Ih1f8jyKAlKWQ/pubhtml?widget=true&headers=false" width="600"></iframe><br />
<br />
Hey Folks!<br />
<br />
So it took me a while to figure out how to put a spreadsheet into the blog, and this was the best I could come up with.<br />
<br />
I was able to put all my notes from recorded games in 2016 into one spreadsheet. It was an interesting process, and although by itself it doesn't make me a better player it's intriguing to discover if there are any correlations or notes I could gather from comparing a year's worth of data.<br />
<br />
So over the year I was able to record 54 games - there are only a few that I didn't record notes on because they were demo games or I didn't have my book with me. So here are a few bullet points on what I discovered:<br />
<br />
<br />
<ul>
<li>31 games were won (57% win ratio)</li>
<ul>
<li>Of those wins 21 were using Leveticus (68%), 5 were Viktorias (24%)</li>
</ul>
<li>Leveticus was my most used master, totaling 33 games (61%). He has a Win Ratio of 64% (21/33)</li>
<li>Viktorias were used for 10 games (20%) and had a Win Ratio of 50%. I'm sure I could do better with them in 2017, considering that most of these games were at the beginning of the year or so and I didn't have them dialed in like I do now</li>
<li>Parker Barrows has a Win Ratio of 0% over 4 games! Not enough play time to be useful data, but c'mon - over 4 games I should have learned something, but he's pretty terrible</li>
<li>Of the 23 games where I recorded initiative flips there seemed to be no direct correlation between Win/Loss and the amount of times I won or lost initiative flips (either the majority of times or otherwise)</li>
<li>Molly and Asami were my most often faced enemy masters, with Rasputina coming in third. This surprised me as it didn't seem like I had faced them most often.</li>
<li>I took Convict Labor in 37 games, 22 of which were won (59%) and was my most often picked scheme - not a surprise in terms of most often taken considering it's always available, but more often than not it resulted in a win</li>
<ul>
<li>When I didn't pick Convict Labor my Win Ratio goes down a bit to 53%, but this is kind of skewed as this also includes games not using Gaining Grounds 2016</li>
</ul>
<li>The spread of strategies played was fairly even - 9 games with Collect the Bounty, 8 games with Extraction, Guard the Stash and Interference (as my most often played ones)</li>
</ul>
<div>
<br /></div>
<div>
It's really interesting to see the overall statistics of how I did throughout the year compared to how I thought I was doing. I knew I used Leveticus most often, but was surprised to find I didn't use Viktorias more than I thought. I was also surprised to find that initiative didn't affect my games nearly as much as I would have guessed. Also, I only played against Lilith once and she's a master I plan my lists around!</div>
<div>
<br /></div>
<div>
Anyway, thought I'd share my notes with you. I highly suggest keeping a notebook with you every time you play. It helps you track your scoring over the game and can be valuable data to look over afterward - especially if you write down the opponent's crew composition to look up later. Writing down your scoring through the game ensures accuracy, so when you have to recall when and what you or your opponent scored it has an accurate recount of the score for both of you. Notating model interactions and when you used soulstones can also help define your play style, important future notes on how models interact between one another, and can tell you what you used your stones most often for.</div>
<div>
<br /></div>
<div>
Start 2017 off right with a notebook for your Malifaux games!</div>
TableTopTerrorhttp://www.blogger.com/profile/13624521899571308285noreply@blogger.com0tag:blogger.com,1999:blog-9138406263286065954.post-86708224182862795632017-01-05T12:41:00.000-08:002017-01-05T12:41:49.992-08:00Malifaux Gaining Grounds 2017 - Battle Report (Viks vs. Asami)<div class="separator" style="clear: both; text-align: center;">
<a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEi59a5lbK74r4GGkCsmcOw0i_VnvoR3aWx2DYJzeKopLyV6Tdufx_M0CILqI3V5N8z9WZw40W_dVn2UlTfNFTEsXnJw8I75v5cxuVB_C2KzZZquoU653lZhyphenhyphenU5aqXQYamvXLEVADe-9pJ3O/s1600/GG2017.jpg" imageanchor="1" style="margin-left: 1em; margin-right: 1em;"><img border="0" height="400" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEi59a5lbK74r4GGkCsmcOw0i_VnvoR3aWx2DYJzeKopLyV6Tdufx_M0CILqI3V5N8z9WZw40W_dVn2UlTfNFTEsXnJw8I75v5cxuVB_C2KzZZquoU653lZhyphenhyphenU5aqXQYamvXLEVADe-9pJ3O/s400/GG2017.jpg" width="297" /></a></div>
<div class="separator" style="clear: both; text-align: left;">
<br /></div>
<div class="separator" style="clear: both; text-align: left;">
Hello 2017!</div>
<div class="separator" style="clear: both; text-align: left;">
<br /></div>
<div class="separator" style="clear: both; text-align: left;">
So as the new year came along it brought with it Malifaux's annual tournament format packet, Gaining Grounds. Our group dissected the new pool of schemes and I got to have my first game yesterday using these new ones. My overall impression is that it has largely remained the same, with some of the new schemes appearing very interesting in terms of scoring.</div>
<div class="separator" style="clear: both; text-align: left;">
<br /></div>
<div class="separator" style="clear: both; text-align: left;">
I played against Travis' Asami crew, now working on all cylinders since he's recently added in the Yasunori.</div>
<div class="separator" style="clear: both; text-align: left;">
<br /></div>
<div class="separator" style="clear: both; text-align: left;">
I've been tinkering around with my Viktorias list and tried some new changes:</div>
<div class="separator" style="clear: both; text-align: left;">
</div>
<ul>
<li>Viktoria of Ashes (6ss Cache)</li>
<ul>
<li>Sisters in Spirit</li>
<li>Sisters in Fury</li>
<li>Synchronized Slaying</li>
</ul>
<li>Viktoria of Blood</li>
<ul>
<li>Mark of Shez'uul</li>
<li>Tally Sheet</li>
</ul>
<li>Student of Conflict</li>
<li>Hannah</li>
<li>Strongarm Suit</li>
<li>Friekorpsmann</li>
<li>Winged Plague x2</li>
</ul>
<div>
I've liked having the Winged Plagues in the list to help with scheme running. I've recently decided to go back to the Student of Conflict, as I noticed the Malifaux Child has not been able to get past the activation order issues he's had and has simply been used as a healing option for Hannah (it's not a good option, by the way). I believed having another Sister to aid the Viktorias in teleporting and being in range for buffs should be more useful, along with the ability to hand out Fast to anyone, makes her less actiavation-order specific.</div>
<div>
<br /></div>
<div>
I also swapped out Aionus for the Strongarm Suit. I recently built this guy and have had him for quite a while, he's a great model for his points. Not only does he have more of a melee presence than Aionus, he sticks around longer with Armor 2 and gives a great option for Hannah in his (0) ability. He's cheaper as well, which is what I mainly swapped him for in order to fit in the Student of Conflict.</div>
<div>
<br /></div>
<div>
I also swapped back in Tally Sheet for Oathkeeper on Blood, as even though I like having Fast on command the ability to draw a ton of cards helps keep her alive longer. There's also the option of having the Student give Blood fast after she's activated so that she has it for the next turn, so it's like you're getting the best of both worlds.</div>
<div>
<br /></div>
<div>
The main issue I have with this list is the lack of upgrades outside of the Viks - I really wish I could fit in just one more Oathkeeper, or even The Bigger They Are, but I really need to have as many soul stones as possible due to so much need for damage prevention across the three soulstone users. In fact I'd feel much more comfortable with a 7ss cache instead, but there isn't anything I can trim for it.</div>
<div>
<br /></div>
<div>
Anyway, onto the scheme pool!</div>
<div>
<br /></div>
<div>
Standard Deployment</div>
<div>
Strategy: Headhunter</div>
<div>
Schemes: Claim Jump, Frame For Murder, Dig Their Graves, Hidden Trap, A Quick Murder</div>
<div>
<br /></div>
<div>
Schemes taken: Claim Jump, A Quick Murder (Yasunori)</div>
<div>
<br /></div>
<div>
I decided to take A Quick Murder, due to the fact that Viktorias make that scheme rather easy. I also wanted to try the new "Always Available" scheme Claim Jump. I will miss Convict Labor, but I need to see if I can take this new one no matter what crew or pool comes about. It seems a bit harder to maintain scoring as you'll always need models near the center line to continuously drop markers.</div>
<div>
<br /></div>
<div>
<b>Turn 1</b></div>
<div>
Initiative: Me (Given)</div>
<div>
<br /></div>
<div>
So Turn 1 I lost the initiative flip, which Travis gave to me anyway. I prefer not to activate first since I have an 8 model count and potentially less with Viktoria's chain activation. I started off with moving my Winged Plagues into scoring position on the flanks, the Friekorpsmann followed up as a backup but out of harm's way. He moved his models up the board as well. </div>
<div>
<br /></div>
<div class="separator" style="clear: both; text-align: center;">
<a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEjRC-2W6nnQ0UeOAMP_bJBhSYPA0uMYXEaEhfMyFDcr7dIqUYE0aTDEISI6gpEwYYhss8HdgTI8vUDmy0q7l6lpoeZTyHL2I7RNYaCMqlyu-oUpl9iLwpNlqzeGGh0TpVlvk1BYhYQb8sEw/s1600/IMG_3789.JPG" imageanchor="1" style="margin-left: 1em; margin-right: 1em;"><img border="0" height="300" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEjRC-2W6nnQ0UeOAMP_bJBhSYPA0uMYXEaEhfMyFDcr7dIqUYE0aTDEISI6gpEwYYhss8HdgTI8vUDmy0q7l6lpoeZTyHL2I7RNYaCMqlyu-oUpl9iLwpNlqzeGGh0TpVlvk1BYhYQb8sEw/s400/IMG_3789.JPG" width="400" /></a></div>
<br />
<div class="separator" style="clear: both; text-align: center;">
<a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEjRUzXl82hl5iRxlOe7NWOdQlKieQ4cX0tMH4_wfk-jM0c1BlR4fswfpF1y9sEKViIdwm9ZdTixn013q_fZQfjK-NwjmabkeI_cPS9HgJULxs1l_KWorxuqILx4zC9D09WprIFx5nZu-CVh/s1600/IMG_3790.JPG" imageanchor="1" style="margin-left: 1em; margin-right: 1em;"><img border="0" height="300" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEjRUzXl82hl5iRxlOe7NWOdQlKieQ4cX0tMH4_wfk-jM0c1BlR4fswfpF1y9sEKViIdwm9ZdTixn013q_fZQfjK-NwjmabkeI_cPS9HgJULxs1l_KWorxuqILx4zC9D09WprIFx5nZu-CVh/s400/IMG_3790.JPG" width="400" /></a></div>
<br />
<div class="separator" style="clear: both; text-align: center;">
<a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEjzm91NFWoubbcVZE43MTST4lbBuagjHLs8W1SoSLJyc0X4ka4AOk5t-PVbK_eO4pzNuE1IhDTbhmSwXEWNsEC56ntSm55SF5JEb2cB35tlrKmFtT0ZFvYywDKthbAZBVcRD_2-DGuQU8yS/s1600/IMG_3791.JPG" imageanchor="1" style="margin-left: 1em; margin-right: 1em;"><img border="0" height="300" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEjzm91NFWoubbcVZE43MTST4lbBuagjHLs8W1SoSLJyc0X4ka4AOk5t-PVbK_eO4pzNuE1IhDTbhmSwXEWNsEC56ntSm55SF5JEb2cB35tlrKmFtT0ZFvYywDKthbAZBVcRD_2-DGuQU8yS/s400/IMG_3791.JPG" width="400" /></a></div>
<div class="separator" style="clear: both; text-align: center;">
<br /></div>
<div class="separator" style="clear: both; text-align: left;">
I also moved Hannah and the Strongarm right behind the statue in the middle, acting as a shield for my important twins. </div>
<br />
<div class="separator" style="clear: both; text-align: center;">
<a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEg_rs0DsYVYu_gir4c6Qb9aIc2XHSSPOQi_lei9JT1o6EmdvAwTocxFxcRJu5VZu0WEpVXr_rnJADQio6fRXmzns58vGjUbExUNmUlYIG4OpWj2S5StNcND7uc_VFf6ym2qVFb4h0_kCODC/s1600/IMG_3792.JPG" imageanchor="1" style="margin-left: 1em; margin-right: 1em;"><img border="0" height="300" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEg_rs0DsYVYu_gir4c6Qb9aIc2XHSSPOQi_lei9JT1o6EmdvAwTocxFxcRJu5VZu0WEpVXr_rnJADQio6fRXmzns58vGjUbExUNmUlYIG4OpWj2S5StNcND7uc_VFf6ym2qVFb4h0_kCODC/s400/IMG_3792.JPG" width="400" /></a></div>
<br />
<div class="separator" style="clear: both; text-align: center;">
<a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEjXEX7NDnM7UkhOuAjhAKvaPwH7tZqYW3h1EqXvRyjypLoPpsxIjHJJ0Mjn4yc39rvWg2vG6Giz72qsBLVVxqu_Mn6GnxzhV8iy-WibjCse8Ps3HvmgDyoU0HgY1EoP4_-fLc9yLpi6KWv1/s1600/IMG_3793.JPG" imageanchor="1" style="margin-left: 1em; margin-right: 1em;"><img border="0" height="300" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEjXEX7NDnM7UkhOuAjhAKvaPwH7tZqYW3h1EqXvRyjypLoPpsxIjHJJ0Mjn4yc39rvWg2vG6Giz72qsBLVVxqu_Mn6GnxzhV8iy-WibjCse8Ps3HvmgDyoU0HgY1EoP4_-fLc9yLpi6KWv1/s400/IMG_3793.JPG" width="400" /></a></div>
<div class="separator" style="clear: both; text-align: center;">
<br /></div>
<div class="separator" style="clear: both; text-align: left;">
He then summoned an Obsidian Oni right next to Hannah and charged her. I ended up spending two soul stones on damage prevention to keep her at full health as I suspected she was his target for A Quick Murder. I knew that he'd more than likely score full points if he chose it, but decided it was worth the resources to try to delay Hannah's death.</div>
<br />
<div class="separator" style="clear: both; text-align: center;">
<a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEhdJEy7pWDRGvP5kFqO1B5Khe6eleHZ9e_pj7VO058ZEZZc8JzBTAOMQIAAE8pjUMOm5nx-6Mcyhh6OzLbpjEQtJSCT71NUjAxYzWfIiynTHWyi1pnQJFdhkBRnLuAJKY-Yw0ZPXvMWfewu/s1600/IMG_3795.JPG" imageanchor="1" style="margin-left: 1em; margin-right: 1em;"><img border="0" height="300" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEhdJEy7pWDRGvP5kFqO1B5Khe6eleHZ9e_pj7VO058ZEZZc8JzBTAOMQIAAE8pjUMOm5nx-6Mcyhh6OzLbpjEQtJSCT71NUjAxYzWfIiynTHWyi1pnQJFdhkBRnLuAJKY-Yw0ZPXvMWfewu/s400/IMG_3795.JPG" width="400" /></a></div>
<div class="separator" style="clear: both; text-align: center;">
<br /></div>
<div class="separator" style="clear: both; text-align: left;">
Without LOS to the targets he wanted (Viks) Travis set up his Yasunori in the middle of his crew to prepare for a charge next round.</div>
<div class="separator" style="clear: both; text-align: left;">
<br /></div>
<div class="separator" style="clear: both; text-align: left;">
Both of us knew the game was pretty much going to come down to whoever won initiative next turn. If I won then Blood would wipe out at least 3 models or more, including his pivotal Yasunori - I would attempt to charge her in the right side of him to catch Asami, Graves and the Monk in her Whirlwind. If he won then he'd charge right in at Hannah and use his triggers to kill Ashes and cripple my ability to do insane damage, not to mention getting to use his Yasunori before it dies.</div>
<div>
<br /></div>
<div>
<br /></div>
<div>
No VP Scored</div>
<div>
<br /></div>
<div>
<b>Turn 2</b></div>
<div>
Initiative: Travis</div>
<div>
<br /></div>
<div>
So of course I lost initiative.</div>
<div>
<br /></div>
<div>
I flipped over a 12 and thought, hey that's pretty darn awesome. Travis then flips over the Red Joker.</div>
<div>
<br /></div>
<div class="separator" style="clear: both; text-align: center;">
<a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEjfxWuqiSsmnRKvrAkJGooFMfAbtB-Uy3vZe0eASoCC7DYTXPcgXag1AehkpNiXBGXy24FYh7MRpWJxbUXAQlzrjSPw-K_KZcc41k9fVRcxrcs7hm0P2UqLa4LhI6mCZbsq_lL44IaY7uNT/s1600/IMG_3796.JPG" imageanchor="1" style="margin-left: 1em; margin-right: 1em;"><img border="0" height="300" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEjfxWuqiSsmnRKvrAkJGooFMfAbtB-Uy3vZe0eASoCC7DYTXPcgXag1AehkpNiXBGXy24FYh7MRpWJxbUXAQlzrjSPw-K_KZcc41k9fVRcxrcs7hm0P2UqLa4LhI6mCZbsq_lL44IaY7uNT/s400/IMG_3796.JPG" width="400" /></a></div>
<div class="separator" style="clear: both; text-align: center;">
<i>Soon after I shed a single tear</i></div>
<div class="separator" style="clear: both; text-align: center;">
<i><br /></i></div>
<div class="separator" style="clear: both; text-align: left;">
So he has the Yasunori charge Hannah and got her down to four wounds. With the stupid triggers he also got Viktoria of Ashes down to one wound (I got a lucky Black Joker for damage on her once). Did I mention he gets to charge for 1AP with Asami? Yeah, that guy gets a ton of attacks.</div>
<div class="separator" style="clear: both; text-align: left;">
<br /></div>
<div class="separator" style="clear: both; text-align: left;">
When I got to go I had Ashes buff for damage, swing to get a hit in on the Yasunori, and teleported Blood into the fray. Blood then chain activated and killed the Yasunori to score 3VP for A Quick Murder.</div>
<div class="separator" style="clear: both; text-align: left;">
<br /></div>
<div class="separator" style="clear: both; text-align: left;">
Viktoria of Ashes eventually succumbed to focus fire. The Strongarm attacked the Obsidian Oni with the help of Hannah and killed it. The Friekorpsmann picked up a Headhunter marker while the Winged Plagues dropped markers for Claim Jump. Asami also picked up a Headhunter marker.</div>
<br />
<div>
VP Scored: Me (5) Travis (1)</div>
<div>
<br /></div>
<div>
<b>Turn 3</b></div>
<div>
Initiative: Me</div>
<div>
<br /></div>
<div>
Things started to go downhill around this point. Ohoguro killed Hannah to score 3VP on A Quick Murder, who also was next to a scheme marker that was dropped as part of an attack and scored for Dig Their Graves. Picking up a Head marker gave him full points for the turn, while I still managed to score for Headhunter and Claim Jump.</div>
<div>
<br /></div>
<div class="separator" style="clear: both; text-align: center;">
<a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEjRlRM5qBAAoQlCPy5d5vs-7CDwFTbPNrBxEfEblW5nwGqXQNxtoWLBaTvJgr67Buf0_7g11_UhZdhljqYg3AKMJ47OoV1G9LmNRiA6wRN3RFp3TCuReyxdg4w06HfqsskS8Kdip6h6sbru/s1600/IMG_3797.JPG" imageanchor="1" style="margin-left: 1em; margin-right: 1em;"><img border="0" height="300" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEjRlRM5qBAAoQlCPy5d5vs-7CDwFTbPNrBxEfEblW5nwGqXQNxtoWLBaTvJgr67Buf0_7g11_UhZdhljqYg3AKMJ47OoV1G9LmNRiA6wRN3RFp3TCuReyxdg4w06HfqsskS8Kdip6h6sbru/s400/IMG_3797.JPG" width="400" /></a></div>
<div class="separator" style="clear: both; text-align: center;">
</div>
<div>
<br /></div>
<div>
He also had Asami charge in and use Devour Whole to outright kill my Strongarm while he almost at full health due to my lack of cards in hand.</div>
<div>
<br /></div>
<div class="separator" style="clear: both; text-align: center;">
<a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEjRebZ3stMF9MNreaFjh8OjCI6xbR884TDlDbWj9MPC4gb09s4H1jYeLewQmFWDPAnYrCCowa83K62vE1edjcT2c8oLfnGT6GxwwvT5xDEuslnZNgrgZPv_4Wmy7sTaAYcn9cIwkTdcbop8/s1600/IMG_3798.JPG" imageanchor="1" style="margin-left: 1em; margin-right: 1em;"><img border="0" height="300" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEjRebZ3stMF9MNreaFjh8OjCI6xbR884TDlDbWj9MPC4gb09s4H1jYeLewQmFWDPAnYrCCowa83K62vE1edjcT2c8oLfnGT6GxwwvT5xDEuslnZNgrgZPv_4Wmy7sTaAYcn9cIwkTdcbop8/s400/IMG_3798.JPG" width="400" /></a></div>
<div>
<br /></div>
<div>
<br /></div>
<div>
VP Scored: Me (7) Travis (6)</div>
<div>
<br /></div>
<div>
<b>Turn 4</b></div>
<div>
Initiative: Me</div>
<div>
<br /></div>
<div>
So I didn't have much left, although my Winged Plagues were still able to score for Claim Jump I only had the Student, Blood and a Freikorpsmann left to affect any change. I managed to get Blood to kill Ohoguro and a Low River Monk, but it wasn't enough to stem the tide.</div>
<div>
<br /></div>
<div class="separator" style="clear: both; text-align: center;">
<a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEjfLy-b520_g4pcl5NO2iB_NW5O7776KQBQPbUkRkndrVBhfdieFF-0gtrjiuvu4ZnEzGtD-fF9Ly5GLmgY3C2RVUYLf85O7XNsCwpiQqotUvYHNFqUN2IRaeyCDIrXLV31qbuY2e05DlzH/s1600/IMG_3799.JPG" imageanchor="1" style="margin-left: 1em; margin-right: 1em;"><img border="0" height="300" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEjfLy-b520_g4pcl5NO2iB_NW5O7776KQBQPbUkRkndrVBhfdieFF-0gtrjiuvu4ZnEzGtD-fF9Ly5GLmgY3C2RVUYLf85O7XNsCwpiQqotUvYHNFqUN2IRaeyCDIrXLV31qbuY2e05DlzH/s400/IMG_3799.JPG" width="400" /></a></div>
<div class="separator" style="clear: both; text-align: center;">
<br /></div>
<div class="separator" style="clear: both; text-align: left;">
Blood managed to live through most of the round but was slightly injured. Then Graves came in and killed her in one attack. I scored for Claim Jump and Headhunter. He scored Dig Their Graves and Headhunter.</div>
<div>
<br /></div>
<div>
<br /></div>
<div>
VP Scored: Me (9) Travis (8)</div>
<div>
<br /></div>
<div>
<b>Turn 5</b></div>
<div>
Initiative: Travis</div>
<div>
<br /></div>
<div>
The last turn was where we called it, as I had no way of scoring additional VP since I was so far away from any Head markers. Travis continued to get his VP and got Dig Their Graves as well as Headhunter to score a full 10VP.</div>
<div>
<br /></div>
<div>
VP Final Score: Me (9) Travis (10)</div>
<div>
<br /></div>
<div>
<b>After Game Thoughts</b></div>
<div>
<b><br /></b></div>
<div>
So it was a good, close game. One of the Viktorias' weaknesses is the dependence on getting initiative at the right moments, more often than not at Turn 2 where they can do the most damage. I've attempted to alleviate this by creating a more defensive list that tries to protect them by presenting big targets that can take damage well enough, and also having big bases to block off LOS. With this protection they aren't so vulnerable if they don't win initiative. It does a good job of this, but it's still vulnerable to models who have flight, or ignore LOS for attacking, and even placement effects. If anything, though, this game showed that I can still handle not getting the initiative on turn 2 if it comes down to it - I just have to be aware of those select models who work around my protections like Yasunori.</div>
<div>
<br /></div>
<div>
I've decided that I like using the Student of Conflict much more than the Malifaux Child for this crew. I also was hesitant on losing Aionus as his abilities are very fun and helpful in Gaining Grounds' schemes, but he just wasn't doing anything damage-related in relation to his cost. The Strongarm is a much more damage oriented model for a cheaper price, and it bumps Hannah up to respectable melee levels. Armor 2 is a really good deterrent as even minimum 3 damage dealers have a hard time getting through it - coupled with his ability to ignore damage reduction he can be very good at getting rid of pesky models like the Riders. He falls quickly to models who ignore armor, though, and there's plenty of that in the game so I can't rely on him too much. Augmented Jump will actually prove to be a very good ability when the situation arises, because it will allow him to reach models that would normally be safe in the back line. I've thought about using him for Scheme-Runner Hunting, but it will depend on how the game goes on.</div>
<div>
<br /></div>
<div>
Well that's all I have for you today, hope you enjoyed the battle report and good luck gaming in 2017!</div>
TableTopTerrorhttp://www.blogger.com/profile/13624521899571308285noreply@blogger.com0tag:blogger.com,1999:blog-9138406263286065954.post-58438691012916657172016-12-21T15:28:00.002-08:002016-12-21T15:28:45.738-08:00Perdita TacticaSo a few buddies of mine have the Perdita crew box and are trying to get into Malifaux. I thought that I'd take a stab at writing an entry revolving around the Guild Master to see what insights may crop up, especially any that may or may not be mentioned in other areas like <a href="https://pullmyfinger.wikispaces.com/M2E+Perdita+Ortega" target="_blank">Pull My Finger</a> or the forums. I'll try to avoid being redundant with those sources, but odds are with the format I generally use on these entries I'll repeat a lot of what they say.<br />
<br />
<div class="separator" style="clear: both; text-align: center;">
<a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEivKDkWma9OXLOTo8r3aiAR8mDRKFp1REkWJMs-3wzAdQiPQwwyHs19KjU9G9VRJQjaBlXogFgNzk1LBKAEWiIbjAUIhwuLoMRf-JeW2NDlylcyLFVZHIGX5KrShumRRIWp6ZQVYuiB3Rho/s1600/Perdita_Ortega.jpg" imageanchor="1" style="margin-left: 1em; margin-right: 1em;"><img border="0" height="383" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEivKDkWma9OXLOTo8r3aiAR8mDRKFp1REkWJMs-3wzAdQiPQwwyHs19KjU9G9VRJQjaBlXogFgNzk1LBKAEWiIbjAUIhwuLoMRf-JeW2NDlylcyLFVZHIGX5KrShumRRIWp6ZQVYuiB3Rho/s400/Perdita_Ortega.jpg" width="400" /></a></div>
<br />
<br />
<b><u>Perdita</u></b><br />
<b><u><br /></u></b>
The Master Gunslinger!<br />
<br />
Perdita is a great master for beginners due to her straightforward style and easily understood abilities. She does one thing extremely well - she packs on damage that is almost unrivaled by other Masters. Guild models tend to deal with most problems the same way, with a Peacebringer, and she's no exception.<br />
<br />
What's on the front of the card?<br />
<br />
Well her base stats are amaze-balls. Defense and Willpower 7 is insane. She's got 10 wounds so not the highest wound count, with an average walk of 5 and short charge of 6.<br />
<br />
<b>Relocate </b>is an incredible mobility trick. It costs a card, and sometimes that may be a high price to pay, but she pushes 8" toward a Family member which gets her much further than an AP to walk. This should be used as often as possible to avoid spending AP on walk actions, as her greatest strength is her damage potential and all actions should be spent trying to maximize her number of attacks.<br />
<br />
<b>Companion </b>is very handy. It's a great way to ensure that you kill important targets or maximize the amount of damage you put out there before your opponent can react. The danger of Companion is that your are spending twice the amount of model activations as normal. This can put you in a tough spot if you don't take out enemy models to compensate this - at the end of the turn you can be out of activations while your enemy gets to move around without consequence. Activation control is extremely important in this game, Perdita crews tend to try to gain control by wiping out models but it's a gamble at times. Remember that this is <i>optional</i>, it may occasionally be better to hold off on activating a chain to see what may come next. Generally you'll probably use this often to follow up on what another model softened up earlier, but I always ask myself if Perdita acting next benefits me in regards to scoring VP. If not, hold it back.<br />
<br />
<b>Point Blank </b>is one of her most crucial passive abilities. Gaining a Ram to your Sh duels brings her to damage levels that are feared. Although being out of engagement gives you limited protection and options, adding in that suit and taking cover away from your target makes it where you want to engage targets often, at least if you're trying to be aggressive. More on this later!<br />
<br />
<b>Quick Draw </b>is a nice ability that deals a good amount of damage as a defensive trigger. However the suit isn't built in, requires that the attacker fails the duel, and the flip receives a negative. Due to this it goes from amazing to simply a nice add-on, as it no longer becomes reliable. If you wind up spending a stone for the suit on the duel and they end up hitting you anyway then the stone is wasted. It is much more reliable to spend that stone on damage prevention for a mild guarantee of damage mitigation. In my head I'm thinking this: "I spend a stone on a chance to deal (more than likely) 2 points to their model, or spend a stone to (more than likely) prevent 1 point from their attack." So although dealing 2 damage to them is better than preventing one, the odds are not in favor of me. Also the stone spent on prevention is <i>after </i>everything has been flipped, so you have all the information you need to see if the stone is worth spending. What if they flip the Black Joker, or fail to hit me, or only do 1 damage? I can save a stone in those situations. But with Quick Draw you're spending the stone before you receive any of that information and could risk wasting it. Better to flip into it, I say, unless you have high cards and can possibly kill the model with those cards. In regards to that, if it's an important model to kill, and you have maybe 2 or more face cards in your hand, and that model is low on wounds, it may very well be worth the stones for the chance to kill him out of your activation and do some morale killing as well! Even better if those face cards are Masks.<br />
<br />
Onto the back of the card!<br />
<br />
Her attack action <b>Perdita's Peacebringer </b>is the main course for this Master. A very high Sh value of 7 makes this attack very reliable with a long range of 14", and it can be used in melee with a 2" reach (as well as a free Ram added when engaged from Point Blank). She has two triggers not inherently built in. The first needs a Mask and gives the damage flip a positive twist, which is pretty good. The damage track being 2/4/5 makes that trigger become resource intensive though, as you'll want a severe in your hand to capitalize on it. However Critical Strike is where it's at! If you have the right cards and even spend a stone you take your minimum damage into the same region as your innate severe damage! If you're engaged it's even better and hits the same level as your severe without triggers. This is huge and should be concentrated on as it's one of the highest minimum damage in the game. If you are engaged, spend a stone, and have a Ram card in hand, your minimum damage goes to 5. Add in upgrades like Vengeance Bullet and that goes to 7! Your minimum damage has now exceeded most models' severe damage!<br />
<br />
This is her bread and butter. This is what you need to concentrate on in her lists and in the game. Spend all her AP and resources and trying to get her shots hitting targets because it's her best ability. This is why you don't want to spend any AP on walking because it's potentially 5 reliable damage on a model, and with her range being close to half of the length of the board it shouldn't be much of an issue.<br />
<br />
There are caveats, however. She has no natural way of avoiding randomization flips, so shooting into engagements is a risk. She requires her upgrades to ignore cover, an element that will more than likely be in her way. She can be resource intensive with discards, saved cards for attacks, discarding upgrades, etc. as well as issues with positioning as she will need to be conscious of where family members are at all times in order to fully utilize her attacks. Being engaged or close to the action will make her vulnerable as she has no innate defenses outside of her impressive statline.<br />
<br />
Her next attack action is <b>Obey</b>. There's a whole school of thought when it comes to Obey masters and luckily her version tends to make the decision for you in terms of if it's a usable action (hint: it isn't much of one in my opinion). The critical reason for this is that the target number requires a Mask, which isn't baked into the action. For reliability this will require either a stone or the appropriate card of at least a 7 of Mask. This eats into your resources yet again in a crew that eats resources like a buffet. Outside of that you still have the issue of typical Obey masters, in that they are turning Master AP into lesser AP, and this time it's coming from a Master who will probably do better damage than any other crew member. There's little doubt that if you're using Obey to hit someone then it was probably a better choice to just have Perdita hit them herself.<br />
<br />
Don't discount the option, however. Using Obey on a crucial model can be the key to winning, say if Francisco over extended himself and needs to reposition to score VP. Keep the option in mind, don't plan your entire game over it.<br />
<br />
Now on to Tactical actions!<br />
<br />
She has a (0) called <b>Hero's Gamble</b> which can be very useful. The ability to replenish whatever is left of your hand is extremely useful. I generally find myself with lackluster cards toward the end of the turn, and using this (0) to give you a better chance at finding suitable cards can be a game saver. The main issue with this ability is that it's conflicting with her other (0) actions given to her by upgrades, ones that are not so much of a gamble. However, like Obey, it's good to keep the option in mind, especially if your other (0)s aren't really necessary to do what she needs to do for a particular activation. I do find it interesting that the PullMyFinger entry dedicates a healthy amount of space toward the strategy of this ability, even going so far as to let the ability dictate her activation order. I don't see it as necessary for her to activate early to utilize it fully - in fact I see it as the opposite, it's generally doing more consistent good once you have an entirely crappy hand, and the chances of having an entire crap hand are increased with less cards in hand. I mean, when you draw 6 cards and maybe even use a stone to cycle two more the odds are pretty good you're getting a face card. I wouldn't use Hero's Gamble while I have a face card, I'd prefer to use the card first and THEN use the Gamble, that way you're not wasting any good ones. I'd even wait until my mid cards are depleted, experience has taught me that the 6-8 range is still very useful throughout the turn.<br />
<br />
Lastly we have <b>Finger on the Trigger</b>, a 1AP ability that puts a condition on Perdita that makes her a counter-attacker. With a very large Aura range she is able to preemptively attack models that declare a charge or projectile attack action. This is extremely useful, as it lets you perform attacks out of activation and possibly become more efficient in damage than using AP. If you use it once and it generates one free attack then you've evened out your AP spending, if it occurs again then you're on a net gain of AP efficiency. If you find that you have an AP remaining that can't be used for attacking then just put this aura up, as long as you don't have something more useful to do. The down side to this ability is that you're relying on your opponent to activate it, and they may very well just walk in and melee to prevent taking damage. They may be prepared for it with models who can mitigate the damage like the Riders do, or Silent Ones. But the up side is that you're dictating what your opponent can and can't do, and that control can be a game winner. It is a very good ability to use on melee oriented crews that are just outside of walking distance but inside charge distance. Granted, if your attack can't outright kill a model I know that I'd go ahead and deal with it, and these types of actions may still have their crew at an advantage at the end of the turn since they went ahead and did their plan anyway, but I can't see it being a terrible downside. Generally I'd still take the AP to attack something and kill it over setting up a defensive ability like this as a bird in hand is worth two in the bush.<br />
<br />
So that's everything printed on the card and what I think of them. What next?<br />
<br />
<b><u>Master Specific Upgrades</u></b><br />
<b><u><br /></u></b>
Perdita has 3 specific upgrades tailor-made for her:<br />
<br />
<br />
<ol>
<li>Aura Ancestral</li>
<ul>
<li>This is a situational upgrade, but one that could prove very beneficial in the right matchup. Ignoring any duels associated with targeting seems pretty good, but I'd say that it isn't necessary since she has a very high base WP. Sure, ignoring them could help you be more consistent, however taking up 1/3 of my upgrade slots makes me hesitant to take it at all. The other part of the upgrade increases crew members' WP by 2. Again, of course that isn't bad. Is it worth an upgrade slot? Not likely. You'd really need to anticipate your match up, like if you know you're going against Leve or Pandora. But more than likely you probably won't know and therefor shouldn't plan on something that uncertain. You don't want to bump your WP up to the max then find out you're going against the Viktorias with absolutely no Manipulate models on the board or any Horror Duels. With average WP duels hovering between 12-14 and not fairly often in a typical game it's safe to say Perdita will probably naturally flip the card needed, and you still have low cards like 5s in your hand to help pass that.</li>
</ul>
<li>Os Veo</li>
<ul>
<li>A pricy one that gives negative flips when targeting her WP and Bulletproof 2. About as situational as the first one. </li>
</ul>
<li>Trick Shooting</li>
<ul>
<li>This is the one that you'll see often as it speaks directly to what she plans on doing. It gives her 2 (0) actions, one that ignores cover and one that ignores incorporeal and armor. I'd feel confident in saying that it's an auto-include, as you'll deal with cover in every game and the odds are you'll encounter something with Armor or incorporeal. Cover can be an absolute killer for a shooting-based master, as I have personally experienced with Post-Nerf Leveticus. Being able to utlize a (0) action to negate it is extremely efficient. Since hard cover potentially gives you negatives in both attacking and damaging you'd need to perform a focus (1) action in order to negate it, and that's a whole AP. Using one (0) action is like performing a focus action for every attack, and if you attack three times that is like 3AP. If you don't have this and plan on being consistent with attacking a model in cover you'll have to either spend stones for the attack flip (something I never do) or spend one AP focusing, then the second attacking, and the third is just screwed with a negative flip. This example ends with two attacks, the first being a regular flip and the second being a negative flip. One simple upgrade takes away all of that and you'll never have to worry about Cover for Perdita again. Also of note, if a model is in cover and has armor/incorporeal, it's probably still better to ignore the cover, but it depends on the situation as usual. I'd say at armor 2 or higher it may be better to ignore the armor and just stone for the positive flip or Focus, as 2 damage negated is worth the resources per attack. Most incorporeal models have low wound counts anyway, and if you're running on all cylinders then you'll be doing 4-5 (or possibly 7) minimum damage, which turns into 2-3 (or 4) damage after reduction from incorporeal. That can outright kill low cost models or be significant enough to kill them in the same activation so I may still ignore the cover rather than incorporeal. You should be able to recognize when one is better than the other, but most times ignoring cover is the way to go. If they're out in the open, then the decision was made for you!</li>
</ul>
</ol>
<div>
<b><u>Guild Upgrades</u></b></div>
<div>
<b><u><br /></u></b></div>
<div>
So what general upgrades are noteworthy for Perdita? She has access to a lot of different upgrades that aren't Perdita-specific. I'm also including Family-specific upgrades. Although I don't have access to all the cards right now I'll do my best to sum up their relation to Perdita.</div>
<div>
<ul>
<li>Badge of Office</li>
<ul>
<li>Damage reduction isn't a bad thing. For two stones, though, it becomes debatable. This upgrade becomes viable for big damage bursts, because it's not worth it if you're only getting hit with 2 damage or so. But it could be a life saver if you're hit by something doing severe damage. Situational, but worth considering.</li>
</ul>
<li>Curfew</li>
<ul>
<li>This Wave 4 upgrade is an odd one and is extremely situational. If the equipped model is the last activation in your crew it can discard the upgrade <b>and </b>a soulstone (oof!), then all enemy models who haven't activated gain Slow. Like I said, situational! Granted, Perdita crews tend to be outnumbered, and Chain Activations make it even more so. So yes, it could work, and it could be beautiful, but so are Rube Goldberg machines and plans with 10,000 steps. With the additional cost of discarding a stone this upgrade bumps from 1ss cost to 2ss while taking up an upgrade slot. Take this at your own risk!</li>
</ul>
<li>Dampening Field</li>
<ul>
<li>This Wave 2 upgrade gives Perdita the ability to discard it at the start of her activation to prevent enemy healing within 8" for the rest of the turn. At 1ss it makes you think, but it's still pretty situational. It also gives another (0) action that prevents a target non-Leader model within 8" from popping an aura until the end of the turn. Hmm... situational, but with the right matchup this could cripple some models. Anna Lovelace, for example, loves her auras. Still not something I'd put on Perdita without knowing your matchup 100%.</li>
</ul>
<li>Expert Sleuth</li>
<ul>
<li>This one from Wave 2 lets you discard it for a +2 to your initiative flip and gives another (0) to push 4" toward an enemy scheme marker within 10". She's got enough pushing options, next!</li>
</ul>
<li>Hermanos De Armas</li>
<ul>
<li>A Family upgrade that gives a (0) 5" push to a target model into base contact with them. It may be a good push option but is better served on a model that doesn't have an urgent need for (0) actions like Perdita.</li>
</ul>
<li>Plant Evidence</li>
<ul>
<li>The generic upgrade is scheme marker related; it gives a single push at the end of the game that pops a marker afterward and gives the model <b>Finish the Job</b>, which also places a marker when it dies. For a single SS and upgrade slot this may be one to leave alone.</li>
</ul>
<li>The Thalarian Stone</li>
<ul>
<li>Ugh, what is with these upgrades? Why spend a stone to get an upgrade that makes you spend another stone? This one, like the other Stone upgrades across the factions, bumps up different stats - in this case, Df/Wp - but by a random amount. And gives another (0) that heals 2 damage. I guess that part is ok. Not for Perdita though. It's like they want you to give her a billion (0)s!</li>
</ul>
<li>Tormenta de Plomo</li>
<ul>
<li>This is a Family upgrade that requires an 8 or higher for a 6" pulse. It's a 2AP action so it's costly. However it causes the pulse to force enemy models to perform a TN 14 Df duel or suffer 4 damage. These are the kind of silly upgrades that I actually try to make work sometimes. If Perdita was able to gain Fast she could push then do this twice. But you know what makes you just <b>know </b>that you shouldn't do this? Because if Perdita gained Fast, she could also... you know... just shoot 4 times and cause a minimum of 16-20 damage, probably more.</li>
</ul>
<li>Vengeance Bullet</li>
<ul>
<li>I saved the best for last! This is an awesome one. If you have this you can target a model that uses Soulstones (Master/Henchman), discard the upgrade, and gain +2 damage for the attack as well as a positive flip for the duel! Absolutely bonkers. So say you're shooting a master; you pay a stone for a ram, you have a high ram in your hand, and you discard this upgrade for its bonuses, and you just happen to be engaged. Your minimum damage is 7. Drop the mic, go home. This may sound situational, but it plays into Perdita's strengths. She can easily become engaged on her terms through her pushes. There is always a Stone-User model in the crew (like the Master). Bring enough stones with you and the only thing you'll have to rely on is drawing a good Ram card, but you may get away with a mid-ranged card with her Sh value of 7.</li>
</ul>
</ul>
<div>
So, how would I build her in a general sense?</div>
</div>
<div>
<ol>
<li>Trick Shooting</li>
<li>Vengeance Bullet</li>
<li>Badge of Office</li>
</ol>
<div>
This is a decent build for her as it focuses on her strengths. Use Trick Shooting's (0) actions every activation to maximize her damage against the target. For the cases where her target or targets do not have cover, armor or incorporeal you can use Hero's Gamble to cycle through cards before attacking. I'd suggest charging or engaging targets when possible to get the additional Ram. When targeting a Master or Henchman you can discard Vengeance Bullet for the extra damage and positive flips - if you happen to have a spare severe card you can save it for the damage flip, as you'll be gaining a positive and should be able to cheat barring any defensive measures like Hard to Wound or in the case of ties. If you cheat in the severe damage while spending a stone and Ram card you can get a 10 damage attack which can either kill or seriously maim a target, freeing up your remaining AP for other targets. Badge of Office is there in case you get a surprise attack and want to put a speed bump in their plans. If you're needing the stone you can leave the Badge off, she can operate just fine with the first two upgrades. Also feel free to experiment with the third upgrade by using her other options if they seem to do well against the faction or crew you're playing against.</div>
</div>
<div>
<br /></div>
<div>
<b><u>Activation Examples</u></b></div>
<div>
<br /></div>
<div>
So how should she typically activate? First, during and before her activation, assess the field and try to identify what the best target for her would be. Do you know how the opponent plans on scoring? Can you deny it by killing a model or two? Also ask yourself what models are out there that can threaten key elements in your crew or Perdita herself. Then you can assess what's in range and LOS, who would have cover, and finally if she would need to reposition for the best angle of attack.</div>
<div>
<br /></div>
<div>
Remember, you're trying to avoid using AP on movement. Her first option for movement is Relocate, so identify where your Family members are and push toward the best one for your plan. Relocate specifies that it is <b>up </b>to 8", so you can stop short if you want to. If at the end of the activation you won't be put in a compromising spot you should engage your target to add damage - that extra point of damage over three attacks comes to a total of 3 damage, so it's like getting another attack's worth of damage on top of your normal AP. If the extra damage isn't necessary to kill the intended target with your AP then you can play it safe by staying back. If you killed your target or targets and have a remaining AP then consider using Finger on the Trigger to enforce a defensive 12" bubble around your crew.</div>
<div>
<br /></div>
<div>
Of course, this is a fast and loose idea of what she may be doing during her activation, but it's a good start. Other models in the crew are going to affect how she operates slightly, but in the end she's a shooter and should do so as well as possible.</div>
<div>
<br /></div>
<div>
<b><u>List Building</u></b></div>
<div>
<b><u><br /></u></b></div>
<div>
So after analyzing everything Perdita has to offer it's easy to come to a conclusion - Perdita is most comfortable shooting and packing on damage. Her secondary abilities are positioning through pushes as well as a bit of control through card cycling. In order for us to approach her list building sequence we'd also need to look at her thematic crew members. This can tell us how the crew naturally progresses as well as any gaps to be filled. Some masters who operate similarly to Perdita, via damage dealing, actually gain nearly nothing in terms of crew composition and synergy. Viktorias, for example, are independent of their crew and operate just as fine with or without support that synergizes. Leveticus completely depends on his crew to survive. So lets take a look at that odd family!</div>
<div>
<br /></div>
<div>
<ul>
<li>Francisco</li>
<ul>
<li>Auto-include, hands down. By far the Guild's best Henchman and he's an Ortega. El Mayor makes Perdita reach near untouchable levels. He has a Ml 7 with a built in Critical Strike. With a stone and a card his minimum damage hits 5. The gun is useful too. Flurry is ridiculous, especially with the crew pushing him around. Enfrente gives you mobility options and potential disruption, although for an AP and the range you will be debating whether you should charge instead. Finesse is a stunning defensive measure. I'd always give him Wade In as an upgrade for survival, but the heal kind of sucks due to the suit requirement. Diestro is a serious consideration for Perdita's crew on him, it allows him to get stuck in without worrying about Randomization into engagement, while providing a debuff to engaged models. The high price, though, is what prevents me from always including it. Lead Lined Coat is also a good consideration for a cheaper survival option.</li>
</ul>
<li>Abuela</li>
<ul>
<li>She's an interesting choice for the crew. She provides charge denial, although only to models declaring charges within 6" so it's not as useful as Hamelin's similar ability. She pushes around a lot and a short ranged attack. Her (0)s are what's speaking to me personally. Shotgun Wedding turns one model into a Family model for the game, which creates a lot of potential. She also has a friendly Obey ability for an 8 or higher, which offers flexibility. She's more of a utility Ortega than the rest, as the family tends to focus on damage</li>
</ul>
<li>Santiago</li>
<ul>
<li>This Enforcer is lackluster. A middling melee with short range and no triggers. A ranged attack with no built in suits. For one more point you're getting Francisco. And Santiago doesn't do anything Perdita can't do herself. Leave him at home unless you're going for some combo I haven't thought of (which, granted, could be amazing and I have limited knowledge of Guild).</li>
</ul>
<li>Nino</li>
<ul>
<li>Nino is one of those models people waffle back and forth on, between loving him or leaving him. On paper he seems so good. From the Shadows, his Spotter ability, and a sniper rifle with great triggers. However, in the field he has the same issues that most Snipers have. People deploy them too far ahead and they get themselves killed. Too far behind, though, and they're not effective. A lot of the times they are disjointed from the crew because of their distance. He still randomizes into engagements. His minimum damage is 1, although with a built in crit strike, and going for Headshot puts him in dangerously close range as well as being resource intensive. However, much can be said about what I believe is his best ability, which is Spotter. If deployed right he can aid Perdita's crew with scheme denial for the game, something Guild tends to lack in. This, in turn, aids the crew's ability to perform their schemes themselves and dictates what your opponents have to do in order to score. He's one to consider keeping, just be a bit more conservative with him when deploying because that's where he's probably going to stay (or die) for the game.</li>
</ul>
<li>Papa Loco</li>
<ul>
<li>I personally don't like him. The forums often talk about putting him in a Pine Box with Death Marshals. There are a lot of counters to that strategy, not to mention that the particular plan is 13 points of your crew for what amounts to a novelty - one that relies on getting your models killed in the first place. I mean, hire a Freikorps model and just engage the Death Marshal or Papa, and watch the frustration fly. Hold This actually is a great ability, however it is not worth the risk of hurting your own models significantly. Also, he has terrible stats. I bet it is super fun to pull off those explosions though...</li>
</ul>
<li>Enslaved Nephilim</li>
<ul>
<li>Lastly, although not an Ortega, the Nephilim deserves a shout out. Perdita's totem, although there aren't any stellar stats, is an important member of the crew. It's mainly because of his tactical action, Shackled. A 6" push for a friendly model can't be understated, he can do it twice with correct positioning, not to mention <b>he can target himself</b> (something most people forget). He should never be using AP for walk actions. During the first turn it may benefit anticipating where the action will take place and position him accordingly. His pushes, coupled with the family's affinity for Companion, can help models position perfectly for their activation. Activate him, then push a model behind you like Fracisco twice so that he's 6" in front of you engaging a target, then Frank activates from Companion and Flurries. Stuff like that. Auto-Include in my eyes.</li>
</ul>
</ul>
<div>
So that's the thematic crew. What impression do I get? Frank, Santiago, Papa, Nino: damage. Abuela, Nephilim, somewhat Nino: support. You know what this is lacking? Scheme running.</div>
</div>
<div>
<br /></div>
<div>
Yes, this crew is low on the scheme totem pole. They do a fine enough damage wiping models off the board but can't place scheme markers very well. Sure, you can hope for a scheme pool that has killy killy stuff in there, but often it doesn't come up and you don't want to be predictable to your opponent by always taking killy stuff.</div>
<div>
<br /></div>
<div>
With that in mind while I'm building the list, or considering models to include, I keep that in mind while trying to augment what Perdita is already good at.</div>
<div>
<br /></div>
<div>
<ul>
<li>Brutal Effigy</li>
<ul>
<li>The Effigies are great models. For 4ss you get hard to kill, Finish the Job, Armor, and a buff for Perdita that heals her and draws cards. That's a steal for the cost. He also doubles as a scheme runner, because he can cast his buff then walk 5 and interact. Due to the buff being a (0) ability it offers a lot of flexibility in terms of his activation, especially with a mobile master like Perdita.</li>
</ul>
<li>Ryle</li>
<ul>
<li>There's no shortage of beaters in Perdita's crew, but I always like including Ryle for some reason despite this, mostly in combination with Frank. El Mayor bumps Ryle up to respectable levels of defense, he has armor 1 and can bump it up to armor 3 with a tome or stone (i'd even use low tomes to counter being hit) and has a (0) heal for resilience. His melee attack is min 3 damage, has crit strike, and he's a SS user. He's actually pretty competent with his gun, it has a built in positive as well as a ram for his triggers - one of which gives positives to damage. If Frank and Ryle are together things are going to get messed up hard.</li>
</ul>
<li>Austringers</li>
<ul>
<li>Guild staples. They offer another vector in terms of ranged attacks. I mostly consider them due to their ability Deliver Orders, as it is a flexible source of Interact actions as well as a slight reposition. Something that you can consider leaving though, but still an option.</li>
</ul>
<li>Pathfinder</li>
<ul>
<li>Decent stats, From the Shadows and summons traps which help with activation and zoning. Although a bit resource intensive he's a great budget option for scheme running and board control, just make sure to save the 6 of tomes or better for his summons.</li>
</ul>
<li>Pistoler de Latigo</li>
<ul>
<li>Cheap Family members for Perdita. They can act as pylons for her pushes and get positives to attack models who've activated. They also hand out positives to Df if they haven't already activated, so they operate as potential supporters without having to do anything explicitly. They have decent attacks, nothing special due to their price, but can remove conditions on their own. They're good options for scheme runners but they're not great at it.</li>
</ul>
<li>Guild Hounds</li>
<ul>
<li>I hover back and forth on these pups. On the one hand they're cheap activations at 3ss. However they're only effective if there's two and they're nearby, but you may want three in case one gets killed and you want them to still run schemes. But then you've hit 9ss for scheme running with a serious flaw your opponent can exploit. They're no Necropunks. However they're a considerable choice for scheme running, as if you have three of them running around unopposed that's a lot of scheme markers being placed.</li>
</ul>
<li>Watcher</li>
<ul>
<li>A cheap model that can potentially deny cover, but that's not why I put this in the list. Perdita doesn't need him when she's got her (0) to ignore cover. The main reason why I list this guy is he's a flying model with a 6 walk. And has armor. For 4 stones. Value. Come for the scheme markers, stay for removing cover or providing the master with Lines of Sight from the Watcher.</li>
</ul>
<li>Wastrel</li>
<ul>
<li>Another 4ss choice. Although card intensive they're a flexible model. Their 2AP Cast-Offs ability heals 2 damage on a model within 6" and has 4 triggers ranging from more attacks to healing the Wastrel 2 damage as well. One of them teleports the Wastrel to a friendly scheme marker within 12", so they're potentially very mobile. Experience with a pair of these guys can teach you a few tricks, but they're included as scheme runners with a reliable healing element. A consideration for strats like Turf War or Extraction where sticking around is needed.</li>
</ul>
<li>Brutal Emissary</li>
<ul>
<li>A very pricey option to consider. He adds a Mask for Perdita so her Obey becomes viable. He also has options to bury models (friendly or enemy) until his next activation which can be a while. They can unbury either in base contact of him or a scheme marker. While they're buried he can copy their abilities which opens up combinations much like Hannah does. He has a (0) slow action. He also heals over the course of the game due to Destined so is a good option for Turf War/Extraction. The problem with him is his price, which cuts into model count, a problem with Ortega crews as they're chain activating already and have a middling model count. In that vein, though, he has the unprecedented ability to chain activate a third model leading to strategies that outright wipe models off the board before they get to respond. Is it worth it? Try it out...</li>
</ul>
<li>Upgrade: A Debt to the Guild</li>
<ul>
<li>This is a Wave 4 upgrade worth mentioning here. When I first saw it on the table I thought hot damn, this is a good upgrade. For 1ss it gives the model the ability to add a soulstone to the cache upon death. So if the model dies it's free essentially. It also gives Paid in Blood, which lets the model - once per game - to draw a card and add +1 damage to its attacks for the remainder of the activation. I mean, come on, that is so damn good it's gotta be a joke that it got in. Too bad it's Non-Master, because Badge of Office would be out the door.</li>
</ul>
<li>Upgrade: Lead Lined Coat</li>
<ul>
<li>Armor is always good to consider for 1ss</li>
</ul>
</ul>
<div>
So, after all this, what kind of list would I build for Perdita?</div>
</div>
<div>
<br /></div>
<div>
<ul>
<li>Perdita 6ss cache</li>
<ul>
<li>Trick Shooting</li>
<li>Vengeance Bullet</li>
<li>Badge of Office</li>
</ul>
<li>Enslaved Nephilim</li>
<li>Ryle</li>
<ul>
<li>A Debt to the Guild</li>
</ul>
<li>Francisco Ortega</li>
<ul>
<li>Wade In</li>
<li>A Debt to the Guild</li>
</ul>
<li>Pistolero De Latigo</li>
<li>Brutal Effigy</li>
<li>Watcher</li>
<li>Watcher</li>
</ul>
<div>
Now, I'll be the first to admit I don't know Guild as much as I could. This is more of a list I would feel comfortable with my playstyle rather than being a catch-all list for anyone. There's absolutely no practice with this list, and I quickly came up with it just now in the span of less than 5 minutes of thought. Take this all with a grain of salt and know that if you think it's terrible you're probably right. </div>
<div>
<br /></div>
<div>
(There's also the logistical issue of including Watchers, specifically two of them. They're only available in the Hoffman crew box, so you'd have to buy two of them to field them. You can also get them individually via websites like <a href="http://www.gadzooksgaming.com/collections/guild/products/malifaux-singles-watcher-of-metal-and-flesh-c-hoffman-box-wyr20107?variant=8215047873" target="_blank">Gadzooks Gaming</a>, but they're always out every time I look. The best option is probably converting them, which is what I'd do as it gives you some flavor as well.)</div>
</div>
<div>
<br /></div>
<div>
Now that we've gotten the disclaimer out of the way, I'll let you in on my line of thinking.</div>
<div>
<br /></div>
<div>
The Watchers are in there as scheme runners who can moonlight as assistants for Perdita and the other bruisers when they shoot. If they have nothing better to do then they can provide LOS for Perdita but more than likely she won't need it. </div>
<div>
<br /></div>
<div>
The Brutal Effigy is there as a backup scheme runner but mostly for support for Perdita - with his healing buff she won't need stones as much for damage prevention, coupled with her Badge upgrade she'll be very survivable. Perdita kills stuff a lot, so his bonus card draw upon killing stuff is much needed for a crew that is pretty card intensive. </div>
<div>
<br /></div>
<div>
The Pistolero acts as another Family member for Perdita to push toward, but can also drop scheme markers if needed. His ability to buff defense for models before he activates is also handy for survival.</div>
<div>
<br /></div>
<div>
The Nephilim is there for all the reasons stated earlier, mostly for his pushes. Remember to keep him safe but close by the bulk of your beaters.</div>
<div>
<br /></div>
<div>
Lastly, Frank, Ryle and Perdita are the damage dealers. They're all soulstone users so they're going to be fighting over those 6 stones in the cache something fierce, as well as any Ram cards you may have. Just know who should have priority over these resources during the turns and you'll be fine, just be okay with letting one or two of those models in terms of resources and let the third fly free. Frank is the squishiest of all of them and will probably be a huge target so act accordingly.</div>
<div>
<br /></div>
<div>
Deployment would be simple, put the Watchers on the flanks near the edges of the board for safety and everything else in the middle. This way the group can react to where the opponent sends his models the best way possible.</div>
<div>
<br /></div>
<div>
The general plan would be to first activate the Watchers. They'd double walk the first turn to prepare for schemes like A Line in the Sand, Convict Labor, Leave Your Mark, etc. If they're in range on turn one, like with Flank Deployment, then they can already start laying down markers. Then the Brutal Effigy can buff using his (0) and double walk forward. The Pistolero can double walk forward as well. The last activations you want are Frank, Ryle, the Nephilim and Perdita (roughly) in that order. Frank will activate first and place El Mayor on Ryle or Perdita (I prefer Ryle for now) and walk forward as far as possible. Ryle uses his (0) to push 4" toward Frank then double walks right next to him. The Nephilim then uses his Shackles to push himself twice, or Perdita once and himself once, depending on what you plan to do first turn. By now the opponent should have some models fairly close to your crew. Perdita can discard a card to push 8" toward either the Pistolero or Frank, and if the Nephilim pushed her she's now 14" up the board without having spent an AP on movement. With a 14" range gun she should be in range to hit something now. Have at it. Kill something. If you have an AP to spare put up Finger on the Trigger in anticipation of charges or shots. Try to kill something flashy like a Henchman or Master (lol) by using Vengeance Bullet, it would be a great demoralizing moment for your opponent. Realistically you'll catch something like a minion, or better yet a scheme running one or something challenging your Watchers. Those are priorities as you want to deny their schemes before they happen while letting one of your Watchers get away with the rest of the game unopposed.</div>
<div>
<br /></div>
<div>
At the end of this you may have killed one, possibly two, models. Your watchers are set up for running schemes. And your bulk of the crew should be in a little bubble around your Pistolero. This means that, if you set up Finger on the Trigger, everyone in the crew will have positive Df flips from the Pistolero, Ryle has El Mayor, Perdita attacks anything trying to charge or shoot them within 12", and the Nephilim should be in position to assist everyone in that bubble with pushes or his pseudo-obey. Not bad.</div>
<div>
<br /></div>
<div>
If Ryle gets hit consider using Tome cards to add armor or even use a stone for the Tome instead of damage prevent as it's a reliable 2 damage reduction rather than a possible 1 damage prevention from a bad flip, which always frickin' happens. Use stones for damage prevention on Frank whenever possible. Avoid using stones for Rams with these guys as that starts soaking the stones away, but use them when you have to. El Mayor on Ryle should cause some issues, but if Perdita is in a compromising spot you can use it on her and keep Frank safe. You're basically balancing all your resources between these three. But when Ryle or Frank attack something juicy, pop off Debt to the Guild and go nuts because that thing should be dead. Eventually you'll lose someone, more than likely Frank, but you'll gain a soulstone from them for someone else to use. The idea is to kill kill kill using those three models, and they all will have some sort of defensive measure to make retribution a tough sell. The Pistolero gives Df positives, Frank gets Hard to Kill, Ryle has tons of armor, and Perdita naturally has high defense. Just concentrate on dishing more than you're taking and maximize your Chain Activations between Perdita, Frank and the Brutal Effigy to wipe models off before they activate (preferable high damage targets). If you manage to kill models that can reliably kill you back before they retaliate you'll set yourself up for success.</div>
<div>
<br /></div>
<div>
In theory. There is the Black Joker, after all.</div>
<div>
<br /></div>
<div>
I wish I could have fit more healing elements into this list to help out the Beaters in terms of sticking around. Sure, they all can potentially heal, but Frank being the weakest link in terms of surviving has the weakest element of healing as well. It's there, just not reliable. You can technically swap out the Watchers for Wastrels to add in some healing, but I don't think it's enough to improve the list and you lower your ability to run schemes much more. I've also considered swapping the Pistolero for a Pathfinder to add more scheme flexibility and board control, but I think that positive to defense for the majority of the crew is worth it (plus he's a stone more expensive).</div>
<div>
<br /></div>
<div>
This crew has glaring weaknesses. One, Frank is a <b>huge </b>target and easily removed. Also, if you manage to kill Perdita or any one of the two others, you lose almost all your damage dealing in one go (and it is easily possible... your opponent doesn't plan on just letting you do what you want). However this seems like a fairly good list able to tackle most scheme pools. Testing it would be the only way of finding out.</div>
<div>
<br /></div>
<div>
There are probably better lists out there, but this is the one that inspiration struck me with. Try it out, let me know how terrible it is, and improve upon it.</div>
<div>
<br /></div>
<div>
Let me know what you think! As I said before, I'm no Guild master and whipped this out off the top of my head with my vague understanding of Perdita. Go and prove me otherwise, we'll all learn more in the end!</div>
TableTopTerrorhttp://www.blogger.com/profile/13624521899571308285noreply@blogger.com0tag:blogger.com,1999:blog-9138406263286065954.post-90403231359789282182016-12-12T14:53:00.000-08:002016-12-12T14:56:07.333-08:0012/10/16 Malifaux Tournament! Blood Bowl WIP! Things!<div class="separator" style="clear: both; text-align: center;">
<a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEhihY47Mnjj0SHKXkw5LGvGRer5unpBouKtRbxkz48j2tQ7R817v_5PiigRN8BEVMVJKtisuyVXAgnR3cOZPZj6GyGPShtxYB_JUQ6nj1yDjiIsjj1ETz5LJ6Ko-FjkvdTXdSpINcEok2U_/s1600/IMG_3684.JPG" imageanchor="1" style="margin-left: 1em; margin-right: 1em;"><img border="0" height="480" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEhihY47Mnjj0SHKXkw5LGvGRer5unpBouKtRbxkz48j2tQ7R817v_5PiigRN8BEVMVJKtisuyVXAgnR3cOZPZj6GyGPShtxYB_JUQ6nj1yDjiIsjj1ETz5LJ6Ko-FjkvdTXdSpINcEok2U_/s640/IMG_3684.JPG" width="640" /></a></div>
<div class="separator" style="clear: both; text-align: center;">
<i>That sweet Malifaux goodness!</i></div>
<div class="separator" style="clear: both; text-align: center;">
<i><br /></i></div>
<div class="separator" style="clear: both; text-align: left;">
Wow, Ryan... a whole month with no updates, what's up with that?</div>
<div class="separator" style="clear: both; text-align: left;">
<br /></div>
<div class="separator" style="clear: both; text-align: left;">
Sorry folks, although I had been doing lots of hobby stuff I hadn't quite gotten enough material together to warrant an update (at least in my mind!), so I had been holding off on content for a bit. I did manage to work on a post involving some thoughts on the game in terms of strategy much like my AP post, but I didn't quite finish it.</div>
<div class="separator" style="clear: both; text-align: left;">
<br /></div>
<div class="separator" style="clear: both; text-align: left;">
Anyway, what's been going on? Well, for starters last Saturday we had a Malifaux Tournament at the impressive Montag's Games store. We had 8 players in attendance, including a relatively newer player I had faced before in the Henchman Hardcore tournament a while back. </div>
<div class="separator" style="clear: both; text-align: left;">
<br /></div>
<div class="separator" style="clear: both; text-align: left;">
Below are the table set ups for your enjoyment...</div>
<div class="separator" style="clear: both; text-align: left;">
<br /></div>
<div class="separator" style="clear: both; text-align: center;">
<a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEgRyrLZ3wYYNWXXv1fJE0lXgkBT7EPjfk0S5C64FZ9UWHJfWGe-mLs_OZBkF4etR1n1OBVwNvcWeMkW7kdDP_4dMctfwqrcIioYlPwBu29ge8LSmwSX-LC62DbS2txII_Sj0d-IZr2B6aZz/s1600/IMG_3673.JPG" imageanchor="1" style="margin-left: 1em; margin-right: 1em;"><img border="0" height="300" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEgRyrLZ3wYYNWXXv1fJE0lXgkBT7EPjfk0S5C64FZ9UWHJfWGe-mLs_OZBkF4etR1n1OBVwNvcWeMkW7kdDP_4dMctfwqrcIioYlPwBu29ge8LSmwSX-LC62DbS2txII_Sj0d-IZr2B6aZz/s400/IMG_3673.JPG" width="400" /></a></div>
<div class="separator" style="clear: both; text-align: center;">
<i>Doug's western themed board, I like the set up and he generally has the same set up every time which is good for its symmetry but not to cuttered</i></div>
<br />
<div class="separator" style="clear: both; text-align: center;">
<a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEiDbLQ70tv5VkRG-4fUZ-_EBeXITyYmjEvlcGdOBxts_s11CD2m4WxrXJxf_DSO-AVPMFyFtqE51l0QvLl08jC9mG47rXgTQGKxsyoMLVMRhhaAG2liNXcX3qFAeFqKoeItqm2kdcOCB9l5/s1600/IMG_3674.JPG" imageanchor="1" style="margin-left: 1em; margin-right: 1em;"><img border="0" height="300" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEiDbLQ70tv5VkRG-4fUZ-_EBeXITyYmjEvlcGdOBxts_s11CD2m4WxrXJxf_DSO-AVPMFyFtqE51l0QvLl08jC9mG47rXgTQGKxsyoMLVMRhhaAG2liNXcX3qFAeFqKoeItqm2kdcOCB9l5/s400/IMG_3674.JPG" width="400" /></a></div>
<div class="separator" style="clear: both; text-align: center;">
<i>Doug also used his Arena Rex mat for an interesting mat, the TO arranged the terrain and made it the definition of symmetrical</i></div>
<br />
<div class="separator" style="clear: both; text-align: center;">
<a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEhG2OrWGDLGR6RncTjdyTYBD7dlYdBM31WgjTiPve29x24gkthwly6lZYlCgMKjjTo79_TXGl7kOK8sBT-ijUVyYBIsD13Ks1vT8cisre273IMP5GhZyiO0z0LCEJDK0yXzp2V368M3wsXi/s1600/IMG_3675.JPG" imageanchor="1" style="margin-left: 1em; margin-right: 1em;"><img border="0" height="300" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEhG2OrWGDLGR6RncTjdyTYBD7dlYdBM31WgjTiPve29x24gkthwly6lZYlCgMKjjTo79_TXGl7kOK8sBT-ijUVyYBIsD13Ks1vT8cisre273IMP5GhZyiO0z0LCEJDK0yXzp2V368M3wsXi/s400/IMG_3675.JPG" width="400" /></a></div>
<div class="separator" style="clear: both; text-align: center;">
<i>Karl's board featured on a Guild Ball mat, which conveniently marks the center circle for Strategies like Reconnoiter</i></div>
<br />
<div class="separator" style="clear: both; text-align: center;">
<a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEipJWvzSLyKr5z_tjqbXUEkrAcLbC1BwxzApGehU4LLlBlYJTN9IZSIjfqFwZpxdD9W9jZCzUx2jfbg4dGYuNHATjlL3Q-UybtRek1Azoaoon2vD95Rvp4tdp8GA8SR_X01P5TqPl1eqIEx/s1600/IMG_3676.JPG" imageanchor="1" style="margin-left: 1em; margin-right: 1em;"><img border="0" height="300" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEipJWvzSLyKr5z_tjqbXUEkrAcLbC1BwxzApGehU4LLlBlYJTN9IZSIjfqFwZpxdD9W9jZCzUx2jfbg4dGYuNHATjlL3Q-UybtRek1Azoaoon2vD95Rvp4tdp8GA8SR_X01P5TqPl1eqIEx/s400/IMG_3676.JPG" width="400" /></a></div>
<div class="separator" style="clear: both; text-align: center;">
<i>My board that was featured previously on the blog, although I set it up differently every time</i></div>
<br />
<div class="separator" style="clear: both; text-align: center;">
<a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEhtItSJKux0b_235Ec5J0hiGxsm7e-_gPX0Lp0ttTstX9uFTOzoURgeUias4-NzX_CfWtKtkElZuTQ82AZvHD0BxxSY9Q6VYk4Hyvhkxuv3JvP-v29mwgJShby0_cy8JnuEP9_QUUwVbA5n/s1600/IMG_3677.JPG" imageanchor="1" style="margin-left: 1em; margin-right: 1em;"><img border="0" height="300" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEhtItSJKux0b_235Ec5J0hiGxsm7e-_gPX0Lp0ttTstX9uFTOzoURgeUias4-NzX_CfWtKtkElZuTQ82AZvHD0BxxSY9Q6VYk4Hyvhkxuv3JvP-v29mwgJShby0_cy8JnuEP9_QUUwVbA5n/s400/IMG_3677.JPG" width="400" /></a></div>
<div class="separator" style="clear: both; text-align: center;">
<i>Brandon set this one up very quickly, although I must admit it seemed very interesting to play on</i></div>
<br />
<div class="separator" style="clear: both; text-align: center;">
<a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEjGU3FDeyONyo6KwikFe4AJ2hQJlxoamJvSoylM2HNZi0FC9c06AcwunUORwbZTfwHWVG3GX8E7nMoDCij1f7VrF3NErDBoT-KrdAIDsczbm4gI2CZyGD4RaMvZn7s5P_J7fP_3PfSLWRNQ/s1600/IMG_3679.JPG" imageanchor="1" style="margin-left: 1em; margin-right: 1em;"><img border="0" height="300" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEjGU3FDeyONyo6KwikFe4AJ2hQJlxoamJvSoylM2HNZi0FC9c06AcwunUORwbZTfwHWVG3GX8E7nMoDCij1f7VrF3NErDBoT-KrdAIDsczbm4gI2CZyGD4RaMvZn7s5P_J7fP_3PfSLWRNQ/s400/IMG_3679.JPG" width="400" /></a></div>
<div class="separator" style="clear: both; text-align: center;">
<i>I set this one up very fast, it probably had the least elements but hardly any straight lines of sight from deployment zones</i></div>
<div class="separator" style="clear: both; text-align: center;">
<i><br /></i></div>
<div class="separator" style="clear: both; text-align: left;">
<b><u>Round 1</u></b></div>
<div class="separator" style="clear: both; text-align: left;">
<br /></div>
<div class="separator" style="clear: both; text-align: left;">
Standard, Collect the Bounty</div>
<div class="separator" style="clear: both; text-align: left;">
Convict Labor, Take Prisoner, Show of Force, Set Up, A Quick Murder</div>
<div class="separator" style="clear: both; text-align: left;">
<br /></div>
<div class="separator" style="clear: both; text-align: left;">
Yay! I actually remembered to post the entire scheme pool!</div>
<div class="separator" style="clear: both; text-align: left;">
<br /></div>
<div class="separator" style="clear: both; text-align: center;">
<a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEggvXqAanmStRPWGyW3-9paQ6ZVJbmDY1IcFkeGLWiBpF9BYcXGXiwKnHE4mmnMjMSuykp5q1puuqMd_-U-ucXy4FFV1iANoDqimqQKs27ccG4ZpigPbacf72q9AuSpOwiXOAm9AaCfUmh0/s1600/IMG_3681.JPG" imageanchor="1" style="margin-left: 1em; margin-right: 1em;"><img border="0" height="300" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEggvXqAanmStRPWGyW3-9paQ6ZVJbmDY1IcFkeGLWiBpF9BYcXGXiwKnHE4mmnMjMSuykp5q1puuqMd_-U-ucXy4FFV1iANoDqimqQKs27ccG4ZpigPbacf72q9AuSpOwiXOAm9AaCfUmh0/s400/IMG_3681.JPG" width="400" /></a></div>
<div class="separator" style="clear: both; text-align: center;">
<i>Mike getting ready to throw some summons in my face</i></div>
<div class="separator" style="clear: both; text-align: center;">
<br /></div>
<div class="separator" style="clear: both;">
My first round was against Mike, one of my regular opponents who has made the switch from Gremlins to Ressers. So far he's only used Molly so it was a safe guess that she was going to make an appearance.</div>
<div class="separator" style="clear: both;">
<br /></div>
<div class="separator" style="clear: both;">
The scheme pool looked like it favored my Viktorias. Recently I had been using them a lot with a good amount of success and have actually gotten worse with Leveticus - a discussion for another time. I had recently made a big change in the list and replaced Ashes & Dust and Sue with Aionus and two Winged Plagues. I had only one game with this composition under my belt but felt it was such a good addition that I was confident it could weather the tournament. Collect the Bounty is very good for the crew, and they are now very capable of handling marker related schemes like Convict Labor. Their specialty is A Quick Murder, so I decided to go with Viks for my first game.</div>
<div class="separator" style="clear: both; text-align: center;">
<br /></div>
<div class="separator" style="clear: both; text-align: center;">
<a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEiA-C1JOw1qdk7NHJSQpQR6il7qEFNlrLgtem34_bolkbEZ4U4wwp7L3ngpLAy5tRtyr7jIcj0yHv7XTaENQK5ie3w9raJosIL9Vf9qjgTz8y8ujfnF30AXKo06AXzCy9qQYJ7n_KL47RXL/s1600/IMG_3680.JPG" imageanchor="1" style="margin-left: 1em; margin-right: 1em;"><img border="0" height="300" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEiA-C1JOw1qdk7NHJSQpQR6il7qEFNlrLgtem34_bolkbEZ4U4wwp7L3ngpLAy5tRtyr7jIcj0yHv7XTaENQK5ie3w9raJosIL9Vf9qjgTz8y8ujfnF30AXKo06AXzCy9qQYJ7n_KL47RXL/s400/IMG_3680.JPG" width="400" /></a></div>
<div class="separator" style="clear: both; text-align: center;">
<i>Molly peers beside the building at my crew in the open...</i></div>
<div class="separator" style="clear: both; text-align: center;">
<br /></div>
<div class="separator" style="clear: both; text-align: left;">
Based on the terrain I saw that there were a few bottlenecks to look out for. If I went behind the buildings I'd be forced to come out toward his crew in one, maybe two openings, and those would confine my ability to move around my own crew. He deployed first and set up his whole crew behind the closest building while keeping a lone Flesh Construct on the opposite side to hinder my schemes. I noticed that if he decided to come out between the first two buildings he'd be hindered by some scatter terrain in terms of outright coming toward me, although it's a two way street and would force me to work around the terrain to get to him. If he came out between the second and third buildings I'd manage to have a much safer approach as it would take him longer to become a threat but he'd approach safer as well. I decided to deploy behind my first building instead of in the open just in case the flow dictated that I needed to change the approach. It also benefited me to help with my scheme runners on that side.</div>
<div class="separator" style="clear: both; text-align: left;">
<br /></div>
<div class="separator" style="clear: both; text-align: left;">
The opening turns went as expected, with a slight twist. I assumed he would keep his crew together but the limitations of space and LOS had him split his crew in two and went through both alleys. I brought my entire crew out into the main opening while keeping a Winged Plague and Freikorpsmann on the left to place markers that would go unchallenged during the remaining game turns. My right Winged Plague went to the opposite table edge and I managed to get two markers on the center line with two more creeping behind them - Aionus is able to make all friendly markers move so they can eventually come into play mid game.</div>
<div class="separator" style="clear: both; text-align: left;">
<br /></div>
<div class="separator" style="clear: both; text-align: left;">
Molly then summoned two Students (Viscera and Steel) to swing at Hannah, who promptly tanked them and only took two damage. Viktoria of Blood walked toward them and killed one to ensure that I didn't have to deal with it next turn. To do this, however, compromised my usual positioning and left the Viktorias exposed if they didn't win initiative. It was a gamble I was willing to take, however, as Blood would have positives for Defense and a full hand of cards and stones.</div>
<br />
<div class="separator" style="clear: both; text-align: center;">
<a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEjb_cRu0iCBd9XVp7WOg_a8z637Q3V9j60HkLqSfoEIy8w6aaJwIcMyMLVUsBvjr3ppoeMJPAUvA83T5J_2ojU2JkRSUKgVx4bhxkGXN-scIwZEPl2xtop0FYLzL6fCcRI6-ynnKvKiTsUU/s1600/IMG_3682.JPG" imageanchor="1" style="margin-left: 1em; margin-right: 1em;"><img border="0" height="300" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEjb_cRu0iCBd9XVp7WOg_a8z637Q3V9j60HkLqSfoEIy8w6aaJwIcMyMLVUsBvjr3ppoeMJPAUvA83T5J_2ojU2JkRSUKgVx4bhxkGXN-scIwZEPl2xtop0FYLzL6fCcRI6-ynnKvKiTsUU/s400/IMG_3682.JPG" width="400" /></a></div>
<div class="separator" style="clear: both; text-align: center;">
<i>Molly promptly throws bodies at Hannah</i></div>
<div class="separator" style="clear: both; text-align: center;">
<br /></div>
<div class="separator" style="clear: both; text-align: left;">
Turn two saw the expected blood bath. I managed to win Initiative and went to work. Viktoria of Ashes put up a buff for damage, teleported Blood, and Blood chain activated. She then discarded Oathkeeper and charged Sybelle - who happened to be A Quick Murder's target. Viktoria swiftly killed her, then walked toward the Belle and wounded her with Melee Expert. Although it's not as flashy as usual (like killing 6 models at once) it did the job and scored 3VP easily. </div>
<br />
<div class="separator" style="clear: both; text-align: center;">
<a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEgntyxEQOz_1fcIEU16d7MEUQweeXZLL_IppUKSB8jIQ4nIbcVgC-A3VLzp695y69vyUyId-53Ba0amf-AgUMmNbtQegIJAsQVced18pWKBXHbgD0wQgdHxGNnfRANvqw47p3B5AgfciyfB/s1600/IMG_3685.JPG" imageanchor="1" style="margin-left: 1em; margin-right: 1em;"><img border="0" height="300" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEgntyxEQOz_1fcIEU16d7MEUQweeXZLL_IppUKSB8jIQ4nIbcVgC-A3VLzp695y69vyUyId-53Ba0amf-AgUMmNbtQegIJAsQVced18pWKBXHbgD0wQgdHxGNnfRANvqw47p3B5AgfciyfB/s400/IMG_3685.JPG" width="400" /></a></div>
<div class="separator" style="clear: both; text-align: center;">
<i>Viktoria, in some deep doo doo but worth it</i></div>
<div class="separator" style="clear: both; text-align: center;">
<i><br /></i></div>
<div class="separator" style="clear: both; text-align: left;">
Mike then concentrated on killing Blood while he had the chance, but it took a ton of resources to do it. Between Blood having stones, cards and a positive flip to defense it took almost his entire crew, including Molly's new summons like another Student and a Punk Zombie, to bring Blood down to a few wounds left, and she was finished by a <i>Necrotic Machine </i>of all models, who flipped the Red Joker on damage <b>just </b>when it was looking like Blood pulled off a miracle and lived.</div>
<br />
<div class="separator" style="clear: both; text-align: center;">
<a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEg4KxMwYmMRw0cQ_wmk0zbG2zLwAani_bkPo4-AELHnf7qyMDXXsazcbhO8M78XQbNCuS3lCSFYH7zeJRyRzJlZMyzjVZ87u45GmK9tszoEaXYXgpVCVzzQSX5wtOQu-0VLRRIPYlUvs-Nx/s1600/IMG_3686.JPG" imageanchor="1" style="margin-left: 1em; margin-right: 1em;"><img border="0" height="300" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEg4KxMwYmMRw0cQ_wmk0zbG2zLwAani_bkPo4-AELHnf7qyMDXXsazcbhO8M78XQbNCuS3lCSFYH7zeJRyRzJlZMyzjVZ87u45GmK9tszoEaXYXgpVCVzzQSX5wtOQu-0VLRRIPYlUvs-Nx/s400/IMG_3686.JPG" width="400" /></a></div>
<div class="separator" style="clear: both; text-align: center;">
<br /></div>
<div class="separator" style="clear: both; text-align: left;">
Because of how much it took to dispose of Blood Mike wasn't in a good position anymore. I had the freedom to place markers down for Convict Labor which gave me AP to spend on mopping up the portion of his crew that was further up the field. He was also in a bad spot since his summons were further back than he'd like now and no longer had the buffer between my crew and his master.</div>
<br />
<div class="separator" style="clear: both; text-align: center;">
<a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEirQzbKuDMXfw12X7Mil5n-wVMsftWAr1x734TzMXJF0dD00L2mWCeTdaISmtaZ6p_WKepRemKjG7e2ZIY5_Cq90CB_Zkk_7ohIEFGzDYWZNb7eW0qrsjk_EYcCHIR0fNvgaly5COI3fUFT/s1600/IMG_3687.JPG" imageanchor="1" style="margin-left: 1em; margin-right: 1em;"><img border="0" height="300" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEirQzbKuDMXfw12X7Mil5n-wVMsftWAr1x734TzMXJF0dD00L2mWCeTdaISmtaZ6p_WKepRemKjG7e2ZIY5_Cq90CB_Zkk_7ohIEFGzDYWZNb7eW0qrsjk_EYcCHIR0fNvgaly5COI3fUFT/s400/IMG_3687.JPG" width="400" /></a></div>
<div class="separator" style="clear: both; text-align: center;">
<br /></div>
<div class="separator" style="clear: both; text-align: left;">
His lone Flesh Construct was doing his best to deny markers on the left, but I had placed three or four in the area and would be impossible for him to deny with one model. Instead of attacking him I just attempted disengage strikes and would walk away just to place yet another marker. Aionus tied up the other side while placing markers and moving them around, all the while handing out Slow to the Flesh Construct on the right.</div>
<br />
<div class="separator" style="clear: both; text-align: center;">
<a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEjWFduig3zWCoBDgsZIO6vHj_3sjB50oa2cnEn2J4eznSqcdXWCB8R8CLZkyEAwb0wCGSuTCUcwvuubKPVIMQbqWFzxMzspQ9_qug-4tKovTsopSOdzbMet0kD7SIPbPUwC44nESHebQhBX/s1600/IMG_3688.JPG" imageanchor="1" style="margin-left: 1em; margin-right: 1em;"><img border="0" height="300" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEjWFduig3zWCoBDgsZIO6vHj_3sjB50oa2cnEn2J4eznSqcdXWCB8R8CLZkyEAwb0wCGSuTCUcwvuubKPVIMQbqWFzxMzspQ9_qug-4tKovTsopSOdzbMet0kD7SIPbPUwC44nESHebQhBX/s400/IMG_3688.JPG" width="400" /></a></div>
<div class="separator" style="clear: both; text-align: center;">
<br /></div>
<div class="separator" style="clear: both; text-align: left;">
In the end I had only lost two models, which were both of my Viktorias. I didn't kill too much in terms of significant models but I had locked down my VP while denying his - he ended up taking Convict Labor and Set Up and it ended up 8-2 in my favor. If we had went to turn 5 I may have gotten full VP, but I doubt the differential would have been any different.</div>
<div class="separator" style="clear: both; text-align: center;">
<br /></div>
<div class="separator" style="clear: both; text-align: left;">
<br /></div>
<div class="separator" style="clear: both; text-align: left;">
<b><u>Round 2</u></b></div>
<div class="separator" style="clear: both; text-align: left;">
<br /></div>
<div class="separator" style="clear: both; text-align: left;">
Flank, Interference</div>
<div class="separator" style="clear: both; text-align: left;">
Convict Labor, Show of Force, Leave Your Mark, Frame For Murder, Set Up</div>
<div class="separator" style="clear: both; text-align: left;">
<br /></div>
<div class="separator" style="clear: both; text-align: center;">
<a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEiwl7pUa6EuyU6lTWoOsFsLEmQ7Bled_MjgeArEdmAwKGISzlKEL4-7olcVyw7sFJsQTV1iZ8mwdyrdGQ7RjOovWShWwVx5noqXmmQVQ_fvN4oVpPp1EaYmygb0KvIoHQEssKYw6YrVt6Vv/s1600/IMG_3690.JPG" imageanchor="1" style="margin-left: 1em; margin-right: 1em;"><img border="0" height="300" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEiwl7pUa6EuyU6lTWoOsFsLEmQ7Bled_MjgeArEdmAwKGISzlKEL4-7olcVyw7sFJsQTV1iZ8mwdyrdGQ7RjOovWShWwVx5noqXmmQVQ_fvN4oVpPp1EaYmygb0KvIoHQEssKYw6YrVt6Vv/s400/IMG_3690.JPG" width="400" /></a></div>
<div class="separator" style="clear: both; text-align: center;">
<i>Doug from the illustrious <a href="https://gusladogames.com/" target="_blank">Guslado Games</a></i></div>
<div class="separator" style="clear: both; text-align: center;">
<br /></div>
<div class="separator" style="clear: both; text-align: left;">
So for Round 2 I was paired against Doug and his infamous Sandeep list. I learned a ton from our last encounter, but then so has he. I decided to use the Viktorias again even though he knew their trick, I figured having Aionus and the Winged Plagues will help me with schemes. The table was a bit of a choke point with the way the fence was, luckily Doug gave me deployment and I picked the not-so-damning corner. In hindsight I probably should have picked the opposite corner, being that the building was bigger and would hide me better while denying him a hidey-hole. I chose Convict Labor and Leave Your Mark, although in the end it would prove to be a bad choice.</div>
<br />
<div class="separator" style="clear: both; text-align: center;">
<a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEi1BhwVl_IOsy4QTamBA-lkVgxl_hdncFqTV4TOTrupj7Tzq8ula3Yh6PodK9wUoV9KISWfQQ700Msxf_6lY8pqCvZQoWfEt0MliUfCHFrLAw_l5jRjHXZDojYRcz3wpNVRFwQEhuNb5j2N/s1600/IMG_3691.JPG" imageanchor="1" style="margin-left: 1em; margin-right: 1em;"><img border="0" height="300" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEi1BhwVl_IOsy4QTamBA-lkVgxl_hdncFqTV4TOTrupj7Tzq8ula3Yh6PodK9wUoV9KISWfQQ700Msxf_6lY8pqCvZQoWfEt0MliUfCHFrLAw_l5jRjHXZDojYRcz3wpNVRFwQEhuNb5j2N/s400/IMG_3691.JPG" width="400" /></a></div>
<div class="separator" style="clear: both; text-align: center;">
<br /></div>
<div class="separator" style="clear: both; text-align: left;">
It started off fairly well. I moved my Winged Plagues to the flanks to place markers, with one ending up on top of the large building in safety. The one on the right however died very fast to Cassandra and a Mage. The Freikorpsmann walked toward the north side of the board and placed a marker, and Hannah went up the middle. The Malifaux Child put up the damage buff.</div>
<br />
<div class="separator" style="clear: both; text-align: center;">
<a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEjnGEevEWOeKPvZHb0t-ZT3JsGqr8uXHbNX5qYX62DEHzzcYDDYVP6Xv5xIOZIjVyabtWMKG5DzTQ0mwU2NBcSQL7bUUueclolrQhbyA_ufpepo7YiASkvj9wlasojLSgOzqD0nSiswhtf_/s1600/IMG_3692.JPG" imageanchor="1" style="margin-left: 1em; margin-right: 1em;"><img border="0" height="300" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEjnGEevEWOeKPvZHb0t-ZT3JsGqr8uXHbNX5qYX62DEHzzcYDDYVP6Xv5xIOZIjVyabtWMKG5DzTQ0mwU2NBcSQL7bUUueclolrQhbyA_ufpepo7YiASkvj9wlasojLSgOzqD0nSiswhtf_/s400/IMG_3692.JPG" width="400" /></a></div>
<div class="separator" style="clear: both; text-align: center;">
<br /></div>
<div class="separator" style="clear: both; text-align: left;">
Doug learned from last time and split up his forces a lot. One the fence-side was a Mage and Cassandra. The middle had Sandeep, and the far side had two Mages and Joss.</div>
<br />
<div class="separator" style="clear: both; text-align: center;">
<a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEiUrON0RofHuy0oDjlSzbmYnZQQfc-mxZj0bice7cEjhpwavcvTYWxyak4EYdEiO3YDnBzicL9nES5ccv_7jZgWsr8pArufgLOTSx_Y6VUoCUvp-BkRFCG8vaA682hslbzaHF3sTSzeGh83/s1600/IMG_3693.JPG" imageanchor="1" style="margin-left: 1em; margin-right: 1em;"><img border="0" height="300" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEiUrON0RofHuy0oDjlSzbmYnZQQfc-mxZj0bice7cEjhpwavcvTYWxyak4EYdEiO3YDnBzicL9nES5ccv_7jZgWsr8pArufgLOTSx_Y6VUoCUvp-BkRFCG8vaA682hslbzaHF3sTSzeGh83/s400/IMG_3693.JPG" width="400" /></a></div>
<div class="separator" style="clear: both; text-align: center;">
<br /></div>
<div class="separator" style="clear: both; text-align: left;">
Due to the placement of his models I heavily debated if I should do a turn 1 charge with Blood. I figured I'd be able to get the two Mages and Joss in Whirlwind, but knew that once it happened Blood will be gone. Figuring I wouldn't have another chance at it I decided to go for it and slung Blood to kill them. It turned out I wasn't able to get the third Mage into range like I thought and only managed to kill Joss and one Mage - and Joss was the target for Frame For Murder. That's when it all went downhill.</div>
<br />
<div class="separator" style="clear: both; text-align: center;">
<a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEhHQRaaR_EgKxiIRvE_cs0Zvyt6mnthk-3pzYgrfm2OL3QoLeQIIpbPQidoKN99qKjpfwaM1xLt7BX9m5UAB3J8ZREvO_RO2H_R2B7DEOmua7TH74ISQ_tItFTaoIQ9wJ5mrwxww1ySVI3t/s1600/IMG_3694.JPG" imageanchor="1" style="margin-left: 1em; margin-right: 1em;"><img border="0" height="300" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEhHQRaaR_EgKxiIRvE_cs0Zvyt6mnthk-3pzYgrfm2OL3QoLeQIIpbPQidoKN99qKjpfwaM1xLt7BX9m5UAB3J8ZREvO_RO2H_R2B7DEOmua7TH74ISQ_tItFTaoIQ9wJ5mrwxww1ySVI3t/s400/IMG_3694.JPG" width="400" /></a></div>
<div class="separator" style="clear: both; text-align: center;">
<br /></div>
<div class="separator" style="clear: both; text-align: left;">
Sandeep then summons the Banasuva to kill Blood, who managed to stay alive at one wound.</div>
<br />
<div class="separator" style="clear: both; text-align: center;">
<a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEiS8cDo-keDphFzQrNo6WKcmHB5u47BC5wJGlOgPlhXjnvh218jJUYZScq9erSVUdR_wNG-gRxUynyMgalB8JPEqJjKfX6XFdrQ1ypOMbZglxzGNG_HXhFfQ9LelGLVhO61YmeKHXwg8SIR/s1600/IMG_3695.JPG" imageanchor="1" style="margin-left: 1em; margin-right: 1em;"><img border="0" height="300" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEiS8cDo-keDphFzQrNo6WKcmHB5u47BC5wJGlOgPlhXjnvh218jJUYZScq9erSVUdR_wNG-gRxUynyMgalB8JPEqJjKfX6XFdrQ1ypOMbZglxzGNG_HXhFfQ9LelGLVhO61YmeKHXwg8SIR/s400/IMG_3695.JPG" width="400" /></a></div>
<div class="separator" style="clear: both; text-align: center;">
<br /></div>
<div class="separator" style="clear: both; text-align: left;">
Ashes joined in on the fun and the two summons were killed, but Blood now had Burning on her so she was going to die.</div>
<br />
<div class="separator" style="clear: both; text-align: center;">
<a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEhMFNsRxETEuyyUwEAKdShxQpry5zbGJlb-3tXH73QtSXAKEhkT5al06M7YNvTaRqBvfH9pLd49jeEW3zgj86mXwQcOV-FoHJaGuzn0DwrFKzGy30G-qOfADw-AiLmpnfvnb9ceYQDFUpqy/s1600/IMG_3696.JPG" imageanchor="1" style="margin-left: 1em; margin-right: 1em;"><img border="0" height="300" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEhMFNsRxETEuyyUwEAKdShxQpry5zbGJlb-3tXH73QtSXAKEhkT5al06M7YNvTaRqBvfH9pLd49jeEW3zgj86mXwQcOV-FoHJaGuzn0DwrFKzGy30G-qOfADw-AiLmpnfvnb9ceYQDFUpqy/s400/IMG_3696.JPG" width="400" /></a></div>
<div class="separator" style="clear: both; text-align: center;">
<br /></div>
<div class="separator" style="clear: both; text-align: left;">
Doug used the remaining resources to do damage onto Ashes and get her off the field. He got her down to almost dead.</div>
<br />
<div class="separator" style="clear: both; text-align: center;">
<a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEiuyJImCKOxeGRbDymYPpoSYvdF6Wgo11-raoEzDfxiXxZxyVonRnCx__Ii-ssHT036nUUftGUS2Gu6JrzwW_C8fntz63PlwFSeHCxmNtwGSrSzCzXBeDMaJUrTND3QlzF0kq6-XQAyqz9_/s1600/IMG_3697.JPG" imageanchor="1" style="margin-left: 1em; margin-right: 1em;"><img border="0" height="300" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEiuyJImCKOxeGRbDymYPpoSYvdF6Wgo11-raoEzDfxiXxZxyVonRnCx__Ii-ssHT036nUUftGUS2Gu6JrzwW_C8fntz63PlwFSeHCxmNtwGSrSzCzXBeDMaJUrTND3QlzF0kq6-XQAyqz9_/s400/IMG_3697.JPG" width="400" /></a></div>
<div class="separator" style="clear: both; text-align: center;">
<br /></div>
<div class="separator" style="clear: both; text-align: left;">
Meanwhile I spent a lot of brainpower trying to figure out how to get out of this mess I put myself in. I managed to move the Malifaux Child in range, had Hannah walk up to Blood and use the Child's healing ability. But not having the cards in hand it was a gamble - I'd be relying on flipping either Moderate or Severe to heal enough to live. Of course, a Weak flipped and it wasn't enough to stem the tide. Doug's remaining resources managed to get Blood and Ashes down to one wound, which killed them once Burning took place.</div>
<div class="separator" style="clear: both; text-align: left;">
<br /></div>
<div class="separator" style="clear: both; text-align: left;">
Not much to say after that! It went downhill extremely fast. If Blood had managed to get that other Mage in Whirlwind range then my Winged Plague would have been free to run his schemes, but since I didn't the Winged Plague had to be exposed to try to get in range for Leave Your Mark and died. I also should have picked my schemes better, because Frame For Murder would have been a sure shot on Viktoria of Blood, which would have closed the differential much better. The reason I didn't take it was because every time I take it against another player of ours he avoids killing her at all so it left a bad taste.</div>
<div class="separator" style="clear: both; text-align: left;">
<br /></div>
<div class="separator" style="clear: both; text-align: left;">
Needless to say it was pretty demoralizing for me, and unfortunately I let it affect my following game.</div>
<div class="separator" style="clear: both; text-align: left;">
<br /></div>
<div class="separator" style="clear: both; text-align: left;">
<br /></div>
<div class="separator" style="clear: both; text-align: left;">
<b><u>Round 3</u></b></div>
<div class="separator" style="clear: both; text-align: left;">
Corner, Stake a Claim</div>
<div class="separator" style="clear: both; text-align: left;">
Convict Labor, Hunting Party, Exhaust their Forces, Neutralize the Leader, Occupy Their Turf</div>
<div class="separator" style="clear: both; text-align: left;">
<br /></div>
<div class="separator" style="clear: both; text-align: center;">
<a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEjRj6b7G46g71cyWT2JctuEvGbjmQmhi1K2WeDEM6vsOgghlNp5DwLgy3SzBrrHUWbQpYuiGZvKKR7xGBZBpujCJrYGdKff94BFlwF1iEnpm_hUq6isof4KAuE3V0fqL-F3B1FhVQ9qQh0K/s1600/IMG_3698.JPG" imageanchor="1" style="margin-left: 1em; margin-right: 1em;"><img border="0" height="300" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEjRj6b7G46g71cyWT2JctuEvGbjmQmhi1K2WeDEM6vsOgghlNp5DwLgy3SzBrrHUWbQpYuiGZvKKR7xGBZBpujCJrYGdKff94BFlwF1iEnpm_hUq6isof4KAuE3V0fqL-F3B1FhVQ9qQh0K/s400/IMG_3698.JPG" width="400" /></a></div>
<div class="separator" style="clear: both; text-align: center;">
<br /></div>
<div class="separator" style="clear: both; text-align: left;">
So for my last game I was paired against Travis, another regular opponent and Malifaux genius. We played on the Arena mat. Unfortunately with Corner deployment I realized that no matter what cornern I ended up in I was extremely bottle-necked. As I deployed my models it sunk in even further as I could already tell this was not going to be a good game for me.</div>
<div class="separator" style="clear: both; text-align: left;">
<br /></div>
<div class="separator" style="clear: both; text-align: left;">
With Exhaust their Forces in the pool and Stake a Claim needing models in enemy halves I decided with Leveticus, although in hindsight I probably should have stuck with Viks. I chose Convict Labor and Exhaust Their Forces, which I realized recently that Flesh Constructs are actually really good at. I need to start forgetting about Convict Labor when it comes to Corner Deployment, I'm just too far to do the normal strategy I usually do.</div>
<br />
<div class="separator" style="clear: both; text-align: center;">
<a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEiXuu4CuJq5Svkl1-PCJGx0mdsv8_xONnqrbA8v42WrG45kvbHtBmtb1tQjQq7XtRyfIUAUWk-ic287S0k5pgISJF6Rjlu2KNG6whHC6aB129DiqGHqibLgIWc6uiQfi1FgS4-eulH2xkoC/s1600/IMG_3699.JPG" imageanchor="1" style="margin-left: 1em; margin-right: 1em;"><img border="0" height="300" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEiXuu4CuJq5Svkl1-PCJGx0mdsv8_xONnqrbA8v42WrG45kvbHtBmtb1tQjQq7XtRyfIUAUWk-ic287S0k5pgISJF6Rjlu2KNG6whHC6aB129DiqGHqibLgIWc6uiQfi1FgS4-eulH2xkoC/s400/IMG_3699.JPG" width="400" /></a></div>
<div class="separator" style="clear: both; text-align: center;">
<br /></div>
<div class="separator" style="clear: both; text-align: left;">
I hadn't taken a lot of photos during the game, mostly because it was a terribly awful game and I was already worn down from my last defeat and let it get in my head. He used Asami and was much better equipped to be walking around in forests than I was. He managed to get Neutralize the Leader on turn two, and was getting Hunting Party every turn. I only got two points from Exhaust Their Forces and nothing else. It was bad. On top of that my flips were awful, and my control hand rarely saw anything above an 8 even after spending stones. It ended 10-2 and we were done with an hour left in the round!</div>
<div class="separator" style="clear: both; text-align: left;">
<br /></div>
<div class="separator" style="clear: both; text-align: left;">
I felt bad that I didn't give Travis a good game but in the end it bumped him up to second place so he probably wasn't complaining! Doug ended up winning (again, damn you!) and Karl took third.</div>
<div class="separator" style="clear: both; text-align: left;">
<br /></div>
<div class="separator" style="clear: both; text-align: left;">
Lesson's learned, really. I need to re-rack my brain on scheme selection and really approach every scheme as valid rather than sticking to the same ones repeatedly - not that I'm saying that there aren't any staples, just that I need to reevaluate how I approach them.</div>
<div class="separator" style="clear: both; text-align: left;">
<br /></div>
<div class="separator" style="clear: both; text-align: left;">
In the end it was fun but brutal on the psyche. Luckily the end of the year is approaching and the new Gaining Grounds packet should be out - it should be enough to revitalize my game and is definitely exciting. </div>
<div class="separator" style="clear: both; text-align: left;">
<br /></div>
<div class="separator" style="clear: both; text-align: left;">
After the game we had Indian food for dinner and went back to Mike's for Board Game Night. We ended up playing Camel Up, which is a surprisingly fun game about gambling! We also played King of Tokyo which was cool too, and ended the night with Cash and Guns, a fun party game.</div>
<div class="separator" style="clear: both; text-align: left;">
<br /></div>
<div class="separator" style="clear: both; text-align: left;">
<b>Blood Bowl WIP</b></div>
<div class="separator" style="clear: both; text-align: left;">
<br /></div>
<div class="separator" style="clear: both; text-align: center;">
<a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEigD73KhXHZ15cq-ZrnsnY4SC0epRvvXno_BeWORihtFvpDC7z-5I01JTc0qb499OZs-mOB3om4hFiuSl8SJDr8arRbgxkd0pcqzC3a-L7KpDYzS_n8sckJxhddSxheJDc2tmvgddMpOGXu/s1600/IMG_3700.JPG" imageanchor="1" style="margin-left: 1em; margin-right: 1em;"><img border="0" height="300" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEigD73KhXHZ15cq-ZrnsnY4SC0epRvvXno_BeWORihtFvpDC7z-5I01JTc0qb499OZs-mOB3om4hFiuSl8SJDr8arRbgxkd0pcqzC3a-L7KpDYzS_n8sckJxhddSxheJDc2tmvgddMpOGXu/s400/IMG_3700.JPG" width="400" /></a></div>
<div class="separator" style="clear: both; text-align: center;">
<br /></div>
<div class="separator" style="clear: both; text-align: left;">
So a few weeks back Guy, the owner of Montag's, commissioned me to paint a copy of Blood Bowl in exchange for a copy for myself (I may have done some coercing...). From the moment I saw the new Orks I knew I had to get my hands on a copy, and they looked like an absolute blast to paint. It took me a good four hours to assemble and cover up the bases - they have a slot to insert the ball, but it's not something Guy (or I) wanted. I finally was able to set aside some time on Sunday to start the painting process. I had to do an assembly line in order to get them done in a timely fashion, even though I hate assembly line painting.</div>
<br />
<div class="separator" style="clear: both; text-align: center;">
<a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEjC8rYjzfftjO9XT0IdVhApiK4B9kmMxoEuWqyy7_P2aDFWOHjj5aVJ3wOEV-QuTYKtnWg14Mawtvw0cJE5cHjYrUjetHf8lhLZdMx3RAx8K-vHzXVCwdrsn5HQLhyphenhyphenk0E8X3GfgxadRTK0Z/s1600/IMG_3701.JPG" imageanchor="1" style="margin-left: 1em; margin-right: 1em;"><img border="0" height="300" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEjC8rYjzfftjO9XT0IdVhApiK4B9kmMxoEuWqyy7_P2aDFWOHjj5aVJ3wOEV-QuTYKtnWg14Mawtvw0cJE5cHjYrUjetHf8lhLZdMx3RAx8K-vHzXVCwdrsn5HQLhyphenhyphenk0E8X3GfgxadRTK0Z/s400/IMG_3701.JPG" width="400" /></a></div>
<div class="separator" style="clear: both; text-align: center;">
<i>The first foundation of Red is placed...</i></div>
<div class="separator" style="clear: both; text-align: center;">
<br /></div>
<div class="separator" style="clear: both; text-align: left;">
Guy wanted them to have the same paint scheme as they do on the box but gave me the freedom to paint in how I'd like within that range - a good thing, as my particular style doesn't match that of GW which is a rather cool one. I'd been brainstorming on how I wanted to approach the work and decided on using a technique I'd used in the past for red with a slight twist.</div>
<div class="separator" style="clear: both; text-align: left;">
<br /></div>
<div class="separator" style="clear: both; text-align: left;">
Over a black primer coat I sprayed Vallejo Gray highlights and color blocking. Because this "undercoating" process is used under a coat of red I had to go more overboard than usual to ensure that the red is readable in the end. Once the gray was done I used Vallejo Red Ink and sprayed several light coats over the gray. It starts off as a light pink at first but over time and several layers the red starts to show, and it is really rich. Unfortunately it looks a lot different under the light than it does in normal lighting conditions and is actually a lot darker than I'd like.</div>
<br />
<div class="separator" style="clear: both; text-align: center;">
<a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEhZD0OnL_GkAp-rFoUPh9tREl8UvUGwPGI4jmXWgBOMqu5h2UrZlXGngPZyOdNjucdLKB75CsMvOH5kUL3UJ9oC1I9A0QElcQ8zo_aCwstTB9qkMFU-OpFY8j8WnaXlWL9uEBYnmKC2Yanv/s1600/IMG_3702.JPG" imageanchor="1" style="margin-left: 1em; margin-right: 1em;"><img border="0" height="300" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEhZD0OnL_GkAp-rFoUPh9tREl8UvUGwPGI4jmXWgBOMqu5h2UrZlXGngPZyOdNjucdLKB75CsMvOH5kUL3UJ9oC1I9A0QElcQ8zo_aCwstTB9qkMFU-OpFY8j8WnaXlWL9uEBYnmKC2Yanv/s400/IMG_3702.JPG" width="400" /></a></div>
<div class="separator" style="clear: both; text-align: center;">
<i>New! Now with Orange! (Also, it looks a lot more orange than it really is in this light)</i></div>
<div class="separator" style="clear: both; text-align: center;">
<br /></div>
<div class="separator" style="clear: both; text-align: left;">
I decided to add another layer of highlights with Vallejo Fiery Orange. I was worried about this step as I hadn't used orange to layer over red in quite a while on this scale and was afraid it wouldn't look good. Luckily it worked out, and it creates a really cool sheen on the armor while still reading as red. Had I took the more realistic route it would turn out much more of a pink tone, maybe less so with a Flesh Tone undercoat. I plan on knocking down the gloss finish with matte varnish tonight to see if I need to work more on it.</div>
<br />
<div class="separator" style="clear: both; text-align: center;">
<a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEgxmG2oBHKblBBJdP_tFrNzjQJG6lqYoTh4L1Y8O7sGxu434ELQADhyphenhyphenMio8MdkbRCK1f_QivNZb-j6ovG1XU7lnHfXX8JT7rsSiKh2qkwhha2IXwcOOLP1ifs4EFO8cszkzsgmGrYNOzdfK/s1600/IMG_3703.JPG" imageanchor="1" style="margin-left: 1em; margin-right: 1em;"><img border="0" height="300" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEgxmG2oBHKblBBJdP_tFrNzjQJG6lqYoTh4L1Y8O7sGxu434ELQADhyphenhyphenMio8MdkbRCK1f_QivNZb-j6ovG1XU7lnHfXX8JT7rsSiKh2qkwhha2IXwcOOLP1ifs4EFO8cszkzsgmGrYNOzdfK/s400/IMG_3703.JPG" width="400" /></a></div>
<div class="separator" style="clear: both; text-align: center;">
<i>Up Close...</i></div>
<div class="separator" style="clear: both; text-align: center;">
<i><br /></i></div>
<div class="separator" style="clear: both; text-align: left;">
I really like the way they turned out, but I'm afraid that they are too dark and subtle to pop. I'm debating on pushing the contrast further, by shading with Burnt Umber and adding in another layer of Gray/Orange. I'm also debating on the skin tone, as I initially thought I wanted them to be more of a olive green rather than the yellow green that they traditionally are painted as. We'll see, but in the mean time I will continue to update my progress and get it done as soon as possible!</div>
<div class="separator" style="clear: both; text-align: left;">
<br /></div>
<div class="separator" style="clear: both; text-align: left;">
<br /></div>
TableTopTerrorhttp://www.blogger.com/profile/13624521899571308285noreply@blogger.com0tag:blogger.com,1999:blog-9138406263286065954.post-43050868508548612292016-11-14T08:32:00.000-08:002016-11-14T08:32:55.620-08:00Austin Malifaux Tourney 11/12/16!<div class="separator" style="clear: both; text-align: center;">
</div>
<br />
<div class="separator" style="clear: both; text-align: center;">
<a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEjD-B50WApWK99BUcZa2JwwNobTlRmcfZ0O22f7amGnAN7pZafzCVVi6wRT6dI9G54az8mmlBOxDsZK1N7Dfcp-dZMx2WoX72XJ-bnQyup0Jft78qwqe-IruleWGgGqPe-BDIXB3XJ3koIR/s1600/IMG_3581.JPG" imageanchor="1" style="margin-left: 1em; margin-right: 1em;"><img border="0" height="480" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEjD-B50WApWK99BUcZa2JwwNobTlRmcfZ0O22f7amGnAN7pZafzCVVi6wRT6dI9G54az8mmlBOxDsZK1N7Dfcp-dZMx2WoX72XJ-bnQyup0Jft78qwqe-IruleWGgGqPe-BDIXB3XJ3koIR/s640/IMG_3581.JPG" width="640" /></a></div>
<br />
Hello world!<br />
<br />
So last Saturday I attended a Malifaux tournament hosted by our good friends in Austin and had a blast!<br />
<br />
I had decided to really try to have fully painted crews in time for the tournament, even if they aren't fully up to my finished standard. I went to work all throughout last week...<br />
<br />
<div class="separator" style="clear: both; text-align: center;">
<a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEgwRwXAwr4Ps1uxSmEp7a4SSQbjPOfQn7Aeit9P_XeCL95v7fdC_r7KObBa_hh3j6xHZmQ8hjF3Ub4FcWydslCIAhk_owSnBv3lrWRB_AiySr5AimDyvonRzlIUjN6eSX0277GrAco0nBo5/s1600/Abomination+1.jpg" imageanchor="1" style="margin-left: 1em; margin-right: 1em;"><img border="0" height="400" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEgwRwXAwr4Ps1uxSmEp7a4SSQbjPOfQn7Aeit9P_XeCL95v7fdC_r7KObBa_hh3j6xHZmQ8hjF3Ub4FcWydslCIAhk_owSnBv3lrWRB_AiySr5AimDyvonRzlIUjN6eSX0277GrAco0nBo5/s400/Abomination+1.jpg" width="363" /></a></div>
<div class="separator" style="clear: both; text-align: center;">
<br /></div>
<div class="separator" style="clear: both; text-align: left;">
I had already shown you how I started the Abominations, this one is my favorite so far. He was pretty easy to complete, although I did take shortcuts on his skin as I had only painted with washes and a small amount of highlights. I figure being a summon he doesn't have to be a focal point but I did make sure to not skimp on the NMM. He's such a creepy cool model! Sorry the picture's dark, I took it in haste. Soon I should have better pictures of the entire group.</div>
<br />
<div class="separator" style="clear: both; text-align: center;">
<a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEhzASar1JSoaIx3O6l1lEnkzBm0Qxst4KXSAyUKuk7wF_luIcyafWNf6NPvLDi2dY8fE5RN95m7KTTyG7fOfchuI8c9nGrO6hETInbcahlGHJu3Bn5CkWg7Z57KkhMJQfEEsIU6NUFZrPSX/s1600/Abomination+2.jpg" imageanchor="1" style="margin-left: 1em; margin-right: 1em;"><img border="0" height="323" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEhzASar1JSoaIx3O6l1lEnkzBm0Qxst4KXSAyUKuk7wF_luIcyafWNf6NPvLDi2dY8fE5RN95m7KTTyG7fOfchuI8c9nGrO6hETInbcahlGHJu3Bn5CkWg7Z57KkhMJQfEEsIU6NUFZrPSX/s400/Abomination+2.jpg" width="400" /></a></div>
<div class="separator" style="clear: both; text-align: center;">
<br /></div>
<div class="separator" style="clear: both; text-align: left;">
Here's the other Abomination, painted in an assembly line with the others. The NMM was done nicely, I did shortcuts for everything else including his tank but overall pretty darn cool.</div>
<br />
<div class="separator" style="clear: both; text-align: center;">
<a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEiFv3gupdEzqcHWHGQCaSr-2rmXx3gBoV_YCf-8RJpApNMLBklsFpztNtwtI_UNSBhlVfOGIdrRBva9OSvUWwKvUL28ZGHWve2tL3KqAHFwJVQWs1ac3NVuc0KoyCCBk9mtdd-5lXGQg8Ut/s1600/Flesh+Construct.jpg" imageanchor="1" style="margin-left: 1em; margin-right: 1em;"><img border="0" height="400" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEiFv3gupdEzqcHWHGQCaSr-2rmXx3gBoV_YCf-8RJpApNMLBklsFpztNtwtI_UNSBhlVfOGIdrRBva9OSvUWwKvUL28ZGHWve2tL3KqAHFwJVQWs1ac3NVuc0KoyCCBk9mtdd-5lXGQg8Ut/s400/Flesh+Construct.jpg" width="243" /></a></div>
<div class="separator" style="clear: both; text-align: center;">
<br /></div>
<div class="separator" style="clear: both; text-align: left;">
I finished up a half painted Flesh Construct exactly as I had done before. I even left the brass areas incomplete so they'd match! I converted this particular one as I hate the fact that they are carrying a body. It's a cool pose, but the victim is completely out of scale and having more than one with that exact same pose looks cheesy. I gave this guy stabbing hands from the GW Ghouls kit as I have plenty of spare parts from it, and it turns out that GW's heroic scale hands are perfect for the larger scale of Malifaux. I even put GW's new technical blood paint to make it look like he's recently shanked someone.</div>
<br />
<div class="separator" style="clear: both; text-align: center;">
<a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEgmzq-FBQe5VxnABQRAb3FiR5vfdl7DYmV4Fu6uvF1f6wDGtOgFtdCmjLd15LlQKfytDPYwPeIVvBV7z_DHXZvu0JPFArxSuZbB2aODzuc-DEG65l86-N4Ts-JXlzEDRilN9E_KArtoFh_T/s1600/IMG_3577.JPG" imageanchor="1" style="margin-left: 1em; margin-right: 1em;"><img border="0" height="480" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEgmzq-FBQe5VxnABQRAb3FiR5vfdl7DYmV4Fu6uvF1f6wDGtOgFtdCmjLd15LlQKfytDPYwPeIVvBV7z_DHXZvu0JPFArxSuZbB2aODzuc-DEG65l86-N4Ts-JXlzEDRilN9E_KArtoFh_T/s640/IMG_3577.JPG" width="640" /></a></div>
<div class="separator" style="clear: both; text-align: center;">
<br /></div>
<div class="separator" style="clear: both; text-align: left;">
And here are the ones I just absolutely cranked these bad boys out on Friday night. These guys, except for the Dust Storm, were all not primed or based when I started them at 7PM. With some assembly lines and absolute focus while watching Legend of the Seeker for background noise I got them to tabletop standards by 2AM. Although my airbrush was giving me issues from the start I'm still pretty happy with how most of these turned out. I've still got to line and highlight all of them, but it's a promising start. Note how I'm using a Puppet Wars miniature as my Brutal Effigy, he looks the part and is an official Wyrd model, he just has a different base - but so does Sue.</div>
<div class="separator" style="clear: both; text-align: left;">
<br /></div>
<div class="separator" style="clear: both; text-align: left;">
So late in the night I went to bed, I'd already packed up my stuff so that I only have to do the usual morning stuff before heading out. Turns out that I forgot to plug my phone in and it died before the alarm went off. Running extremely late (two hours!) when I woke up I rushed to meet my ride Dreads to head out. I felt absolutely terrible for causing him to run late as well, but we arrived at the tournament in time for him to play in the first round while I got the bye.</div>
<div class="separator" style="clear: both; text-align: center;">
<br /></div>
<div class="separator" style="clear: both; text-align: center;">
<a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEhcXiin6hiaxyvjNLQ8PnyX7dNIt8LyGaSJTdoef4RJRXZ2WlbvCCYMgz-4M-HSYbiv2v9K_Qbe-qBjSd1NSTqktUmT2daWoO1QOntyD2Lqw6oeaSFk4ShNrc9ODif2pDODgXdsfxU3M8qb/s1600/IMG_3579.JPG" imageanchor="1" style="margin-left: 1em; margin-right: 1em;"><img border="0" height="300" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEhcXiin6hiaxyvjNLQ8PnyX7dNIt8LyGaSJTdoef4RJRXZ2WlbvCCYMgz-4M-HSYbiv2v9K_Qbe-qBjSd1NSTqktUmT2daWoO1QOntyD2Lqw6oeaSFk4ShNrc9ODif2pDODgXdsfxU3M8qb/s400/IMG_3579.JPG" width="400" /></a></div>
<div class="separator" style="clear: both; text-align: center;">
<br /></div>
<div class="separator" style="clear: both; text-align: left;">
So in the second round I got paired up against Travis, Malifaux extraordinaire, and he was using Asami. The Strategy was Interference with Flank deployment, with Schemes like Convict Labor, Leave Your Mark, Neutralize the Leader, Show of Force and Public Demonstration. I decided to use Leveticus as it's my better crew against Asami and picked Convict Labor/Leave Your Mark.</div>
<br />
<div class="separator" style="clear: both; text-align: center;">
<a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEjY01dO-781ZX76y9K88vf0s4AweOQf5LWqczL-ZeHgo0F8K4Fyn1_2qBCzoeT56_cY9U_dh8LAtZ2iwneXdSO5vsgaQiHjstx4Pi2YYmMmvyKqtwSVDpPJmMSmMrHa8p_uWu0PBBz_2t0H/s1600/IMG_3580.JPG" imageanchor="1" style="margin-left: 1em; margin-right: 1em;"><img border="0" height="300" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEjY01dO-781ZX76y9K88vf0s4AweOQf5LWqczL-ZeHgo0F8K4Fyn1_2qBCzoeT56_cY9U_dh8LAtZ2iwneXdSO5vsgaQiHjstx4Pi2YYmMmvyKqtwSVDpPJmMSmMrHa8p_uWu0PBBz_2t0H/s400/IMG_3580.JPG" width="400" /></a></div>
<div class="separator" style="clear: both; text-align: center;">
<br /></div>
<div class="separator" style="clear: both; text-align: left;">
I had my opponent deploy first and saw that he had most of his crew going toward my left side with Graves/Ama No Zako on the right, so I placed Leve/Ashes/Brutal/Johana on the left to oppose his strongest elements while putting one Flesh Construct and Waif team in the middle and one at the right near the center of the table, along with the Necropunk.</div>
<br />
<div class="separator" style="clear: both; text-align: center;">
<a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEhD0fhNf-WkKZmzEtwvZ9AuLSQob_lHg6NlhMogG8kmZlLR7PQy7BGYB7NM67h4UxTVC2aKcHNBGsnwNV67B-X31vs6P2TP-fzdwTDYcXoE4cawOmoIBR8NfgqIHWHD9dGpRQ36N_xVxQb0/s1600/IMG_3582.JPG" imageanchor="1" style="margin-left: 1em; margin-right: 1em;"><img border="0" height="300" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEhD0fhNf-WkKZmzEtwvZ9AuLSQob_lHg6NlhMogG8kmZlLR7PQy7BGYB7NM67h4UxTVC2aKcHNBGsnwNV67B-X31vs6P2TP-fzdwTDYcXoE4cawOmoIBR8NfgqIHWHD9dGpRQ36N_xVxQb0/s400/IMG_3582.JPG" width="400" /></a></div>
<div class="separator" style="clear: both; text-align: center;">
<br /></div>
<div class="separator" style="clear: both; text-align: left;">
Well early in the game he decided to shift gears and moved almost his entire squad toward my right flank. Once he started to commit to this he realized a lot of his synergies were going to go away and maybe he had made a mistake, but he had a good idea to neutralize the Necropunk and keep me from easily gaining VP from schemes while claiming an easy table quarter.</div>
<br />
<div class="separator" style="clear: both; text-align: center;">
<a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEiu8u36AA7lUQavkqpNwAU0M7QAUPx4laW21rxEJJnBXEn6EYFWaSRLseMHjxa10TeULewh3kjMfrl7IJZCyEVuxY6x20x1j7qhWPSn8rO-7ifC-1Rdu2sw2PFPyPfnwJ15_YL1U-oNkuMW/s1600/IMG_3583.JPG" imageanchor="1" style="margin-left: 1em; margin-right: 1em;"><img border="0" height="300" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEiu8u36AA7lUQavkqpNwAU0M7QAUPx4laW21rxEJJnBXEn6EYFWaSRLseMHjxa10TeULewh3kjMfrl7IJZCyEVuxY6x20x1j7qhWPSn8rO-7ifC-1Rdu2sw2PFPyPfnwJ15_YL1U-oNkuMW/s400/IMG_3583.JPG" width="400" /></a></div>
<div class="separator" style="clear: both; text-align: center;">
<i>This stupid Henchman is the cause of all my headaches</i></div>
<br />
<div class="separator" style="clear: both; text-align: center;">
<a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEiqt5lbHJPt6xy3joOAreSItfY9vI86t0WVPJYBWB8CrGxV2Yj9nuNRq_BmeR2IwiO4N_ATG_LlCm2PNmy7RXcegT8mR6HPrX4S_zkhZr1isD1aHeAfoqA6dp0PCoBvIuRThs399rBipCZD/s1600/IMG_3584.JPG" imageanchor="1" style="margin-left: 1em; margin-right: 1em;"><img border="0" height="300" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEiqt5lbHJPt6xy3joOAreSItfY9vI86t0WVPJYBWB8CrGxV2Yj9nuNRq_BmeR2IwiO4N_ATG_LlCm2PNmy7RXcegT8mR6HPrX4S_zkhZr1isD1aHeAfoqA6dp0PCoBvIuRThs399rBipCZD/s400/IMG_3584.JPG" width="400" /></a></div>
<div class="separator" style="clear: both; text-align: center;">
<br /></div>
<div class="separator" style="clear: both; text-align: left;">
I had my right side placing markers for Convict Labor on turn one and hope for the best, they really need to stick around long enough so that Leve can sweep his side and assist the right.</div>
<br />
<div class="separator" style="clear: both; text-align: center;">
<a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEj6Di0QurjCyRRfSQev9l56T-WRNxSaLeDGB085TqLYPRwL0IsMsIs89HGubBA9Y6g7bI4Rdda8Vh5ZqwncrVI4DBn3DmwrIXXJEACQ74HmWOQs91OWMpl_n7fQygaMsstaaZP2YsPaAan5/s1600/IMG_3585.JPG" imageanchor="1" style="margin-left: 1em; margin-right: 1em;"><img border="0" height="300" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEj6Di0QurjCyRRfSQev9l56T-WRNxSaLeDGB085TqLYPRwL0IsMsIs89HGubBA9Y6g7bI4Rdda8Vh5ZqwncrVI4DBn3DmwrIXXJEACQ74HmWOQs91OWMpl_n7fQygaMsstaaZP2YsPaAan5/s400/IMG_3585.JPG" width="400" /></a></div>
<div class="separator" style="clear: both; text-align: center;">
<br /></div>
<div class="separator" style="clear: both; text-align: left;">
Ashes and Dust also placed a marker near the center line and was used for Leve's (0) teleport to shoot a Yokai off the table and make an Abomination. Now that little minion is able to put pressure on Travis as he is in perfect position to run Leave Your Mark for the rest of the game if he's not dealt with. At worst he'll make a scrap marker for Ashes and Dust to push to later in the game.</div>
<br />
<div class="separator" style="clear: both; text-align: center;">
<a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEiNlQvEAmtoRtWN7393As6N5MI5isy1PmUS715_sGlBwWIQuFwBh9YNo3Mi3JGsjA3FxZoMdaUwrrErJjq9VuywCQyGu6gK9cm_BCuZfTjaoYqFkbiKdN5Grfgjhy96-7UWnZkoxmmllUrg/s1600/IMG_3586.JPG" imageanchor="1" style="margin-left: 1em; margin-right: 1em;"><img border="0" height="300" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEiNlQvEAmtoRtWN7393As6N5MI5isy1PmUS715_sGlBwWIQuFwBh9YNo3Mi3JGsjA3FxZoMdaUwrrErJjq9VuywCQyGu6gK9cm_BCuZfTjaoYqFkbiKdN5Grfgjhy96-7UWnZkoxmmllUrg/s400/IMG_3586.JPG" width="400" /></a></div>
<div class="separator" style="clear: both; text-align: center;">
<i>The Necropunk tries to hold his side long enough for help</i></div>
<div class="separator" style="clear: both; text-align: center;">
<i><br /></i></div>
<div class="separator" style="clear: both; text-align: left;">
Once we got into the thick of things I had stopped taking pictures, as I needed to conserve battery since I didn't get much of a charge that morning.</div>
<div class="separator" style="clear: both; text-align: left;">
<br /></div>
<div class="separator" style="clear: both; text-align: left;">
Essentially the game had been extremely close the entire time, with every turn ending in a tie between us. I'd get either Convict Labor or Leave Your Mark, but Travis was doing a good job at denying at least one of those a turn. We'd also tie for Interference, but he was gaining on me in terms of quarter control. I took the top left quadrant easily but he'd hold the top right and take over my bottom right, luckily I'd have the Brutal Effigy claiming the Bottom Left.</div>
<div class="separator" style="clear: both; text-align: left;">
<br /></div>
<div class="separator" style="clear: both; text-align: left;">
Because Neutralize the Leader was on the board I made sure to be very conservative with Leve's health. The Brutal Effigy healed him up every turn while using Leve's (0) to teleport to Ashes and Dust ensured I wouldn't leave the table and give up points. This turned out to absolutely save me because Travis picked Neutralize the Leader as well as Leave Your Mark! I figured he would, but with the way the game was going and with how conservative I was with Leve's ranges he wasn't able to attack Leve without committing a lot of resources for it.</div>
<div class="separator" style="clear: both; text-align: left;">
<br /></div>
<div class="separator" style="clear: both; text-align: left;">
In the very last turn I managed to gain a VP over Travis and won 7-6! It was an extremely close game but it was very fun.</div>
<br />
<div class="separator" style="clear: both; text-align: center;">
<a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEhLLazcO2525plVinP8fAeGEyi1G5MRDVBXWXA5M60srtzsMlu4ol36kWKEM4jLT8WuTqpc_GWGdYUbU4Qx-pX6s7qDZ-rGWxho8YJvlKVnlxYbKxda43A1meZxyS6_g_oIaSRNGFvEVLE3/s1600/IMG_3587.JPG" imageanchor="1" style="margin-left: 1em; margin-right: 1em;"><img border="0" height="300" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEhLLazcO2525plVinP8fAeGEyi1G5MRDVBXWXA5M60srtzsMlu4ol36kWKEM4jLT8WuTqpc_GWGdYUbU4Qx-pX6s7qDZ-rGWxho8YJvlKVnlxYbKxda43A1meZxyS6_g_oIaSRNGFvEVLE3/s400/IMG_3587.JPG" width="400" /></a></div>
<div class="separator" style="clear: both; text-align: center;">
<br /></div>
<div class="separator" style="clear: both; text-align: left;">
So lastly in round three I was currently in Second place and was paired against Doug and his Sandeep crew. I had been dreading this for two weeks.</div>
<div class="separator" style="clear: both; text-align: left;">
<br /></div>
<div class="separator" style="clear: both; text-align: left;">
Lately Doug has been terrorizing Malifaux with this master and no one has beaten it yet. The master is just solid and he made a very good list along with it. In anticipation of meeting this crew for the first time I had done extensive brainstorming, and even wrote down every ability and synergy for the crew in a document for me to study. I tend to retain information a lot better if I rewrite everything and make a list myself rather than simply reading the cards. If you haven't tried or read Sandeep I highly suggest you do, that crew is absolutely bonkers.</div>
<div class="separator" style="clear: both; text-align: left;">
<br /></div>
<div class="separator" style="clear: both; text-align: left;">
After extensive reading I had decided that Viktorias would be best suited against them. Sandeep's crew excel with Wp, and they can actually deal with Leve's attrition elements easily. I figured the Viktorias can capitalize on the fact that Sandeep's synergies require close ranges to certain elements, and with a clump of models it's ripe for Blood's Whirlwind. With my elements of attrition using Hannah and Sue they would be able to hold off the Banasuva for the game while the rest of the crew dies.</div>
<br />
<div class="separator" style="clear: both; text-align: center;">
<a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEjZyXwjKvBlaRVUmKKY6NwPNwZs8R4sx06HUodMRjk_jVCjIcOJeZyVaCejnDz4a2xnhXaFPpVA9cZMPuzSYFt9JfG23f0EiTVwD6mncpuwYic0dM3xs2swdWnvBEmBYe5B0_b-UJmPklaK/s1600/IMG_3588.JPG" imageanchor="1" style="margin-left: 1em; margin-right: 1em;"><img border="0" height="300" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEjZyXwjKvBlaRVUmKKY6NwPNwZs8R4sx06HUodMRjk_jVCjIcOJeZyVaCejnDz4a2xnhXaFPpVA9cZMPuzSYFt9JfG23f0EiTVwD6mncpuwYic0dM3xs2swdWnvBEmBYe5B0_b-UJmPklaK/s400/IMG_3588.JPG" width="400" /></a></div>
<div class="separator" style="clear: both; text-align: center;">
<i>Sandeep's deployment...</i></div>
<br />
<div class="separator" style="clear: both; text-align: center;">
<a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEhoYs_wu4yrLlqxnKgMm15mVtOf05XUz5oo3ETwDQHvtsPXnKdNhoaEnz0Ry6sf_MMysf4UvOPLxAeRZ3EIyJhKFX_OXxIdLo0bMe4klfarSOJX_uyl21Td1MCdTJ7LYso9WlfsVjV_4GiH/s1600/IMG_3589.JPG" imageanchor="1" style="margin-left: 1em; margin-right: 1em;"><img border="0" height="300" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEhoYs_wu4yrLlqxnKgMm15mVtOf05XUz5oo3ETwDQHvtsPXnKdNhoaEnz0Ry6sf_MMysf4UvOPLxAeRZ3EIyJhKFX_OXxIdLo0bMe4klfarSOJX_uyl21Td1MCdTJ7LYso9WlfsVjV_4GiH/s400/IMG_3589.JPG" width="400" /></a></div>
<div class="separator" style="clear: both; text-align: center;">
<i>My crew, which has its blood frenzied and ready to see if theory can beat practice</i></div>
<br />
<div class="separator" style="clear: both; text-align: center;">
<a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEhR8cAyGCQ_rIiRWcTEXJUsDADOcGiwXiBF3ygH4963drQ15b_0WSnNHD_j9HqPf-ERRkVoSzKcp8xGkec4HkZIQJVC5XAKxlCeLGlZifvEJRgjs_RXsULRbPM1J0nHs0jKYbHGv8JoTqnO/s1600/IMG_3590.JPG" imageanchor="1" style="margin-left: 1em; margin-right: 1em;"><img border="0" height="300" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEhR8cAyGCQ_rIiRWcTEXJUsDADOcGiwXiBF3ygH4963drQ15b_0WSnNHD_j9HqPf-ERRkVoSzKcp8xGkec4HkZIQJVC5XAKxlCeLGlZifvEJRgjs_RXsULRbPM1J0nHs0jKYbHGv8JoTqnO/s400/IMG_3590.JPG" width="400" /></a></div>
<div class="separator" style="clear: both; text-align: center;">
<i>It's about to be on like Donkey Kong...</i></div>
<div class="separator" style="clear: both; text-align: center;">
<br /></div>
<div class="separator" style="clear: both; text-align: left;">
So on turn one he does exactly what I anticipated. He moves everyone up in a small clump surrounding his Gamin models. The only thing I didn't anticipate was him summoning a Wind Gamin instead of a Metal Gamin. He used the safety of a rail car to hide Joss and company. I placed Hannah and Sue up furthest as a distraction target for his Banasuva, and he summoned and charged them as I expected. I made sure to place Viktoria of Blood directly behind Hannah to make sure the Banasuva goes to the opposite side of where I planned on going - he'd engage her to keep her from doing anything other than killing the Banasuva which is to his advantage. Luckily I foresaw all this and I couldn't believe it was going exactly as I had anticipated!</div>
<div class="separator" style="clear: both; text-align: left;">
<br /></div>
<div class="separator" style="clear: both; text-align: left;">
My biggest concern when I was thinking of this matchup was whether I charge Viktoria on turn one or two. She's completely capable of catching a group on turn one, and that certainly increases the pressure and pace on my opponent, but the situation has to be read very carefully as you rarely get to throw her in more than once. Because I figured I wouldn't be able to get more than two or three models in her range I decided to hold her back for round two as I anticipated him activating the Banasuva first, and even if he didn't it was still a good chance that she could live through a single activation (but very risky).</div>
<div class="separator" style="clear: both; text-align: left;">
<br /></div>
<div class="separator" style="clear: both; text-align: left;">
The risk payed off tremendously. I won initiative and Doug didn't see it coming. Not how many models he had close together near Sandeep on turn one in the picture above. I started with Viktoria of Ashes teleporting Blood to her side, then used Sisters in Fury and Sisters in Blood to buff her and chain activated Blood. Blood then charged Joss and got two other Oxfordian Mages in range, killing Joss and two Mages. I then used my third AP from Oathkeeper (I discarded it at the beginning of her activation) to walk into range of the remaining models and killed everyone except Sandeep.</div>
<br />
<div class="separator" style="clear: both; text-align: center;">
<a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEiiRcpARBQg8r4de673aWWs2Y2o7P863DnB0Yvj42hvMXN9mE-ZT2jZDp0Fia4mErsVuGBmjqpT4z9ubWcp1GBIcSyhGXOXz4zoFL-xpn8rzKrl-LQV4ss_1i3chhyphenhyphenGGUofgL9sJH7lkYRr/s1600/IMG_3591.JPG" imageanchor="1" style="margin-left: 1em; margin-right: 1em;"><img border="0" height="300" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEiiRcpARBQg8r4de673aWWs2Y2o7P863DnB0Yvj42hvMXN9mE-ZT2jZDp0Fia4mErsVuGBmjqpT4z9ubWcp1GBIcSyhGXOXz4zoFL-xpn8rzKrl-LQV4ss_1i3chhyphenhyphenGGUofgL9sJH7lkYRr/s400/IMG_3591.JPG" width="400" /></a></div>
<div class="separator" style="clear: both; text-align: center;">
<i>Killing six models in one activation is absolutely beautiful</i></div>
<div class="separator" style="clear: both; text-align: center;">
<i><br /></i></div>
<div class="separator" style="clear: both; text-align: left;">
The table state was absolutely priceless. Before he activated a model he had lost almost every model in his list short of the Banasuva, Sandeep, Malifaux Raptor and Cassandra.</div>
<div class="separator" style="clear: both; text-align: left;">
<br /></div>
<div class="separator" style="clear: both; text-align: left;">
The Banasuva finished off Sue while Sandeep killed Blood. Ashes and Dust attempted to kill the Malifaux Raptor, but because I spent almost all my resources with Blood I was unable to damage it which proved to later cost me the game essentially. The Raptor flew off the board and Cassandra did her scheme running.</div>
<br />
<div class="separator" style="clear: both; text-align: center;">
<a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEh4W-ct7GOwDsQvhyphenhyphenf1oED_UYUM069pAAonapId2C__cv-HgH-xb-EScHRm6mBhv-wa9s7fgSMFjAZpaCzifEKIhZu8c49nI_G-bFaAT3I0tG3u_XBQgTpuQUxFNxWokR-l6A1gtJTD8ApQ/s1600/IMG_3592.JPG" imageanchor="1" style="margin-left: 1em; margin-right: 1em;"><img border="0" height="300" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEh4W-ct7GOwDsQvhyphenhyphenf1oED_UYUM069pAAonapId2C__cv-HgH-xb-EScHRm6mBhv-wa9s7fgSMFjAZpaCzifEKIhZu8c49nI_G-bFaAT3I0tG3u_XBQgTpuQUxFNxWokR-l6A1gtJTD8ApQ/s400/IMG_3592.JPG" width="400" /></a></div>
<div class="separator" style="clear: both; text-align: center;">
<i>Viktoria of Blood left this world knowing her job was done, Sandeep took revenge</i></div>
<div class="separator" style="clear: both; text-align: center;">
<i><br /></i></div>
<div class="separator" style="clear: both; text-align: left;">
Over the next few turns I killed Sandeep and the Banasuva but Cassandra and the Raptor managed to almost score every point themselves.</div>
<br />
<div class="separator" style="clear: both; text-align: center;">
<a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEjEATVmERiYEeiuuoZWe99gpdwOomJZ87pm2ka-DT9D5PzoOSfqLaJnYlFNHaP85t4mDgRGzJGkS0_9VqoRrA4tXgqfYJ4JVEobCMYYL3ZIba3PRx1Id3QGLSA4I0olaGdBuGYmymxkxxba/s1600/IMG_3593.JPG" imageanchor="1" style="margin-left: 1em; margin-right: 1em;"><img border="0" height="300" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEjEATVmERiYEeiuuoZWe99gpdwOomJZ87pm2ka-DT9D5PzoOSfqLaJnYlFNHaP85t4mDgRGzJGkS0_9VqoRrA4tXgqfYJ4JVEobCMYYL3ZIba3PRx1Id3QGLSA4I0olaGdBuGYmymxkxxba/s400/IMG_3593.JPG" width="400" /></a></div>
<div class="separator" style="clear: both; text-align: center;">
<i>Sandeep got a lot of eyes looking right at him...</i></div>
<br />
<div class="separator" style="clear: both; text-align: center;">
<a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEiDfPPv7dobwW8sPj2uO_VSQ3LI8-9gdmnjU6M3LOBVVRMEWHh38-Sh-g1LEk36ybF0BvX1OQWdVq7duAM2JbFJJUXPPBzFE_f0yjwQBChP3kLdmBYzZnASc_G-TcqOkdHxr5dB2tAUDN4b/s1600/IMG_3594.JPG" imageanchor="1" style="margin-left: 1em; margin-right: 1em;"><img border="0" height="300" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEiDfPPv7dobwW8sPj2uO_VSQ3LI8-9gdmnjU6M3LOBVVRMEWHh38-Sh-g1LEk36ybF0BvX1OQWdVq7duAM2JbFJJUXPPBzFE_f0yjwQBChP3kLdmBYzZnASc_G-TcqOkdHxr5dB2tAUDN4b/s400/IMG_3594.JPG" width="400" /></a></div>
<div class="separator" style="clear: both; text-align: center;">
<i>...then he was gone</i></div>
<div class="separator" style="clear: both; text-align: center;">
<i><br /></i></div>
<div class="separator" style="clear: both; text-align: left;">
The problem was the scheme pool. I had studied the enemy crew extensively but knew I may have a problem with most schemes. The deployment was Corner, the strategy was Stake A Claim - one that gives me immense troubles regardless of crew because it's one I never practice and the interact action requires 2 AP. The pool was also not so much in my favor - Convict Labor, Hunting Party, Mark for Death, Exhaust Their Forces and I think Public Demonstration were in it. I foolishly chose Hunting Party and Mark For Death thinking my killy crew should be able to handle it. I didn't realize that I would be double dipping a lot of the times and it affected my ability to score - either I killed something that wasn't from my Henchman and didn't score from Hunting Party or Blood didn't have the AP to spare for Mark for Death. I ended up losing 7-4 despite Doug ending with only his Raptor alive because I couldn't catch up to it. Had I chose either Mark For Death or Hunting Party and Convict Labor I would have done much better and probably would have won. I couldn't score Hunting Party for the full points because I was never able to catch up to that stupid bird, and Peons count for Hunting Party. I would have easily been able to score Convict Labor. Ugh.</div>
<div class="separator" style="clear: both; text-align: left;">
<br /></div>
<div class="separator" style="clear: both; text-align: left;">
Oh well, lessons learned. I was disappointed in not getting the win but the silver lining is that I definitely was correct on how to beat the crew, I just need to anticipate the scheme pool a lot better. I also need to reorganize the crew to handle schemes better. I'd hate to replace Ashes and Dust as I really like how he interacts with the crew but my Viktorias are seriously lacking in the scheme department. Maybe it's time I give Void Wretches a try seeing as a lot of people like using them - I just can't see how the're truly effective. Ashes and Dust really do give me a lot of points to play around with though and would help with model count, we'll see how it goes!</div>
<div class="separator" style="clear: both; text-align: left;">
<br /></div>
<div class="separator" style="clear: both; text-align: center;">
<a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEjueCFptVsrOumV_m1Diq62Y3yMwDf7-D6_DqsDHLVe5RRVv28v-sxjYFLw1NjNdMdSo92Racud3yicKcX5EC8V8gwjo5BIw_eMRyaa3CK7rAXVRXmShp7y7XFRhiAxUKGMLmLpss1nqMaP/s1600/IMG_3578.JPG" imageanchor="1" style="margin-left: 1em; margin-right: 1em;"><img border="0" height="240" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEjueCFptVsrOumV_m1Diq62Y3yMwDf7-D6_DqsDHLVe5RRVv28v-sxjYFLw1NjNdMdSo92Racud3yicKcX5EC8V8gwjo5BIw_eMRyaa3CK7rAXVRXmShp7y7XFRhiAxUKGMLmLpss1nqMaP/s320/IMG_3578.JPG" width="320" /></a></div>
<div class="separator" style="clear: both; text-align: left;">
<br /></div>
<div class="separator" style="clear: both; text-align: left;">
<br /></div>
<div class="separator" style="clear: both; text-align: left;">
In other news while I was at Dragon's Lair in Austin I saw that The Walking Dead - All Out War was on their shelves. Although I knew that they were on retail shelves I still complained about not receiving my pledge before others could buy it - and as soon as I did complain to my wife with a picture of the box she then notified me that I got a package and the picture showed it was from Mantic! I almost wanted to quit the tournament right then and there to open up my goodies!</div>
<div class="separator" style="clear: both; text-align: left;">
<br /></div>
<div class="separator" style="clear: both; text-align: left;">
Well I finally did as soon as I got home and it is so awesome. I wasn't a fan of the miniatures when I first saw them on the Kickstarter but was impressed with the gameplay and small scale enough to back it. The sculpts actually look a lot better in person and the exclusive components are well worth over the price. Once I get some pictures up I'll update you with my impressions!</div>
<br />TableTopTerrorhttp://www.blogger.com/profile/13624521899571308285noreply@blogger.com0tag:blogger.com,1999:blog-9138406263286065954.post-64902786276856832792016-11-09T08:15:00.000-08:002016-11-09T08:15:39.632-08:00Holy crap, 20,000 views?! Uh, also some Malifaux words...Insane!<br />
<br />
Just on August 29, 2016 I had finally hit the 10k views mark for this blog. I don't know what I've done after that, because I just doubled my view count in a little over two months! Um, keep up the great... work... Ryan...<br />
<br />
Anyway, there have been a few hobby things I've done here and there including tidying up my hobby room and reorganizing my paints. I had to perform paint triage to make room for my paints and sadly had to put away a few old soldiers that are probably over a decade old. They're still here, just in the closet, as you'll have to pry my old GW Chestnut Ink from my lifeless hands. But being that I hardly ever used them it's better to put them somewhere where they don't take up precious real estate.<br />
<br />
<div class="separator" style="clear: both; text-align: center;">
<a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEgky7SZZN4WqNXHvEmRNI3QhyMHgx3qVjLPrFXDqyX_ysle1hr_ShFn8QTnYvrOV2eJDOYgKPNm0no5taCh2xAm9oS1-ac1zEJsymadOC1iinJs_xjOkSP2GY_52licDlV7CPv8Rc5Vcb3Z/s1600/Paint+Rack+1.jpg" imageanchor="1" style="margin-left: 1em; margin-right: 1em;"><img border="0" height="240" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEgky7SZZN4WqNXHvEmRNI3QhyMHgx3qVjLPrFXDqyX_ysle1hr_ShFn8QTnYvrOV2eJDOYgKPNm0no5taCh2xAm9oS1-ac1zEJsymadOC1iinJs_xjOkSP2GY_52licDlV7CPv8Rc5Vcb3Z/s320/Paint+Rack+1.jpg" width="320" /></a></div>
<div class="separator" style="clear: both; text-align: center;">
<i>My often used rack, mostly Vallejo but with Secret Weapon and Reaper paints as well.</i></div>
<br />
<div class="separator" style="clear: both; text-align: center;">
<a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEibB7B3ZqeaHrR-nTzxUbdS11HGjdtkI83k8TWg1XT1YE7ePV_ItFHTJkqjQ0zIYnbrhVmS4Kl1A-xD7CmbTuG0D2L8RCzsKqpTPFPiiR_KtsLrBZyErfYwh0OfbM5ZTJxq_-EVafN2ztdI/s1600/Paint+Rack+2.jpg" imageanchor="1" style="margin-left: 1em; margin-right: 1em;"><img border="0" height="240" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEibB7B3ZqeaHrR-nTzxUbdS11HGjdtkI83k8TWg1XT1YE7ePV_ItFHTJkqjQ0zIYnbrhVmS4Kl1A-xD7CmbTuG0D2L8RCzsKqpTPFPiiR_KtsLrBZyErfYwh0OfbM5ZTJxq_-EVafN2ztdI/s320/Paint+Rack+2.jpg" width="320" /></a></div>
<div class="separator" style="clear: both; text-align: center;">
<i>My less often used rack, mostly GW stuff as I've grown apart from the line with the new paints. P3 is hardly ever used...</i></div>
<br />
I had also hit a tiny whim to get my Abominations table ready and did most of the work in a short amount of time. I even took a crappy picture:<br />
<br />
<div class="separator" style="clear: both; text-align: center;">
<a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEgI00oLw7HYAl8YMcuZCLa3BE5IgDYX89m49Sk4NVxZ3X4oiAfGnzP7b0IX1sYUZuYR0cysFC8QWOwx5m5OuSUgvAvfQKG74xqG8NGz7HThL2HPczcA6ysprGUvvqlwThYqi3GisfW6_wd8/s1600/Abominations+WIP.jpg" imageanchor="1" style="margin-left: 1em; margin-right: 1em;"><img border="0" height="240" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEgI00oLw7HYAl8YMcuZCLa3BE5IgDYX89m49Sk4NVxZ3X4oiAfGnzP7b0IX1sYUZuYR0cysFC8QWOwx5m5OuSUgvAvfQKG74xqG8NGz7HThL2HPczcA6ysprGUvvqlwThYqi3GisfW6_wd8/s320/Abominations+WIP.jpg" width="320" /></a></div>
<div class="separator" style="clear: both; text-align: center;">
<i>Just look at these adorable little fuel tanks of nightmares</i></div>
<br />
I actually got more of it done than in the photo, but I didn't take any pictures yet. It should only take about another hour for them to be completed. These little buggers have a lot of parts to paint, so I kept them mostly metal to knock them out. They aren't critical in my crew so I'm not putting a ton of effort into it, I'd even painted their skin using only washes because I didn't want to get bogged down.<br />
<br />
But Ryan, didn't you say you were only going to concentrate on your commissions?<br />
<br />
Well that's correct, you annoyingly observant reader. However I will be attending another tournament with our friends in Austin and I'd like to attend with a fully painted crew this time. I'd actually sat down and wrote out what I'd need to get done in order to be fully painted and it wasn't too much additional work. I'd have to finish my Abominations and Flesh Constructs, then paint the Ashen Core (and base the Dust Storm) as well as paint my Brutal Effigy. Not too shabby, and when I get tournament motivation I tend to get a ton of work done in that amount of time due to my arbitrary deadline. We'll see if I can manage it again!<br />
<br />
So if this isn't so much of a hobby update, what can I talk about?<br />
<br />
I've thought of touching on a few points about Malifaux games that may not get a lot of coverage in the forums, although it may be brought up in Podcasts but I don't listen to them often enough to know. Mainly I wanted to discuss rules interactions, efficiency, or simply general gaming concepts that could help you elevate your game to a better level. These are points that I feel helped me break through in the game and gain a lot of experience and I hope that sharing it with you random folks could help you... at the very least it gives me, a person who talks too much, a way to vent out relevant ideas!<br />
<br />
So what's a topic I can touch up on relating to Malifaux? Well kiddos let's talk about...<br />
<br />
<div class="separator" style="clear: both; text-align: center;">
<a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEjTlSs9hpldoKDXIg6mqUsmXeB3kSKR_ySu9_vEvvRjVRQtG3y314vO3NO13o-R5BjMpY2hWcTpLCeA8KaP534S3J3iOE1dcuCqA83udHh7jZplCaHiLuyN8NxziQdyteaHPkAG5M0utwBN/s1600/AP.jpg" imageanchor="1" style="margin-left: 1em; margin-right: 1em;"><img border="0" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEjTlSs9hpldoKDXIg6mqUsmXeB3kSKR_ySu9_vEvvRjVRQtG3y314vO3NO13o-R5BjMpY2hWcTpLCeA8KaP534S3J3iOE1dcuCqA83udHh7jZplCaHiLuyN8NxziQdyteaHPkAG5M0utwBN/s1600/AP.jpg" /></a></div>
<div class="separator" style="clear: both; text-align: center;">
<i>No, not Shutterstock...</i></div>
<br />
<b>AP!</b><br />
<b><br /></b>
Or Action Points for the uninitiated. These are the bread and butter of the game, as they allow models to perform their actions to get stuff done. Understanding the elements of your action points can help you get the most out of your game.<br />
<br />
First off, and you may already realize this, <i>not all AP are equal</i>. Some AP, like your master's, are probably going to be more effective overall than the rest of your crew's, which is why I get more excited about activating Leveticus than I do with a Necropunk. Some AP get more mileage out of attacking than they do with movement, while other models' AP may be more powerful doing the opposite. The nature of your AP is very fluid and changes constantly throughout the game. Even getting additional AP in your activation changes the nature of your AP as your options increase. Using AP during your first turn is a completely different beast than using it to move in your third or fourth turn.<br />
<br />
So there are a few points I'll bring up in order to keep this short(er) and sweet:<br />
<b><br /></b>
<br />
<ul>
<li><b>The difference between Master and Minion AP</b></li>
</ul>
<div>
So I mentioned there being a difference between master and minion action points. The reason I say this is because inherently your master should be optimized to excel at a certain area better than another model that does something similar, as it should be because they are... well, masters.</div>
<div>
<br /></div>
<div>
So lets take an aspect that is used with AP as an example - attacking. This is probably the most common use of AP in the game outside of movement. If you have a master who excels in an area of combat, let's say Melee, then it is right to assume they should be better at it than the average melee-dedicated model. This can be represented by a bump in the Ml stat, say from 6 to 7, or the damage track being better, or its triggers and upgrades being better, etc. One of my favorite melee models is Ashes and Dust because he has a Ml stat of 7 (master levels) and a minimum damage of 3. However Viktoria of Ashes/Blood (counting as one master really) are significantly better than that once you account for their abilities and upgrades. An attack from Ashes and Dust will most likely hurt you for 3 damage, and doesn't ignore defensive abilities like Armor. Meanwhile Viktorias can consistently have a minimum damage of 5 that ignore almost all defensive measures outside of the irregular kind, not mentioning they'll have positives for attack, damage, can increase their Ml stat, etc. The point spent on an attack is better coming from a master dedicated to melee than the enforcer.</div>
<div>
<br /></div>
<div>
This is an obvious point, and of course it's not hard and fast. Misaki as an Outcast is a dedicated melee master and I'd rather rely on Ashes and Dust to get the job done honestly. But it is a good guide when you're analyzing your crew's efficiency - in fact, with that Misaki example it helps put into context as to why she's not a good master when compared to others; because I have models in the crew that are actually better than her in melee it's a good way to see where she stands in terms of power level. Sure, other factors take a part, like how she's more mobile and can charge while engaged, but in the end she needs to put the hurt on someone and her minimum damage and resource draining to ensure it happens trumps it. Heck, Ashes has the same amount of AP as her as well and can put 9 damage on an enemy easily without many resources, while you can probably rely on Misaki doing around 6 or so, while technically having the same type of speed and melee ranges but Ashes takes a hit much better.</div>
<div>
<br /></div>
<div>
I bring up the point of master AP being intrinsically more valuable than non-master AP because it ties in with a ton of factors associated with the weight of AP - Obey masters are essentially turning Master AP into Minion AP and thus watering down their potential actions, while crews like Sandeep are turning minion AP into master AP and making theirs better.</div>
<div>
<br /></div>
<div>
Granted, again, it's not hard and fast, and sometimes if you have the option to Obey or something similar it may be more powerful in the situation than something else. In that vein, though, if you are trying to reliably use extra AP from your minions then perhaps you should look for other minions that do so. If you like using Obey to make key models move outside of their activation, look for minions that push, or grant them Fast, or Lure, etc. There's a reason why masters like Lucius and Zoraida are bottom of the totem pole, or why Perdita shouldn't concentrate on Obeying everyone else, it's because their AP <i>should </i>be more valuable.</div>
<div>
<br /></div>
<div>
If you find that your master is a really good shooter, then try to maximize all of their AP so that they're only spending it on shooting, rather than having to use 1 AP to move into position. If they're great at melee, try to find ways that keep them protected on the way in and getting them there faster. Identify elements that could stop your master from doing their thing, like Paralyze crews or Defense 7. If they're Casters then be aware of models like Sue that can effectively shut down your AP spending, or identify models that are susceptible to Ca attack actions like models with Incorporeal - such as Nix.</div>
<div>
<br /></div>
<div>
You want your master spending their AP in what should be their comfort zone - every time I've had to spend AP that isn't in their wheelhouse, like Interact actions or moving to get in LOS, I make sure to ask myself if it's the best way to spend their AP at this time. Maybe there's another model that can activate first that may prevent the Master from having to attack that target, or maybe there's a way to move the target so the Master doesn't have to spend AP to move.</div>
<div>
<br /></div>
<div>
On the other side of the coin, know your minion's capabilities as well. I try to bring specialists to the table, models that excel in one area over others if they attempted the same actions. Although a Necropunk can kill things in certain situations, I bring him because of his mobility - his AP gets him further across the board than other 5ss models on average, and with his 2AP he's able to lay down a scheme marker, Leap with his (0) action 6 inches away, and lay down yet another marker. A Freikorpsmann can only lay down one marker unless he gains fast, and his walk is only a 5 (unimpeded, but technically so is the Necropunk's!). I bring Flesh Constructs because they have over twice the amount of wounds than other models in their price range, and they also bring along Hard to Wound and Reactivate! They specialize in just sticking around, and their AP is rather flexible because they're doing their job just by surviving. Johan has a high Ml stat, minimum damage 3, great triggers, can heal (although not optimal) and can remove conditions - not a lot of 6ss models can say the same, and that's not mentioning if she is attacking a Tyrant or Construct, has Finish the Job, oh goodness Johan is amazing...</div>
<div>
<br /></div>
<div>
This is how I think of AP spending while creating a list: Identify how many elements/models in your list whose AP excels in a certain area - generally I break them down into very broad categories of scheme running, denial, melee and ranged. I make sure to have strong presences in as many of those categories as possible. This helps identify what gaps need to be filled with what type of AP, and make sure that when I play I'm spending that AP to do what they were built to do. Making your beater have to spend AP on running schemes isn't as efficient as if they had juicy targets and someone else was running schemes. I've forced this choice on opponents before, and have had that happen to me a few times. If you are able to identify those opportunities or weaknesses in your list just analyze their AP ability and lessen the gap.</div>
<ul>
<li><b>Using AP to set up future AP</b></li>
</ul>
<div>
This brings up a point - just because your master is a baller with a gun doesn't mean you won't spend AP doing other things. The trick to being efficient seems to be making sure that ALL your AP are spent with a purpose, and being able to see how the game will advance over each turn is a huge part of that.</div>
<div>
<br /></div>
<div>
It all starts with deployment. Where you place your models at the beginning of the game are going to dictate <b>everything </b>that happens for the rest of the game. Placing a model in the middle of your deployment is going to take a lot less AP to get them in range to attack than it would if you deployed way back in the corner as far away as possible. This may seem obvious, but I see a lot of players who deploy without true consideration as to what the consequences will be.</div>
<div>
<br /></div>
<div>
Let's say you're deploying first. You don't know where the heck he's going to place his models. But you do know your crew (as you should, in and out!) and you know that in order for Johan to be effective you need to get her in the thick of things fast, so where do you put her? Well, if you put her in the center of your deployment then Johan will have an easier time reacting to enemy deployment and movement; if they're on either side Johan can still move toward them while advancing and not lose as much efficiency as if he ended up on the wrong side away from his best target.</div>
<div>
<br /></div>
<div>
Take a look at your terrain: are there bottlenecks, paths or is it open? If you know the average walk speed is 5 how long will it take before models meet up? Where will they meet up? Will that setting be advantageous to you?</div>
<div>
<br /></div>
<div>
This is related to AP, because it will largely affect how you spend your AP. An average model will only have 10AP to spend at most in a game - that is ten opportunities for that model to affect positive change. Any time you're wasting one or two AP to get in the game is 10-20% of that model's potential!</div>
<div>
<br /></div>
<div>
So smartly deploying your models greatly increases the weight of their AP. You can use that previous example to actually help your models avoid combats as well - I almost always deploy my Necropunk on a table edge, as it eliminates an entire side in which an enemy will approach him as well as make half the table forget about him since he's too far.</div>
<div>
<br /></div>
<div>
Anticipate where your targets are going to move to and try to make it where they walk into your ranges. This forsight will help you spend less AP in the future on having to move to get into range and potentially squandering a turn you could have attacked. If you manage to identify where the fight will take place, did you get there first to have an advantage?</div>
<div>
<br /></div>
<div>
Does placing a scheme marker here prevent you from placing it in a critical area later? </div>
<div>
<br /></div>
<div>
When I play Leveticus I'm thinking of this as soon as possible. I look at the terrain, then decide where the fight needs to take place to be to my advantage. I try to steer it toward open areas lacking in cover. When I identify the location I ask how I'm going to be able to influence the opponent's movement to this spot. Usually I'll identify the shortest unobscured path to that location and deploy most of my crew right in that path. A lot of the times this isn't far from the center, but if it's going to a side I deploy almost all my models in that area to force the opponent to have to consider going my direction in order to damage me. I then place models like my Necropunk to the opposite side to force my opponent to choose where to respond, either the single model who is probably getting VP on his own or the bulk of my crew, and if they go after the lone model then my entire crew is free to do their schemes as they please (while the Necropunk runs away...). Once they decide to go toward my crew I'm using Leveticus' abilities to place him in a spot that has the most amount of firing lanes with the least amount of cover then for almost the rest of the game he never has to use an AP for moving again.</div>
<div>
<br /></div>
<div>
With Viktorias it is a much more direct approach - they excel in melee, and they need to get there fast. They have an extremely high threat range, so I only need to stick to an area before charging for one turn at most (sometimes I charge on first turn). In this case I'm actually looking for bottlenecks to protect my crew while keeping an open path to the master or other key models.</div>
<div>
<br /></div>
<div>
In any case I'm using initial AP to set up my future turn to be as advantageous as possible. Avoid throwing out your AP with no reason - I've lost games because I was careless with AP that wasn't necessary and walked them for no reason into scoring range for my opponent's schemes. All APs are precious little snowflakes.</div>
<div>
<br /></div>
<ul>
<li><b>Being AP efficient - when certain AP deserve resources and when they don't</b></li>
</ul>
<div>
So how can you maximize the potential of your AP in game?</div>
<div>
<br /></div>
<div>
Firstly, always count your AP toward what your goals are. Every AP I spend I think to myself about how it will affect my scoring or how it will deny theirs. Is this attack critical? Do I really need this model to be off the table? Does using my (0) action help me move into position?</div>
<div>
<br /></div>
<div>
If I identify that it's an important action I will spend my resources to make it happen. If not, I let it go and think of other ways I can achieve the same goal with other models without sacrificing my scoring potential.</div>
<div>
<br /></div>
<div>
Being AP efficient ties in with resources so well because if you are really efficient then you won't require as many resources. When I began playing I'd noticed that I'd run out of control cards extremely fast, and that was because I thought every action was just as important as the next and didn't realize how to pick and choose which ones deserve cards. </div>
<div>
<br /></div>
<div>
AP efficiency is also tied into the order of how you spend your AP. Does an action improve another model's actions? If so make things more efficient by activating your support first. If holding off on that model means you're at risk for an activation then plan your defense accordingly, or weigh the benefits of waiting over acting now.</div>
<div>
<br /></div>
<div>
Overall if you act with efficiency in mind you may just find that you have more resources by the end of your turn than you did before. Having your models hit the correct targets with the correct abilities is a huge boon toward your efficiency.</div>
<div>
<br /></div>
<div>
<ul>
<li><b>AP Denial</b></li>
</ul>
<div>
A good point to bring up is also denying your opponent this precious resource. As stated before each AP can be broken down into about 10% of the average model, so denying them makes them much less effective every time. The benefits of conditions like Slow are easily understood, but if you can hand it out then make sure to consider your target. Although Slow affects everyone equally you'll need to make sure it's going to stop a model from doing what they're supposed to. If you anticipate a charge, give him Slow. If he was out of walk distance then you have effectively denied two attacks. If he's a shooter you've denied two shots or a focused shot. With masters it may not be as apparent as they come with an additional AP, but the weight of denying that extra attack may be compounded by the fact that they are especially good at that attack.</div>
</div>
<div>
<br /></div>
<div>
Having models with high defense or defensive measures can deny AP spent on attacks. Silent Ones deny additional attack damage, Flesh Constructs require additional AP for them to be taken down, and models like Hamelin, Ashes and Dust and Rusty Alyce deny charges which can deny a model's entire activation's worth of attacks. Sue's aura giving negative flips to Ca actions can deny an AP by forcing them to Focus, or miss the attack if they don't. Yamaziko's Brace Yari (also a (0) action!) denies charges for the damage it can do. Denial is a huge quality that often gets overlooked, and on the opposite end overestimated, so it is critical to understand how to deny AP. </div>
<div>
<br /></div>
<ul>
<li><b>Lastly: Your (0) Actions</b></li>
</ul>
<div>
My last point I want to make is the coveted (0) action. I love these as they feel like they're essentially free (I guess they are). It's what makes Von Schill so fun for me even though he's not the best by far.</div>
<div>
<br /></div>
<div>
Models with (0) actions are always a huge factor for consideration when it comes to list building. It is a third action that takes place in an activation, and some of these actions are so critical to their play style that it can have more impact than an action that costed 1AP. </div>
<div>
<br /></div>
<div>
Each (0) action has its own considerations you'll have to address to understand your timing on use as well as its effect, but most tend to be pretty beneficial. For Outcasts you have a really good option in Sue, who has two (0) actions that both greatly assist your crew. Ashes and Dust's (0) action can help with your efficiency as you may not need to use an AP to move around the board, which is the same as Leveticus as well. It is especially powerful when upgrades give your models even more actions like these and are strong contenders on which I pick for my lists.</div>
<div>
<br /></div>
<div>
<b>Conclusion</b></div>
<div>
<b><br /></b></div>
<div>
So there you have it, an unorganized and probably ill explained thought on AP use in the game. This post was made on a whim, so forgive me if my thoughts seem scattered. The important thing is to look at your every action under a microscope and understand their implications as much as possible, especially before a game so that you'll know how to apply your thoughts effortlessly while playing. Understand the strengths and weaknesses of your models so that you know the best match up for them, and make sure you enjoy your games!</div>
TableTopTerrorhttp://www.blogger.com/profile/13624521899571308285noreply@blogger.com0