Monday, March 2, 2015

Killjoy!

Here's my latest work, a beast of a model named Killjoy for Malifaux.





He was a challenge to paint. However, I did manage to get him done in essentially one sitting, which is unheard of in my experience. I managed to forget to green stuff the incredibly obvious seam across the entire model and didn't realize it until I started painting him, and I'm too lazy (or defeated) to fix it. Oh well, can't be perfect all the time. He still looks good for a game, and that's fine by me. I'm sure I'll get comments on the gap when he's on the table, but screw it.

I tried a new style for him since he's so different from any model I've ever painted. A lot of his texture is extremely subtle, especially on his legs and back. If i did the normal technique of layering it would have been excruciating to do it by brush and mixing, not to mention I would never get it smooth enough. So I airbrushed the skin and did a harsh dark line (almost unheard of for texture not armor like), and it created a quick and unique look. Cel-shaded video games such as Borderlands and The Walking Dead came to mind when I started dark-lining him. At first I hated it and thought I wasted so much time and effort just to ruin it with one brush stroke, but with some encouraging words from the wife I stuck with it and ended up liking it. It's not my best, but it's certainly not my worst.

Now I'm working on painting my Viktoria crew, using a similar technique to tie them all together. It should go much smoother, since they have familiar textures like armor plating (which creates easy values) and swords which are fun to show off airbrush techniques on.

In other news I've begun to dive in with my friend Reuben on making YouTube videos for tabletop gaming. It's extremely exciting, considering I haven't been able to utilize my video skills since college. It is, after all, what I got a degree in. I've figured some low cost ways to do the best videos and will attempt to make cinematic approaches on conventional battle reports and videos.

Friday, February 20, 2015

Oniwaban WIP

Here's a WIP I have going for Infinity, the Oniwaban:




I kept it mostly monochromatic with the only deviating color of green on the sword and eyes. The armor on the arms, legs and hands were all a mix of Vallejo dark and light grays airbrushed on, then lined with black ink and edged with light grey and mixed in white gradually. I'm not too fond of how the pants turned out, black cloth has always been my bane. When I try to airbrush the color on it always turns out too gray. When I try to brush it on it doesn't look right. I ended up brushing it on, then the mix seemed way out of whack, so I knocked it back with a heavy black wash and said screw the rest, it's passable.

The green is an interesting story. Since I don't have many primary colors for airbrush and didn't feel like trying to thin out my GW for airbrush I just found my blue and yellow VMA paints. Yellow mixed with blue is green, right? Well, it is an extremely dark green, even with a bright yellow. I ended up wasting a lot of paint trying to get the mix right. It took a hell of a lot of yellow to make a regular green like snot green, then I lightened it for the highlights by adding white. The last highlight was almost all white with a small bit of the original mix.

I've still got the base to paint, along with his accessories like the grenades and pistol/case and glowing forearm thingy. But I've liked the results so far so much I wanted to post my progress.

I'll keep you posted on further painting updates!

Tuesday, January 20, 2015

Steamroller 1/3 and further thoughts/WIP

So, post of the new year and it's already late...

Well I will begin with my first hobby related incident of 2015. I participated in a 50 point Steamroller at the wonderful Empire store with my Highborn Covenant on 1/3/15.

I... did... terribly...

It's humbling to go from a win to all losses. I attribute my performance solely to my Ashlynn list. I know that in terms of list building it's weak and lacks cohesion, but mostly in all honestly I'm not nearly as comfortable with her as I am with Gorten and have hardly any real practice with her.

So far I'm used to either super tanky casters such as Gorten or Madrak or super fragile ones like Doomshaper or Kaelyssa. Both extremes warrant easily dictated use, such as jumping into the fray or staying away from the fight. But Ashlynn requires a deft hand and delicate use, and to not throw her in can be a waste at times.

Firstly, let me post some pics of the disaster:













So the first game I was going against Legion. He had two lists that I could hard counter with mine, but it was essential that I choose right. Well, I didn't. I had taken my Ashlynn list thinking he wouldn't take the AOE spam list of his which he did. I was going against eLylyth for the first time and got assassinated at the top of turn 2 which took a total of 3 minutes of game time. I was stunned, but it happens to everyone once. Game two was a bye for me.

Game three was against Cryx using pDenny. I discovered on Feat turn that his feat essentially negates Ashlynn's feat and essentially my list. Some better choices could have been made, but it was disheartening to find that the list I specifically designed to counter Cryx (being a strong meta army) was ineffective.

My last game I went with Gorten, being that it was against Butcher3 and had a kill box. I had it all in control at first. I was throwing things with the Mules (including the butcher and his THREE dogs), I was sniping models with the ATGM, I had funneled Doom Reavers through difficult terrain, I D-Bolted the caster and had Thor and his Basher holding the weak side well. I still don't know what happened.

Well, let me try to figure it out. I guess it all started on my feat turn. I got over confident and thought of dragging his army back into the kill box, thus negating any real chance I had of killing models but going for Control Point victory. I had to do a lot of trickery to get Gorten in the most efficient placement and slid everyone back. The problem was that now my Caster was alone in the woods with no way of gaining Pathfinder and no way of assassinating Butcher. Well, the wizards on horsies took out my main killing unit - the Hammers - and I thought CP was the only way to go. I didn't remember that he has energize and the next turn moved out of the kill box. It was all downhill from there.

Well, hard lessons learned. It wasn't very much of a fun day for me (game wise). Bright side: I got a lot of useful tips from the friendly players about how to utilize Ashlynn better. They gave me great ideas and with only a few tweaks to my list I can have a more powerful Ashlynn. I only need one more model to make it complete and hopefully have more success with a much more invincible Ashlynn.

In other news...

... I've been more consistent on the hobby front. This week I've been working on two projects. One is my recently obtained 4x4 Zuzzy Mat:


I cannot recommend this product enough. Although I got it secondhand the retail price is more than affordable. It takes very little space when rolled up and does not weigh a ton. The textures are amazing considering the small width of the rubber. It's great for keeping models safe from chipping and doesn't slide around.

Here are a few things I discovered while painting it so far: airbrush is not the way to go, at least for the base coat. I tried to airbrush and it proved time consuming and inconsistent. I ended up getting cheap acrylic paint at Michael's and used the stippling/scumbling technique for coverage and it ended up being much more effective. As always, build your color up in layers of thin paint (although I actually ended up using thicker paint by the end of it, it may bite me later).

The rock patches are going to end up grey. I should have basecoats done this week and then I will drybrush. I originally planned on doing a wash first, but I think it may be more work than it's worth. Maybe I'll try it out on the sample patch, but I am a lazy person.

Overall it looks great and I can't way to play on it. I may do a picture battle report like I started on for Malifaux way back (before my laptop got stolen) in a comic panel style.

The other project I'm working on are my Gremlins for Malifaux:


I'm having a blast painting these guys. I decided not to get bogged down with making every model I own up to my highest possible standard. Sometimes it's just nice to have a complete model that I didn't put 120% of my effort into. Holding myself to these standards is the reason why I don't have a lot of completed armies or even crews. So I did a paint scheme consisting of almost 100% wash finishes to do the shading and it turned out a much faster paint job. In the end the paint job wasn't bad at all and although it's not my best it definitely looks good. Once they're all painted I will be using Envirotex Lite to create a murky swamp at their feet.

This kind of leads me to new year's thoughts. In 2013 I resolved to have a fully painted Troll list, which I successfully accomplished. Last year I tackled a monstrosity of a list for goals, and I pretty much set myself up for failure. I thought I could handle having a fully painted crew, but I kept juggling around as to what my goal really was and kept adding more and more. Toward the end I felt like I had failed at the hobby and keeping to my internal promises.

But then I realized, what the hell kind of fun is that if my hobby pisses me off?

So in December I scrapped any ounce of care I had into fulfilling my resolution of 2014 and decided this: I am just going to do what I think is fun whenever I want.

Once I fully held to this Mantra rather than a schedule I actually saw I was getting more work done. It's quite liberating to approach my hobby this way. Adhering to a schedule made my fun seem like work and I ended up not doing anything due to the stress it was adding to my life.

So now if I feel like painting Infinity, I'll do it. Then I'll stop if I want to do something else. Eventually it will get done. Who cares when? If I feel like painting my stuff before an event or meet up, then I'll do it. But I don't need to hold myself to these arbitrary goals so rigidly. I just need to have fun.

So my hobby resolution this year? Have fun, and celebrate if and when I finish a project.

Tuesday, December 9, 2014

Steamroller Victory!

Hiya Internet!

On 12/6 I participated in a small Steamroller tournament and WON! Granted, it ended a round early due to me being the only undefeated player by round three due to the small amount of players, but a win's a win.

I've been working tirelessly (on and off) on painting my Highborn Covenant army and have made some decent progress, even getting close to a fully painted 35 point list!

I made an almost identical Gorten/Ashlynn list, but only had to use Gorten (whose feat is tremendous in tournament play, especially Kill Box!)

I learned a lot, but more importantly I learned from my previous mistakes and kept the scenario in mind at all times. This got me valuable control points in both my games. I also learned that pEiryss by herself can contest an entire zone if she's behind Gorten's wall and under the protection of his Solid Ground spell. Def 21 against ranged/Def 19 against melee/immune to blasts anyone?

I used the prize money to get a starter box for X-Wing, since a lot of people are into that game and it seems pretty interesting. A simple dogfighting game is vastly different from the current games I play, plus it requires minimum additional peripherals (i.e. terrain, large armies, model count, etc.). It looks promising and I taught my wife how to play it in about 5 minutes!

Here are some pics from the tournament. Notice the new blue jack and painted Horgenhold Forge Guard? They're not 100% complete, but are definitely acceptable for tabletop standard. I also painted about 50% of the Basher and finished Gorten (finally). Once I have the ATGM unit and Eiryss up to tabletop standard I can field a fully painted 35 point list!








Sorry about not having very many good pics, I was concentrating more on time rather than getting satisfying photos.

In other hobbies, I've put aside painting Malifaux models for a bit. I've been getting frustrated at painting them as they are not coming out the way I want them to. I realized that they are two completely different styles and I'll need to adjust how I paint them, but sometimes you've just got to step away and paint something else. Instead of approaching my normal "paint for completion" mentality, which means painting only the same army/models that will go toward completing a fully painted army, I've been bouncing from project to project, only painting what I desire to paint at the time. Treating it like a job isn't getting me anywhere and is causing burnout much faster, so i'll just paint whatever I am in the mood for. It's working wonders, which is why my Mercs are turning out so well. Next I plan on tackling more terrain, since I'm really in the mood to get my table done soon.

More pics and blog entries will be coming, hopefully more consistently. I may put up a batrep or two on some games like X-Wing.


Monday, October 13, 2014

Updates

So, my last entry was in mid August and now it is mid October. In between those times work had hit pretty hard, so a lot of side projects were put on hold, including upkeeping the challenge of a hobby item a week. I had, however, accomplished a few things here and there and even attended a local steamroller tournament.

This particular steamroller actually had prize support for best painted model and army, so I decided that instead of trying to win with my Mercs I'll try to take best painted with my Trolls - who do terribly in SRs due to their design being based solely on attrition with my brick and have no way of winning by scenario short of a single zone scenario. My beast list is the opposite focusing solely on killy killy stuff, but is very prone to assassination with such a squishy caster and I tend to overextend myself with it. I did end up winning both painting awards, but my games weren't so successful.

Well, I ended up playing a guy I faced before doing the exact same lists we played against each other and the exact same scenario. Instead of getting pulverized like I did before I actually came very close to winning, but I timed myself out. I've learned quite a bit between our last bout and even survived an assassination attempt by Molik Karn, which is quite a feat. Lesson of the game: don't waste time, and avoid assassination attempts with too many moving parts. Things I learned and applied from last time: don't overestimate units, both mine and his; it's okay to hold onto your feat until turn 4 sometimes - better to use it late when it's more useful than early and less useful, even if you have less units to benefit from it. He actually forgot I still had it by then, which came to my benefit. But really it was useless to use it the turn he popped his feat since they had a minimum defense of 16s around the board and tough.

Due to the loss the second game was much easier. I played against a beginner Khador using a Conquest and two units of Man-o-Wars. I decided to use my Doom/Mulg list as to not lock my last list in, plus Mulg can easily dispatch the Conquest on his own. The plan worked and Mulg killed it in one turn (although it used all his resources) and the Long Riders tied up the Manowars easily.

The last game was against a Cryx player. My trolls have an extremely hard time going against any Cryx players. When I first started playing in Mk I my meta was only my friends, which meant I never played against Cryx or even in tournaments. I never had to deal with Incorporeal or debuffs that much. So I only bought models that worked for the brick. Once into Mk II I lost interest in the Trolls and hadn't wanted to fill these weaknesses out since I already had a painted force. Thus Cryx, even mediocre lists, dominate my trolls. I'm not proud, but hey at least they look pretty when they die.

Because of my limitations to using my painted force I didn't do so well my third game in. Again my time became an issue, so it's definitely something I need to work on. Because I couldn't manage my time I didn't utilize a trample when I needed to and costed me the game. I could have trampled over and assassinated the caster, least of all been out of range of the unit causing me not to be able to heal or be healed. Mulg could have gotten the win, but I played a bit too conservative with him. Lesson learned: go for the win if it's a clear shot, learn to utilize the clock.

Here are some pics:












I actually started painting Mulg for the steamroller and utilized the challenge to motivate me. He ended up being mostly painted - I'd say about 75% - in time for the steamroller. Even though he wasn't finished he was the model I put up for best painted and won. I hadn't touched him since, being that he's such an overwhelming task with all the details. At least he's tabletop standard.

In the meantime I also got a coworker into Malifaux and played a demo game with him. He ended up buying the Pandora box and a Teddy - which made me jealous as I've always wanted to play as them. I have waaaay too many models as it is however and am completely fine with not having that crew. I already have several crews and have only played a handful of games so far.


I can't wait until that Dreamer box comes out, although I just want to paint Lord Chompy Bits. I've already got so many damn models I need to stop. I bought the Som'er Teeth Jones box and the University of Transmortis box and I still haven't even painted one crew yet.

And once I started accruing all this stuff I got the Hobby ADD again - I've decided to work on Infinity!

So I began by putting together some terrain about a week or two ago. I did all of it so far from foamboard. I have limited experience with it only through my papercraft terrain which was never completed (it is extremely time consuming to do properly). However, I've foraged through numerous tutorials and resources and felt comfortable diving right in. Let me tell you - building terrain is awesome, and foamboard is the bee's knees.

Here's a WIP:


It's not much to look at right now (it is a WIP after all) but you can see the general idea. I used miter cuts to hide a lot of the joins and also cut the perimeter at the base board to make it stable as well as hide joins. The result is spectacular and have since added more details. Once I finish the basic part I will take more WIP pictures to show you everything up until painting, and that's when this thing is really going to shine.

I haven't had this much fun with the hobby in a long time! I always said the one part I hate most is the modelling portion. I love the playing, and I love the painting even more, but I hate the gluing, the filing, the pinning, all the modeling parts. It's the reason why I almost never convert, or make elaborate bases, and why a lot of my models never get put together or painted. It's the opposite for terrain. It gets me motivated and utilizes my creativity much more and just gets me imagining like a kid again. With what I've started I've realized just what's possible, and pinterest definitely fuels the fire.

You'll see exactly what I'm talking about once I get finished with this piece.

I also decided to put all the models I have purchased over time for Infinity. I put together every box and blister I own for Infinity short of the O-Yoroi pilot from the bootleg series, since that's really just a vanity model. I've decided to get going on them and paint them to a tabletop standard, rather than the weeks-long session I did on the first model I painted. We'll see if that happens...

Anyway, that's what I have. Hopefully I'll have more pics of the terrain and what I'm going for next!

Sunday, August 17, 2014

Bumblebee!

And now I present you with last blog's topic: BUMBLEBEE!










Challenge Accepted!

It's been another long break since an update, but work has been busy and life pulls no punches. It's 3 in the morning and I just finished painting a jack. I planned on putting it up on this blog but this laptop needs to reformat the darn SD card which would erase all the pictures I have on it, so I'll put it up later when I back the files up.

I've been busy on the hobby front. I've been introducing Puppet Wars to several people and it's always with positive reviews. It truly is an amazing game, and is extremely well balanced. The models are superb and the wife and I plan on painting them soon.

Speaking of painting my friend Reuben and I have begun an interesting development. We were texting each other about painting backlogs and how we want to minimize them. I then said we should challenge each other weekly about our hobby list. We'd pick out an item to finish and give each other a week to finish them. The first thing we started on was simple enough: paint a Warmachine Solo. He painted a wicked looking Manhunter for his Khador force and I painted my Gorman Di Wulfe model. I hated the paintjob I gave him, especially when compared to his superb job. Still, I stuck to the challenge and finished him off. I later intend on stripping the model bare and starting over, but only after my army is fully painted (in short, never lol).

Week 2 I issued the challenge of painting a warjack. He painted a great looking Buccaneer. I decided to paint one of my two mules.

In keeping with my theme of making a ragtag looking crew for my mercenaries I decided to use a color I was not familiar with: yellow. Lately I've been trying out colors that instill the fear of God in me. For Gorman it was brown. That experiment proved unsuccessful, as brown is a color that always eludes me. I must have tried at least 20 different recipes for brown in my painting life, and only one was ever successful in my eyes and for the life of me and I cannot remember the recipe! It was on my first ever troll model, the Troll Impaler. I accidentally stumbled upon it by mixing old colors that are currently out of production (although I stilll have them) but there was a third color I threw in that I can't remember. Long story short I've never been able to recreate it, though I've tried several times. My troll army was an exercise in browns and blues, two colors I've never tried before them, and the blues were extremely successful. The browns - well, let's just say that every troll in that army has a different version of brown that I tried.

Bright colors have always been my forte. They are easy to contrast, and black is always great as an accent color to them. I have two different recipes for black that are extremely easy to apply. My metal turns out dark and compliments the brights. Red is always striking, blue is always a good midway point between light and dark, green makes interesting schemes, purple makes a good combination with several colors, I've even painted a whole army pink with my Slaanesh army which won several awards. But earth tones aren't nearly as easy to deal with.

First off earth tones don't have as easily an attainable striking quality - at least in my eyes. It's hard to have that wow factor with a brown or olive, as they don't quite separate themselves from the table as easily as Red or Blue. Most earth tones don't lend well with bright highlights - you have to use a muted version of its highlight equivalent such as bone rather than white. Their shades are also elusive, using dark tones of brown and red or even black to make the earth tone stand out.

Even neutral colors lend themselves easier to work with, as grays can be done in so many ways such as having your base be a light grey and contrast the shading with dark gray or black and highlight in white. Making that wow factor on the table with olive or brown is extremely difficult.

With that said I painted olive for my warcaster Gorten a while back, and although he's not done I am impressed with him. Still, I notice he doesn't quite get the attention that my trolls do from a passerby on the table. The tricks I pulled on him to make him stand out are much more subtle than my usual paint jobs and thus take a close look to see what I've done.

So I decided to use yellow on my first complete jack for the army. One: yellow can be an earth tone with brown shading. This will help me tackle my difficulty with earth tones by learning a new recipe and a new way to look at yellow. When I painted my Bad Moon Orks it taught me a speed painting recipe for yellow but didn't teach me anything new, since I always treated yellow as a bright color and used my usual techniques on them. When I painted my Hsieng for my Yu Jin Infinity models (which can be viewed in my earlier posts - much earlier) I learned a new way to paint bright yellow by using orange as the shade. But I've never used yellow in the context of an earth tone, mostly because I'd be using brown to shade it and brown terrifies me.

By tackling this color I felt I could add another tool to the box and finally not have brown elude me.

Although I won't have the pictures up until later, I am pleased to say that I have succeeded! Brown isn't so scary in the context of yellow now that I understand a good progression of color for it. I started with a basecoat of golden brown then a golden brown and bright yellow mix. This created a sandy yellow, much like Iyanden Darksun from the GW line (out of production). I debated starting out with a sand brown, but that it was much too neutral to be successful. If you're ever in doubt about a color progression mixing is a great way to mitigate that. You will always have a smooth transition of color because essentially all your colors are involved in all the steps.

After basecoating the whole model with these two layers I gently sprayed a highlight coat of the bright yellow, keeping in mind not to entirely coat it and lose the earthy tone of yellow below. I then did something I usually don't do, and honestly used to think was a waste of time and ineffective. I shaded after I did my highlighting.

When I first became a serious painter I used to exclusively use the layering technique, which involves basecoating your model entirely with your shade. I thought this was the only logical way, as your basecoat is in the recesses and makes a more manageable way of applying shade. I never liked the way blacklining looked, and applying your shade after your base/main color looked odd to me as you could tell that the shading didn't look natural. Although I found that it made the shade smoother since you were applying it onto your base therefor letting the bottom layer slightly show through I never liked the "controlled" shading look.

With airbrushing, however, it looks much more natural and much more gradual. By only having the idea of putting your shade on first I never understood why my shades were so starkly contrasted by my highlights. It's because when you put your shade on first - for this example, Burnt Umber, or a very dark brown - you only get pure brown, or dark brown. Then you spray or paint on your base and highlights, all making a base of dark brown rather than the base you're wanting, in this case brown-yellow. The darkest shade is therefor made pure dark brown, rather than looking like the model is yellow and the shade is a darker yellow with a hint of brown, if that makes sense.

Before my airbrush I used to alleviate this by putting mixing medium in my paints and making them translucent, showing the base color through the shade.

With an airbrush, however, this process is extremely simple and successful. By carefully - and lightly, I might add - applying the shade to the recesses you don't lose your base color. For the heavier shading you can keep applying it to get it however dark you want it, up to the point you get pure shade (dark brown in this case). This was quite a revelation to me, and I plan on applying this knowledge as another tool in the box.

This resulted in the forthcoming paintjob I will be posting, and it's close to one of my favorite paint jobs to date. The result was a subtle blend of browns and yellows, where my shade was not the dominant force of the model but rather the base color is - which was always one of my weaknesses in previous paintjobs.

I always love when I learn a new technique in painting. It makes me smile thinking to myself, "Man, if I could just show this work to myself ten years ago and say 'Yeah, you'll get this good eventually!' "

I mean, isn't that what it's all about? I remember thinking to myself when I'd see incredible paintjobs in White Dwarf or at a tournament that I wish I could paint that way, or wonder how they did it, and now knowing that I've figured it out. It's not as elusive as I once thought, attaining a higher level is only a model away. I can't wait until ten years from now I will say to myself, "If only I could show this work to myself ten years ago..."

We can all be like that if you only have the drive. I constantly hear people say that they'll never be able to paint like how I do, and I always say the same thing. I tell them that they can, all it takes is practice. I tell them my first model was hideous. It was a Space Marine Captain that couldn't pick a color he liked. The face was burnt to hell, the gold was atrocious, the silver was caked, the robe was bland. I only started painting when I was a kid and only had 8 colors to choose from. I thought I could never understand how people do it so well, like it was some sort of holy grail that only the elite could achieve. I remember being told the first day I painted in a GW Store to use Chestnut Ink, then feeling silly asking what ink does and being told that it adds definition - nodding my head like I understood and having no idea what that meant.

Everyone can paint. Everyone can learn how to be better at it. All it takes is time and practice, with a few good tips from other people's work. We live in an age where the most advanced techniques and tutorials are available at any moment and your pool of knowledge is worldwide. When I began painting all I could do was experiment and wait for the next White Dwarf magazine to come in or get a tip from a stranger.

I remember the first time my eyes opened about painting. My friend Derrick and I were painting together. He was painting his Sisters of Battle army and I noticed his red looked great. He told me about layering maroon with bright red then highlighting it with orange and it blew my mind. Orange on red! It was so simple! I painted a lot of red that summer...

Well, I went on a tirade about painting. But the point is this: if you want to get better at painting, then paint. You'll only know how much you can do when you do it. And don't get frustrated too much. Lately I've been struggling with this with browns. But do what my wife tells me to do - walk away from it and take a break. Read up on how others paint that color. Then go back to it later.

Feel free to ask me any questions on my recipes. I will gladly give away my secrets to anyone who wants it!

I... love... painting!